ui/app/internal/gl: add workaround for broken sRGB FBOs

Safari on macOS don't treat sRGB correctly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-05-08 15:36:28 +02:00
parent 51482b6493
commit c6863581e0
3 changed files with 38 additions and 4 deletions
+4
View File
@@ -69,6 +69,7 @@ var (
_glInvalidateFramebuffer = LibGLESv2.NewProc("glInvalidateFramebuffer")
_glLinkProgram = LibGLESv2.NewProc("glLinkProgram")
_glPixelStorei = LibGLESv2.NewProc("glPixelStorei")
_glReadPixels = LibGLESv2.NewProc("glReadPixels")
_glRenderbufferStorage = LibGLESv2.NewProc("glRenderbufferStorage")
_glScissor = LibGLESv2.NewProc("glScissor")
_glShaderSource = LibGLESv2.NewProc("glShaderSource")
@@ -319,6 +320,9 @@ func (c *Functions) LinkProgram(p Program) {
func (c *Functions) PixelStorei(pname Enum, param int32) {
syscall.Syscall(_glPixelStorei.Addr(), 2, uintptr(pname), uintptr(param), 0)
}
func (f *Functions) ReadPixels(x, y, width, height int, format, ty Enum, data []byte) {
syscall.Syscall6(_glReadPixels.Addr(), uintptr(x), uintptr(y), uintptr(width), uintptr(height), uintptr(format), uintptr(ty), uintptr(unsafe.Pointer(&data[0])))
}
func (c *Functions) RenderbufferStorage(target, internalformat Enum, width, height int) {
syscall.Syscall6(_glRenderbufferStorage.Addr(), 4, uintptr(target), uintptr(internalformat), uintptr(width), uintptr(height), 0, 0)
}