mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
layout: simplified Axis methods
Removed the Main and Cross Axis methods in favor of Convert. Signed-off-by: pierre <pierre.curto@gmail.com>
This commit is contained in:
+11
-8
@@ -3,6 +3,8 @@
|
||||
package layout
|
||||
|
||||
import (
|
||||
"image"
|
||||
|
||||
"gioui.org/op"
|
||||
)
|
||||
|
||||
@@ -96,7 +98,7 @@ func (f Flex) Layout(gtx Context, children ...FlexChild) Dimensions {
|
||||
cgtx.Constraints = f.Axis.constraints(0, remaining, crossMin, crossMax)
|
||||
dims := child.widget(cgtx)
|
||||
c := macro.Stop()
|
||||
sz := f.Axis.Main(dims.Size)
|
||||
sz := f.Axis.Convert(dims.Size).X
|
||||
size += sz
|
||||
remaining -= sz
|
||||
if remaining < 0 {
|
||||
@@ -131,7 +133,7 @@ func (f Flex) Layout(gtx Context, children ...FlexChild) Dimensions {
|
||||
cgtx.Constraints = f.Axis.constraints(flexSize, flexSize, crossMin, crossMax)
|
||||
dims := child.widget(cgtx)
|
||||
c := macro.Stop()
|
||||
sz := f.Axis.Main(dims.Size)
|
||||
sz := f.Axis.Convert(dims.Size).X
|
||||
size += sz
|
||||
remaining -= sz
|
||||
if remaining < 0 {
|
||||
@@ -143,7 +145,7 @@ func (f Flex) Layout(gtx Context, children ...FlexChild) Dimensions {
|
||||
var maxCross int
|
||||
var maxBaseline int
|
||||
for _, child := range children {
|
||||
if c := f.Axis.Cross(child.dims.Size); c > maxCross {
|
||||
if c := f.Axis.Convert(child.dims.Size).Y; c > maxCross {
|
||||
maxCross = c
|
||||
}
|
||||
if b := child.dims.Size.Y - child.dims.Baseline; b > maxBaseline {
|
||||
@@ -173,19 +175,20 @@ func (f Flex) Layout(gtx Context, children ...FlexChild) Dimensions {
|
||||
var cross int
|
||||
switch f.Alignment {
|
||||
case End:
|
||||
cross = maxCross - f.Axis.Cross(dims.Size)
|
||||
cross = maxCross - f.Axis.Convert(dims.Size).Y
|
||||
case Middle:
|
||||
cross = (maxCross - f.Axis.Cross(dims.Size)) / 2
|
||||
cross = (maxCross - f.Axis.Convert(dims.Size).Y) / 2
|
||||
case Baseline:
|
||||
if f.Axis == Horizontal {
|
||||
cross = maxBaseline - b
|
||||
}
|
||||
}
|
||||
stack := op.Save(gtx.Ops)
|
||||
op.Offset(FPt(f.Axis.point(mainSize, cross))).Add(gtx.Ops)
|
||||
pt := f.Axis.Convert(image.Pt(mainSize, cross))
|
||||
op.Offset(FPt(pt)).Add(gtx.Ops)
|
||||
child.call.Add(gtx.Ops)
|
||||
stack.Load()
|
||||
mainSize += f.Axis.Main(dims.Size)
|
||||
mainSize += f.Axis.Convert(dims.Size).X
|
||||
if i < len(children)-1 {
|
||||
switch f.Spacing {
|
||||
case SpaceEvenly:
|
||||
@@ -213,7 +216,7 @@ func (f Flex) Layout(gtx Context, children ...FlexChild) Dimensions {
|
||||
mainSize += space / (len(children) * 2)
|
||||
}
|
||||
}
|
||||
sz := f.Axis.point(mainSize, maxCross)
|
||||
sz := f.Axis.Convert(image.Pt(mainSize, maxCross))
|
||||
return Dimensions{Size: sz, Baseline: sz.Y - maxBaseline}
|
||||
}
|
||||
|
||||
|
||||
+6
-23
@@ -225,31 +225,14 @@ func (a Alignment) String() string {
|
||||
}
|
||||
}
|
||||
|
||||
// Main returns the main axis of p.
|
||||
// I.e. if a is Horizontal, then the returned value is p.X.
|
||||
func (a Axis) Main(p image.Point) int {
|
||||
// Convert a point in (x, y) coordinates to (main, cross) coordinates,
|
||||
// or vice versa. Specifically, Convert((x, y)) returns (x, y) unchanged
|
||||
// for the horizontal axis, or (y, x) for the vertical axis.
|
||||
func (a Axis) Convert(pt image.Point) image.Point {
|
||||
if a == Horizontal {
|
||||
return p.X
|
||||
return pt
|
||||
}
|
||||
return p.Y
|
||||
}
|
||||
|
||||
// Cross returns the cross axis of p.
|
||||
// I.e. if a is Horizontal, then the returned value is p.Y.
