widget,widget/material: make Clickable widgets focusable

This change adds focus and keyboard control to Clickable widgets.
They now consider a press of the enter or return key equivalent to
a click. To keep the change simple, the focus indication is the
same as the hover indication.

References: https://todo.sr.ht/~eliasnaur/gio/195
References: https://github.com/tailscale/tailscale/issues/1611
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2022-02-23 10:39:08 +01:00
parent eb48b45913
commit cd2ade0583
7 changed files with 128 additions and 43 deletions
+1 -1
View File
@@ -99,7 +99,7 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
return clip.Ellipse(b).Op(gtx.Ops)
}
// Draw hover.
if s.Switch.Hovered() {
if s.Switch.Hovered() || s.Switch.Focused() {
r := 1.7 * thumbRadius
background := f32color.MulAlpha(s.Color.Enabled, 70)
paint.FillShape(gtx.Ops, background, circle(thumbRadius, thumbRadius, r))