mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 718be79d9e | |||
| 0073e1a167 | |||
| 32ecec5538 | |||
| 6eb33b8a56 | |||
| 4617526e12 | |||
| dbc7a900bd | |||
| fb3ae95b28 |
+2
-2
@@ -29,7 +29,7 @@ environment:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
||||
curl -s https://dl.google.com/go/go1.24.2.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
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curl -s https://dl.google.com/go/go1.19.11.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
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- prepare_toolchain: |
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||||
mkdir -p $APPLE_TOOLCHAIN_ROOT
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cd $APPLE_TOOLCHAIN_ROOT
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||||
@@ -71,4 +71,4 @@ tasks:
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CC=$APPLE_TOOLCHAIN_ROOT/tools/clang-macos GOOS=darwin CGO_ENABLED=1 go build ./...
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||||
- test_ios: |
|
||||
cd gio
|
||||
CGO_CFLAGS=-Wno-deprecated-module-dot-map CC=$APPLE_TOOLCHAIN_ROOT/tools/clang-ios GOOS=darwin GOARCH=arm64 CGO_ENABLED=1 go build -tags ios ./...
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||||
CC=$APPLE_TOOLCHAIN_ROOT/tools/clang-ios GOOS=darwin GOARCH=arm64 CGO_ENABLED=1 go build -tags ios ./...
|
||||
|
||||
+2
-2
@@ -1,5 +1,5 @@
|
||||
# SPDX-License-Identifier: Unlicense OR MIT
|
||||
image: freebsd/latest
|
||||
image: freebsd/13.x
|
||||
packages:
|
||||
- libX11
|
||||
- libxkbcommon
|
||||
@@ -16,7 +16,7 @@ environment:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
||||
curl https://dl.google.com/go/go1.24.2.freebsd-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
curl https://dl.google.com/go/go1.19.11.freebsd-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
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- test_gio: |
|
||||
cd gio
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||||
go test ./...
|
||||
|
||||
+1
-3
@@ -40,7 +40,7 @@ secrets:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
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curl -s https://dl.google.com/go/go1.24.2.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
|
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curl -s https://dl.google.com/go/go1.19.11.linux-amd64.tar.gz | tar -C /home/build/sdk -xzf -
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- check_gofmt: |
|
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cd gio
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test -z "$(gofmt -s -l .)"
|
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@@ -80,8 +80,6 @@ tasks:
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unzip -q ndk.zip
|
||||
rm ndk.zip
|
||||
mv android-ndk-* ndk-bundle
|
||||
# sdkmanager needs lots of file descriptors
|
||||
ulimit -n 10000
|
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yes|sdkmanager --licenses
|
||||
sdkmanager "platforms;android-31" "build-tools;32.0.0"
|
||||
- test_android: |
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@ environment:
|
||||
tasks:
|
||||
- install_go: |
|
||||
mkdir -p /home/build/sdk
|
||||
curl https://dl.google.com/go/go1.24.2.src.tar.gz | tar -C /home/build/sdk -xzf -
|
||||
curl https://dl.google.com/go/go1.19.11.src.tar.gz | tar -C /home/build/sdk -xzf -
|
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cd /home/build/sdk/go/src
|
||||
./make.bash
|
||||
- test_gio: |
|
||||
|
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+1
-5
@@ -65,8 +65,8 @@ public final class GioView extends SurfaceView implements Choreographer.FrameCal
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private final InputMethodManager imm;
|
||||
private final float scrollXScale;
|
||||
private final float scrollYScale;
|
||||
private final AccessibilityManager accessManager;
|
||||
private int keyboardHint;
|
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private AccessibilityManager accessManager;
|
||||
|
||||
private long nhandle;
|
||||
|
||||
@@ -259,10 +259,6 @@ public final class GioView extends SurfaceView implements Choreographer.FrameCal
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||||
}
|
||||
|
||||
private void setHighRefreshRate() {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
|
||||
return;
|
||||
}
|
||||
|
||||
Context context = getContext();
|
||||
Display display = context.getDisplay();
|
||||
Display.Mode[] supportedModes = display.getSupportedModes();
|
||||
|
||||
+9
-93
@@ -3,16 +3,9 @@
|
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package app
|
||||
|
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import (
|
||||
"image"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"gioui.org/io/input"
|
||||
"gioui.org/layout"
|
||||
"gioui.org/op"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
// extraArgs contains extra arguments to append to
|
||||
@@ -27,88 +20,23 @@ var extraArgs string
|
||||
// On Android ID is the package property of AndroidManifest.xml,
|
||||
// on iOS ID is the CFBundleIdentifier of the app Info.plist,
|
||||
// on Wayland it is the toplevel app_id,
|
||||
// on X11 it is the X11 XClassHint.
|
||||
// on X11 it is the X11 XClassHint
|
||||
//
|
||||
// ID is set by the [gioui.org/cmd/gogio] tool or manually with the -X linker flag. For example,
|
||||
// ID is set by the gogio tool or manually with the -X linker flag. For example,
|
||||
//
|
||||
// go build -ldflags="-X 'gioui.org/app.ID=org.gioui.example.Kitchen'" .
|
||||
//
|
||||
// Note that ID is treated as a constant, and that changing it at runtime
|
||||
// is not supported. The default value of ID is filepath.Base(os.Args[0]).
|
||||
// is not supported. Default value of ID is filepath.Base(os.Args[0]).
|
||||
var ID = ""
|
||||
|
||||
// A FrameEvent requests a new frame in the form of a list of
|
||||
// operations that describes the window content.
|
||||
type FrameEvent struct {
|
||||
// Now is the current animation. Use Now instead of time.Now to
|
||||
// synchronize animation and to avoid the time.Now call overhead.
|
||||
Now time.Time
|
||||
// Metric converts device independent dp and sp to device pixels.
|
||||
Metric unit.Metric
|
||||
// Size is the dimensions of the window.
|
||||
Size image.Point
|
||||
// Insets represent the space occupied by system decorations and controls.
|
||||
Insets Insets
|
||||
// Frame completes the FrameEvent by drawing the graphical operations
|
||||
// from ops into the window.
|
||||
Frame func(frame *op.Ops)
|
||||
// Source is the interface between the window and widgets.
|
||||
Source input.Source
|
||||
}
|
||||
|
||||
// ViewEvent provides handles to the underlying window objects for the
|
||||
// current display protocol.
|
||||
type ViewEvent interface {
|
||||
implementsViewEvent()
|
||||
ImplementsEvent()
|
||||
// Valid will return true when the ViewEvent does contains valid handles.
|
||||
// If a window receives an invalid ViewEvent, it should deinitialize any
|
||||
// state referring to handles from a previous ViewEvent.
|
||||
Valid() bool
|
||||
}
|
||||
|
||||
// Insets is the space taken up by
|
||||
// system decoration such as translucent
|
||||
// system bars and software keyboards.
|
||||
type Insets struct {
|
||||
// Values are in pixels.
|
||||
Top, Bottom, Left, Right unit.Dp
|
||||
}
|
||||
|
||||
// NewContext is shorthand for
|
||||
//
|
||||
// layout.Context{
|
||||
// Ops: ops,
|
||||
// Now: e.Now,
|
||||
// Source: e.Source,
|
||||
// Metric: e.Metric,
|
||||
// Constraints: layout.Exact(e.Size),
|
||||
// }
|
||||
//
|
||||
// NewContext calls ops.Reset and adjusts ops for e.Insets.
|
||||
func NewContext(ops *op.Ops, e FrameEvent) layout.Context {
|
||||
ops.Reset()
|
||||
|
||||
size := e.Size
|
||||
|
||||
if e.Insets != (Insets{}) {
|
||||
left := e.Metric.Dp(e.Insets.Left)
|
||||
top := e.Metric.Dp(e.Insets.Top)
|
||||
op.Offset(image.Point{
|
||||
X: left,
|
||||
Y: top,
|
||||
}).Add(ops)
|
||||
|
||||
size.X -= left + e.Metric.Dp(e.Insets.Right)
|
||||
size.Y -= top + e.Metric.Dp(e.Insets.Bottom)
|
||||
func init() {
|
||||
if extraArgs != "" {
|
||||
args := strings.Split(extraArgs, "|")
|
||||
os.Args = append(os.Args, args...)
|
||||
}
|
||||
|
||||
return layout.Context{
|
||||
Ops: ops,
|
||||
Now: e.Now,
|
||||
Source: e.Source,
|
||||
Metric: e.Metric,
|
||||
Constraints: layout.Exact(size),
|
||||
if ID == "" {
|
||||
ID = filepath.Base(os.Args[0])
|
||||
}
|
||||
}
|
||||
|
||||
@@ -135,15 +63,3 @@ func DataDir() (string, error) {
|
||||
func Main() {
|
||||
osMain()
|
||||
}
|
||||
|
||||
func (FrameEvent) ImplementsEvent() {}
|
||||
|
||||
func init() {
|
||||
if extraArgs != "" {
|
||||
args := strings.Split(extraArgs, "|")
|
||||
os.Args = append(os.Args, args...)
|
||||
}
|
||||
if ID == "" {
|
||||
ID = filepath.Base(os.Args[0])
|
||||
}
|
||||
}
|
||||
|
||||
+18
-11
@@ -8,20 +8,21 @@ See https://gioui.org for instructions to set up and run Gio programs.
|
||||
|
||||
# Windows
|
||||
|
||||
A Window is run by calling its Event method in a loop. The first time a
|
||||
method on Window is called, a new GUI window is created and shown. On mobile
|
||||
platforms or when Gio is embedded in another project, Window merely connects
|
||||
with a previously created GUI window.
|
||||
Create a new Window by calling NewWindow. On mobile platforms or when Gio
|
||||
is embedded in another project, NewWindow merely connects with a previously
|
||||
created window.
|
||||
|
||||
The most important event is [FrameEvent] that prompts an update of the window
|
||||
contents.
|
||||
A Window is run by calling NextEvent in a loop. The most important event is
|
||||
FrameEvent that prompts an update of the window contents.
|
||||
|
||||
For example:
|
||||
|
||||
w := new(app.Window)
|
||||
import "gioui.org/unit"
|
||||
|
||||
w := app.NewWindow()
|
||||
for {
|
||||
e := w.Event()
|
||||
if e, ok := e.(app.FrameEvent); ok {
|
||||
e := w.NextEvent()
|
||||
if e, ok := e.(system.FrameEvent); ok {
|
||||
ops.Reset()
|
||||
// Add operations to ops.
|
||||
...
|
||||
@@ -31,7 +32,7 @@ For example:
|
||||
}
|
||||
|
||||
A program must keep receiving events from the event channel until
|
||||
[DestroyEvent] is received.
|
||||
DestroyEvent is received.
|
||||
|
||||
# Main
|
||||
|
||||
@@ -50,12 +51,18 @@ For example, to display a blank but otherwise functional window:
|
||||
go func() {
|
||||
w := app.NewWindow()
|
||||
for {
|
||||
w.Event()
|
||||
w.NextEvent()
|
||||
}
|
||||
}()
|
||||
app.Main()
|
||||
}
|
||||
|
||||
# Event queue
|
||||
|
||||
A FrameEvent's Queue method returns an event.Queue implementation that distributes
|
||||
incoming events to the event handlers declared in the last frame.
|
||||
See the gioui.org/io/event package for more information about event handlers.
|
||||
|
||||
# Permissions
|
||||
|
||||
The packages under gioui.org/app/permission should be imported
|
||||
|
||||
+6
-4
@@ -17,8 +17,9 @@ import (
|
||||
)
|
||||
|
||||
type androidContext struct {
|
||||
win *window
|
||||
eglSurf egl.NativeWindowType
|
||||
win *window
|
||||
eglSurf egl.NativeWindowType
|
||||
width, height int
|
||||
*egl.Context
|
||||
}
|
||||
|
||||
@@ -44,8 +45,9 @@ func (c *androidContext) Refresh() error {
|
||||
if err := c.win.setVisual(c.Context.VisualID()); err != nil {
|
||||
return err
|
||||
}
|
||||
win, _, _ := c.win.nativeWindow()
|
||||
win, width, height := c.win.nativeWindow()
|
||||
c.eglSurf = egl.NativeWindowType(unsafe.Pointer(win))
|
||||
c.width, c.height = width, height
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -53,7 +55,7 @@ func (c *androidContext) Lock() error {
|
||||
// The Android emulator creates a broken surface if it is not
|
||||
// created on the same thread as the context is made current.
|
||||
if c.eglSurf != nil {
|
||||
if err := c.Context.CreateSurface(c.eglSurf); err != nil {
|
||||
if err := c.Context.CreateSurface(c.eglSurf, c.width, c.height); err != nil {
|
||||
return err
|
||||
}
|
||||
c.eglSurf = nil
|
||||
|
||||
+13
-20
@@ -38,24 +38,7 @@ func init() {
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
surf, width, height := w.surface()
|
||||
if surf == nil {
|
||||
return nil, errors.New("wayland: no surface")
|
||||
}
|
||||
eglWin := C.wl_egl_window_create(surf, C.int(width), C.int(height))
|
||||
if eglWin == nil {
|
||||
return nil, errors.New("wayland: wl_egl_window_create failed")
|
||||
}
|
||||
eglSurf := egl.NativeWindowType(uintptr(unsafe.Pointer(eglWin)))
|
||||
if err := ctx.CreateSurface(eglSurf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// We're in charge of the frame callbacks, don't let eglSwapBuffers
|
||||
// wait for callbacks that may never arrive.
