Commit Graph

5 Commits

Author SHA1 Message Date
Egon Elbre 9cb9e67a8e op/clip: remove Border
Border can be expressed in-terms of clip.Stroke:

  clip.Stroke{
      Path: clip.UniformRRect(r, rr).Ops(ops),
      Style: clip.StrokeStyle{Width: width},
  }.Add(ops)

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2021-03-14 13:28:21 +01:00
Elias Naur c5fb759aef op/clip: make RoundCap and RoundJoin the default stroke style
There's an argument that rounded caps and joins are the simplest stroke,
in that it can be defined to cover all pixels within lineWidth distance
from the supporting path.

However, the more important reason is that the compute renderer natively
supports this stroke style (without dashes), and users that don't care
(much) about the particular stroke style should get the efficient
implementation. A good example is op/clip.Border that strokes a closed
path, where the StrokeCap is irrelevant.

This is a (subtle) API change. If you have code that relies on the
default values of clip.StrokeStyle you may want to set Cap and Join
explicitly. See the test changes for examples. On the other hand, you
will get much better performance from the default Cap and Join values
once the compute renderer becomes the default.

Disablethe TestPaintClippedBorder test; dashes round-capped,
round-joined strokes doesn't seem to work correctly.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-12 12:19:39 +01:00
Elias Naur 884e7d27e2 op/clip: don't accept open Paths for Outline
Outline represents a clipping operations that clips all drawing outside
a closed path. Before this change, paths not closed we're patched up by
adding an implicit line from the endpoint to the beginning.

These fixups are inefficient for a rare case, but acceptable because the
old renderer post-processes all paths anyway. However, the new compute
renderer don't need post-processing in most cases, making fixups too
expensive.

Given that clipping to an open path is fundamentally undefined and that
implicit fixup with a closing line segment is merely a way to force the
clip to be well-defined, this change adds a panic to Outline for Paths
that are not closed.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-11 08:57:27 +01:00
Egon Elbre 5393a05110 gpu/internal/rendertest: test depth buffer overlaps
Regression test for 44991f355c

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2021-03-06 15:43:37 +01:00
Elias Naur cb1defbc63 gpu/internal/rendertest: move rendertest package below gpu
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-06 14:32:43 +01:00