widget,text: move Label and Editor from text to widget package

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2019-10-10 12:46:30 +02:00
parent 607d853b58
commit ff3fc7a24a
4 changed files with 61 additions and 63 deletions
-168
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@@ -1,168 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
package text
import (
"fmt"
"io"
"strings"
"unicode/utf8"
)
const bufferDebug = false
// editBuffer implements a gap buffer for text editing.
type editBuffer struct {
// caret is the caret position in bytes.
caret int
// pos is the byte position for Read and ReadRune.
pos int
// The gap start and end in bytes.
gapstart, gapend int
text []byte
// changed tracks whether the buffer content
// has changed since the last call to Changed.
changed bool
}
const minSpace = 5
func (e *editBuffer) Changed() bool {
c := e.changed
e.changed = false
return c
}
func (e *editBuffer) deleteRuneForward() {
e.moveGap(0)
_, s := utf8.DecodeRune(e.text[e.gapend:])
e.gapend += s
e.changed = e.changed || s > 0
e.dump()
}
func (e *editBuffer) deleteRune() {
e.moveGap(0)
_, s := utf8.DecodeLastRune(e.text[:e.gapstart])
e.gapstart -= s
e.caret -= s
e.changed = e.changed || s > 0
e.dump()
}
// moveGap moves the gap to the caret position. After returning,
// the gap is guaranteed to be at least space bytes long.
func (e *editBuffer) moveGap(space int) {
if e.gapLen() < space {
if space < minSpace {
space = minSpace
}
txt := make([]byte, e.len()+space)
// Expand to capacity.
txt = txt[:cap(txt)]
gaplen := len(txt) - e.len()
if e.caret > e.gapstart {
copy(txt, e.text[:e.gapstart])
copy(txt[e.caret+gaplen:], e.text[e.caret:])
copy(txt[e.gapstart:], e.text[e.gapend:e.caret+e.gapLen()])
} else {
copy(txt, e.text[:e.caret])
copy(txt[e.gapstart+gaplen:], e.text[e.gapend:])
copy(txt[e.caret+gaplen:], e.text[e.caret:e.gapstart])
}
e.text = txt
e.gapstart = e.caret
e.gapend = e.gapstart + gaplen
} else {
if e.caret > e.gapstart {
copy(e.text[e.gapstart:], e.text[e.gapend:e.caret+e.gapLen()])
} else {
copy(e.text[e.caret+e.gapLen():], e.text[e.caret:e.gapstart])
}
l := e.gapLen()
e.gapstart = e.caret
e.gapend = e.gapstart + l
}
e.dump()
}
func (e *editBuffer) len() int {
return len(e.text) - e.gapLen()
}
func (e *editBuffer) gapLen() int {
return e.gapend - e.gapstart
}
func (e *editBuffer) Read(p []byte) (int, error) {
if e.pos == e.len() {
return 0, io.EOF
}
var n int
if e.pos < e.gapstart {
n += copy(p, e.text[e.pos:e.gapstart])
p = p[n:]
}
n += copy(p, e.text[e.gapend:])
e.pos += n
return n, nil
}
func (e *editBuffer) ReadRune() (rune, int, error) {
if e.pos == e.len() {
return 0, 0, io.EOF
}
r, s := e.runeAt(e.pos)
e.pos += s
return r, s, nil
}
func (e *editBuffer) String() string {
var b strings.Builder
b.Grow(e.len())
b.Write(e.text[:e.gapstart])
b.Write(e.text[e.gapend:])
return b.String()
}
func (e *editBuffer) prepend(s string) {
e.moveGap(len(s))
copy(e.text[e.caret:], s)
e.gapstart += len(s)
e.changed = e.changed || len(s) > 0
e.dump()
}
func (e *editBuffer) dump() {
if bufferDebug {
fmt.Printf("len(e.text) %d e.len() %d e.gapstart %d e.gapend %d e.caret %d txt:\n'%+x'<-%d->'%+x'\n", len(e.text), e.len(), e.gapstart, e.gapend, e.caret, e.text[:e.gapstart], e.gapLen(), e.text[e.gapend:])
}
}
func (e *editBuffer) moveLeft() {
_, s := e.runeBefore(e.caret)
e.caret -= s
e.dump()
}
func (e *editBuffer) moveRight() {
_, s := e.runeAt(e.caret)
e.caret += s
e.dump()
}
func (e *editBuffer) runeBefore(idx int) (rune, int) {
if idx > e.gapstart {
idx += e.gapLen()
}
return utf8.DecodeLastRune(e.text[:idx])
}
func (e *editBuffer) runeAt(idx int) (rune, int) {
if idx >= e.gapstart {
idx += e.gapLen()
}
return utf8.DecodeRune(e.text[idx:])
}
-641
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@@ -1,641 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
package text
import (
"image"
"math"
"time"
"unicode/utf8"
"gioui.org/f32"
"gioui.org/gesture"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/paint"
"gioui.org/unit"
"golang.org/x/image/math/fixed"
)
// Editor implements an editable and scrollable text area.
