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gpu: rename BufferTypeData to less vague BufferTypeVertices
Signed-off-by: Elias Naur <mail@eliasnaur.com>
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+1
-1
@@ -376,7 +376,7 @@ func newBlitter(ctx Backend) *blitter {
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if err != nil {
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panic(err)
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}
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quadVerts := ctx.NewBuffer(BufferTypeData,
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quadVerts := ctx.NewBuffer(BufferTypeVertices,
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gunsafe.BytesView([]float32{
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-1, +1, 0, 0,
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+1, +1, 1, 0,
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