example,cmd: update gio version

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-02-10 17:19:55 +01:00
parent ef9459c7fd
commit cad51f4d22
5 changed files with 11 additions and 62 deletions
+5 -56
View File
@@ -65,7 +65,11 @@ func main() {
var queue router.Router
gtx := layout.NewContext(&queue)
th := material.NewTheme()
gpu, err := gpu.New(f)
backend, err := giogl.NewBackend(f)
if err != nil {
log.Fatal(err)
}
gpu, err := gpu.New(backend)
if err != nil {
log.Fatal(err)
}
@@ -177,10 +181,6 @@ func (f *goglFunctions) BindFramebuffer(target giogl.Enum, fb giogl.Framebuffer)
gl.BindFramebuffer(uint32(target), uint32(fb.V))
}
func (f *goglFunctions) BindRenderbuffer(target giogl.Enum, rb giogl.Renderbuffer) {
gl.BindRenderbuffer(uint32(target), uint32(rb.V))
}
func (f *goglFunctions) BindTexture(target giogl.Enum, t giogl.Texture) {
gl.BindTexture(uint32(target), uint32(t.V))
}
@@ -239,12 +239,6 @@ func (f *goglFunctions) CreateQuery() giogl.Query {
return giogl.Query{uint(q)}
}
func (f *goglFunctions) CreateRenderbuffer() giogl.Renderbuffer {
var rb uint32
gl.GenRenderbuffers(1, &rb)
return giogl.Renderbuffer{uint(rb)}
}
func (f *goglFunctions) CreateShader(ty giogl.Enum) giogl.Shader {
return giogl.Shader{uint(gl.CreateShader(uint32(ty)))}
}
@@ -274,11 +268,6 @@ func (f *goglFunctions) DeleteQuery(query giogl.Query) {
gl.DeleteQueries(1, &q)
}
func (f *goglFunctions) DeleteRenderbuffer(v giogl.Renderbuffer) {
rb := uint32(v.V)
gl.DeleteRenderbuffers(1, &rb)
}
func (f *goglFunctions) DeleteShader(s giogl.Shader) {
gl.DeleteShader(uint32(s.V))
}
@@ -324,14 +313,6 @@ func (f *goglFunctions) EndQuery(target giogl.Enum) {
gl.EndQuery(uint32(target))
}
func (f *goglFunctions) Finish() {
gl.Finish()
}
func (f *goglFunctions) FramebufferRenderbuffer(target, attachment, renderbuffertarget giogl.Enum, renderbuffer giogl.Renderbuffer) {
gl.FramebufferRenderbuffer(uint32(target), uint32(attachment), uint32(renderbuffertarget), uint32(renderbuffer.V))
}
func (f *goglFunctions) FramebufferTexture2D(target, attachment, texTarget giogl.Enum, t giogl.Texture, level int) {
gl.FramebufferTexture2D(uint32(target), uint32(attachment), uint32(texTarget), uint32(t.V), int32(level))
}
@@ -346,18 +327,6 @@ func (f *goglFunctions) GetError() giogl.Enum {
return giogl.Enum(gl.GetError())
}
func (f *goglFunctions) GetRenderbufferParameteri(target, pname giogl.Enum) int {
var p [100]int32
gl.GetRenderbufferParameteriv(uint32(target), uint32(pname), &p[0])
return int(p[0])
}
func (f *goglFunctions) GetFramebufferAttachmentParameteri(target, attachment, pname giogl.Enum) int {
var p [100]int32
gl.GetFramebufferAttachmentParameteriv(uint32(target), uint32(attachment), uint32(pname), &p[0])
return int(p[0])
}
func (f *goglFunctions) GetInteger(pname giogl.Enum) int {
var p [100]int32
gl.GetIntegerv(uint32(pname), &p[0])
@@ -427,22 +396,6 @@ func (f *goglFunctions) LinkProgram(p giogl.Program) {
gl.LinkProgram(uint32(p.V))
}
func (f *goglFunctions) PixelStorei(pname giogl.Enum, param int32) {
gl.PixelStorei(uint32(pname), param)
}
func (f *goglFunctions) ReadPixels(x, y, width, height int, format, ty giogl.Enum, data []byte) {
gl.ReadPixels(int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), unsafe.Pointer(&data[0]))
}
func (f *goglFunctions) RenderbufferStorage(target, internalformat giogl.Enum, width, height int) {
gl.RenderbufferStorage(uint32(target), uint32(internalformat), int32(width), int32(height))
}
func (f *goglFunctions) Scissor(x, y, width, height int32) {
gl.Scissor(x, y, width, height)
}
func (f *goglFunctions) ShaderSource(s giogl.Shader, src string) {
csources, free := gl.Strs(src + "\x00")
gl.ShaderSource(uint32(s.V), 1, csources, nil)
@@ -457,10 +410,6 @@ func (f *goglFunctions) TexImage2D(target giogl.Enum, level int, internalFormat
gl.TexImage2D(uint32(target), int32(level), int32(internalFormat), int32(width), int32(height), 0, uint32(format), uint32(ty), p)
}
func (f *goglFunctions) TexSubImage2D(target giogl.Enum, level int, x, y, width, height int, format, ty giogl.Enum, data []byte) {
gl.TexSubImage2D(uint32(target), int32(level), int32(x), int32(y), int32(width), int32(height), uint32(format), uint32(ty), unsafe.Pointer(&data[0]))
}
func (f *goglFunctions) TexParameteri(target, pname giogl.Enum, param int) {
gl.TexParameteri(uint32(target), uint32(pname), int32(param))
}