type Editor struct {
Alignment Alignment
// SingleLine force the text to stay on a single line.
// SingleLine also sets the scrolling direction to
// horizontal.
SingleLine bool
// Submit enabled translation of carriage return keys to SubmitEvents.
// If not enabled, carriage returns are inserted as newlines in the text.
Submit bool
eventKey int
scale int
font Font
blinkStart time.Time
focused bool
rr editBuffer
maxWidth int
viewSize image.Point
valid bool
lines []Line
shapes []line
dims layout.Dimensions
carWidth fixed.Int26_6
requestFocus bool
caretOn bool
caretScroll bool
// carXOff is the offset to the current caret
// position when moving between lines.
carXOff fixed.Int26_6
scroller gesture.Scroll
scrollOff image.Point
clicker gesture.Click
// events is the list of events not yet processed.
events []EditorEvent
}
type EditorEvent interface {
isEditorEvent()
}
// A ChangeEvent is generated for every user change to the text.
type ChangeEvent struct{}
// A SubmitEvent is generated when Submit is set
// and a carriage return key is pressed.
type SubmitEvent struct {
Text string
}
type line struct {
offset f32.Point
clip paint.ClipOp
}
const (
blinksPerSecond = 1
maxBlinkDuration = 10 * time.Second
)
// Events returns available editor events.
func (e *Editor) Events(gtx *layout.Context) []EditorEvent {
e.processEvents(gtx)
events := e.events
e.events = nil
return events
}
func (e *Editor) processEvents(gtx *layout.Context) {
e.processPointer(gtx)
e.processKey(gtx)
}
func (e *Editor) processPointer(gtx *layout.Context) {
sbounds := e.scrollBounds()
var smin, smax int
var axis gesture.Axis
if e.SingleLine {
axis = gesture.Horizontal
smin, smax = sbounds.Min.X, sbounds.Max.X
} else {
axis = gesture.Vertical
smin, smax = sbounds.Min.Y, sbounds.Max.Y
}
sdist := e.scroller.Scroll(gtx.Config, gtx.Queue, gtx.Now(), axis)
var soff int
if e.SingleLine {
e.scrollRel(sdist, 0)
soff = e.scrollOff.X
} else {
e.scrollRel(0, sdist)
soff = e.scrollOff.Y
}
for _, evt := range e.clicker.Events(gtx) {
switch {
case evt.Type == gesture.TypePress && evt.Source == pointer.Mouse,
evt.Type == gesture.TypeClick && evt.Source == pointer.Touch:
e.blinkStart = gtx.Now()
e.moveCoord(gtx, image.Point{
X: int(math.Round(float64(evt.Position.X))),
Y: int(math.Round(float64(evt.Position.Y))),
})
e.requestFocus = true
if e.scroller.State() != gesture.StateFlinging {
e.caretScroll = true
}
}
}
if (sdist > 0 && soff >= smax) || (sdist < 0 && soff <= smin) {
e.scroller.Stop()
}
}
func (e *Editor) processKey(gtx *layout.Context) {
for _, ke := range gtx.Events(&e.eventKey) {
e.blinkStart = gtx.Now()
switch ke := ke.(type) {
case key.FocusEvent:
e.focused = ke.Focus
case key.Event:
if !e.focused {
break
}
if e.Submit && ke.Name == key.NameReturn || ke.Name == key.NameEnter {
if !ke.Modifiers.Contain(key.ModShift) {
e.events = append(e.events, SubmitEvent{
Text: e.Text(),
})
}
}
if e.command(ke) {
e.caretScroll = true
e.scroller.Stop()
}
case key.EditEvent:
e.caretScroll = true
e.scroller.Stop()
e.append(ke.Text)
}
if e.rr.Changed() {
e.events = append(e.events, ChangeEvent{})
}
}
}
// Focus requests the input focus for the Editor.
