op: rename StackOp/Push/Pop to StateOp/Save/Load

The semantics were relaxed in a previous commit; this change renames
to operations accordingly.

API change. Use gofmt to adjust your code accordingly:

gofmt -r 'op.Push(a).Pop() -> op.Save(a).Load()'
gofmt -r 'op.Push(a) -> op.Save(a)'
gofmt -r 'v.Pop() -> v.Load()'
gofmt -r 'op.StackOp -> op.StateOp'

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-01-12 20:48:41 +01:00
parent ae2c74ec13
commit d331dd2de8
25 changed files with 177 additions and 177 deletions
+2 -2
View File
@@ -24,7 +24,7 @@ func (b Border) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
dims := w(gtx)
sz := dims.Size
rr := float32(gtx.Px(b.CornerRadius))
st := op.Push(gtx.Ops)
st := op.Save(gtx.Ops)
width := gtx.Px(b.Width)
clip.Border{
Rect: f32.Rectangle{
@@ -35,6 +35,6 @@ func (b Border) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
}.Add(gtx.Ops)
paint.ColorOp{Color: b.Color}.Add(gtx.Ops)
paint.PaintOp{}.Add(gtx.Ops)
st.Pop()
st.Load()
return dims
}