|
||||
ctx.EnableVSync(false)
|
||||
|
||||
return &wlContext{Context: ctx, win: w, eglWin: eglWin}, nil
|
||||
return &wlContext{Context: ctx, win: w}, nil
|
||||
}
|
||||
}
|
||||
|
||||
@@ -71,12 +54,22 @@ func (c *wlContext) Release() {
|
||||
}
|
||||
|
||||
func (c *wlContext) Refresh() error {
|
||||
c.Context.ReleaseSurface()
|
||||
if c.eglWin != nil {
|
||||
C.wl_egl_window_destroy(c.eglWin)
|
||||
c.eglWin = nil
|
||||
}
|
||||
surf, width, height := c.win.surface()
|
||||
if surf == nil {
|
||||
return errors.New("wayland: no surface")
|
||||
}
|
||||
C.wl_egl_window_resize(c.eglWin, C.int(width), C.int(height), 0, 0)
|
||||
return nil
|
||||
eglWin := C.wl_egl_window_create(surf, C.int(width), C.int(height))
|
||||
if eglWin == nil {
|
||||
return errors.New("wayland: wl_egl_window_create failed")
|
||||
}
|
||||
c.eglWin = eglWin
|
||||
eglSurf := egl.NativeWindowType(uintptr(unsafe.Pointer(eglWin)))
|
||||
return c.Context.CreateSurface(eglSurf, width, height)
|
||||
}
|
||||
|
||||
func (c *wlContext) Lock() error {
|
||||
|
||||
+17
-12
@@ -5,6 +5,8 @@
|
||||
package app
|
||||
|
||||
import (
|
||||
"golang.org/x/sys/windows"
|
||||
|
||||
"gioui.org/internal/egl"
|
||||
)
|
||||
|
||||
@@ -22,18 +24,6 @@ func init() {
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
win, _, _ := w.HWND()
|
||||
eglSurf := egl.NativeWindowType(win)
|
||||
if err := ctx.CreateSurface(eglSurf); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
if err := ctx.MakeCurrent(); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
defer ctx.ReleaseCurrent()
|
||||
ctx.EnableVSync(true)
|
||||
return &glContext{win: w, Context: ctx}, nil
|
||||
},
|
||||
})
|
||||
@@ -47,6 +37,21 @@ func (c *glContext) Release() {
|
||||
}
|
||||
|
||||
func (c *glContext) Refresh() error {
|
||||
c.Context.ReleaseSurface()
|
||||
var (
|
||||
win windows.Handle
|
||||
width, height int
|
||||
)
|
||||
win, width, height = c.win.HWND()
|
||||
eglSurf := egl.NativeWindowType(win)
|
||||
if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := c.Context.MakeCurrent(); err != nil {
|
||||
return err
|
||||
}
|
||||
c.Context.EnableVSync(true)
|
||||
c.Context.ReleaseCurrent()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
+11
-12
@@ -25,18 +25,6 @@ func init() {
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
win, _, _ := w.window()
|
||||
eglSurf := egl.NativeWindowType(uintptr(win))
|
||||
if err := ctx.CreateSurface(eglSurf); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
if err := ctx.MakeCurrent(); err != nil {
|
||||
ctx.Release()
|
||||
return nil, err
|
||||
}
|
||||
defer ctx.ReleaseCurrent()
|
||||
ctx.EnableVSync(true)
|
||||
return &x11Context{win: w, Context: ctx}, nil
|
||||
}
|
||||
}
|
||||
@@ -49,6 +37,17 @@ func (c *x11Context) Release() {
|
||||
}
|
||||
|
||||
func (c *x11Context) Refresh() error {
|
||||
c.Context.ReleaseSurface()
|
||||
win, width, height := c.win.window()
|
||||
eglSurf := egl.NativeWindowType(uintptr(win))
|
||||
if err := c.Context.CreateSurface(eglSurf, width, height); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := c.Context.MakeCurrent(); err != nil {
|
||||
return err
|
||||
}
|
||||
c.Context.EnableVSync(true)
|
||||
c.Context.ReleaseCurrent()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ package app
|
||||
import (
|
||||
"errors"
|
||||
"runtime"
|
||||
|
||||
"unsafe"
|
||||
|
||||
"gioui.org/gpu"
|
||||
|
||||
+1
-1
@@ -7,7 +7,7 @@
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include "_cgo_export.h"
|
||||
|
||||
CALayer *gio_layerFactory(BOOL presentWithTrans) {
|
||||
CALayer *gio_layerFactory(void) {
|
||||
@autoreleasepool {
|
||||
return [CALayer layer];
|
||||
}
|
||||
|
||||
-145
@@ -1,145 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package app
|
||||
|
||||
import (
|
||||
"unicode"
|
||||
"unicode/utf16"
|
||||
"unicode/utf8"
|
||||
|
||||
"gioui.org/io/input"
|
||||
"gioui.org/io/key"
|
||||
)
|
||||
|
||||
type editorState struct {
|
||||
input.EditorState
|
||||
compose key.Range
|
||||
}
|
||||
|
||||
func (e *editorState) Replace(r key.Range, text string) {
|
||||
if r.Start > r.End {
|
||||
r.Start, r.End = r.End, r.Start
|
||||
}
|
||||
runes := []rune(text)
|
||||
newEnd := r.Start + len(runes)
|
||||
adjust := func(pos int) int {
|
||||
switch {
|
||||
case newEnd < pos && pos <= r.End:
|
||||
return newEnd
|
||||
case r.End < pos:
|
||||
diff := newEnd - r.End
|
||||
return pos + diff
|
||||
}
|
||||
return pos
|
||||
}
|
||||
e.Selection.Start = adjust(e.Selection.Start)
|
||||
e.Selection.End = adjust(e.Selection.End)
|
||||
if e.compose.Start != -1 {
|
||||
e.compose.Start = adjust(e.compose.Start)
|
||||
e.compose.End = adjust(e.compose.End)
|
||||
}
|
||||
s := e.Snippet
|
||||
if r.End < s.Start || r.Start > s.End {
|
||||
// Discard snippet if it doesn't overlap with replacement.
|
||||
s = key.Snippet{
|
||||
Range: key.Range{
|
||||
Start: r.Start,
|
||||
End: r.Start,
|
||||
},
|
||||
}
|
||||
}
|
||||
var newSnippet []rune
|
||||
snippet := []rune(s.Text)
|
||||
// Append first part of existing snippet.
|
||||
if end := r.Start - s.Start; end > 0 {
|
||||
newSnippet = append(newSnippet, snippet[:end]...)
|
||||
}
|
||||
// Append replacement.
|
||||
newSnippet = append(newSnippet, runes...)
|
||||
// Append last part of existing snippet.
|
||||
if start := r.End; start < s.End {
|
||||
newSnippet = append(newSnippet, snippet[start-s.Start:]...)
|
||||
}
|
||||
// Adjust snippet range to include replacement.
|
||||
if r.Start < s.Start {
|
||||
s.Start = r.Start
|
||||
}
|
||||
s.End = s.Start + len(newSnippet)
|
||||
s.Text = string(newSnippet)
|
||||
e.Snippet = s
|
||||
}
|
||||
|
||||
// UTF16Index converts the given index in runes into an index in utf16 characters.
|
||||
func (e *editorState) UTF16Index(runes int) int {
|
||||
if runes == -1 {
|
||||
return -1
|
||||
}
|
||||
if runes < e.Snippet.Start {
|
||||
// Assume runes before sippet are one UTF-16 character each.
|
||||
return runes
|
||||
}
|
||||
chars := e.Snippet.Start
|
||||
runes -= e.Snippet.Start
|
||||
for _, r := range e.Snippet.Text {
|
||||
if runes == 0 {
|
||||
break
|
||||
}
|
||||
runes--
|
||||
chars++
|
||||
if r1, _ := utf16.EncodeRune(r); r1 != unicode.ReplacementChar {
|
||||
chars++
|
||||
}
|
||||
}
|
||||
// Assume runes after snippets are one UTF-16 character each.
|
||||
return chars + runes
|
||||
}
|
||||
|
||||
// RunesIndex converts the given index in utf16 characters to an index in runes.
|
||||
func (e *editorState) RunesIndex(chars int) int {
|
||||
if chars == -1 {
|
||||
return -1
|
||||
}
|
||||
if chars < e.Snippet.Start {
|
||||
// Assume runes before offset are one UTF-16 character each.
|
||||
return chars
|
||||
}
|
||||
runes := e.Snippet.Start
|
||||
chars -= e.Snippet.Start
|
||||
for _, r := range e.Snippet.Text {
|
||||
if chars == 0 {
|
||||
break
|
||||
}
|
||||
chars--
|
||||
runes++
|
||||
if r1, _ := utf16.EncodeRune(r); r1 != unicode.ReplacementChar {
|
||||
chars--
|
||||
}
|
||||
}
|
||||
// Assume runes after snippets are one UTF-16 character each.
|
||||
return runes + chars
|
||||
}
|
||||
|
||||
// areSnippetsConsistent reports whether the content of the old snippet is
|
||||
// consistent with the content of the new.
|
||||
func areSnippetsConsistent(old, new key.Snippet) bool {
|
||||
// Compute the overlapping range.
|
||||
r := old.Range
|
||||
r.Start = max(r.Start, new.Start)
|
||||
r.End = max(r.End, r.Start)
|
||||
r.End = min(r.End, new.End)
|
||||
return snippetSubstring(old, r) == snippetSubstring(new, r)
|
||||
}
|
||||
|
||||
func snippetSubstring(s key.Snippet, r key.Range) string {
|
||||
for r.Start > s.Start && r.Start < s.End {
|
||||
_, n := utf8.DecodeRuneInString(s.Text)
|
||||
s.Text = s.Text[n:]
|
||||
s.Start++
|
||||
}
|
||||
for r.End < s.End && r.End > s.Start {
|
||||
_, n := utf8.DecodeLastRuneInString(s.Text)
|
||||
s.Text = s.Text[:len(s.Text)-n]
|
||||
s.End--
|
||||
}
|
||||
return s.Text
|
||||
}
|
||||
+4
-7
@@ -6,14 +6,13 @@
|
||||
package app
|
||||
|
||||
import (
|
||||
"gioui.org/f32"
|
||||
"testing"
|
||||
"unicode/utf8"
|
||||
|
||||
"gioui.org/font"
|
||||
"gioui.org/font/gofont"
|
||||
"gioui.org/io/input"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/router"
|
||||
"gioui.org/layout"
|
||||
"gioui.org/op"
|
||||
"gioui.org/text"
|
||||
@@ -32,16 +31,15 @@ func FuzzIME(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, cmds []byte) {
|
||||
cache := text.NewShaper(text.WithCollection(gofont.Collection()))
|
||||
e := new(widget.Editor)
|
||||
e.Focus()
|
||||
|
||||
var r input.Router
|
||||
gtx := layout.Context{Ops: new(op.Ops), Source: r.Source()}
|
||||
gtx.Execute(key.FocusCmd{Tag: e})
|
||||
var r router.Router
|
||||
gtx := layout.Context{Ops: new(op.Ops), Queue: &r}
|
||||
// Layout once to register focus.
|
||||
e.Layout(gtx, cache, font.Font{}, unit.Sp(10), op.CallOp{}, op.CallOp{})
|
||||
r.Frame(gtx.Ops)
|
||||
|
||||
var state editorState
|
||||
state.Selection.Transform = f32.AffineId()
|
||||
const (
|
||||
cmdReplace = iota
|
||||
cmdSelect
|
||||
@@ -141,7 +139,6 @@ func FuzzIME(f *testing.F) {
|
||||
|
||||
func TestEditorIndices(t *testing.T) {
|
||||
var s editorState
|
||||
s.Selection.Transform = f32.AffineId()
|
||||
const str = "Hello, 😀"
|
||||
s.Snippet = key.Snippet{
|
||||
Text: str,
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
// Package points standard output, standard error and the standard
|
||||
// library package log to the platform logger.
|
||||
package log
|
||||
|
||||
var appID = "gio"
|
||||
@@ -1,6 +1,6 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package app
|
||||
package log
|
||||
|
||||
/*
|
||||
#cgo LDFLAGS: -llog
|
||||
@@ -22,7 +22,7 @@ import (
|
||||
// 1024 is the truncation limit from android/log.h, plus a \n.
|
||||
const logLineLimit = 1024
|
||||
|
||||
var logTag = C.CString(ID)
|
||||
var logTag = C.CString(appID)
|
||||
|
||||
func init() {
|
||||
// Android's logcat already includes timestamps.
