gpu/gl: remove OpenGL functions parameter from NewBackend

As a consequence, most API is gone from gpu/gl, and embedding Gio in
foreign frameworks don't need to provide an OpenGL implementation.

The next change simplifies the GLFW embedding example accordingly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur
2020-12-04 17:56:25 +01:00
parent b8e33bb420
commit ffe5ab51a2
16 changed files with 503 additions and 489 deletions
+2 -3
View File
@@ -5,9 +5,9 @@
package window
import (
"gioui.org/app/internal/glimpl"
"gioui.org/gpu/backend"
"gioui.org/gpu/gl"
"gioui.org/internal/glimpl"
)
/*
@@ -43,14 +43,13 @@ func newContext(w *window) (*context, error) {
ctx := C.gio_contextForView(view)
c := &context{
ctx: ctx,
c: new(glimpl.Functions),
view: view,
}
return c, nil
}
func (c *context) Backend() (backend.Device, error) {
return gl.NewBackend(c.c)
return gl.NewBackend(nil)
}
func (c *context) Release() {