The NSOpenGLView owns the NSOpenGLContext so we can't just CFRelease
the context. Use [NSOpenGLView releaseGLContext] instead.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The os and gl packages were separate in the past, which required
uintptr for cross-package CFTypeRefs. That's no longer needed.
Signed-off-by: Elias Naur <mail@eliasnaur.com>