|
||||
@@ -3,7 +3,7 @@
|
||||
//go:build darwin && ios
|
||||
// +build darwin,ios
|
||||
|
||||
package app
|
||||
package log
|
||||
|
||||
/*
|
||||
#cgo CFLAGS: -Werror -fmodules -fobjc-arc -x objective-c
|
||||
@@ -1,18 +1,17 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package app
|
||||
package log
|
||||
|
||||
import (
|
||||
"log"
|
||||
"syscall"
|
||||
"unsafe"
|
||||
|
||||
syscall "golang.org/x/sys/windows"
|
||||
)
|
||||
|
||||
type logger struct{}
|
||||
|
||||
var (
|
||||
kernel32 = syscall.NewLazySystemDLL("kernel32")
|
||||
kernel32 = syscall.NewLazyDLL("kernel32")
|
||||
outputDebugStringW = kernel32.NewProc("OutputDebugStringW")
|
||||
debugView *logger
|
||||
)
|
||||
+38
-141
@@ -108,74 +108,6 @@ type MonitorInfo struct {
|
||||
Flags uint32
|
||||
}
|
||||
|
||||
type POINTER_INPUT_TYPE int32
|
||||
|
||||
const (
|
||||
PT_POINTER POINTER_INPUT_TYPE = 1
|
||||
PT_TOUCH POINTER_INPUT_TYPE = 2
|
||||
PT_PEN POINTER_INPUT_TYPE = 3
|
||||
PT_MOUSE POINTER_INPUT_TYPE = 4
|
||||
PT_TOUCHPAD POINTER_INPUT_TYPE = 5
|
||||
)
|
||||
|
||||
type POINTER_INFO_POINTER_FLAGS int32
|
||||
|
||||
const (
|
||||
POINTER_FLAG_NEW POINTER_INFO_POINTER_FLAGS = 0x00000001
|
||||
POINTER_FLAG_INRANGE POINTER_INFO_POINTER_FLAGS = 0x00000002
|
||||
POINTER_FLAG_INCONTACT POINTER_INFO_POINTER_FLAGS = 0x00000004
|
||||
POINTER_FLAG_FIRSTBUTTON POINTER_INFO_POINTER_FLAGS = 0x00000010
|
||||
POINTER_FLAG_SECONDBUTTON POINTER_INFO_POINTER_FLAGS = 0x00000020
|
||||
POINTER_FLAG_THIRDBUTTON POINTER_INFO_POINTER_FLAGS = 0x00000040
|
||||
POINTER_FLAG_FOURTHBUTTON POINTER_INFO_POINTER_FLAGS = 0x00000080
|
||||
POINTER_FLAG_FIFTHBUTTON POINTER_INFO_POINTER_FLAGS = 0x00000100
|
||||
POINTER_FLAG_PRIMARY POINTER_INFO_POINTER_FLAGS = 0x00002000
|
||||
POINTER_FLAG_CONFIDENCE POINTER_INFO_POINTER_FLAGS = 0x00004000
|
||||
POINTER_FLAG_CANCELED POINTER_INFO_POINTER_FLAGS = 0x00008000
|
||||
POINTER_FLAG_DOWN POINTER_INFO_POINTER_FLAGS = 0x00010000
|
||||
POINTER_FLAG_UPDATE POINTER_INFO_POINTER_FLAGS = 0x00020000
|
||||
POINTER_FLAG_UP POINTER_INFO_POINTER_FLAGS = 0x00040000
|
||||
POINTER_FLAG_WHEEL POINTER_INFO_POINTER_FLAGS = 0x00080000
|
||||
POINTER_FLAG_HWHEEL POINTER_INFO_POINTER_FLAGS = 0x00100000
|
||||
POINTER_FLAG_CAPTURECHANGED POINTER_INFO_POINTER_FLAGS = 0x00200000
|
||||
POINTER_FLAG_HASTRANSFORM POINTER_INFO_POINTER_FLAGS = 0x00400000
|
||||
)
|
||||
|
||||
type POINTER_BUTTON_CHANGE_TYPE int32
|
||||
|
||||
const (
|
||||
POINTER_CHANGE_NONE POINTER_BUTTON_CHANGE_TYPE = 0
|
||||
POINTER_CHANGE_FIRSTBUTTON_DOWN POINTER_BUTTON_CHANGE_TYPE = 1
|
||||
POINTER_CHANGE_FIRSTBUTTON_UP POINTER_BUTTON_CHANGE_TYPE = 2
|
||||
POINTER_CHANGE_SECONDBUTTON_DOWN POINTER_BUTTON_CHANGE_TYPE = 3
|
||||
POINTER_CHANGE_SECONDBUTTON_UP POINTER_BUTTON_CHANGE_TYPE = 4
|
||||
POINTER_CHANGE_THIRDBUTTON_DOWN POINTER_BUTTON_CHANGE_TYPE = 5
|
||||
POINTER_CHANGE_THIRDBUTTON_UP POINTER_BUTTON_CHANGE_TYPE = 6
|
||||
POINTER_CHANGE_FOURTHBUTTON_DOWN POINTER_BUTTON_CHANGE_TYPE = 7
|
||||
POINTER_CHANGE_FOURTHBUTTON_UP POINTER_BUTTON_CHANGE_TYPE = 8
|
||||
POINTER_CHANGE_FIFTHBUTTON_DOWN POINTER_BUTTON_CHANGE_TYPE = 9
|
||||
POINTER_CHANGE_FIFTHBUTTON_UP POINTER_BUTTON_CHANGE_TYPE = 10
|
||||
)
|
||||
|
||||
type PointerInfo struct {
|
||||
PointerType POINTER_INPUT_TYPE
|
||||
PointerId uint32
|
||||
FrameId uint32
|
||||
PointerFlags POINTER_INFO_POINTER_FLAGS
|
||||
SourceDevice syscall.Handle
|
||||
HwndTarget syscall.Handle
|
||||
PtPixelLocation Point
|
||||
PtHimetricLocation Point
|
||||
PtPixelLocationRaw Point
|
||||
PtHimetricLocationRaw Point
|
||||
DwTime uint32
|
||||
HistoryCount uint32
|
||||
InputData int32
|
||||
DwKeyStates uint32
|
||||
PerformanceCount uint64
|
||||
ButtonChangeType POINTER_BUTTON_CHANGE_TYPE
|
||||
}
|
||||
|
||||
const (
|
||||
TRUE = 1
|
||||
|
||||
@@ -312,51 +244,44 @@ const (
|
||||
|
||||
UNICODE_NOCHAR = 65535
|
||||
|
||||
WM_CANCELMODE = 0x001F
|
||||
WM_CHAR = 0x0102
|
||||
WM_CLOSE = 0x0010
|
||||
WM_CREATE = 0x0001
|
||||
WM_DPICHANGED = 0x02E0
|
||||
WM_DESTROY = 0x0002
|
||||
WM_ERASEBKGND = 0x0014
|
||||
WM_GETMINMAXINFO = 0x0024
|
||||
WM_IME_COMPOSITION = 0x010F
|
||||
WM_IME_ENDCOMPOSITION = 0x010E
|
||||
WM_IME_STARTCOMPOSITION = 0x010D
|
||||
WM_KEYDOWN = 0x0100
|
||||
WM_KEYUP = 0x0101
|
||||
WM_KILLFOCUS = 0x0008
|
||||
WM_LBUTTONDOWN = 0x0201
|
||||
WM_LBUTTONUP = 0x0202
|
||||
WM_MBUTTONDOWN = 0x0207
|
||||
WM_MBUTTONUP = 0x0208
|
||||
WM_MOUSEMOVE = 0x0200
|
||||
WM_MOUSEWHEEL = 0x020A
|
||||
WM_MOUSEHWHEEL = 0x020E
|
||||
WM_NCACTIVATE = 0x0086
|
||||
WM_NCHITTEST = 0x0084
|
||||
WM_NCCALCSIZE = 0x0083
|
||||
WM_PAINT = 0x000F
|
||||
WM_POINTERCAPTURECHANGED = 0x024C
|
||||
WM_POINTERDOWN = 0x0246
|
||||
WM_POINTERUP = 0x0247
|
||||
WM_POINTERUPDATE = 0x0245
|
||||
WM_POINTERWHEEL = 0x024E
|
||||
WM_POINTERHWHEEL = 0x024F
|
||||
WM_QUIT = 0x0012
|
||||
WM_RBUTTONDOWN = 0x0204
|
||||
WM_RBUTTONUP = 0x0205
|
||||
WM_SETCURSOR = 0x0020
|
||||
WM_SETFOCUS = 0x0007
|
||||
WM_SHOWWINDOW = 0x0018
|
||||
WM_SIZE = 0x0005
|
||||
WM_STYLECHANGED = 0x007D
|
||||
WM_SYSKEYDOWN = 0x0104
|
||||
WM_SYSKEYUP = 0x0105
|
||||
WM_TIMER = 0x0113
|
||||
WM_UNICHAR = 0x0109
|
||||
WM_USER = 0x0400
|
||||
WM_WINDOWPOSCHANGED = 0x0047
|
||||
WM_CANCELMODE = 0x001F
|
||||
WM_CHAR = 0x0102
|
||||
WM_CLOSE = 0x0010
|
||||
WM_CREATE = 0x0001
|
||||
WM_DPICHANGED = 0x02E0
|
||||
WM_DESTROY = 0x0002
|
||||
WM_ERASEBKGND = 0x0014
|
||||
WM_GETMINMAXINFO = 0x0024
|
||||
WM_IME_COMPOSITION = 0x010F
|
||||
WM_IME_ENDCOMPOSITION = 0x010E
|
||||
WM_IME_STARTCOMPOSITION = 0x010D
|
||||
WM_KEYDOWN = 0x0100
|
||||
WM_KEYUP = 0x0101
|
||||
WM_KILLFOCUS = 0x0008
|
||||
WM_LBUTTONDOWN = 0x0201
|
||||
WM_LBUTTONUP = 0x0202
|
||||
WM_MBUTTONDOWN = 0x0207
|
||||
WM_MBUTTONUP = 0x0208
|
||||
WM_MOUSEMOVE = 0x0200
|
||||
WM_MOUSEWHEEL = 0x020A
|
||||
WM_MOUSEHWHEEL = 0x020E
|
||||
WM_NCACTIVATE = 0x0086
|
||||
WM_NCHITTEST = 0x0084
|
||||
WM_NCCALCSIZE = 0x0083
|
||||
WM_PAINT = 0x000F
|
||||
WM_QUIT = 0x0012
|
||||
WM_SETCURSOR = 0x0020
|
||||
WM_SETFOCUS = 0x0007
|
||||
WM_SHOWWINDOW = 0x0018
|
||||
WM_SIZE = 0x0005
|
||||
WM_SYSKEYDOWN = 0x0104
|
||||
WM_SYSKEYUP = 0x0105
|
||||
WM_RBUTTONDOWN = 0x0204
|
||||
WM_RBUTTONUP = 0x0205
|
||||
WM_TIMER = 0x0113
|
||||
WM_UNICHAR = 0x0109
|
||||
WM_USER = 0x0400
|
||||
WM_WINDOWPOSCHANGED = 0x0047
|
||||
|
||||
WS_CLIPCHILDREN = 0x02000000
|
||||
WS_CLIPSIBLINGS = 0x04000000
|
||||
@@ -420,7 +345,6 @@ var (
|
||||
_DestroyWindow = user32.NewProc("DestroyWindow")
|
||||
_DispatchMessage = user32.NewProc("DispatchMessageW")
|
||||
_EmptyClipboard = user32.NewProc("EmptyClipboard")
|
||||
_EnableMouseInPointer = user32.NewProc("EnableMouseInPointer")
|
||||
_GetWindowRect = user32.NewProc("GetWindowRect")
|
||||
_GetClientRect = user32.NewProc("GetClientRect")
|
||||
_GetClipboardData = user32.NewProc("GetClipboardData")
|
||||
@@ -430,7 +354,6 @@ var (
|
||||
_GetMessage = user32.NewProc("GetMessageW")
|
||||
_GetMessageTime = user32.NewProc("GetMessageTime")
|
||||
_GetMonitorInfo = user32.NewProc("GetMonitorInfoW")
|
||||
_GetPointerInfo = user32.NewProc("GetPointerInfo")
|
||||
_GetSystemMetrics = user32.NewProc("GetSystemMetrics")
|
||||
_GetWindowLong = user32.NewProc("GetWindowLongPtrW")
|
||||
_GetWindowLong32 = user32.NewProc("GetWindowLongW")
|
||||
@@ -448,7 +371,6 @@ var (
|
||||
_PostQuitMessage = user32.NewProc("PostQuitMessage")
|
||||
_ReleaseCapture = user32.NewProc("ReleaseCapture")
|
||||
_RegisterClassExW = user32.NewProc("RegisterClassExW")
|
||||
_RegisterTouchWindow = user32.NewProc("RegisterTouchWindow")
|
||||
_ReleaseDC = user32.NewProc("ReleaseDC")
|
||||
_ScreenToClient = user32.NewProc("ScreenToClient")
|
||||
_ShowWindow = user32.NewProc("ShowWindow")
|
||||
@@ -522,31 +444,6 @@ func CreateWindowEx(dwExStyle uint32, lpClassName uint16, lpWindowName string, d
|
||||
return syscall.Handle(hwnd), nil
|
||||
}
|
||||
|
||||
func GetPointerInfo(pointerId uint32) (PointerInfo, error) {
|
||||
var info PointerInfo
|
||||
r1, _, err := _GetPointerInfo.Call(uintptr(pointerId), uintptr(unsafe.Pointer(&info)))
|
||||
if r1 == 0 {
|
||||
return PointerInfo{}, fmt.Errorf("GetPointerInfo failed: %v", err)
|
||||
}
|
||||
return info, nil
|
||||
}
|
||||
|
||||
func RegisterTouchWindow(hwnd syscall.Handle, flags uint32) error {
|
||||
r1, _, err := _RegisterTouchWindow.Call(uintptr(hwnd), uintptr(flags))
|
||||
if r1 == 0 {
|
||||
return fmt.Errorf("RegisterTouchWindow failed: %v", err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func EnableMouseInPointer(enable uint) error {
|
||||
r1, _, err := _EnableMouseInPointer.Call(uintptr(enable))
|
||||
if r1 == 0 {
|
||||
return fmt.Errorf("EnableMouseInPointer failed: %v", err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func DefWindowProc(hwnd syscall.Handle, msg uint32, wparam, lparam uintptr) uintptr {
|
||||
r, _, _ := _DefWindowProc.Call(uintptr(hwnd), uintptr(msg), wparam, lparam)
|
||||
return r
|
||||
|
||||
@@ -238,17 +238,17 @@ func (x *Context) UpdateMask(depressed, latched, locked, depressedGroup, latched
|
||||
C.xkb_layout_index_t(depressedGroup), C.xkb_layout_index_t(latchedGroup), C.xkb_layout_index_t(lockedGroup))
|
||||
}
|
||||
|
||||
func convertKeysym(s C.xkb_keysym_t) (key.Name, bool) {
|
||||
func convertKeysym(s C.xkb_keysym_t) (string, bool) {
|
||||
if 'a' <= s && s <= 'z' {
|
||||
return key.Name(rune(s - 'a' + 'A')), true
|
||||
return string(rune(s - 'a' + 'A')), true
|
||||
}
|
||||
if C.XKB_KEY_KP_0 <= s && s <= C.XKB_KEY_KP_9 {
|
||||
return key.Name(rune(s - C.XKB_KEY_KP_0 + '0')), true
|
||||
return string(rune(s - C.XKB_KEY_KP_0 + '0')), true
|
||||
}
|
||||
if ' ' < s && s <= '~' {
|
||||
return key.Name(rune(s)), true
|
||||
return string(rune(s)), true
|
||||
}
|
||||
var n key.Name
|
||||
var n string
|
||||
switch s {
|
||||
case C.XKB_KEY_Escape:
|
||||
n = key.NameEscape
|
||||
|
||||
+2
-3
@@ -60,9 +60,8 @@ static void presentDrawable(CFTypeRef queueRef, CFTypeRef drawableRef) {
|
||||
id<MTLDrawable> drawable = (__bridge id<MTLDrawable>)drawableRef;
|
||||
id<MTLCommandQueue> queue = (__bridge id<MTLCommandQueue>)queueRef;
|
||||
id<MTLCommandBuffer> cmdBuffer = [queue commandBuffer];
|
||||
[cmdBuffer presentDrawable:drawable];
|
||||
[cmdBuffer commit];
|
||||
[cmdBuffer waitUntilScheduled];
|
||||
[drawable present];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,7 +95,7 @@ func newMtlContext(w *window) (*mtlContext, error) {
|
||||
return nil, errors.New("metal: CAMetalLayer construction failed")
|
||||
}
|
||||
queue := C.newCommandQueue(dev)
|
||||
if queue == 0 {
|
||||
if layer == 0 {
|
||||
C.CFRelease(dev)
|
||||
C.CFRelease(layer)
|
||||
return nil, errors.New("metal: [MTLDevice newCommandQueue] failed")
|
||||
|
||||
+1
-4
@@ -21,10 +21,7 @@ Class gio_layerClass(void) {
|
||||
static CFTypeRef getMetalLayer(CFTypeRef viewRef) {
|
||||
@autoreleasepool {
|
||||
UIView *view = (__bridge UIView *)viewRef;
|
||||
CAMetalLayer *l = (CAMetalLayer *)view.layer;
|
||||
l.needsDisplayOnBoundsChange = YES;
|
||||
l.presentsWithTransaction = YES;
|
||||
return CFBridgingRetain(l);
|
||||
return CFBridgingRetain(view.layer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+2
-6
@@ -12,13 +12,9 @@ package app
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#include <CoreFoundation/CoreFoundation.h>
|
||||
|
||||
CALayer *gio_layerFactory(BOOL presentWithTrans) {
|
||||
CALayer *gio_layerFactory(void) {
|
||||
@autoreleasepool {
|
||||
CAMetalLayer *l = [CAMetalLayer layer];
|
||||
l.autoresizingMask = kCALayerHeightSizable|kCALayerWidthSizable;
|
||||
l.needsDisplayOnBoundsChange = YES;
|
||||
l.presentsWithTransaction = presentWithTrans;
|
||||
return l;
|
||||
return [CAMetalLayer layer];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,9 +7,7 @@ import (
|
||||
"image"
|
||||
"image/color"
|
||||
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/op"
|
||||
|
||||
"gioui.org/gpu"
|
||||
"gioui.org/io/pointer"
|
||||
@@ -45,8 +43,6 @@ type Config struct {
|
||||
CustomRenderer bool
|
||||
// Decorated reports whether window decorations are provided automatically.
