mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
f32: replace Affine2D{} with AffineId() for identity transformations
Reduces ambiguity by introducing AffineId() for representing identity transformation matrices. References: https://todo.sr.ht/~eliasnaur/gio/655 Signed-off-by: Walter Werner SCHNEIDER <contact@schnwalter.eu>
This commit is contained in:
committed by
Elias Naur
parent
3e601e73c4
commit
d76b4272aa
+3
-3
@@ -872,7 +872,7 @@ func (r *renderer) drawLayers(layers []opacityLayer, ops []imageOp) {
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r.drawOps(true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
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sr := f32.FRect(v)
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uvScale, uvOffset := texSpaceTransform(sr, f.size)
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uvTrans := f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset)
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uvTrans := f32.AffineId().Scale(f32.Point{}, uvScale).Offset(uvOffset)
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// Replace layer ops with one textured op.
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ops[l.opStart] = imageOp{
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clip: l.clip,
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@@ -1196,7 +1196,7 @@ func (d *drawState) materialFor(rect f32.Rectangle, off f32.Point, partTrans f32
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sr.Min.Y += float32(clip.Min.Y-dr.Min.Y) * sdy / dy
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sr.Max.Y -= float32(dr.Max.Y-clip.Max.Y) * sdy / dy
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uvScale, uvOffset := texSpaceTransform(sr, sz)
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m.uvTrans = partTrans.Mul(f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset))
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m.uvTrans = partTrans.Mul(f32.AffineId().Scale(f32.Point{}, uvScale).Offset(uvOffset))
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m.data = d.image
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}
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return m
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@@ -1371,7 +1371,7 @@ func gradientSpaceTransform(clip image.Rectangle, off f32.Point, stop1, stop2 f3
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// TODO: optimize
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zp := f32.Point{}
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return f32.Affine2D{}.
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return f32.AffineId().
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Scale(zp, layout.FPt(clip.Size())). // scale to pixel space
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Offset(zp.Sub(off).Add(layout.FPt(clip.Min))). // offset to clip space
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Offset(zp.Sub(stop1)). // offset to first stop point
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@@ -88,7 +88,7 @@ func BenchmarkDrawUI(b *testing.B) {
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resetOps(gtx)
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off := float32(math.Mod(float64(i)/10, 10))
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t := op.Affine(f32.Affine2D{}.Offset(f32.Pt(off, off))).Push(gtx.Ops)
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t := op.Affine(f32.AffineId().Offset(f32.Pt(off, off))).Push(gtx.Ops)
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drawCore(gtx, th)
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@@ -110,7 +110,7 @@ func BenchmarkDrawUITransformed(b *testing.B) {
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resetOps(gtx)
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angle := float32(math.Mod(float64(i)/1000, 0.05))
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a := f32.Affine2D{}.Shear(f32.Point{}, angle, angle).Rotate(f32.Point{}, angle)
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a := f32.AffineId().Shear(f32.Point{}, angle, angle).Rotate(f32.Point{}, angle)
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t := op.Affine(a).Push(gtx.Ops)
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drawCore(gtx, th)
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@@ -299,7 +299,7 @@ func TestInstancedRects(t *testing.T) {
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c := macro.Stop()
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for range 2 {
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op.Affine(f32.Affine2D{}.Rotate(f32.Pt(0, 0), .2)).Add(o)
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op.Affine(f32.AffineId().Rotate(f32.Pt(0, 0), .2)).Add(o)
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c.Add(o)
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op.Offset(image.Pt(20, 20)).Add(o)
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}
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@@ -87,10 +87,10 @@ func TestNoClipFromPaint(t *testing.T) {
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// ensure that a paint operation does not pollute the state
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// by leaving any clip paths in place.