func (e *Editor) Focus() {
e.requestFocus = true
}
// Layout lays out the editor.
func (e *Editor) Layout(gtx *layout.Context, sh *Shaper, font Font) {
if e.font != font {
e.invalidate()
e.font = font
}
e.processEvents(gtx)
e.layout(gtx, sh)
if !e.clicker.Active() {
e.events = nil
}
}
func (e *Editor) layout(gtx *layout.Context, sh *Shaper) {
// Crude configuration change detection.
if scale := gtx.Px(unit.Sp(100)); scale != e.scale {
e.invalidate()
e.scale = scale
}
cs := gtx.Constraints
e.carWidth = fixed.I(gtx.Px(unit.Dp(1)))
maxWidth := cs.Width.Max
if e.SingleLine {
maxWidth = inf
}
if maxWidth != e.maxWidth {
e.maxWidth = maxWidth
e.invalidate()
}
if !e.valid {
e.lines, e.dims = e.layoutText(gtx, sh, e.font)
e.valid = true
}
e.viewSize = cs.Constrain(e.dims.Size)
// Adjust scrolling for new viewport and layout.
e.scrollRel(0, 0)
if e.caretScroll {
e.caretScroll = false
e.scrollToCaret()
}
off := image.Point{
X: -e.scrollOff.X,
Y: -e.scrollOff.Y,
}
clip := textPadding(e.lines)
clip.Max = clip.Max.Add(e.viewSize)
it := lineIterator{
Lines: e.lines,
Clip: clip,
Alignment: e.Alignment,
Width: e.viewSize.X,
Offset: off,
}
e.shapes = e.shapes[:0]
for {
str, off, ok := it.Next()
if !ok {
break
}
path := sh.Shape(gtx, e.font, str)
e.shapes = append(e.shapes, line{off, path})
}
key.InputOp{Key: &e.eventKey, Focus: e.requestFocus}.Add(gtx.Ops)
e.requestFocus = false
pointerPadding := gtx.Px(unit.Dp(4))
r := image.Rectangle{Max: e.viewSize}
r.Min.X -= pointerPadding
r.Min.Y -= pointerPadding
r.Max.X += pointerPadding
r.Max.X += pointerPadding
pointer.RectAreaOp{Rect: r}.Add(gtx.Ops)
e.scroller.Add(gtx.Ops)
e.clicker.Add(gtx.Ops)
e.caretOn = false
if e.focused {
now := gtx.Now()
dt := now.Sub(e.blinkStart)
blinking := dt < maxBlinkDuration
const timePerBlink = time.Second / blinksPerSecond
nextBlink := now.Add(timePerBlink/2 - dt%(timePerBlink/2))
if blinking {
redraw := op.InvalidateOp{At: nextBlink}
redraw.Add(gtx.Ops)
}
e.caretOn = e.focused && (!blinking || dt%timePerBlink < timePerBlink/2)
}
gtx.Dimensions = layout.Dimensions{Size: e.viewSize, Baseline: e.dims.Baseline}
}
func (e *Editor) PaintText(gtx *layout.Context) {
clip := textPadding(e.lines)
clip.Max = clip.Max.Add(e.viewSize)
for _, shape := range e.shapes {
var stack op.StackOp
stack.Push(gtx.Ops)
op.TransformOp{}.Offset(shape.offset).Add(gtx.Ops)
shape.clip.Add(gtx.Ops)
paint.PaintOp{Rect: toRectF(clip).Sub(shape.offset)}.Add(gtx.Ops)
stack.Pop()
}
}
func (e *Editor) PaintCaret(gtx *layout.Context) {
if !e.caretOn {
return
}
carLine, _, carX, carY := e.layoutCaret()
var stack op.StackOp
stack.Push(gtx.Ops)
carX -= e.carWidth / 2
carAsc, carDesc := -e.lines[carLine].Bounds.Min.Y, e.lines[carLine].Bounds.Max.Y
carRect := image.Rectangle{
Min: image.Point{X: carX.Ceil(), Y: carY - carAsc.Ceil()},
Max: image.Point{X: carX.Ceil() + e.carWidth.Ceil(), Y: carY + carDesc.Ceil()},
}
carRect = carRect.Add(image.Point{
X: -e.scrollOff.X,
Y: -e.scrollOff.Y,
})
clip := textPadding(e.lines)
// Account for caret width to each side.
