widget,widget/material: make Clickable widgets focusable

This change adds focus and keyboard control to Clickable widgets.
They now consider a press of the enter or return key equivalent to
a click. To keep the change simple, the focus indication is the
same as the hover indication.

References: https://todo.sr.ht/~eliasnaur/gio/195
References: https://github.com/tailscale/tailscale/issues/1611
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2022-02-23 10:39:08 +01:00
parent eb48b45913
commit cd2ade0583
7 changed files with 128 additions and 43 deletions
+7 -2
View File
@@ -23,16 +23,21 @@ func (b *Bool) Changed() bool {
return changed
}
// Hovered returns whether pointer is over the element.
// Hovered reports whether pointer is over the element.
func (b *Bool) Hovered() bool {
return b.clk.Hovered()
}
// Pressed returns whether pointer is pressing the element.
// Pressed reports whether pointer is pressing the element.
func (b *Bool) Pressed() bool {
return b.clk.Pressed()
}
// Focused reports whether b has focus.
func (b *Bool) Focused() bool {
return b.clk.Focused()
}
func (b *Bool) History() []Press {
return b.clk.History()
}