app,io/system,layout: [API] move FrameEvent and Insets to package app

In the early days of Gio, FrameEvent was part of package app. It was
moved to package system to enable layout.NewContext be a convenient
short-hand for constructing a layout.

However, it seems the better design to leave FrameEvent (and Insets) in
package app, and move layout.NewContext there as well. More importantly,
the move allows us to replace the event.Queue interface with a concrete
type.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2023-10-08 12:21:41 -05:00
parent 60bfb9e064
commit cb1e605203
16 changed files with 103 additions and 107 deletions
+2 -2
View File
@@ -6,9 +6,9 @@ import (
"image"
"testing"
"gioui.org/app"
"gioui.org/io/key"
"gioui.org/io/router"
"gioui.org/io/system"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/widget"
@@ -21,7 +21,7 @@ func TestClickable(t *testing.T) {
b1 widget.Clickable
b2 widget.Clickable
)
gtx := layout.NewContext(&ops, system.FrameEvent{Queue: &r})
gtx := app.NewContext(&ops, app.FrameEvent{Queue: &r})
layout := func() {
b1.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
return layout.Dimensions{Size: image.Pt(100, 100)}