f32: replace Affine2D{} with AffineId() for identity transformations

Reduces ambiguity by introducing AffineId() for representing identity transformation matrices.

References: https://todo.sr.ht/~eliasnaur/gio/655
Signed-off-by: Walter Werner SCHNEIDER <contact@schnwalter.eu>
This commit is contained in:
Walter Werner SCHNEIDER
2025-07-09 13:38:17 +03:00
committed by Elias Naur
parent 3e601e73c4
commit d76b4272aa
15 changed files with 49 additions and 35 deletions
+3 -3
View File
@@ -872,7 +872,7 @@ func (r *renderer) drawLayers(layers []opacityLayer, ops []imageOp) {
r.drawOps(true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
sr := f32.FRect(v)
uvScale, uvOffset := texSpaceTransform(sr, f.size)
uvTrans := f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset)
uvTrans := f32.AffineId().Scale(f32.Point{}, uvScale).Offset(uvOffset)
// Replace layer ops with one textured op.
ops[l.opStart] = imageOp{
clip: l.clip,
@@ -1196,7 +1196,7 @@ func (d *drawState) materialFor(rect f32.Rectangle, off f32.Point, partTrans f32
sr.Min.Y += float32(clip.Min.Y-dr.Min.Y) * sdy / dy
sr.Max.Y -= float32(dr.Max.Y-clip.Max.Y) * sdy / dy
uvScale, uvOffset := texSpaceTransform(sr, sz)
m.uvTrans = partTrans.Mul(f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset))
m.uvTrans = partTrans.Mul(f32.AffineId().Scale(f32.Point{}, uvScale).Offset(uvOffset))
m.data = d.image
}
return m
@@ -1371,7 +1371,7 @@ func gradientSpaceTransform(clip image.Rectangle, off f32.Point, stop1, stop2 f3
// TODO: optimize
zp := f32.Point{}
return f32.Affine2D{}.
return f32.AffineId().
Scale(zp, layout.FPt(clip.Size())). // scale to pixel space
Offset(zp.Sub(off).Add(layout.FPt(clip.Min))). // offset to clip space
Offset(zp.Sub(stop1)). // offset to first stop point
+2 -2
View File
@@ -88,7 +88,7 @@ func BenchmarkDrawUI(b *testing.B) {
resetOps(gtx)
off := float32(math.Mod(float64(i)/10, 10))
t := op.Affine(f32.Affine2D{}.Offset(f32.Pt(off, off))).Push(gtx.Ops)
t := op.Affine(f32.AffineId().Offset(f32.Pt(off, off))).Push(gtx.Ops)
drawCore(gtx, th)
@@ -110,7 +110,7 @@ func BenchmarkDrawUITransformed(b *testing.B) {
resetOps(gtx)
angle := float32(math.Mod(float64(i)/1000, 0.05))
a := f32.Affine2D{}.Shear(f32.Point{}, angle, angle).Rotate(f32.Point{}, angle)
a := f32.AffineId().Shear(f32.Point{}, angle, angle).Rotate(f32.Point{}, angle)
t := op.Affine(a).Push(gtx.Ops)
drawCore(gtx, th)
+1 -1
View File
@@ -299,7 +299,7 @@ func TestInstancedRects(t *testing.T) {
c := macro.Stop()
for range 2 {
op.Affine(f32.Affine2D{}.Rotate(f32.Pt(0, 0), .2)).Add(o)
op.Affine(f32.AffineId().Rotate(f32.Pt(0, 0), .2)).Add(o)
c.Add(o)
op.Offset(image.Pt(20, 20)).Add(o)
}
+7 -7
View File
@@ -87,10 +87,10 @@ func TestNoClipFromPaint(t *testing.T) {
// ensure that a paint operation does not pollute the state
// by leaving any clip paths in place.
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Rotate(f32.Pt(20, 20), math.Pi/4)
a := f32.AffineId().Rotate(f32.Pt(20, 20), math.Pi/4)
defer op.Affine(a).Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(10, 10, 30, 30)).Op())
a = f32.Affine2D{}.Rotate(f32.Pt(20, 20), -math.Pi/4)
a = f32.AffineId().Rotate(f32.Pt(20, 20), -math.Pi/4)
defer op.Affine(a).Push(o).Pop()
paint.FillShape(o, black, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
@@ -109,7 +109,7 @@ func TestDeferredPaint(t *testing.T) {
paint.PaintOp{}.Add(o)
cl.Pop()
t := op.Affine(f32.Affine2D{}.Offset(f32.Pt(20, 20))).Push(o)
t := op.Affine(f32.AffineId().Offset(f32.Pt(20, 20))).Push(o)
m := op.Record(o)
cl2 := clip.Rect(image.Rect(0, 0, 80, 80)).Op().Push(o)
paint.ColorOp{Color: color.NRGBA{A: 0x60, R: 0xff, G: 0xff}}.Add(o)
@@ -119,7 +119,7 @@ func TestDeferredPaint(t *testing.T) {
op.Defer(o, paintMacro)
t.Pop()
defer op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Push(o).Pop()
defer op.Affine(f32.AffineId().Offset(f32.Pt(10, 10))).Push(o).Pop()
defer clip.Rect(image.Rect(0, 0, 80, 80)).Op().Push(o).Pop()
paint.ColorOp{Color: color.NRGBA{A: 0x60, B: 0xff}}.Add(o)
paint.PaintOp{}.Add(o)
@@ -260,7 +260,7 @@ func TestLinearGradient(t *testing.T) {
Color2: g.To,
}.Add(ops)
cl := clip.RRect{Rect: gr.Round()}.Push(ops)
t1 := op.Affine(f32.Affine2D{}.Offset(pixelAligned.Min)).Push(ops)
t1 := op.Affine(f32.AffineId().Offset(pixelAligned.Min)).Push(ops)
t2 := scale(pixelAligned.Dx()/128, 1).Push(ops)
paint.PaintOp{}.Add(ops)
t2.Pop()
@@ -363,7 +363,7 @@ func TestImageRGBA_ScaleLinear(t *testing.T) {
run(t, func(o *op.Ops) {
w := newWindow(t, 128, 128)
defer clip.Rect{Max: image.Pt(128, 128)}.Push(o).Pop()
op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