whalf := (e.carWidth / 2).Ceil()
if clip.Max.X < whalf {
clip.Max.X = whalf
}
if clip.Min.X > -whalf {
clip.Min.X = -whalf
}
clip.Max = clip.Max.Add(e.viewSize)
carRect = clip.Intersect(carRect)
if !carRect.Empty() {
paint.PaintOp{Rect: toRectF(carRect)}.Add(gtx.Ops)
}
stack.Pop()
}
// Len is the length of the editor contents.
func (e *Editor) Len() int {
return e.rr.len()
}
// Text returns the contents of the editor.
func (e *Editor) Text() string {
return e.rr.String()
}
// SetText replaces the contents of the editor.
func (e *Editor) SetText(s string) {
e.rr = editBuffer{}
e.carXOff = 0
e.prepend(s)
}
func (e *Editor) scrollBounds() image.Rectangle {
var b image.Rectangle
if e.SingleLine {
if len(e.lines) > 0 {
b.Min.X = align(e.Alignment, e.lines[0].Width, e.viewSize.X).Floor()
if b.Min.X > 0 {
b.Min.X = 0
}
}
b.Max.X = e.dims.Size.X + b.Min.X - e.viewSize.X
} else {
b.Max.Y = e.dims.Size.Y - e.viewSize.Y
}
return b
}
func (e *Editor) scrollRel(dx, dy int) {
e.scrollAbs(e.scrollOff.X+dx, e.scrollOff.Y+dy)
}
func (e *Editor) scrollAbs(x, y int) {
e.scrollOff.X = x
e.scrollOff.Y = y
b := e.scrollBounds()
if e.scrollOff.X > b.Max.X {
e.scrollOff.X = b.Max.X
}
if e.scrollOff.X < b.Min.X {
e.scrollOff.X = b.Min.X
}
if e.scrollOff.Y > b.Max.Y {
e.scrollOff.Y = b.Max.Y
}
if e.scrollOff.Y < b.Min.Y {
e.scrollOff.Y = b.Min.Y
}
}
func (e *Editor) moveCoord(c unit.Converter, pos image.Point) {
var (
prevDesc fixed.Int26_6
carLine int
y int
)
for _, l := range e.lines {
y += (prevDesc + l.Ascent).Ceil()
prevDesc = l.Descent
if y+prevDesc.Ceil() >= pos.Y+e.scrollOff.Y {
break
}
carLine++
}
x := fixed.I(pos.X + e.scrollOff.X)
e.moveToLine(x, carLine)
}
func (e *Editor) layoutText(c unit.Converter, s *Shaper, font Font) ([]Line, layout.Dimensions) {
txt := e.rr.String()
opts := LayoutOptions{SingleLine: e.SingleLine, MaxWidth: e.maxWidth}
textLayout := s.Layout(c, font, txt, opts)
lines := textLayout.Lines
dims := linesDimens(lines)
for i := 0; i < len(lines)-1; i++ {
s := lines[i].Text.String
// To avoid layout flickering while editing, assume a soft newline takes
// up all available space.
