mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-04 08:55:35 +00:00
ui/pointer: simplify pointer pass through
Get rid of the confused LayerOp and the transparent property from AreaOp. Add an explicit PassOp to specify whether pointer events pass-through the current area. Let AreaOp swallow events even when no handlers are active for the area. That behaviour is less surprising and allow clients to disable a widget by keeping its areas but leave out its handlers. Simplify the pointer.HitResult enum to just a bool: hit or no hit. Finally, simplify the pointer queue by tracking parent areas and node with indices.
This commit is contained in:
@@ -55,7 +55,6 @@ func (s *Stack) begin() {
|
||||
}
|
||||
s.begun = true
|
||||
s.ops.Begin()
|
||||
ui.LayerOp{}.Add(s.ops)
|
||||
}
|
||||
|
||||
func (s *Stack) Rigid() Constraints {
|
||||
|
||||
Reference in New Issue
Block a user