Commit Graph

14 Commits

Author SHA1 Message Date
Elias Naur 6aee543234 all: switch to external shaders in the gioui.org/shaders module
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-08-08 13:47:41 +01:00
Elias Naur 18b4442393 all: remove Z buffer support
It is no longer needed by any rendering backend.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-08-08 13:47:37 +01:00
Elias Naur 7d84e419c9 gpu,gpu/headless,app/internal/wm: add explicit RenderTarget API
Both the OpenGL and the Direct3D API are stateful and gpu.GPU renders to
the render target current when Frame is called.

Modern GPU API such as Metal don't have a concept of a current render
target, and the target even changes each frame.

Add RenderTarget and add an explicit target argument to GPU.Frame as
well as the underlying driver.Device.BeginFrame.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-08-08 13:45:23 +01:00
Elias Naur 970fadf852 gpu/internal/driver: introduce and use FeatureSRGB
No functional changes; a follow-up will implement graceful fallback in
the compute renderer.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-07-29 08:37:59 +02:00
Elias Naur b3a8c24334 gpu/internal/driver: rename TextureFormatSRGB to TextureFormatSRGBA
The format implies an alpha channel; name it accordingly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-07-29 08:37:18 +02:00
Elias Naur f14c151883 gpu,gpu/internal: generate hashes of compute programs
The CPU fallback for the compute renderer is contained in a separate
module for space reasons, but the CPU binaries must exactly match the
compute programs. However, there is no way to express that constraint
in go.mod.

This change generates hashes of every compute program so that a
following change can verify the CPU binaries match the programs.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-07-27 14:34:18 +02:00
Elias Naur 60a47e7de5 gpu/internal,internal/gl: add support for strided texture uploads
The CPU fallback of the compute renderer needs to upload subtextures
from a larger image.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-07-27 14:34:18 +02:00
Elias Naur abfbeb87cc gpu/internal/d3d11: stub BlitFramebuffer for D3D11
The compute renderer doesn't run on Windows yet, but the d3d11 backend needs
the method to satisfy the driver interface.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-07-27 14:34:18 +02:00
Elias Naur 39775f555a gp/internal/opengl: support sRGB emulation for embedded content
Programs such as gio-example/glfw rely on Gio drawing blending with
the framebuffer background. This change makes it so when sRGB emulation
is active.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-05-16 18:17:00 +02:00
Elias Naur 21c319ace5 gpu/internal/opengl,internal: move sRGB emulation to OpenGL driver
There is only one driver but several backends (EGL, WebGL).

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-05-16 10:44:45 +02:00
Elias Naur 23e0c898ef gpu/internal/driver: use strings for generated DXIL assembly
Literal strings are a more compact than literal byte slices. A future
change will switch to go:embed to save even more space.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-04-12 12:44:06 +02:00
Elias Naur fbee13a07d gpu/internal/convertshaders,gpu: represent converted shaders with raw literals
Raw strings with linebreaks are easier to read and produce smaller
diffs.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-04-12 12:43:46 +02:00
Elias Naur 69cff4b96b gpu/internal/driver,gpu/headless: don't y-axis flip OpenGL ReadPixels images
The CPU fallback of the compute renderer needs ReadPixels data in OpenGL
format (origin at bottom left). Unfortunately, the OpenGL driver
automatically mirrors images in the Y-axis to match the top left origin
image.RGBA.

Remove the mirroring from the driver and introduce a DownloadImage to
restore the old behaviour.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-08 18:12:33 +01:00
Elias Naur 7bc0603d7e internal/gl: rename internal/glimpl
Now that the OpenGL driver package is named "opengl", we can finally get
rid of the ugly "glimpl" name.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-06 14:27:44 +01:00