op/clip: split Rect into pixel-aligned Rect and rounded RRect

The pixel-aligned Rect is more efficient and easier to use in the common case
of layout clipping.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-07-09 18:06:00 +02:00
parent 4818538ef8
commit d572aa23ac
14 changed files with 105 additions and 116 deletions
+7 -7
View File
@@ -52,7 +52,7 @@ func TestPaintShear(t *testing.T) {
func TestClipPaintOffset(t *testing.T) {
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
clip.Rect{Rect: f32.Rect(10, 10, 30, 30)}.Add(o)
clip.RRect{Rect: f32.Rect(10, 10, 30, 30)}.Add(o)
op.Offset(f32.Pt(20, 20)).Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 100, 100)}.Add(o)
}, func(r result) {
@@ -67,7 +67,7 @@ func TestClipOffset(t *testing.T) {
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
op.Offset(f32.Pt(20, 20)).Add(o)
clip.Rect{Rect: f32.Rect(10, 10, 30, 30)}.Add(o)
clip.RRect{Rect: f32.Rect(10, 10, 30, 30)}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 100, 100)}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.White)
@@ -83,7 +83,7 @@ func TestClipScale(t *testing.T) {
paint.ColorOp{Color: colornames.Red}.Add(o)
a := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
op.Affine(a).Add(o)
clip.Rect{Rect: f32.Rect(10, 10, 20, 20)}.Add(o)
clip.RRect{Rect: f32.Rect(10, 10, 20, 20)}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 0, 1000, 1000)}.Add(o)
}, func(r result) {
r.expect(19+10, 19+10, colornames.White)
@@ -97,7 +97,7 @@ func TestClipRotate(t *testing.T) {
run(t, func(o *op.Ops) {
paint.ColorOp{Color: colornames.Red}.Add(o)
op.Affine(f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/4)).Add(o)
clip.Rect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
clip.RRect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
paint.PaintOp{Rect: f32.Rect(0, 40, 100, 100)}.Add(o)
}, func(r result) {
r.expect(39, 39, colornames.White)
@@ -148,7 +148,7 @@ func TestRotateClipTexture(t *testing.T) {
squares.Add(o)
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
op.Affine(a).Add(o)
clip.Rect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
clip.RRect{Rect: f32.Rect(30, 30, 50, 50)}.Add(o)
paint.PaintOp{Rect: f32.Rect(10, 10, 70, 70)}.Add(o)
}, func(r result) {
r.expect(0, 0, colornames.White)
@@ -164,11 +164,11 @@ func TestComplicatedTransform(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
clip.Rect{Rect: f32.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Add(o)
clip.RRect{Rect: f32.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Add(o)
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
op.Affine(a).Add(o)
clip.Rect{Rect: f32.Rect(0, 0, 50, 40)}.Add(o)
clip.RRect{Rect: f32.Rect(0, 0, 50, 40)}.Add(o)
op.Offset(f32.Pt(-100, -100)).Add(o)
paint.PaintOp{Rect: f32.Rect(100, 100, 150, 150)}.Add(o)