|
||||
Decorated bool
|
||||
// Focused reports whether has the keyboard focus.
|
||||
Focused bool
|
||||
// decoHeight is the height of the fallback decoration for platforms such
|
||||
// as Wayland that may need fallback client-side decorations.
|
||||
decoHeight unit.Dp
|
||||
@@ -135,30 +131,8 @@ func (o Orientation) String() string {
|
||||
return ""
|
||||
}
|
||||
|
||||
// eventLoop implements the functionality required for drivers where
|
||||
// window event loops must run on a separate thread.
|
||||
type eventLoop struct {
|
||||
win *callbacks
|
||||
// wakeup is the callback to wake up the event loop.
|
||||
wakeup func()
|
||||
// driverFuncs is a channel of functions to run the next
|
||||
// time the window loop waits for events.
|
||||
driverFuncs chan func()
|
||||
// invalidates is notified when an invalidate is requested by the client.
|
||||
invalidates chan struct{}
|
||||
// immediateInvalidates is an optimistic invalidates that doesn't require a wakeup.
|
||||
immediateInvalidates chan struct{}
|
||||
// events is where the platform backend delivers events bound for the
|
||||
// user program.
|
||||
events chan event.Event
|
||||
frames chan *op.Ops
|
||||
frameAck chan struct{}
|
||||
// delivering avoids re-entrant event delivery.
|
||||
delivering bool
|
||||
}
|
||||
|
||||
type frameEvent struct {
|
||||
FrameEvent
|
||||
system.FrameEvent
|
||||
|
||||
Sync bool
|
||||
}
|
||||
@@ -173,13 +147,9 @@ type context interface {
|
||||
Unlock()
|
||||
}
|
||||
|
||||
// driver is the interface for the platform implementation
|
||||
// Driver is the interface for the platform implementation
|
||||
// of a window.
|
||||
type driver interface {
|
||||
// Event blocks until an event is available and returns it.
|
||||
Event() event.Event
|
||||
// Invalidate requests a FrameEvent.
|
||||
Invalidate()
|
||||
// SetAnimating sets the animation flag. When the window is animating,
|
||||
// FrameEvents are delivered as fast as the display can handle them.
|
||||
SetAnimating(anim bool)
|
||||
@@ -190,27 +160,23 @@ type driver interface {
|
||||
// ReadClipboard requests the clipboard content.
|
||||
ReadClipboard()
|
||||
// WriteClipboard requests a clipboard write.
|
||||
WriteClipboard(mime string, s []byte)
|
||||
WriteClipboard(s string)
|
||||
// Configure the window.
|
||||
Configure([]Option)
|
||||
// SetCursor updates the current cursor to name.
|
||||
SetCursor(cursor pointer.Cursor)
|
||||
// Wakeup wakes up the event loop and sends a WakeupEvent.
|
||||
Wakeup()
|
||||
// Perform actions on the window.
|
||||
Perform(system.Action)
|
||||
// EditorStateChanged notifies the driver that the editor state changed.
|
||||
EditorStateChanged(old, new editorState)
|
||||
// Run a function on the window thread.
|
||||
Run(f func())
|
||||
// Frame receives a frame.
|
||||
Frame(frame *op.Ops)
|
||||
// ProcessEvent processes an event.
|
||||
ProcessEvent(e event.Event)
|
||||
}
|
||||
|
||||
type windowRendezvous struct {
|
||||
in chan windowAndConfig
|
||||
out chan windowAndConfig
|
||||
windows chan struct{}
|
||||
in chan windowAndConfig
|
||||
out chan windowAndConfig
|
||||
errs chan error
|
||||
}
|
||||
|
||||
type windowAndConfig struct {
|
||||
@@ -220,137 +186,32 @@ type windowAndConfig struct {
|
||||
|
||||
func newWindowRendezvous() *windowRendezvous {
|
||||
wr := &windowRendezvous{
|
||||
in: make(chan windowAndConfig),
|
||||
out: make(chan windowAndConfig),
|
||||
windows: make(chan struct{}),
|
||||
in: make(chan windowAndConfig),
|
||||
out: make(chan windowAndConfig),
|
||||
errs: make(chan error),
|
||||
}
|
||||
go func() {
|
||||
in := wr.in
|
||||
var window windowAndConfig
|
||||
var main windowAndConfig
|
||||
var out chan windowAndConfig
|
||||
for {
|
||||
select {
|
||||
case w := <-in:
|
||||
window = w
|
||||
case w := <-wr.in:
|
||||
var err error
|
||||
if main.window != nil {
|
||||
err = errors.New("multiple windows are not supported")
|
||||
}
|
||||
wr.errs <- err
|
||||
main = w
|
||||
out = wr.out
|
||||
case out <- window:
|
||||
case out <- main:
|
||||
}
|
||||
}
|
||||
}()
|
||||
return wr
|
||||
}
|
||||
|
||||
func newEventLoop(w *callbacks, wakeup func()) *eventLoop {
|
||||
return &eventLoop{
|
||||
win: w,
|
||||
wakeup: wakeup,
|
||||
events: make(chan event.Event),
|
||||
invalidates: make(chan struct{}, 1),
|
||||
immediateInvalidates: make(chan struct{}),
|
||||
frames: make(chan *op.Ops),
|
||||
frameAck: make(chan struct{}),
|
||||
driverFuncs: make(chan func(), 1),
|
||||
}
|
||||
}
|
||||
|
||||
// Frame receives a frame and waits for its processing. It is called by
|
||||
// the client goroutine.
|
||||
func (e *eventLoop) Frame(frame *op.Ops) {
|
||||
e.frames <- frame
|
||||
<-e.frameAck
|
||||
}
|
||||
|
||||
// Event returns the next available event. It is called by the client
|
||||
// goroutine.
|
||||
func (e *eventLoop) Event() event.Event {
|
||||
for {
|
||||
evt := <-e.events
|
||||
// Receiving a flushEvent indicates to the platform backend that
|
||||
// all previous events have been processed by the user program.
|
||||
if _, ok := evt.(flushEvent); ok {
|
||||
continue
|
||||
}
|
||||
return evt
|
||||
}
|
||||
}
|
||||
|
||||
// Invalidate requests invalidation of the window. It is called by the client
|
||||
// goroutine.
|
||||
func (e *eventLoop) Invalidate() {
|
||||
select {
|
||||
case e.immediateInvalidates <- struct{}{}:
|
||||
// The event loop was waiting, no need for a wakeup.
|
||||
case e.invalidates <- struct{}{}:
|
||||
// The event loop is sleeping, wake it up.
|
||||
e.wakeup()
|
||||
default:
|
||||
// A redraw is pending.
|
||||
}
|
||||
}
|
||||
|
||||
// Run f in the window loop thread. It is called by the client goroutine.
|
||||
func (e *eventLoop) Run(f func()) {
|
||||
e.driverFuncs <- f
|
||||
e.wakeup()
|
||||
}
|
||||
|
||||
// FlushEvents delivers pending events to the client.
|
||||
func (e *eventLoop) FlushEvents() {
|
||||
if e.delivering {
|
||||
return
|
||||
}
|
||||
e.delivering = true
|
||||
defer func() { e.delivering = false }()
|
||||
for {
|
||||
evt, ok := e.win.nextEvent()
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
e.deliverEvent(evt)
|
||||
}
|
||||
}
|
||||
|
||||
func (e *eventLoop) deliverEvent(evt event.Event) {
|
||||
var frames <-chan *op.Ops
|
||||
for {
|
||||
select {
|
||||
case f := <-e.driverFuncs:
|
||||
f()
|
||||
case frame := <-frames:
|
||||
// The client called FrameEvent.Frame.
|
||||
frames = nil
|
||||
e.win.ProcessFrame(frame, e.frameAck)
|
||||
case e.events <- evt:
|
||||
switch evt.(type) {
|
||||
case flushEvent, DestroyEvent:
|
||||
// DestroyEvents are not flushed.
|
||||
return
|
||||
case FrameEvent:
|
||||
frames = e.frames
|
||||
}
|
||||
evt = theFlushEvent
|
||||
case <-e.invalidates:
|
||||
e.win.Invalidate()
|
||||
case <-e.immediateInvalidates:
|
||||
e.win.Invalidate()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (e *eventLoop) Wakeup() {
|
||||
for {
|
||||
select {
|
||||
case f := <-e.driverFuncs:
|
||||
f()
|
||||
case <-e.invalidates:
|
||||
e.win.Invalidate()
|
||||
case <-e.immediateInvalidates:
|
||||
e.win.Invalidate()
|
||||
default:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
func (wakeupEvent) ImplementsEvent() {}
|
||||
func (ConfigEvent) ImplementsEvent() {}
|
||||
|
||||
func walkActions(actions system.Action, do func(system.Action)) {
|
||||
for a := system.Action(1); actions != 0; a <<= 1 {
|
||||
@@ -360,6 +221,3 @@ func walkActions(actions system.Action, do func(system.Action)) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (wakeupEvent) ImplementsEvent() {}
|
||||
func (ConfigEvent) ImplementsEvent() {}
|
||||
|
||||
+97
-140
@@ -123,36 +123,31 @@ import (
|
||||
"fmt"
|
||||
"image"
|
||||
"image/color"
|
||||
"io"
|
||||
"math"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"runtime"
|
||||
"runtime/cgo"
|
||||
"runtime/debug"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
"unicode/utf16"
|
||||
"unsafe"
|
||||
|
||||
"gioui.org/internal/f32color"
|
||||
"gioui.org/op"
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/input"
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/router"
|
||||
"gioui.org/io/semantic"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
type window struct {
|
||||
callbacks *callbacks
|
||||
loop *eventLoop
|
||||
|
||||
view C.jobject
|
||||
handle cgo.Handle
|
||||
@@ -161,19 +156,18 @@ type window struct {
|
||||
fontScale float32
|
||||
insets pixelInsets
|
||||
|
||||
visible bool
|
||||
stage system.Stage
|
||||
started bool
|
||||
animating bool
|
||||
|
||||
win *C.ANativeWindow
|
||||
config Config
|
||||
inputHint key.InputHint
|
||||
win *C.ANativeWindow
|
||||
config Config
|
||||
|
||||
semantic struct {
|
||||
hoverID input.SemanticID
|
||||
rootID input.SemanticID
|
||||
focusID input.SemanticID
|
||||
diffs []input.SemanticID
|
||||
hoverID router.SemanticID
|
||||
rootID router.SemanticID
|
||||
focusID router.SemanticID
|
||||
diffs []router.SemanticID
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,9 +199,9 @@ type pixelInsets struct {
|
||||
top, bottom, left, right int
|
||||
}
|
||||
|
||||
// AndroidViewEvent is sent whenever the Window's underlying Android view
|
||||
// ViewEvent is sent whenever the Window's underlying Android view
|
||||
// changes.
|
||||
type AndroidViewEvent struct {
|
||||
type ViewEvent struct {
|
||||
// View is a JNI global reference to the android.view.View
|
||||
// instance backing the Window. The reference is valid until
|
||||
// the next ViewEvent is received.
|
||||
@@ -491,30 +485,24 @@ func Java_org_gioui_GioView_onCreateView(env *C.JNIEnv, class C.jclass, view C.j
|
||||
})
|
||||
view = C.jni_NewGlobalRef(env, view)
|
||||
wopts := <-mainWindow.out
|
||||
var cnf Config
|
||||
w, ok := windows[wopts.window]
|
||||
if !ok {
|
||||
w = &window{
|
||||
callbacks: wopts.window,
|
||||
}
|
||||
w.loop = newEventLoop(w.callbacks, w.wakeup)
|
||||
w.callbacks.SetDriver(w)
|
||||
cnf.apply(unit.Metric{}, wopts.options)
|
||||
windows[wopts.window] = w
|
||||
} else {
|
||||
cnf = w.config
|
||||
}
|
||||
mainWindow.windows <- struct{}{}
|
||||
if w.view != 0 {
|
||||
w.detach(env)
|
||||
}
|
||||
w.view = view
|
||||
w.visible = false
|
||||
w.handle = cgo.NewHandle(w)
|
||||
w.callbacks.SetDriver(w)
|
||||
w.loadConfig(env, class)
|
||||
w.setConfig(env, cnf)
|
||||
w.SetInputHint(w.inputHint)
|
||||
w.processEvent(AndroidViewEvent{View: uintptr(view)})
|
||||
w.Configure(wopts.options)
|
||||
w.SetInputHint(key.HintAny)
|
||||
w.setStage(system.StagePaused)
|
||||
w.callbacks.Event(ViewEvent{View: uintptr(view)})
|
||||
return C.jlong(w.handle)
|
||||
}
|
||||
|
||||
@@ -528,7 +516,7 @@ func Java_org_gioui_GioView_onDestroyView(env *C.JNIEnv, class C.jclass, handle
|
||||
func Java_org_gioui_GioView_onStopView(env *C.JNIEnv, class C.jclass, handle C.jlong) {
|
||||
w := cgo.Handle(handle).Value().(*window)
|
||||
w.started = false
|
||||
w.visible = false
|
||||
w.setStage(system.StagePaused)
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_onStartView
|
||||
@@ -544,7 +532,7 @@ func Java_org_gioui_GioView_onStartView(env *C.JNIEnv, class C.jclass, handle C.