|
||||
func (a Axis) Cross(p image.Point) int {
|
||||
if a == Horizontal {
|
||||
return p.Y
|
||||
}
|
||||
return p.X
|
||||
}
|
||||
|
||||
// point returns the point having its values set based on the axis.
|
||||
// I.e. if a is Horizontal, then the returned value is image.Point{X: main, Y: cross}.
|
||||
func (a Axis) point(main, cross int) image.Point {
|
||||
if a == Horizontal {
|
||||
return image.Pt(main, cross)
|
||||
}
|
||||
return image.Pt(cross, main)
|
||||
return image.Pt(pt.Y, pt.X)
|
||||
}
|
||||
|
||||
// mainConstraint returns the min and max main constraints for axis a.
|
||||
|
||||
+14
-13
@@ -178,7 +178,7 @@ func (l *List) nextDir() iterationDir {
|
||||
// End the current child by specifying its dimensions.
|
||||
func (l *List) end(dims Dimensions, call op.CallOp) {
|
||||
child := scrollChild{dims.Size, call}
|
||||
mainSize := l.Axis.Main(child.size)
|
||||
mainSize := l.Axis.Convert(child.size).X
|
||||
l.maxSize += mainSize
|
||||
switch l.dir {
|
||||
case iterateForward:
|
||||
@@ -205,7 +205,7 @@ func (l *List) layout(ops *op.Ops, macro op.MacroOp) Dimensions {
|
||||
// Skip invisible children
|
||||
for len(children) > 0 {
|
||||
sz := children[0].size
|
||||
mainSize := l.Axis.Main(sz)
|
||||
mainSize := l.Axis.Convert(sz).X
|
||||
if l.Position.Offset <= mainSize {
|
||||
break
|
||||
}
|
||||
@@ -216,11 +216,11 @@ func (l *List) layout(ops *op.Ops, macro op.MacroOp) Dimensions {
|
||||
size := -l.Position.Offset
|
||||
var maxCross int
|
||||
for i, child := range children {
|
||||
sz := child.size
|
||||
if c := l.Axis.Cross(sz); c > maxCross {
|
||||
sz := l.Axis.Convert(child.size)
|
||||
if c := sz.Y; c > maxCross {
|
||||
maxCross = c
|
||||
}
|
||||
size += l.Axis.Main(sz)
|
||||
size += sz.X
|
||||
if size >= mainMax {
|
||||
children = children[:i+1]
|
||||
break
|
||||
@@ -232,15 +232,15 @@ func (l *List) layout(ops *op.Ops, macro op.MacroOp) Dimensions {
|
||||
pos += space
|
||||
}
|
||||
for _, child := range children {
|
||||
sz := child.size
|
||||
sz := l.Axis.Convert(child.size)
|
||||
var cross int
|
||||
switch l.Alignment {
|
||||
case End:
|
||||
cross = maxCross - l.Axis.Cross(sz)
|
||||
cross = maxCross - sz.Y
|
||||
case Middle:
|
||||
cross = (maxCross - l.Axis.Cross(sz)) / 2
|
||||
cross = (maxCross - sz.Y) / 2
|
||||
}
|
||||
childSize := l.Axis.Main(sz)
|
||||
childSize := sz.X
|
||||
max := childSize + pos
|
||||
if max > mainMax {
|
||||
max = mainMax
|
||||
@@ -250,12 +250,13 @@ func (l *List) layout(ops *op.Ops, macro op.MacroOp) Dimensions {
|
||||
min = 0
|
||||
}
|
||||
r := image.Rectangle{
|
||||
Min: l.Axis.point(min, -inf),
|
||||
Max: l.Axis.point(max, inf),
|
||||
Min: l.Axis.Convert(image.Pt(min, -inf)),
|
||||
Max: l.Axis.Convert(image.Pt(max, inf)),
|
||||
}
|
||||
stack := op.Save(ops)
|
||||
clip.Rect(r).Add(ops)
|
||||
op.Offset(FPt(l.Axis.point(pos, cross))).Add(ops)
|
||||
pt := l.Axis.Convert(image.Pt(pos, cross))
|
||||
op.Offset(FPt(pt)).Add(ops)
|
||||
child.call.Add(ops)
|
||||
stack.Load()
|
||||
pos += childSize
|
||||
@@ -272,7 +273,7 @@ func (l *List) layout(ops *op.Ops, macro op.MacroOp) Dimensions {
|
||||
if pos > mainMax {
|
||||
pos = mainMax
|
||||
}
|
||||
dims := l.Axis.point(pos, maxCross)
|
||||
dims := l.Axis.Convert(image.Pt(pos, maxCross))
|
||||
call := macro.Stop()
|
||||
defer op.Save(ops).Load()
|
||||
pointer.Rect(image.Rectangle{Max: dims}).Add(ops)
|
||||
|
||||
Reference in New Issue
Block a user