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app,io/system,layout: [API] move FrameEvent and Insets to package app
In the early days of Gio, FrameEvent was part of package app. It was moved to package system to enable layout.NewContext be a convenient short-hand for constructing a layout. However, it seems the better design to leave FrameEvent (and Insets) in package app, and move layout.NewContext there as well. More importantly, the move allows us to replace the event.Queue interface with a concrete type. Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
+80
-6
@@ -3,9 +3,16 @@
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package app
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import (
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"image"
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"os"
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"path/filepath"
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"strings"
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"time"
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"gioui.org/io/event"
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"gioui.org/layout"
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"gioui.org/op"
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"gioui.org/unit"
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)
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// extraArgs contains extra arguments to append to
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@@ -30,13 +37,68 @@ var extraArgs string
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// is not supported. Default value of ID is filepath.Base(os.Args[0]).
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var ID = ""
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func init() {
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if extraArgs != "" {
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args := strings.Split(extraArgs, "|")
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os.Args = append(os.Args, args...)
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// A FrameEvent requests a new frame in the form of a list of
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// operations that describes what to display and how to handle
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// input.
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type FrameEvent struct {
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// Now is the current animation. Use Now instead of time.Now to
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// synchronize animation and to avoid the time.Now call overhead.
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Now time.Time
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// Metric converts device independent dp and sp to device pixels.
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Metric unit.Metric
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// Size is the dimensions of the window.
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Size image.Point
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// Insets represent the space occupied by system decorations and controls.
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Insets Insets
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// Frame completes the FrameEvent by drawing the graphical operations
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// from ops into the window.
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Frame func(frame *op.Ops)
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// Queue supplies the events for event handlers.
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Queue event.Queue
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}
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// Insets is the space taken up by
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// system decoration such as translucent
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// system bars and software keyboards.
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type Insets struct {
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// Values are in pixels.
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Top, Bottom, Left, Right unit.Dp
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}
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// NewContext is a shorthand for
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//
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// layout.Context{
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// Ops: ops,
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// Now: e.Now,
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// Queue: e.Queue,
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// Config: e.Config,
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// Constraints: layout.Exact(e.Size),
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// }
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//
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// NewContext calls ops.Reset and adjusts ops for e.Insets.
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func NewContext(ops *op.Ops, e FrameEvent) layout.Context {
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ops.Reset()
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size := e.Size
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if e.Insets != (Insets{}) {
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left := e.Metric.Dp(e.Insets.Left)
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top := e.Metric.Dp(e.Insets.Top)
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op.Offset(image.Point{
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X: left,
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Y: top,
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}).Add(ops)
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size.X -= left + e.Metric.Dp(e.Insets.Right)
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size.Y -= top + e.Metric.Dp(e.Insets.Bottom)
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}
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if ID == "" {
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ID = filepath.Base(os.Args[0])
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return layout.Context{
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Ops: ops,
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Now: e.Now,
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Queue: e.Queue,
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Metric: e.Metric,
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Constraints: layout.Exact(size),
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}
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}
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@@ -63,3 +125,15 @@ func DataDir() (string, error) {
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func Main() {
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osMain()
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}
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func (FrameEvent) ImplementsEvent() {}
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func init() {
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if extraArgs != "" {
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args := strings.Split(extraArgs, "|")
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os.Args = append(os.Args, args...)
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}
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if ID == "" {
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ID = filepath.Base(os.Args[0])
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}
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}
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