if len(s) > 0 {
r, _ := utf8.DecodeLastRuneInString(s)
if r != '\n' {
dims.Size.X = e.maxWidth
break
}
}
}
return lines, dims
}
func (e *Editor) layoutCaret() (carLine, carCol int, x fixed.Int26_6, y int) {
var idx int
var prevDesc fixed.Int26_6
loop:
for carLine = 0; carLine < len(e.lines); carLine++ {
l := e.lines[carLine]
y += (prevDesc + l.Ascent).Ceil()
prevDesc = l.Descent
if carLine == len(e.lines)-1 || idx+len(l.Text.String) > e.rr.caret {
str := l.Text.String
for _, adv := range l.Text.Advances {
if idx == e.rr.caret {
break loop
}
x += adv
_, s := utf8.DecodeRuneInString(str)
idx += s
str = str[s:]
carCol++
}
break
}
idx += len(l.Text.String)
}
x += align(e.Alignment, e.lines[carLine].Width, e.viewSize.X)
return
}
func (e *Editor) invalidate() {
e.valid = false
}
func (e *Editor) deleteRune() {
e.rr.deleteRune()
e.carXOff = 0
e.invalidate()
}
func (e *Editor) deleteRuneForward() {
e.rr.deleteRuneForward()
e.carXOff = 0
e.invalidate()
}
func (e *Editor) append(s string) {
if e.SingleLine && s == "\n" {
return
}
e.prepend(s)
e.rr.caret += len(s)
}
func (e *Editor) prepend(s string) {
e.rr.prepend(s)
e.carXOff = 0
e.invalidate()
}
func (e *Editor) movePages(pages int) {
_, _, carX, carY := e.layoutCaret()
y := carY + pages*e.viewSize.Y
var (
prevDesc fixed.Int26_6
carLine2 int
)
y2 := e.lines[0].Ascent.Ceil()
for i := 1; i < len(e.lines); i++ {
if y2 >= y {
break
}
l := e.lines[i]
h := (prevDesc + l.Ascent).Ceil()
prevDesc = l.Descent
if y2+h-y >= y-y2 {
break
}
y2 += h
carLine2++
}
e.carXOff = e.moveToLine(carX+e.carXOff, carLine2)
}
func (e *Editor) moveToLine(carX fixed.Int26_6, carLine2 int) fixed.Int26_6 {
carLine, carCol, _, _ := e.layoutCaret()
if carLine2 < 0 {
carLine2 = 0
}
if carLine2 >= len(e.lines) {
carLine2 = len(e.lines) - 1
}
// Move to start of line.
for i := carCol - 1; i >= 0; i-- {
_, s := e.rr.runeBefore(e.rr.caret)
e.rr.caret -= s
}
if carLine2 != carLine {
// Move to start of line2.
if carLine2 > carLine {
for i := carLine; i < carLine2; i++ {
e.rr.caret += len(e.lines[i].Text.String)
}
} else {
for i := carLine - 1; i >= carLine2; i-- {
e.rr.caret -= len(e.lines[i].Text.String)
}
}
}
l2 := e.lines[carLine2]
carX2 := align(e.Alignment, l2.Width, e.viewSize.X)
// Only move past the end of the last line
end := 0
if carLine2 < len(e.lines)-1 {
end = 1
}
// Move to rune closest to previous horizontal position.