im := image.NewRGBA(image.Rect(0, 0, 2, 2))
im.Set(0, 0, colornames.Red)
@@ -397,7 +397,7 @@ func TestImageRGBA_ScaleLinear(t *testing.T) {
func TestImageRGBA_ScaleNearest(t *testing.T) {
run(t, func(o *op.Ops) {
w := newWindow(t, 128, 128)
op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
im := image.NewRGBA(image.Rect(0, 0, 2, 2))
im.Set(0, 0, colornames.Red)
+12 -12
View File
@@ -29,7 +29,7 @@ func TestPaintOffset(t *testing.T) {
func TestPaintRotate(t *testing.T) {
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/8)
a := f32.AffineId().Rotate(f32.Pt(40, 40), -math.Pi/8)
defer op.Affine(a).Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(20, 20, 60, 60)).Op())
}, func(r result) {
@@ -42,7 +42,7 @@ func TestPaintRotate(t *testing.T) {
func TestPaintShear(t *testing.T) {
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
a := f32.AffineId().Shear(f32.Point{}, math.Pi/4, 0)
defer op.Affine(a).Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 40, 40)).Op())
}, func(r result) {
@@ -79,7 +79,7 @@ func TestClipOffset(t *testing.T) {
func TestClipScale(t *testing.T) {
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
a := f32.AffineId().Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
defer op.Affine(a).Push(o).Pop()
defer clip.RRect{Rect: image.Rect(10, 10, 20, 20)}.Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 1000, 1000)).Op())
@@ -93,7 +93,7 @@ func TestClipScale(t *testing.T) {
func TestClipRotate(t *testing.T) {
run(t, func(o *op.Ops) {
defer op.Affine(f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/4)).Push(o).Pop()
defer op.Affine(f32.AffineId().Rotate(f32.Pt(40, 40), -math.Pi/4)).Push(o).Pop()
defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 40, 100, 100)).Op())
}, func(r result) {
@@ -121,7 +121,7 @@ func TestOffsetScaleTexture(t *testing.T) {
run(t, func(o *op.Ops) {
defer op.Offset(image.Pt(15, 15)).Push(o).Pop()
squares.Add(o)
defer op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 1))).Push(o).Pop()
defer op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(2, 1))).Push(o).Pop()
defer scale(50.0/512, 50.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
@@ -133,7 +133,7 @@ func TestOffsetScaleTexture(t *testing.T) {
func TestRotateTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
a := f32.Affine2D{}.Offset(f32.Pt(30, 30)).Rotate(f32.Pt(40, 40), math.Pi/4)
a := f32.AffineId().Offset(f32.Pt(30, 30)).Rotate(f32.Pt(40, 40), math.Pi/4)
defer op.Affine(a).Push(o).Pop()
defer scale(20.0/512, 20.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)
@@ -146,10 +146,10 @@ func TestRotateTexture(t *testing.T) {
func TestRotateClipTexture(t *testing.T) {
run(t, func(o *op.Ops) {
squares.Add(o)
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
a := f32.AffineId().Rotate(f32.Pt(40, 40), math.Pi/8)
defer op.Affine(a).Push(o).Pop()
defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
defer op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Push(o).Pop()
defer op.Affine(f32.AffineId().Offset(f32.Pt(10, 10))).Push(o).Pop()
defer scale(60.0/512, 60.0/512).Push(o).Pop()
paint.PaintOp{}.Add(o)
}, func(r result) {
@@ -168,7 +168,7 @@ func TestComplicatedTransform(t *testing.T) {
defer clip.RRect{Rect: image.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Push(o).Pop()
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
a := f32.AffineId().Shear(f32.Point{}, math.Pi/4, 0)
defer op.Affine(a).Push(o).Pop()
defer clip.RRect{Rect: image.Rect(0, 0, 50, 40)}.Push(o).Pop()
@@ -182,13 +182,13 @@ func TestComplicatedTransform(t *testing.T) {
func TestTransformOrder(t *testing.T) {
// check the ordering of operations bot in affine and in gpu stack.
run(t, func(o *op.Ops) {
a := f32.Affine2D{}.Offset(f32.Pt(64, 64))
a := f32.AffineId().Offset(f32.Pt(64, 64))
defer op.Affine(a).Push(o).Pop()
b := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(8, 8))
b := f32.AffineId().Scale(f32.Point{}, f32.Pt(8, 8))
defer op.Affine(b).Push(o).Pop()
c := f32.Affine2D{}.Offset(f32.Pt(-10, -10)).Scale(f32.Point{}, f32.Pt(0.5, 0.5))
c := f32.AffineId().Offset(f32.Pt(-10, -10)).Scale(f32.Point{}, f32.Pt(0.5, 0.5))
defer op.Affine(c).Push(o).Pop()
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 20, 20)).Op())
}, func(r result) {
+1 -1
View File
@@ -302,5 +302,5 @@ func newWindow(t testing.TB, width, height int) *headless.Window {
}
func scale(sx, sy float32) op.TransformOp {
return op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(sx, sy)))
return op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(sx, sy)))
}