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run(t, func(o *op.Ops) {
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a := f32.Affine2D{}.Rotate(f32.Pt(20, 20), math.Pi/4)
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a := f32.AffineId().Rotate(f32.Pt(20, 20), math.Pi/4)
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defer op.Affine(a).Push(o).Pop()
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paint.FillShape(o, red, clip.Rect(image.Rect(10, 10, 30, 30)).Op())
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a = f32.Affine2D{}.Rotate(f32.Pt(20, 20), -math.Pi/4)
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a = f32.AffineId().Rotate(f32.Pt(20, 20), -math.Pi/4)
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defer op.Affine(a).Push(o).Pop()
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paint.FillShape(o, black, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
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@@ -109,7 +109,7 @@ func TestDeferredPaint(t *testing.T) {
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paint.PaintOp{}.Add(o)
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cl.Pop()
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t := op.Affine(f32.Affine2D{}.Offset(f32.Pt(20, 20))).Push(o)
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t := op.Affine(f32.AffineId().Offset(f32.Pt(20, 20))).Push(o)
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m := op.Record(o)
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cl2 := clip.Rect(image.Rect(0, 0, 80, 80)).Op().Push(o)
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paint.ColorOp{Color: color.NRGBA{A: 0x60, R: 0xff, G: 0xff}}.Add(o)
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@@ -119,7 +119,7 @@ func TestDeferredPaint(t *testing.T) {
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op.Defer(o, paintMacro)
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t.Pop()
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defer op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Push(o).Pop()
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defer op.Affine(f32.AffineId().Offset(f32.Pt(10, 10))).Push(o).Pop()
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defer clip.Rect(image.Rect(0, 0, 80, 80)).Op().Push(o).Pop()
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paint.ColorOp{Color: color.NRGBA{A: 0x60, B: 0xff}}.Add(o)
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paint.PaintOp{}.Add(o)
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@@ -260,7 +260,7 @@ func TestLinearGradient(t *testing.T) {
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Color2: g.To,
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}.Add(ops)
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cl := clip.RRect{Rect: gr.Round()}.Push(ops)
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t1 := op.Affine(f32.Affine2D{}.Offset(pixelAligned.Min)).Push(ops)
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t1 := op.Affine(f32.AffineId().Offset(pixelAligned.Min)).Push(ops)
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t2 := scale(pixelAligned.Dx()/128, 1).Push(ops)
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paint.PaintOp{}.Add(ops)
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t2.Pop()
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@@ -363,7 +363,7 @@ func TestImageRGBA_ScaleLinear(t *testing.T) {
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run(t, func(o *op.Ops) {
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w := newWindow(t, 128, 128)
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defer clip.Rect{Max: image.Pt(128, 128)}.Push(o).Pop()
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op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
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op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
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im := image.NewRGBA(image.Rect(0, 0, 2, 2))
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im.Set(0, 0, colornames.Red)
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@@ -397,7 +397,7 @@ func TestImageRGBA_ScaleLinear(t *testing.T) {
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func TestImageRGBA_ScaleNearest(t *testing.T) {
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run(t, func(o *op.Ops) {
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w := newWindow(t, 128, 128)
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op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
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op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
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im := image.NewRGBA(image.Rect(0, 0, 2, 2))
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im.Set(0, 0, colornames.Red)
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@@ -29,7 +29,7 @@ func TestPaintOffset(t *testing.T) {
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func TestPaintRotate(t *testing.T) {
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run(t, func(o *op.Ops) {
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a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/8)
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a := f32.AffineId().Rotate(f32.Pt(40, 40), -math.Pi/8)
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defer op.Affine(a).Push(o).Pop()
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paint.FillShape(o, red, clip.Rect(image.Rect(20, 20, 60, 60)).Op())
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}, func(r result) {
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@@ -42,7 +42,7 @@ func TestPaintRotate(t *testing.T) {
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func TestPaintShear(t *testing.T) {
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run(t, func(o *op.Ops) {
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a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
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a := f32.AffineId().Shear(f32.Point{}, math.Pi/4, 0)
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defer op.Affine(a).Push(o).Pop()
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paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 40, 40)).Op())
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}, func(r result) {
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@@ -79,7 +79,7 @@ func TestClipOffset(t *testing.T) {
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func TestClipScale(t *testing.T) {
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run(t, func(o *op.Ops) {
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a := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
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a := f32.AffineId().Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
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defer op.Affine(a).Push(o).Pop()
