Pros:
- Much less per-frame garbage
- Allow future preprocessing of ops while building it
- Much fewer interface calls and pointer chasing
- Allow future serialization of ops for remote rendering
Cons:
- Slightly clumsier API
Signed-off-by: Elias Naur <mail@eliasnaur.com>
It turns out we already support multiple windows on Android: when
the activity is recreated.
This reverts commit f21b5eb1df.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
Replace it with a dummy event send on the synchronous event channel;
a bit of cleverness for a simpler API.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
We used to buffer input events to allow for batch processing
multiple events before redrawing. Now that redraws are scheduled to
run after the native event queue is empty, buffering is no longer
necessary.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
gioui.org/ui was renamed from gioui.org/ui/ui before the release,
but the import order wasn't changed accordingly.
Signed-off-by: Elias Naur <mail@eliasnaur.com>