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https://git.sr.ht/~eliasnaur/gio
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internal/gl: implement glGetProgramBinary
Useful for debugging shader compiler issues, such as those that may cause https://github.com/linebender/piet-gpu/issues/83 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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@@ -51,6 +51,7 @@ const (
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NUM_EXTENSIONS = 0x821D
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ONE = 0x1
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ONE_MINUS_SRC_ALPHA = 0x303
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PROGRAM_BINARY_LENGTH = 0x8741
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QUERY_RESULT = 0x8866
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QUERY_RESULT_AVAILABLE = 0x8867
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R16F = 0x822d
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@@ -49,6 +49,7 @@ static void (*_glBeginQuery)(GLenum target, GLuint id);
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static void (*_glDeleteQueries)(GLsizei n, const GLuint *ids);
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static void (*_glEndQuery)(GLenum target);
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static void (*_glGenQueries)(GLsizei n, GLuint *ids);
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static void (*_glGetProgramBinary)(GLuint program, GLsizei bufsize, GLsizei *length, GLenum *binaryFormat, void *binary);
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static void (*_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
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static const GLubyte* (*_glGetStringi)(GLenum name, GLuint index);
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static void (*_glMemoryBarrier)(GLbitfield barriers);
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@@ -111,6 +112,10 @@ __attribute__ ((visibility ("hidden"))) void gio_glGenQueries(GLsizei n, GLuint
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_glGenQueries(n, ids);
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}
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__attribute__ ((visibility ("hidden"))) void gio_glGetProgramBinary(GLuint program, GLsizei bufsize, GLsizei *length, GLenum *binaryFormat, void *binary) {
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_glGetProgramBinary(program, bufsize, length, binaryFormat, binary);
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}
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__attribute__ ((visibility ("hidden"))) void gio_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) {
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_glGetQueryObjectuiv(id, pname, params);
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}
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@@ -180,6 +185,7 @@ __attribute__((constructor)) static void gio_loadGLFunctions() {
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_glBindImageTexture = dlsym(RTLD_DEFAULT, "glBindImageTexture");
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_glTexStorage2D = dlsym(RTLD_DEFAULT, "glTexStorage2D");
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_glBlitFramebuffer = dlsym(RTLD_DEFAULT, "glBlitFramebuffer");
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_glGetProgramBinary = dlsym(RTLD_DEFAULT, "glGetProgramBinary");
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}
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*/
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import "C"
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@@ -443,6 +449,17 @@ func (f *Functions) GetProgrami(p Program, pname Enum) int {
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return int(f.ints[0])
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}
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func (f *Functions) GetProgramBinary(p Program) []byte {
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sz := f.GetProgrami(p, PROGRAM_BINARY_LENGTH)
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if sz == 0 {
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return nil
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}
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buf := make([]byte, sz)
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var format C.GLenum
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C.gio_glGetProgramBinary(C.GLuint(p.V), C.GLsizei(sz), nil, &format, unsafe.Pointer(&buf[0]))
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return buf
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}
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func (f *Functions) GetProgramInfoLog(p Program) string {
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n := f.GetProgrami(p, INFO_LOG_LENGTH)
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buf := make([]byte, n)
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