widget/material: better disabled color calculation

Use desaturation in combination with alpha multiplication.

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
This commit is contained in:
Egon Elbre
2020-12-16 19:06:24 +02:00
committed by Elias Naur
parent 9cc90d9695
commit e383e6d6be
7 changed files with 40 additions and 7 deletions
+1 -1
View File
@@ -68,7 +68,7 @@ func (s SliderStyle) Layout(gtx layout.Context) layout.Dimensions {
color := s.Color
if gtx.Queue == nil {
color = f32color.MulAlpha(color, 150)
color = f32color.Disabled(color)
}
// Draw track before thumb.