This change solves an issue where an editor key press such as
backspace would apply before the IME had a chance to process it.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
This change implements reporting of the caret position from Editor, as well
as Windows, macOS, Android support. As a result, the IME composition window
on Windows and macOS is now positioned correctly.
References: https://todo.sr.ht/~eliasnaur/gio/246
Signed-off-by: Elias Naur <mail@eliasnaur.com>
UTF8String is lossy in the presence of nul (\x00) runes.
While here, don't CFRelease the input to nsstringToString; leave it
up to the caller.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
When an application goes into or out of fullscreen mode,
Gio now emits a ConfigEvent with the current window mode.
Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
Switching to using a CAMetalLayer as the layer backing our NSView
implementation broke programs such as the opengl example. Somehow, using
ANGLE on top of a CAMetalLayer (but not a CAEAGLLayer) stops resizes
from triggering redraws.
This change invalidates the view in setFrameSize, to force a redraw
and no longer rely on the implicit redraws.
Signed-off-by: Elias Naur <mail@eliasnaur.com>
The app and app/internal/wm packages are tightly coupled, requiring
quite a bit of forwarding types, values and constants from the internal
package to export it. Further, no other package imports package wm.
This change merges the two packages.
While here, drop the pre-Go 1.14 SIGPIPE workaround.
Signed-off-by: Elias Naur <mail@eliasnaur.com>