for i := 0; i < len(l2.Text.Advances)-end; i++ {
adv := l2.Text.Advances[i]
if carX2 >= carX {
break
}
if carX2+adv-carX >= carX-carX2 {
break
}
carX2 += adv
_, s := e.rr.runeAt(e.rr.caret)
e.rr.caret += s
}
return carX - carX2
}
func (e *Editor) moveLeft() {
e.rr.moveLeft()
e.carXOff = 0
}
func (e *Editor) moveRight() {
e.rr.moveRight()
e.carXOff = 0
}
func (e *Editor) moveStart() {
carLine, carCol, x, _ := e.layoutCaret()
advances := e.lines[carLine].Text.Advances
for i := carCol - 1; i >= 0; i-- {
_, s := e.rr.runeBefore(e.rr.caret)
e.rr.caret -= s
x -= advances[i]
}
e.carXOff = -x
}
func (e *Editor) moveEnd() {
carLine, carCol, x, _ := e.layoutCaret()
l := e.lines[carLine]
// Only move past the end of the last line
end := 0
if carLine < len(e.lines)-1 {
end = 1
}
for i := carCol; i < len(l.Text.Advances)-end; i++ {
adv := l.Text.Advances[i]
_, s := e.rr.runeAt(e.rr.caret)
e.rr.caret += s
x += adv
}
a := align(e.Alignment, l.Width, e.viewSize.X)
e.carXOff = l.Width + a - x
}
func (e *Editor) scrollToCaret() {
carLine, _, x, y := e.layoutCaret()
l := e.lines[carLine]
if e.SingleLine {
var dist int
if d := x.Floor() - e.scrollOff.X; d < 0 {
dist = d
} else if d := x.Ceil() - (e.scrollOff.X + e.viewSize.X); d > 0 {
dist = d
}
e.scrollRel(dist, 0)
} else {
miny := y - l.Ascent.Ceil()
maxy := y + l.Descent.Ceil()
var dist int
if d := miny - e.scrollOff.Y; d < 0 {
dist = d
} else if d := maxy - (e.scrollOff.Y + e.viewSize.Y); d > 0 {
dist = d
}
e.scrollRel(0, dist)
}
}
func (e *Editor) command(k key.Event) bool {
switch k.Name {
case key.NameReturn, key.NameEnter:
e.append("\n")
case key.NameDeleteBackward:
e.deleteRune()
case key.NameDeleteForward:
e.deleteRuneForward()
case key.NameUpArrow:
line, _, carX, _ := e.layoutCaret()
e.carXOff = e.moveToLine(carX+e.carXOff, line-1)
case key.NameDownArrow:
line, _, carX, _ := e.layoutCaret()
e.carXOff = e.moveToLine(carX+e.carXOff, line+1)
case key.NameLeftArrow:
e.moveLeft()
case key.NameRightArrow:
e.moveRight()
case key.NamePageUp:
e.movePages(-1)
case key.NamePageDown:
e.movePages(+1)
case key.NameHome:
e.moveStart()
case key.NameEnd:
e.moveEnd()
default:
return false
}
return true
}
func (s ChangeEvent) isEditorEvent() {}
func (s SubmitEvent) isEditorEvent() {}
-143
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@@ -1,143 +0,0 @@
// SPDX-License-Identifier: Unlicense OR MIT
// Package text implements text widgets.
package text
import (
"image"
"unicode/utf8"
"gioui.org/f32"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/paint"
"golang.org/x/image/math/fixed"
)
// Label is a widget for laying out and drawing text.
type Label struct {
// Alignment specify the text alignment.
Alignment Alignment
// MaxLines limits the number of lines. Zero means no limit.
MaxLines int
}
type lineIterator struct {
Lines []Line
Clip image.Rectangle
Alignment Alignment
Width int
Offset image.Point
y, prevDesc fixed.Int26_6
}
const inf = 1e6
func (l *lineIterator) Next() (String, f32.Point, bool) {
for len(l.Lines) > 0 {
line := l.Lines[0]
l.Lines = l.Lines[1:]
x := align(l.Alignment, line.Width, l.Width) + fixed.I(l.Offset.X)
l.y += l.prevDesc + line.Ascent
l.prevDesc = line.Descent
// Align baseline and line start to the pixel grid.
