widget/material: better disabled color calculation

Use desaturation in combination with alpha multiplication.

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
This commit is contained in:
Egon Elbre
2020-12-16 19:06:24 +02:00
committed by Elias Naur
parent 9cc90d9695
commit e383e6d6be
7 changed files with 40 additions and 7 deletions
+1 -1
View File
@@ -55,7 +55,7 @@ func (s SwitchStyle) Layout(gtx layout.Context) layout.Dimensions {
col = s.Color.Enabled
}
if gtx.Queue == nil {
col = f32color.MulAlpha(col, 150)
col = f32color.Disabled(col)
}
trackColor := s.Color.Track
op.Offset(f32.Point{Y: trackOff}).Add(gtx.Ops)