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defer clip.RRect{Rect: image.Rect(10, 10, 20, 20)}.Push(o).Pop()
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paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 1000, 1000)).Op())
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@@ -93,7 +93,7 @@ func TestClipScale(t *testing.T) {
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func TestClipRotate(t *testing.T) {
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run(t, func(o *op.Ops) {
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defer op.Affine(f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/4)).Push(o).Pop()
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defer op.Affine(f32.AffineId().Rotate(f32.Pt(40, 40), -math.Pi/4)).Push(o).Pop()
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defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
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paint.FillShape(o, red, clip.Rect(image.Rect(0, 40, 100, 100)).Op())
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}, func(r result) {
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@@ -121,7 +121,7 @@ func TestOffsetScaleTexture(t *testing.T) {
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run(t, func(o *op.Ops) {
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defer op.Offset(image.Pt(15, 15)).Push(o).Pop()
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squares.Add(o)
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defer op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 1))).Push(o).Pop()
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defer op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(2, 1))).Push(o).Pop()
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defer scale(50.0/512, 50.0/512).Push(o).Pop()
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paint.PaintOp{}.Add(o)
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}, func(r result) {
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@@ -133,7 +133,7 @@ func TestOffsetScaleTexture(t *testing.T) {
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func TestRotateTexture(t *testing.T) {
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run(t, func(o *op.Ops) {
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squares.Add(o)
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a := f32.Affine2D{}.Offset(f32.Pt(30, 30)).Rotate(f32.Pt(40, 40), math.Pi/4)
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a := f32.AffineId().Offset(f32.Pt(30, 30)).Rotate(f32.Pt(40, 40), math.Pi/4)
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defer op.Affine(a).Push(o).Pop()
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defer scale(20.0/512, 20.0/512).Push(o).Pop()
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paint.PaintOp{}.Add(o)
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@@ -146,10 +146,10 @@ func TestRotateTexture(t *testing.T) {
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func TestRotateClipTexture(t *testing.T) {
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run(t, func(o *op.Ops) {
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squares.Add(o)
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a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
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a := f32.AffineId().Rotate(f32.Pt(40, 40), math.Pi/8)
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defer op.Affine(a).Push(o).Pop()
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defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
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defer op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Push(o).Pop()
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defer op.Affine(f32.AffineId().Offset(f32.Pt(10, 10))).Push(o).Pop()
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defer scale(60.0/512, 60.0/512).Push(o).Pop()
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paint.PaintOp{}.Add(o)
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}, func(r result) {
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@@ -168,7 +168,7 @@ func TestComplicatedTransform(t *testing.T) {
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defer clip.RRect{Rect: image.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Push(o).Pop()
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a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
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a := f32.AffineId().Shear(f32.Point{}, math.Pi/4, 0)
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defer op.Affine(a).Push(o).Pop()
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defer clip.RRect{Rect: image.Rect(0, 0, 50, 40)}.Push(o).Pop()
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@@ -182,13 +182,13 @@ func TestComplicatedTransform(t *testing.T) {
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func TestTransformOrder(t *testing.T) {
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// check the ordering of operations bot in affine and in gpu stack.
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run(t, func(o *op.Ops) {
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a := f32.Affine2D{}.Offset(f32.Pt(64, 64))
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a := f32.AffineId().Offset(f32.Pt(64, 64))
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defer op.Affine(a).Push(o).Pop()
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b := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(8, 8))
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b := f32.AffineId().Scale(f32.Point{}, f32.Pt(8, 8))
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defer op.Affine(b).Push(o).Pop()
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c := f32.Affine2D{}.Offset(f32.Pt(-10, -10)).Scale(f32.Point{}, f32.Pt(0.5, 0.5))
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c := f32.AffineId().Offset(f32.Pt(-10, -10)).Scale(f32.Point{}, f32.Pt(0.5, 0.5))
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defer op.Affine(c).Push(o).Pop()
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paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 20, 20)).Op())
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}, func(r result) {
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@@ -302,5 +302,5 @@ func newWindow(t testing.TB, width, height int) *headless.Window {
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}
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func scale(sx, sy float32) op.TransformOp {
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return op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(sx, sy)))
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return op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(sx, sy)))
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}
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