off := fixed.Point26_6{X: fixed.I(x.Floor()), Y: fixed.I(l.y.Ceil())}
l.y = off.Y
off.Y += fixed.I(l.Offset.Y)
if (off.Y + line.Bounds.Min.Y).Floor() > l.Clip.Max.Y {
break
}
if (off.Y + line.Bounds.Max.Y).Ceil() < l.Clip.Min.Y {
continue
}
str := line.Text
for len(str.Advances) > 0 {
adv := str.Advances[0]
if (off.X + adv + line.Bounds.Max.X - line.Width).Ceil() >= l.Clip.Min.X {
break
}
off.X += adv
_, s := utf8.DecodeRuneInString(str.String)
str.String = str.String[s:]
str.Advances = str.Advances[1:]
}
n := 0
endx := off.X
for i, adv := range str.Advances {
if (endx + line.Bounds.Min.X).Floor() > l.Clip.Max.X {
str.String = str.String[:n]
str.Advances = str.Advances[:i]
break
}
_, s := utf8.DecodeRuneInString(str.String[n:])
n += s
endx += adv
}
offf := f32.Point{X: float32(off.X) / 64, Y: float32(off.Y) / 64}
return str, offf, true
}
return String{}, f32.Point{}, false
}
func (l Label) Layout(gtx *layout.Context, s *Shaper, font Font, txt string) {
cs := gtx.Constraints
textLayout := s.Layout(gtx, font, txt, LayoutOptions{MaxWidth: cs.Width.Max})
lines := textLayout.Lines
if max := l.MaxLines; max > 0 && len(lines) > max {
lines = lines[:max]
}
dims := linesDimens(lines)
dims.Size = cs.Constrain(dims.Size)
clip := textPadding(lines)
clip.Max = clip.Max.Add(dims.Size)
it := lineIterator{
Lines: lines,
Clip: clip,
Alignment: l.Alignment,
Width: dims.Size.X,
}
for {
str, off, ok := it.Next()
if !ok {
break
}
lclip := toRectF(clip).Sub(off)
var stack op.StackOp
stack.Push(gtx.Ops)
op.TransformOp{}.Offset(off).Add(gtx.Ops)
s.Shape(gtx, font, str).Add(gtx.Ops)
paint.PaintOp{Rect: lclip}.Add(gtx.Ops)
stack.Pop()
}
gtx.Dimensions = dims
}
func toRectF(r image.Rectangle) f32.Rectangle {
return f32.Rectangle{
Min: f32.Point{X: float32(r.Min.X), Y: float32(r.Min.Y)},
Max: f32.Point{X: float32(r.Max.X), Y: float32(r.Max.Y)},
}
}
func textPadding(lines []Line) (padding image.Rectangle) {
if len(lines) == 0 {
return
}
first := lines[0]
if d := first.Ascent + first.Bounds.Min.Y; d < 0 {
padding.Min.Y = d.Ceil()
}
last := lines[len(lines)-1]
if d := last.Bounds.Max.Y - last.Descent; d > 0 {
padding.Max.Y = d.Ceil()
}
if d := first.Bounds.Min.X; d < 0 {
padding.Min.X = d.Ceil()
}
if d := first.Bounds.Max.X - first.Width; d > 0 {
padding.Max.X = d.Ceil()
}
return
}
-44
View File
@@ -3,10 +3,6 @@
package text
import (
"fmt"
"image"
"gioui.org/layout"
"gioui.org/op/paint"
"gioui.org/unit"
"golang.org/x/image/math/fixed"
@@ -87,46 +83,6 @@ const (
Bold Weight = 700
)
func linesDimens(lines []Line) layout.Dimensions {
var width fixed.Int26_6
var h int
var baseline int
if len(lines) > 0 {
baseline = lines[0].Ascent.Ceil()
var prevDesc fixed.Int26_6
for _, l := range lines {
h += (prevDesc + l.Ascent).Ceil()
prevDesc = l.Descent
if l.Width > width {
width = l.Width
}
}
h += lines[len(lines)-1].Descent.Ceil()
}
w := width.Ceil()
return layout.Dimensions{
Size: image.Point{
X: w,
Y: h,
},
Baseline: baseline,
}
}
func align(align Alignment, width fixed.Int26_6, maxWidth int) fixed.Int26_6 {
mw := fixed.I(maxWidth)
switch align {
case Middle:
return fixed.I(((mw - width) / 2).Floor())
case End:
return fixed.I((mw - width).Floor())
case Start:
return 0
default:
panic(fmt.Errorf("unknown alignment %v", align))
}
}
func (a Alignment) String() string {
switch a {
case Start: