op: change Defer to only restore transformation state

It turns out restoring all operation state from the moment Defer
is executed is too much; for example, a right-click pop-up needs
the transformation, but not the current clip.

Change Defer to only restore the transformation, and reset all
other state.

Other combinations may be needed in future; we'll deal with them then,
possibly by exposing the load state mask.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2021-01-19 20:04:30 +01:00
parent eea1dbc176
commit d6886737a5
8 changed files with 84 additions and 34 deletions
+17 -6
View File
@@ -869,6 +869,13 @@ func splitTransform(t f32.Affine2D) (srs f32.Affine2D, offset f32.Point) {
return
}
func (d *drawOps) save(id int, state drawState) {
if extra := id - len(d.states) + 1; extra > 0 {
d.states = append(d.states, make([]drawState, extra)...)
}
d.states[id] = state
}
func (d *drawOps) collectOps(r *ops.Reader, state drawState) {
var (
quads quadsOp
@@ -876,6 +883,7 @@ func (d *drawOps) collectOps(r *ops.Reader, state drawState) {
dashes dashOp
z int
)
d.save(opconst.InitialStateID, state)
loop:
for encOp, ok := r.Decode(); ok; encOp, ok = r.Decode() {
switch opconst.OpType(encOp.Data[0]) {
@@ -1029,13 +1037,16 @@ loop:
}
case opconst.TypeSave:
id := ops.DecodeSave(encOp.Data)
if extra := id - len(d.states) + 1; extra > 0 {
d.states = append(d.states, make([]drawState, extra)...)
}
d.states[id] = state
d.save(id, state)
case opconst.TypeLoad:
id := ops.DecodeLoad(encOp.Data)
state = d.states[id]
id, mask := ops.DecodeLoad(encOp.Data)
s := d.states[id]
if mask&opconst.TransformState != 0 {
state.t = s.t
}
if mask&^opconst.TransformState != 0 {
state = s
}
}
}
}