|
||||
func Java_org_gioui_GioView_onSurfaceDestroyed(env *C.JNIEnv, class C.jclass, handle C.jlong) {
|
||||
w := cgo.Handle(handle).Value().(*window)
|
||||
w.win = nil
|
||||
w.visible = false
|
||||
w.setStage(system.StagePaused)
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_onSurfaceChanged
|
||||
@@ -566,7 +554,9 @@ func Java_org_gioui_GioView_onLowMemory(env *C.JNIEnv, class C.jclass) {
|
||||
func Java_org_gioui_GioView_onConfigurationChanged(env *C.JNIEnv, class C.jclass, view C.jlong) {
|
||||
w := cgo.Handle(view).Value().(*window)
|
||||
w.loadConfig(env, class)
|
||||
w.draw(env, true)
|
||||
if w.stage >= system.StageInactive {
|
||||
w.draw(env, true)
|
||||
}
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_onFrameCallback
|
||||
@@ -575,13 +565,19 @@ func Java_org_gioui_GioView_onFrameCallback(env *C.JNIEnv, class C.jclass, view
|
||||
if !exist {
|
||||
return
|
||||
}
|
||||
w.draw(env, false)
|
||||
if w.stage < system.StageInactive {
|
||||
return
|
||||
}
|
||||
if w.animating {
|
||||
w.draw(env, false)
|
||||
callVoidMethod(env, w.view, gioView.postFrameCallback)
|
||||
}
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_onBack
|
||||
func Java_org_gioui_GioView_onBack(env *C.JNIEnv, class C.jclass, view C.jlong) C.jboolean {
|
||||
w := cgo.Handle(view).Value().(*window)
|
||||
if w.processEvent(key.Event{Name: key.NameBack}) {
|
||||
if w.callbacks.Event(key.Event{Name: key.NameBack}) {
|
||||
return C.JNI_TRUE
|
||||
}
|
||||
return C.JNI_FALSE
|
||||
@@ -590,8 +586,7 @@ func Java_org_gioui_GioView_onBack(env *C.JNIEnv, class C.jclass, view C.jlong)
|
||||
//export Java_org_gioui_GioView_onFocusChange
|
||||
func Java_org_gioui_GioView_onFocusChange(env *C.JNIEnv, class C.jclass, view C.jlong, focus C.jboolean) {
|
||||
w := cgo.Handle(view).Value().(*window)
|
||||
w.config.Focused = focus == C.JNI_TRUE
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
w.callbacks.Event(key.FocusEvent{Focus: focus == C.JNI_TRUE})
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_onWindowInsets
|
||||
@@ -603,7 +598,9 @@ func Java_org_gioui_GioView_onWindowInsets(env *C.JNIEnv, class C.jclass, view C
|
||||
left: int(left),
|
||||
right: int(right),
|
||||
}
|
||||
w.draw(env, true)
|
||||
if w.stage >= system.StageInactive {
|
||||
w.draw(env, true)
|
||||
}
|
||||
}
|
||||
|
||||
//export Java_org_gioui_GioView_initializeAccessibilityNodeInfo
|
||||
@@ -664,35 +661,7 @@ func Java_org_gioui_GioView_onClearA11yFocus(env *C.JNIEnv, class C.jclass, view
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) ProcessEvent(e event.Event) {
|
||||
w.processEvent(e)
|
||||
}
|
||||
|
||||
func (w *window) processEvent(e event.Event) bool {
|
||||
if !w.callbacks.ProcessEvent(e) {
|
||||
return false
|
||||
}
|
||||
w.loop.FlushEvents()
|
||||
return true
|
||||
}
|
||||
|
||||
func (w *window) Event() event.Event {
|
||||
return w.loop.Event()
|
||||
}
|
||||
|
||||
func (w *window) Invalidate() {
|
||||
w.loop.Invalidate()
|
||||
}
|
||||
|
||||
func (w *window) Run(f func()) {
|
||||
w.loop.Run(f)
|
||||
}
|
||||
|
||||
func (w *window) Frame(frame *op.Ops) {
|
||||
w.loop.Frame(frame)
|
||||
}
|
||||
|
||||
func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem input.SemanticNode, off image.Point, info C.jobject) error {
|
||||
func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem router.SemanticNode, off image.Point, info C.jobject) error {
|
||||
for _, ch := range sem.Children {
|
||||
err := callVoidMethod(env, info, android.accessibilityNodeInfo.addChild, jvalue(w.view), jvalue(w.virtualIDFor(ch.ID)))
|
||||
if err != nil {
|
||||
@@ -735,7 +704,7 @@ func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem input.SemanticNode
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
if d.Gestures&input.ClickGesture != 0 {
|
||||
if d.Gestures&router.ClickGesture != 0 {
|
||||
addAction(ACTION_CLICK)
|
||||
}
|
||||
clsName := android.strings.androidViewView
|
||||
@@ -780,23 +749,25 @@ func (w *window) initAccessibilityNodeInfo(env *C.JNIEnv, sem input.SemanticNode
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *window) virtualIDFor(id input.SemanticID) C.jint {
|
||||
func (w *window) virtualIDFor(id router.SemanticID) C.jint {
|
||||
// TODO: Android virtual IDs are 32-bit Java integers, but childID is a int64.
|
||||
if id == w.semantic.rootID {
|
||||
return HOST_VIEW_ID
|
||||
}
|
||||
return C.jint(id)
|
||||
}
|
||||
|
||||
func (w *window) semIDFor(virtID C.jint) input.SemanticID {
|
||||
func (w *window) semIDFor(virtID C.jint) router.SemanticID {
|
||||
if virtID == HOST_VIEW_ID {
|
||||
return w.semantic.rootID
|
||||
}
|
||||
return input.SemanticID(virtID)
|
||||
return router.SemanticID(virtID)
|
||||
}
|
||||
|
||||
func (w *window) detach(env *C.JNIEnv) {
|
||||
callVoidMethod(env, w.view, gioView.unregister)
|
||||
w.processEvent(AndroidViewEvent{})
|
||||
w.callbacks.Event(ViewEvent{})
|
||||
w.callbacks.SetDriver(nil)
|
||||
w.handle.Delete()
|
||||
C.jni_DeleteGlobalRef(env, w.view)
|
||||
w.view = 0
|
||||
@@ -807,10 +778,18 @@ func (w *window) setVisible(env *C.JNIEnv) {
|
||||
if width == 0 || height == 0 {
|
||||
return
|
||||
}
|
||||
w.visible = true
|
||||
w.setStage(system.StageRunning)
|
||||
w.draw(env, true)
|
||||
}
|
||||
|
||||
func (w *window) setStage(stage system.Stage) {
|
||||
if stage == w.stage {
|
||||
return
|
||||
}
|
||||
w.stage = stage
|
||||
w.callbacks.Event(system.StageEvent{stage})
|
||||
}
|
||||
|
||||
func (w *window) setVisual(visID int) error {
|
||||
if C.ANativeWindow_setBuffersGeometry(w.win, 0, 0, C.int32_t(visID)) != 0 {
|
||||
return errors.New("ANativeWindow_setBuffersGeometry failed")
|
||||
@@ -847,13 +826,10 @@ func (w *window) SetAnimating(anim bool) {
|
||||
}
|
||||
|
||||
func (w *window) draw(env *C.JNIEnv, sync bool) {
|
||||
if !w.visible {
|
||||
return
|
||||
}
|
||||
size := image.Pt(int(C.ANativeWindow_getWidth(w.win)), int(C.ANativeWindow_getHeight(w.win)))
|
||||
if size != w.config.Size {
|
||||
w.config.Size = size
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
w.callbacks.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
if size.X == 0 || size.Y == 0 {
|
||||
return
|
||||
@@ -861,14 +837,14 @@ func (w *window) draw(env *C.JNIEnv, sync bool) {
|
||||
const inchPrDp = 1.0 / 160
|
||||
ppdp := float32(w.dpi) * inchPrDp
|
||||
dppp := unit.Dp(1.0 / ppdp)
|
||||
insets := Insets{
|
||||
insets := system.Insets{
|
||||
Top: unit.Dp(w.insets.top) * dppp,
|
||||
Bottom: unit.Dp(w.insets.bottom) * dppp,
|
||||
Left: unit.Dp(w.insets.left) * dppp,
|
||||
Right: unit.Dp(w.insets.right) * dppp,
|
||||
}
|
||||
w.processEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
w.callbacks.Event(frameEvent{
|
||||
FrameEvent: system.FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: w.config.Size,
|
||||
Insets: insets,
|
||||
@@ -879,9 +855,6 @@ func (w *window) draw(env *C.JNIEnv, sync bool) {
|
||||
},
|
||||
Sync: sync,
|
||||
})
|
||||
if w.animating {
|
||||
callVoidMethod(env, w.view, gioView.postFrameCallback)
|
||||
}
|
||||
a11yActive, err := callBooleanMethod(env, w.view, gioView.isA11yActive)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
@@ -925,8 +898,8 @@ func runInJVM(jvm *C.JavaVM, f func(env *C.JNIEnv)) {
|
||||
f(env)
|
||||
}
|
||||
|
||||
func convertKeyCode(code C.jint) (key.Name, bool) {
|
||||
var n key.Name
|
||||
func convertKeyCode(code C.jint) (string, bool) {
|
||||
var n string
|
||||
switch code {
|
||||
case C.AKEYCODE_FORWARD_DEL:
|
||||
n = key.NameDeleteForward
|
||||
@@ -970,7 +943,7 @@ func Java_org_gioui_GioView_onKeyEvent(env *C.JNIEnv, class C.jclass, handle C.j
|
||||
if pressed == C.JNI_TRUE {
|
||||
state = key.Press
|
||||
}
|
||||
w.processEvent(key.Event{Name: n, State: state})
|
||||
w.callbacks.Event(key.Event{Name: n, State: state})
|
||||
}
|
||||
if pressed == C.JNI_TRUE && r != 0 && r != '\n' { // Checking for "\n" to prevent duplication with key.NameEnter (gio#224).
|
||||
w.callbacks.EditorInsert(string(rune(r)))
|
||||
@@ -1020,7 +993,7 @@ func Java_org_gioui_GioView_onTouchEvent(env *C.JNIEnv, class C.jclass, handle C
|
||||
default:
|
||||
return
|
||||
}
|
||||
w.processEvent(pointer.Event{
|
||||
w.callbacks.Event(pointer.Event{
|
||||
Kind: kind,
|
||||
Source: src,
|
||||
Buttons: btns,
|
||||
@@ -1172,8 +1145,6 @@ func (w *window) ShowTextInput(show bool) {
|
||||
}
|
||||
|
||||
func (w *window) SetInputHint(mode key.InputHint) {
|
||||
w.inputHint = mode
|
||||
|
||||
// Constants defined at https://developer.android.com/reference/android/text/InputType.
|
||||
const (
|
||||
TYPE_NULL = 0
|
||||
@@ -1320,14 +1291,14 @@ func findClass(env *C.JNIEnv, name string) C.jclass {
|
||||
func osMain() {
|
||||
}
|
||||
|
||||
func newWindow(window *callbacks, options []Option) {
|
||||
func newWindow(window *callbacks, options []Option) error {
|
||||
mainWindow.in <- windowAndConfig{window, options}
|
||||
<-mainWindow.windows
|
||||
return <-mainWindow.errs
|
||||
}
|
||||
|
||||
func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
func (w *window) WriteClipboard(s string) {
|
||||
runInJVM(javaVM(), func(env *C.JNIEnv) {
|
||||
jstr := javaString(env, string(s))
|
||||
jstr := javaString(env, s)
|
||||
callStaticVoidMethod(env, android.gioCls, android.mwriteClipboard,
|
||||
jvalue(android.appCtx), jvalue(jstr))
|
||||
})
|
||||
@@ -1341,54 +1312,45 @@ func (w *window) ReadClipboard() {
|
||||
return
|
||||
}
|
||||
content := goString(env, C.jstring(c))
|
||||
w.processEvent(transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(strings.NewReader(content))
|
||||
},
|
||||
})
|
||||
w.callbacks.Event(clipboard.Event{Text: content})
|
||||
})
|
||||
}
|
||||
|
||||
func (w *window) Configure(options []Option) {
|
||||
cnf := w.config
|
||||
cnf.apply(unit.Metric{}, options)
|
||||
runInJVM(javaVM(), func(env *C.JNIEnv) {
|
||||
w.setConfig(env, cnf)
|
||||
})
|
||||
}
|
||||
prev := w.config
|
||||
cnf := w.config
|
||||
cnf.apply(unit.Metric{}, options)
|
||||
// Decorations are never disabled.
|
||||
cnf.Decorated = true
|
||||
|
||||
func (w *window) setConfig(env *C.JNIEnv, cnf Config) {
|
||||
prev := w.config
|
||||
// Decorations are never disabled.
|
||||
cnf.Decorated = true
|
||||
|
||||
if prev.Orientation != cnf.Orientation {
|
||||
w.config.Orientation = cnf.Orientation
|
||||
setOrientation(env, w.view, cnf.Orientation)
|
||||
}
|
||||
if prev.NavigationColor != cnf.NavigationColor {
|
||||
w.config.NavigationColor = cnf.NavigationColor
|
||||
setNavigationColor(env, w.view, cnf.NavigationColor)
|
||||
}
|
||||
if prev.StatusColor != cnf.StatusColor {
|
||||
w.config.StatusColor = cnf.StatusColor
|
||||
setStatusColor(env, w.view, cnf.StatusColor)
|
||||
}
|
||||
if prev.Mode != cnf.Mode {
|
||||
switch cnf.Mode {
|
||||
case Fullscreen:
|
||||
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_TRUE)
|
||||
w.config.Mode = Fullscreen
|
||||
case Windowed:
|
||||
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_FALSE)
|
||||
w.config.Mode = Windowed
|
||||
if prev.Orientation != cnf.Orientation {
|
||||
w.config.Orientation = cnf.Orientation
|
||||
setOrientation(env, w.view, cnf.Orientation)
|
||||
}
|
||||
}
|
||||
if cnf.Decorated != prev.Decorated {
|
||||
w.config.Decorated = cnf.Decorated
|
||||
}
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
if prev.NavigationColor != cnf.NavigationColor {
|
||||
w.config.NavigationColor = cnf.NavigationColor
|
||||
setNavigationColor(env, w.view, cnf.NavigationColor)
|
||||
}
|
||||
if prev.StatusColor != cnf.StatusColor {
|
||||
w.config.StatusColor = cnf.StatusColor
|
||||
setStatusColor(env, w.view, cnf.StatusColor)
|
||||
}
|
||||
if prev.Mode != cnf.Mode {
|
||||
switch cnf.Mode {
|
||||
case Fullscreen:
|
||||
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_TRUE)
|
||||
w.config.Mode = Fullscreen
|
||||
case Windowed:
|
||||
callVoidMethod(env, w.view, gioView.setFullscreen, C.JNI_FALSE)
|
||||
w.config.Mode = Windowed
|
||||
}
|
||||
}
|
||||
if cnf.Decorated != prev.Decorated {
|
||||
w.config.Decorated = cnf.Decorated
|
||||
}
|
||||
w.callbacks.Event(ConfigEvent{Config: w.config})
|
||||
})
|
||||
}
|
||||
|
||||
func (w *window) Perform(system.Action) {}
|
||||
@@ -1399,10 +1361,9 @@ func (w *window) SetCursor(cursor pointer.Cursor) {
|
||||
})
|
||||
}
|
||||
|
||||
func (w *window) wakeup() {
|
||||
func (w *window) Wakeup() {
|
||||
runOnMain(func(env *C.JNIEnv) {
|
||||
w.loop.Wakeup()
|
||||
w.loop.FlushEvents()
|
||||
w.callbacks.Event(wakeupEvent{})
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1493,8 +1454,4 @@ func Java_org_gioui_Gio_scheduleMainFuncs(env *C.JNIEnv, cls C.jclass) {
|
||||
}
|
||||
}
|
||||
|
||||
func (AndroidViewEvent) implementsViewEvent() {}
|
||||
func (AndroidViewEvent) ImplementsEvent() {}
|
||||
func (a AndroidViewEvent) Valid() bool {
|
||||
return a != (AndroidViewEvent{})
|
||||
}
|
||||
func (_ ViewEvent) ImplementsEvent() {}
|
||||
|
||||
+19
-17
@@ -5,7 +5,7 @@ package app
|
||||
/*
|
||||
#include <Foundation/Foundation.h>
|
||||
|
||||
__attribute__ ((visibility ("hidden"))) void gio_runOnMain(uintptr_t h);
|
||||
__attribute__ ((visibility ("hidden"))) void gio_wakeupMainThread(void);
|
||||
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createDisplayLink(void);
|
||||
__attribute__ ((visibility ("hidden"))) void gio_releaseDisplayLink(CFTypeRef dl);
|
||||
__attribute__ ((visibility ("hidden"))) int gio_startDisplayLink(CFTypeRef dl);
|
||||
@@ -40,10 +40,8 @@ static CFTypeRef newNSString(unichar *chars, NSUInteger length) {
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"runtime/cgo"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
@@ -75,25 +73,30 @@ type displayLink struct {
|
||||
// displayLinks maps CFTypeRefs to *displayLinks.
|
||||
var displayLinks sync.Map
|
||||
|
||||
func isMainThread() bool {
|
||||
return bool(C.isMainThread())
|
||||
}
|
||||
var mainFuncs = make(chan func(), 1)
|
||||
|
||||
// runOnMain runs the function on the main thread.
|
||||
func runOnMain(f func()) {
|
||||
if isMainThread() {
|
||||
if C.isMainThread() {
|
||||
f()
|
||||
return
|
||||
}
|
||||
C.gio_runOnMain(C.uintptr_t(cgo.NewHandle(f)))
|
||||
go func() {
|
||||
mainFuncs <- f
|
||||
C.gio_wakeupMainThread()
|
||||
}()
|
||||
}
|
||||
|
||||
//export gio_runFunc
|
||||
func gio_runFunc(h C.uintptr_t) {
|
||||
handle := cgo.Handle(h)
|
||||
defer handle.Delete()
|
||||
f := handle.Value().(func())
|
||||
f()
|
||||
//export gio_dispatchMainFuncs
|
||||
func gio_dispatchMainFuncs() {
|
||||
for {
|
||||
select {
|
||||
case f := <-mainFuncs:
|
||||
f()
|
||||
default:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// nsstringToString converts a NSString to a Go string.
|
||||
@@ -257,9 +260,8 @@ func windowSetCursor(from, to pointer.Cursor) pointer.Cursor {
|
||||
return to
|
||||
}
|
||||
|
||||
func (w *window) wakeup() {
|
||||
func (w *window) Wakeup() {
|
||||
runOnMain(func() {
|
||||
w.loop.Wakeup()
|
||||
w.loop.FlushEvents()
|
||||
w.w.Event(wakeupEvent{})
|
||||
})
|
||||
}
|
||||
|
||||
+2
-2
@@ -4,8 +4,8 @@
|
||||
|
||||
#include "_cgo_export.h"
|
||||
|
||||
void gio_runOnMain(uintptr_t h) {
|
||||
void gio_wakeupMainThread(void) {
|
||||
dispatch_async(dispatch_get_main_queue(), ^{
|
||||
gio_runFunc(h);
|
||||
gio_dispatchMainFuncs();
|
||||
});
|
||||
}
|
||||
|
||||
+65
-152
@@ -12,9 +12,6 @@ package app
|
||||
#include <UIKit/UIKit.h>
|
||||
#include <stdint.h>
|
||||
|
||||
__attribute__ ((visibility ("hidden"))) int gio_applicationMain(int argc, char *argv[]);
|
||||
__attribute__ ((visibility ("hidden"))) void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle);
|
||||
|
||||
struct drawParams {
|
||||
CGFloat dpi, sdpi;
|
||||
CGFloat width, height;
|
||||
@@ -22,7 +19,6 @@ struct drawParams {
|
||||
};
|
||||
|
||||
static void writeClipboard(unichar *chars, NSUInteger length) {
|
||||
#if !TARGET_OS_TV
|
||||
@autoreleasepool {
|
||||
NSString *s = [NSString string];
|
||||
if (length > 0) {
|
||||
@@ -31,18 +27,13 @@ static void writeClipboard(unichar *chars, NSUInteger length) {
|
||||
UIPasteboard *p = UIPasteboard.generalPasteboard;
|
||||
p.string = s;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static CFTypeRef readClipboard(void) {
|
||||
#if !TARGET_OS_TV
|
||||
@autoreleasepool {
|
||||
UIPasteboard *p = UIPasteboard.generalPasteboard;
|
||||
return (__bridge_retained CFTypeRef)p.string;
|
||||
}
|
||||
#else
|
||||
return nil;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void showTextInput(CFTypeRef viewRef) {
|
||||
@@ -81,27 +72,21 @@ import "C"
|
||||
|
||||
import (
|
||||
"image"
|
||||
"io"
|
||||
"os"
|
||||
"runtime"
|
||||
"runtime/cgo"
|
||||
"runtime/debug"
|
||||
"strings"
|
||||
"time"
|
||||
"unicode/utf16"
|
||||
"unsafe"
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/op"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
type UIKitViewEvent struct {
|
||||
type ViewEvent struct {
|
||||
// ViewController is a CFTypeRef for the UIViewController backing a Window.
|
||||
ViewController uintptr
|
||||
}
|
||||
@@ -110,17 +95,18 @@ type window struct {
|
||||
view C.CFTypeRef
|
||||
w *callbacks
|
||||
displayLink *displayLink
|
||||
loop *eventLoop
|
||||
|
||||
hidden bool
|
||||
cursor pointer.Cursor
|
||||
config Config
|
||||
visible bool
|
||||
cursor pointer.Cursor
|
||||
config Config
|
||||
|
||||
pointerMap []C.CFTypeRef
|
||||
}
|
||||
|
||||
var mainWindow = newWindowRendezvous()
|
||||
|
||||
var views = make(map[C.CFTypeRef]*window)
|
||||
|
||||
func init() {
|
||||
// Darwin requires UI operations happen on the main thread only.
|
||||
runtime.LockOSThread()
|
||||
@@ -128,59 +114,55 @@ func init() {
|
||||
|
||||
//export onCreate
|
||||
func onCreate(view, controller C.CFTypeRef) {
|
||||
wopts := <-mainWindow.out
|
||||
w := &window{
|
||||
view: view,
|
||||
w: wopts.window,
|
||||
}
|
||||
w.loop = newEventLoop(w.w, w.wakeup)
|
||||
w.w.SetDriver(w)
|
||||
mainWindow.windows <- struct{}{}
|
||||
dl, err := newDisplayLink(func() {
|
||||
w.draw(false)
|
||||
})
|
||||
if err != nil {
|
||||
w.w.ProcessEvent(DestroyEvent{Err: err})
|
||||
return
|
||||
panic(err)
|
||||
}
|
||||
w.displayLink = dl
|
||||
C.gio_viewSetHandle(view, C.uintptr_t(cgo.NewHandle(w)))
|
||||
wopts := <-mainWindow.out
|
||||
w.w = wopts.window
|
||||
w.w.SetDriver(w)
|
||||
views[view] = w
|
||||
w.Configure(wopts.options)
|
||||
w.ProcessEvent(UIKitViewEvent{ViewController: uintptr(controller)})
|
||||
}
|
||||
|
||||
func viewFor(h C.uintptr_t) *window {
|
||||
return cgo.Handle(h).Value().(*window)
|
||||
w.w.Event(system.StageEvent{Stage: system.StagePaused})
|
||||
w.w.Event(ViewEvent{ViewController: uintptr(controller)})
|
||||
}
|
||||
|
||||
//export gio_onDraw
|
||||
func gio_onDraw(h C.uintptr_t) {
|
||||
w := viewFor(h)
|
||||
func gio_onDraw(view C.CFTypeRef) {
|
||||
w := views[view]
|
||||
w.draw(true)
|
||||
}
|
||||
|
||||
func (w *window) draw(sync bool) {
|
||||
if w.hidden {
|
||||
return
|
||||
}
|
||||
params := C.viewDrawParams(w.view)
|
||||
if params.width == 0 || params.height == 0 {
|
||||
return
|
||||
}
|
||||
wasVisible := w.visible
|
||||
w.visible = true
|
||||
if !wasVisible {
|
||||
w.w.Event(system.StageEvent{Stage: system.StageRunning})
|
||||
}
|
||||
const inchPrDp = 1.0 / 163
|
||||
m := unit.Metric{
|
||||
PxPerDp: float32(params.dpi) * inchPrDp,
|
||||
PxPerSp: float32(params.sdpi) * inchPrDp,
|
||||
}
|
||||
dppp := unit.Dp(1. / m.PxPerDp)
|
||||
w.ProcessEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
w.w.Event(frameEvent{
|
||||
FrameEvent: system.FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: image.Point{
|
||||
X: int(params.width + .5),
|
||||
Y: int(params.height + .5),
|
||||
},
|
||||
Insets: Insets{
|
||||
Insets: system.Insets{
|
||||
Top: unit.Dp(params.top) * dppp,
|
||||
Bottom: unit.Dp(params.bottom) * dppp,
|
||||
Left: unit.Dp(params.left) * dppp,
|
||||
@@ -193,34 +175,26 @@ func (w *window) draw(sync bool) {
|
||||
}
|
||||
|
||||
//export onStop
|
||||
func onStop(h C.uintptr_t) {
|
||||
w := viewFor(h)
|
||||
w.hidden = true
|
||||
}
|
||||
|
||||
//export onStart
|
||||
func onStart(h C.uintptr_t) {
|
||||
w := viewFor(h)
|
||||
w.hidden = false
|
||||
w.draw(true)
|
||||
func onStop(view C.CFTypeRef) {
|
||||
w := views[view]
|
||||
w.visible = false
|
||||
w.w.Event(system.StageEvent{Stage: system.StagePaused})
|
||||
}
|
||||
|
||||
//export onDestroy
|
||||
func onDestroy(h C.uintptr_t) {
|
||||
w := viewFor(h)
|
||||
w.ProcessEvent(UIKitViewEvent{})
|
||||
w.ProcessEvent(DestroyEvent{})
|
||||
func onDestroy(view C.CFTypeRef) {
|
||||
w := views[view]
|
||||
delete(views, view)
|
||||
w.w.Event(ViewEvent{})
|
||||
w.w.Event(system.DestroyEvent{})
|
||||
w.displayLink.Close()
|
||||
w.displayLink = nil
|
||||
cgo.Handle(h).Delete()
|
||||
w.view = 0
|
||||
}
|
||||
|
||||
//export onFocus
|
||||
func onFocus(h C.uintptr_t, focus int) {
|
||||
w := viewFor(h)
|
||||
w.config.Focused = focus != 0
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
func onFocus(view C.CFTypeRef, focus int) {
|
||||
w := views[view]
|
||||
w.w.Event(key.FocusEvent{Focus: focus != 0})
|
||||
}
|
||||
|
||||
//export onLowMemory
|
||||
@@ -230,38 +204,38 @@ func onLowMemory() {
|
||||
}
|
||||
|
||||
//export onUpArrow
|
||||
func onUpArrow(h C.uintptr_t) {
|
||||
viewFor(h).onKeyCommand(key.NameUpArrow)
|
||||
func onUpArrow(view C.CFTypeRef) {
|
||||
views[view].onKeyCommand(key.NameUpArrow)
|
||||
}
|
||||
|
||||
//export onDownArrow
|
||||
func onDownArrow(h C.uintptr_t) {
|
||||
viewFor(h).onKeyCommand(key.NameDownArrow)
|
||||
func onDownArrow(view C.CFTypeRef) {
|
||||
views[view].onKeyCommand(key.NameDownArrow)
|
||||
}
|
||||
|
||||
//export onLeftArrow
|
||||
func onLeftArrow(h C.uintptr_t) {
|
||||
viewFor(h).onKeyCommand(key.NameLeftArrow)
|
||||
func onLeftArrow(view C.CFTypeRef) {
|
||||
views[view].onKeyCommand(key.NameLeftArrow)
|
||||
}
|
||||
|
||||
//export onRightArrow
|
||||
func onRightArrow(h C.uintptr_t) {
|
||||
viewFor(h).onKeyCommand(key.NameRightArrow)
|
||||
func onRightArrow(view C.CFTypeRef) {
|
||||
views[view].onKeyCommand(key.NameRightArrow)
|
||||
}
|
||||
|
||||
//export onDeleteBackward
|
||||
func onDeleteBackward(h C.uintptr_t) {
|
||||
viewFor(h).onKeyCommand(key.NameDeleteBackward)
|
||||
func onDeleteBackward(view C.CFTypeRef) {
|
||||
views[view].onKeyCommand(key.NameDeleteBackward)
|
||||
}
|
||||
|
||||
//export onText
|
||||
func onText(h C.uintptr_t, str C.CFTypeRef) {
|
||||
w := viewFor(h)
|
||||
func onText(view, str C.CFTypeRef) {
|
||||
w := views[view]
|
||||
w.w.EditorInsert(nsstringToString(str))
|
||||
}
|
||||
|
||||
//export onTouch
|
||||
func onTouch(h C.uintptr_t, last C.int, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.CGFloat, ti C.double) {
|
||||
func onTouch(last C.int, view, touchRef C.CFTypeRef, phase C.NSInteger, x, y C.CGFloat, ti C.double) {
|
||||
var kind pointer.Kind
|
||||
switch phase {
|
||||
case C.UITouchPhaseBegan:
|
||||
@@ -275,10 +249,10 @@ func onTouch(h C.uintptr_t, last C.int, touchRef C.CFTypeRef, phase C.NSInteger,
|
||||
default:
|
||||
return
|
||||
}
|
||||
w := viewFor(h)
|
||||
w := views[view]
|
||||
t := time.Duration(float64(ti) * float64(time.Second))
|
||||
p := f32.Point{X: float32(x), Y: float32(y)}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: kind,
|
||||
Source: pointer.Touch,
|
||||
PointerID: w.lookupTouch(last != 0, touchRef),
|
||||
@@ -291,16 +265,11 @@ func (w *window) ReadClipboard() {
|
||||
cstr := C.readClipboard()
|
||||
defer C.CFRelease(cstr)
|
||||
content := nsstringToString(cstr)
|
||||
w.ProcessEvent(transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(strings.NewReader(content))
|
||||
},
|
||||
})
|
||||
w.w.Event(clipboard.Event{Text: content})
|
||||
}
|
||||
|
||||
func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
u16 := utf16.Encode([]rune(string(s)))
|
||||
func (w *window) WriteClipboard(s string) {
|
||||
u16 := utf16.Encode([]rune(s))
|
||||
var chars *C.unichar
|
||||
if len(u16) > 0 {
|
||||
chars = (*C.unichar)(unsafe.Pointer(&u16[0]))
|
||||
@@ -311,7 +280,7 @@ func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
func (w *window) Configure([]Option) {
|
||||
// Decorations are never disabled.
|
||||
w.config.Decorated = true
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
func (w *window) EditorStateChanged(old, new editorState) {}
|
||||
@@ -319,6 +288,10 @@ func (w *window) EditorStateChanged(old, new editorState) {}
|
||||
func (w *window) Perform(system.Action) {}
|
||||
|
||||
func (w *window) SetAnimating(anim bool) {
|
||||
v := w.view
|
||||
if v == 0 {
|
||||
return
|
||||
}
|
||||
if anim {
|
||||
w.displayLink.Start()
|
||||
} else {
|
||||
@@ -330,8 +303,8 @@ func (w *window) SetCursor(cursor pointer.Cursor) {
|
||||
w.cursor = windowSetCursor(w.cursor, cursor)
|
||||
}
|
||||
|
||||
func (w *window) onKeyCommand(name key.Name) {
|
||||
w.ProcessEvent(key.Event{
|
||||
func (w *window) onKeyCommand(name string) {
|
||||
w.w.Event(key.Event{
|
||||
Name: name,
|
||||
})
|
||||
}
|
||||
@@ -370,77 +343,17 @@ func (w *window) ShowTextInput(show bool) {
|
||||
|
||||
func (w *window) SetInputHint(_ key.InputHint) {}
|
||||
|
||||
func (w *window) ProcessEvent(e event.Event) {
|
||||
w.w.ProcessEvent(e)
|
||||
w.loop.FlushEvents()
|
||||
}
|
||||
|
||||
func (w *window) Event() event.Event {
|
||||
return w.loop.Event()
|
||||
}
|
||||
|
||||
func (w *window) Invalidate() {
|
||||
w.loop.Invalidate()
|
||||
}
|
||||
|
||||
func (w *window) Run(f func()) {
|
||||
w.loop.Run(f)
|
||||
}
|
||||
|
||||
func (w *window) Frame(frame *op.Ops) {
|
||||
w.loop.Frame(frame)
|
||||
}
|
||||
|
||||
func newWindow(win *callbacks, options []Option) {
|
||||
func newWindow(win *callbacks, options []Option) error {
|
||||
mainWindow.in <- windowAndConfig{win, options}
|
||||
<-mainWindow.windows
|
||||
return <-mainWindow.errs
|
||||
}
|
||||
|
||||
var mainMode = mainModeUndefined
|
||||
|
||||
const (
|
||||
mainModeUndefined = iota
|
||||
mainModeExe
|
||||
mainModeLibrary
|
||||
)
|
||||
|
||||
func osMain() {
|
||||
if !isMainThread() {
|
||||
panic("app.Main must be run on the main goroutine")
|
||||
}
|
||||
switch mainMode {
|
||||
case mainModeUndefined:
|
||||
mainMode = mainModeExe
|
||||
var argv []*C.char
|
||||
for _, arg := range os.Args {
|
||||
a := C.CString(arg)
|
||||
defer C.free(unsafe.Pointer(a))
|
||||
argv = append(argv, a)
|
||||
}
|
||||
C.gio_applicationMain(C.int(len(argv)), unsafe.SliceData(argv))
|
||||
case mainModeExe:
|
||||
panic("app.Main may be called only once")
|
||||
case mainModeLibrary:
|
||||
// Do nothing, we're embedded as a library.
|
||||
}
|
||||
}
|
||||
|
||||
//export gio_runMain
|
||||
func gio_runMain() {
|
||||
if !isMainThread() {
|
||||
panic("app.Main must be run on the main goroutine")
|
||||
}
|
||||
switch mainMode {
|
||||
case mainModeUndefined:
|
||||
mainMode = mainModeLibrary
|
||||
runMain()
|
||||
case mainModeExe:
|
||||
// Do nothing, main has already been called.
|
||||
}
|
||||
runMain()
|
||||
}
|
||||
|
||||
func (UIKitViewEvent) implementsViewEvent() {}
|
||||
func (UIKitViewEvent) ImplementsEvent() {}
|
||||
func (u UIKitViewEvent) Valid() bool {
|
||||
return u != (UIKitViewEvent{})
|
||||
}
|
||||
func (_ ViewEvent) ImplementsEvent() {}
|
||||
|
||||
+22
-51
@@ -11,7 +11,6 @@
|
||||
__attribute__ ((visibility ("hidden"))) Class gio_layerClass(void);
|
||||
|
||||
@interface GioView: UIView <UIKeyInput>
|
||||
@property uintptr_t handle;
|
||||
@end
|
||||
|
||||
@implementation GioViewController
|
||||
@@ -26,13 +25,12 @@ CGFloat _keyboardHeight;
|
||||
self.view.layoutMargins = UIEdgeInsetsMake(0, 0, 0, 0);
|
||||
UIView *drawView = [[GioView alloc] initWithFrame:zeroFrame];
|
||||
[self.view addSubview: drawView];
|
||||
#if !TARGET_OS_TV
|
||||
#ifndef TARGET_OS_TV
|
||||
drawView.multipleTouchEnabled = YES;
|
||||
#endif
|
||||
drawView.preservesSuperviewLayoutMargins = YES;
|
||||
drawView.layoutMargins = UIEdgeInsetsMake(0, 0, 0, 0);
|
||||
onCreate((__bridge CFTypeRef)drawView, (__bridge CFTypeRef)self);
|
||||
#if !TARGET_OS_TV
|
||||
[[NSNotificationCenter defaultCenter] addObserver:self
|
||||
selector:@selector(keyboardWillChange:)
|
||||
name:UIKeyboardWillShowNotification
|
||||
@@ -45,7 +43,6 @@ CGFloat _keyboardHeight;
|
||||
selector:@selector(keyboardWillHide:)
|
||||
name:UIKeyboardWillHideNotification
|
||||
object:nil];
|
||||
#endif
|
||||
[[NSNotificationCenter defaultCenter] addObserver: self
|
||||
selector: @selector(applicationDidEnterBackground:)
|
||||
name: UIApplicationDidEnterBackgroundNotification
|
||||
@@ -57,33 +54,33 @@ CGFloat _keyboardHeight;
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
GioView *view = (GioView *)self.view.subviews[0];
|
||||
if (view != nil) {
|
||||
onStart(view.handle);
|
||||
UIView *drawView = self.view.subviews[0];
|
||||
if (drawView != nil) {
|
||||
gio_onDraw((__bridge CFTypeRef)drawView);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)applicationDidEnterBackground:(UIApplication *)application {
|
||||
GioView *view = (GioView *)self.view.subviews[0];
|
||||
if (view != nil) {
|
||||
onStop(view.handle);
|
||||
UIView *drawView = self.view.subviews[0];
|
||||
if (drawView != nil) {
|
||||
onStop((__bridge CFTypeRef)drawView);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)viewDidDisappear:(BOOL)animated {
|
||||
[super viewDidDisappear:animated];
|
||||
GioView *view = (GioView *)self.view.subviews[0];
|
||||
onDestroy(view.handle);
|
||||
CFTypeRef viewRef = (__bridge CFTypeRef)self.view.subviews[0];
|
||||
onDestroy(viewRef);
|
||||
}
|
||||
|
||||
- (void)viewDidLayoutSubviews {
|
||||
[super viewDidLayoutSubviews];
|
||||
GioView *view = (GioView *)self.view.subviews[0];
|
||||
UIView *view = self.view.subviews[0];
|
||||
CGRect frame = self.view.bounds;
|
||||
// Adjust view bounds to make room for the keyboard.
|
||||
frame.size.height -= _keyboardHeight;
|
||||
view.frame = frame;
|
||||
gio_onDraw(view.handle);
|
||||
gio_onDraw((__bridge CFTypeRef)view);
|
||||
}
|
||||
|
||||
- (void)didReceiveMemoryWarning {
|
||||
@@ -91,7 +88,6 @@ CGFloat _keyboardHeight;
|
||||
[super didReceiveMemoryWarning];
|
||||
}
|
||||
|
||||
#if !TARGET_OS_TV
|
||||
- (void)keyboardWillChange:(NSNotification *)note {
|
||||
NSDictionary *userInfo = note.userInfo;
|
||||
CGRect f = [userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];
|
||||
@@ -103,13 +99,13 @@ CGFloat _keyboardHeight;
|
||||
_keyboardHeight = 0.0;
|
||||
[self.view setNeedsLayout];
|
||||
}
|
||||
#endif
|
||||
@end
|
||||
|
||||
static void handleTouches(int last, GioView *view, NSSet<UITouch *> *touches, UIEvent *event) {
|
||||
static void handleTouches(int last, UIView *view, NSSet<UITouch *> *touches, UIEvent *event) {
|
||||
CGFloat scale = view.contentScaleFactor;
|
||||
NSUInteger i = 0;
|
||||
NSUInteger n = [touches count];
|
||||
CFTypeRef viewRef = (__bridge CFTypeRef)view;
|
||||
for (UITouch *touch in touches) {
|
||||
CFTypeRef touchRef = (__bridge CFTypeRef)touch;
|
||||
i++;
|
||||
@@ -120,7 +116,7 @@ static void handleTouches(int last, GioView *view, NSSet<UITouch *> *touches, UI
|
||||
CGPoint loc = [coalescedTouch locationInView:view];
|
||||
j++;
|
||||
int lastTouch = last && i == n && j == m;
|
||||
onTouch(view.handle, lastTouch, touchRef, touch.phase, loc.x*scale, loc.y*scale, [coalescedTouch timestamp]);
|
||||
onTouch(lastTouch, viewRef, touchRef, touch.phase, loc.x*scale, loc.y*scale, [coalescedTouch timestamp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -155,13 +151,13 @@ NSArray<UIKeyCommand *> *_keyCommands;
|
||||
|
||||
- (void)onWindowDidBecomeKey:(NSNotification *)note {
|
||||
if (self.isFirstResponder) {
|
||||
onFocus(self.handle, YES);
|
||||
onFocus((__bridge CFTypeRef)self, YES);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)onWindowDidResignKey:(NSNotification *)note {
|
||||
if (self.isFirstResponder) {
|
||||
onFocus(self.handle, NO);
|
||||
onFocus((__bridge CFTypeRef)self, NO);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,7 +178,7 @@ NSArray<UIKeyCommand *> *_keyCommands;
|
||||
}
|
||||
|
||||
- (void)insertText:(NSString *)text {
|
||||
onText(self.handle, (__bridge CFTypeRef)text);
|
||||
onText((__bridge CFTypeRef)self, (__bridge CFTypeRef)text);
|
||||
}
|
||||
|
||||
- (BOOL)canBecomeFirstResponder {
|
||||
@@ -194,23 +190,23 @@ NSArray<UIKeyCommand *> *_keyCommands;
|
||||
}
|
||||
|
||||
- (void)deleteBackward {
|
||||
onDeleteBackward(self.handle);
|
||||
onDeleteBackward((__bridge CFTypeRef)self);
|
||||
}
|
||||
|
||||
- (void)onUpArrow {
|
||||
onUpArrow(self.handle);
|
||||
onUpArrow((__bridge CFTypeRef)self);
|
||||
}
|
||||
|
||||
- (void)onDownArrow {
|
||||
onDownArrow(self.handle);
|
||||
onDownArrow((__bridge CFTypeRef)self);
|
||||
}
|
||||
|
||||
- (void)onLeftArrow {
|
||||
onLeftArrow(self.handle);
|
||||
onLeftArrow((__bridge CFTypeRef)self);
|
||||
}
|
||||
|
||||
- (void)onRightArrow {
|
||||
onRightArrow(self.handle);
|
||||
onRightArrow((__bridge CFTypeRef)self);
|
||||
}
|
||||
|
||||
- (NSArray<UIKeyCommand *> *)keyCommands {
|
||||
@@ -275,28 +271,3 @@ void gio_showCursor() {
|
||||
void gio_setCursor(NSUInteger curID) {
|
||||
// Not supported.
|
||||
}
|
||||
|
||||
void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle) {
|
||||
GioView *v = (__bridge GioView *)viewRef;
|
||||
v.handle = handle;
|
||||
}
|
||||
|
||||
@interface _gioAppDelegate : UIResponder <UIApplicationDelegate>
|
||||
@property (strong, nonatomic) UIWindow *window;
|
||||
@end
|
||||
|
||||
@implementation _gioAppDelegate
|
||||
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
|
||||
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
|
||||
GioViewController *controller = [[GioViewController alloc] initWithNibName:nil bundle:nil];
|
||||
self.window.rootViewController = controller;
|
||||
[self.window makeKeyAndVisible];
|
||||
return YES;
|
||||
}
|
||||
@end
|
||||
|
||||
int gio_applicationMain(int argc, char *argv[]) {
|
||||
@autoreleasepool {
|
||||
return UIApplicationMain(argc, argv, nil, NSStringFromClass([_gioAppDelegate class]));
|
||||
}
|
||||
}
|
||||
|
||||
+96
-99
@@ -6,7 +6,6 @@ import (
|
||||
"fmt"
|
||||
"image"
|
||||
"image/color"
|
||||
"io"
|
||||
"strings"
|
||||
"syscall/js"
|
||||
"time"
|
||||
@@ -14,18 +13,16 @@ import (
|
||||
"unicode/utf8"
|
||||
|
||||
"gioui.org/internal/f32color"
|
||||
"gioui.org/op"
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
type JSViewEvent struct {
|
||||
type ViewEvent struct {
|
||||
Element js.Value
|
||||
}
|
||||
|
||||
@@ -56,6 +53,9 @@ type window struct {
|
||||
composing bool
|
||||
requestFocus bool
|
||||
|
||||
chanAnimation chan struct{}
|
||||
chanRedraw chan struct{}
|
||||
|
||||
config Config
|
||||
inset f32.Point
|
||||
scale float32
|
||||
@@ -68,7 +68,7 @@ type window struct {
|
||||
contextStatus contextStatus
|
||||
}
|
||||
|
||||
func newWindow(win *callbacks, options []Option) {
|
||||
func newWindow(win *callbacks, options []Option) error {
|
||||
doc := js.Global().Get("document")
|
||||
cont := getContainer(doc)
|
||||
cnv := createCanvas(doc)
|
||||
@@ -83,9 +83,7 @@ func newWindow(win *callbacks, options []Option) {
|
||||
head: doc.Get("head"),
|
||||
clipboard: js.Global().Get("navigator").Get("clipboard"),
|
||||
wakeups: make(chan struct{}, 1),
|
||||
w: win,
|
||||
}
|
||||
w.w.SetDriver(w)
|
||||
w.requestAnimationFrame = w.window.Get("requestAnimationFrame")
|
||||
w.browserHistory = w.window.Get("history")
|
||||
w.visualViewport = w.window.Get("visualViewport")
|
||||
@@ -95,28 +93,42 @@ func newWindow(win *callbacks, options []Option) {
|
||||
if screen := w.window.Get("screen"); screen.Truthy() {
|
||||
w.screenOrientation = screen.Get("orientation")
|
||||
}
|
||||
w.chanAnimation = make(chan struct{}, 1)
|
||||
w.chanRedraw = make(chan struct{}, 1)
|
||||
w.redraw = w.funcOf(func(this js.Value, args []js.Value) interface{} {
|
||||
w.draw(false)
|
||||
w.chanAnimation <- struct{}{}
|
||||
return nil
|
||||
})
|
||||
w.clipboardCallback = w.funcOf(func(this js.Value, args []js.Value) interface{} {
|
||||
content := args[0].String()
|
||||
w.processEvent(transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(strings.NewReader(content))
|
||||
},
|
||||
})
|
||||
go win.Event(clipboard.Event{Text: content})
|
||||
return nil
|
||||
})
|
||||
w.addEventListeners()
|
||||
w.addHistory()
|
||||
w.w = win
|
||||
|
||||
w.Configure(options)
|
||||
w.blur()
|
||||
w.processEvent(JSViewEvent{Element: cont})
|
||||
w.resize()
|
||||
w.draw(true)
|
||||
go func() {
|
||||
defer w.cleanup()
|
||||
w.w.SetDriver(w)
|
||||
w.Configure(options)
|
||||
w.blur()
|
||||
w.w.Event(ViewEvent{Element: cont})
|
||||
w.w.Event(system.StageEvent{Stage: system.StageRunning})
|
||||
w.resize()
|
||||
w.draw(true)
|
||||
for {
|
||||
select {
|
||||
case <-w.wakeups:
|
||||
w.w.Event(wakeupEvent{})
|
||||
case <-w.chanAnimation:
|
||||
w.animCallback()
|
||||
case <-w.chanRedraw:
|
||||
w.draw(true)
|
||||
}
|
||||
}
|
||||
}()
|
||||
return nil
|
||||
}
|
||||
|
||||
func getContainer(doc js.Value) js.Value {
|
||||
@@ -176,12 +188,12 @@ func (w *window) addEventListeners() {
|
||||
w.cnv.Set("width", 0)
|
||||
w.cnv.Set("height", 0)
|
||||
w.resize()
|
||||
w.draw(true)
|
||||
w.requestRedraw()
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.visualViewport, "resize", func(this js.Value, args []js.Value) interface{} {
|
||||
w.resize()
|
||||
w.draw(true)
|
||||
w.requestRedraw()
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.window, "contextmenu", func(this js.Value, args []js.Value) interface{} {
|
||||
@@ -189,11 +201,22 @@ func (w *window) addEventListeners() {
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.window, "popstate", func(this js.Value, args []js.Value) interface{} {
|
||||
if w.processEvent(key.Event{Name: key.NameBack}) {
|
||||
if w.w.Event(key.Event{Name: key.NameBack}) {
|
||||
return w.browserHistory.Call("forward")
|
||||
}
|
||||
return w.browserHistory.Call("back")
|
||||
})
|
||||
w.addEventListener(w.document, "visibilitychange", func(this js.Value, args []js.Value) interface{} {
|
||||
ev := system.StageEvent{}
|
||||
switch w.document.Get("visibilityState").String() {
|
||||
case "hidden", "prerender", "unloaded":
|
||||
ev.Stage = system.StagePaused
|
||||
default:
|
||||
ev.Stage = system.StageRunning
|
||||
}
|
||||
w.w.Event(ev)
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.cnv, "mousemove", func(this js.Value, args []js.Value) interface{} {
|
||||
w.pointerEvent(pointer.Move, 0, 0, args[0])
|
||||
return nil
|
||||
@@ -251,20 +274,18 @@ func (w *window) addEventListeners() {
|
||||
w.touches[i] = js.Null()
|
||||
}
|
||||
w.touches = w.touches[:0]
|
||||
w.processEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Cancel,
|
||||
Source: pointer.Touch,
|
||||
})
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.tarea, "focus", func(this js.Value, args []js.Value) interface{} {
|
||||
w.config.Focused = true
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(key.FocusEvent{Focus: true})
|
||||
return nil
|
||||
})
|
||||
w.addEventListener(w.tarea, "blur", func(this js.Value, args []js.Value) interface{} {
|
||||
w.config.Focused = false
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(key.FocusEvent{Focus: false})
|
||||
w.blur()
|
||||
return nil
|
||||
})
|
||||
@@ -353,50 +374,10 @@ func (w *window) keyEvent(e js.Value, ks key.State) {
|
||||
Modifiers: modifiersFor(e),
|
||||
State: ks,
|
||||
}
|
||||
w.processEvent(cmd)
|
||||
w.w.Event(cmd)
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) ProcessEvent(e event.Event) {
|
||||
w.processEvent(e)
|
||||
}
|
||||
|
||||
func (w *window) processEvent(e event.Event) bool {
|
||||
if !w.w.ProcessEvent(e) {
|
||||
return false
|
||||
}
|
||||
select {
|
||||
case w.wakeups <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (w *window) Event() event.Event {
|
||||
for {
|
||||
evt, ok := w.w.nextEvent()
|
||||
if ok {
|
||||
if _, destroy := evt.(DestroyEvent); destroy {
|
||||
w.cleanup()
|
||||
}
|
||||
return evt
|
||||
}
|
||||
<-w.wakeups
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) Invalidate() {
|
||||
w.w.Invalidate()
|
||||
}
|
||||
|
||||
func (w *window) Run(f func()) {
|
||||
f()
|
||||
}
|
||||
|
||||
func (w *window) Frame(frame *op.Ops) {
|
||||
w.w.ProcessFrame(frame, nil)
|
||||
}
|
||||
|
||||
// modifiersFor returns the modifier set for a DOM MouseEvent or
|
||||
// KeyEvent.
|
||||
func modifiersFor(e js.Value) key.Modifiers {
|
||||
@@ -444,7 +425,7 @@ func (w *window) touchEvent(kind pointer.Kind, e js.Value) {
|
||||
X: float32(x) * scale,
|
||||
Y: float32(y) * scale,
|
||||
}
|
||||
w.processEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: kind,
|
||||
Source: pointer.Touch,
|
||||
Position: pos,
|
||||
@@ -494,7 +475,7 @@ func (w *window) pointerEvent(kind pointer.Kind, dx, dy float32, e js.Value) {
|
||||
if jbtns&4 != 0 {
|
||||
btns |= pointer.ButtonTertiary
|
||||
}
|
||||
w.processEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: kind,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: btns,
|
||||
@@ -521,6 +502,17 @@ func (w *window) funcOf(f func(this js.Value, args []js.Value) interface{}) js.F
|
||||
return jsf
|
||||
}
|
||||
|
||||
func (w *window) animCallback() {
|
||||
anim := w.animating
|
||||
w.animRequested = anim
|
||||
if anim {
|
||||
w.requestAnimationFrame.Invoke(w.redraw)
|
||||
}
|
||||
if anim {
|
||||
w.draw(false)
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) EditorStateChanged(old, new editorState) {}
|
||||
|
||||
func (w *window) SetAnimating(anim bool) {
|
||||
@@ -541,14 +533,14 @@ func (w *window) ReadClipboard() {
|
||||
w.clipboard.Call("readText", w.clipboard).Call("then", w.clipboardCallback)
|
||||
}
|
||||
|
||||
func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
func (w *window) WriteClipboard(s string) {
|
||||
if w.clipboard.IsUndefined() {
|
||||
return
|
||||
}
|
||||
if w.clipboard.Get("writeText").IsUndefined() {
|
||||
return
|
||||
}
|
||||
w.clipboard.Call("writeText", string(s))
|
||||
w.clipboard.Call("writeText", s)
|
||||
}
|
||||
|
||||
func (w *window) Configure(options []Option) {
|
||||
@@ -576,7 +568,7 @@ func (w *window) Configure(options []Option) {
|
||||
if cnf.Decorated != prev.Decorated {
|
||||
w.config.Decorated = cnf.Decorated
|
||||
}
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
func (w *window) Perform(system.Action) {}
|
||||
@@ -615,14 +607,23 @@ func (w *window) SetCursor(cursor pointer.Cursor) {
|
||||
style.Set("cursor", webCursor[cursor])
|
||||
}
|
||||
|
||||
func (w *window) Wakeup() {
|
||||
select {
|
||||
case w.wakeups <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) ShowTextInput(show bool) {
|
||||
// Run in a goroutine to avoid a deadlock if the
|
||||
// focus change result in an event.
|
||||
if show {
|
||||
w.focus()
|
||||
} else {
|
||||
w.blur()
|
||||
}
|
||||
go func() {
|
||||
if show {
|
||||
w.focus()
|
||||
} else {
|
||||
w.blur()
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
func (w *window) SetInputHint(mode key.InputHint) {
|
||||
@@ -639,7 +640,7 @@ func (w *window) resize() {
|
||||
}
|
||||
if size != w.config.Size {
|
||||
w.config.Size = size
|
||||
w.processEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
if vx, vy := w.visualViewport.Get("width"), w.visualViewport.Get("height"); !vx.IsUndefined() && !vy.IsUndefined() {
|
||||
@@ -659,20 +660,13 @@ func (w *window) draw(sync bool) {
|
||||
if w.contextStatus == contextStatusLost {
|
||||
return
|
||||
}
|
||||
anim := w.animating
|
||||
w.animRequested = anim
|
||||
if anim {
|
||||
w.requestAnimationFrame.Invoke(w.redraw)
|
||||
} else if !sync {
|
||||
return
|
||||
}
|
||||
size, insets, metric := w.getConfig()
|
||||
if metric == (unit.Metric{}) || size.X == 0 || size.Y == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
w.processEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
w.w.Event(frameEvent{
|
||||
FrameEvent: system.FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: size,
|
||||
Insets: insets,
|
||||
@@ -682,10 +676,10 @@ func (w *window) draw(sync bool) {
|
||||
})
|
||||
}
|
||||
|
||||
func (w *window) getConfig() (image.Point, Insets, unit.Metric) {
|
||||
func (w *window) getConfig() (image.Point, system.Insets, unit.Metric) {
|
||||
invscale := unit.Dp(1. / w.scale)
|
||||
return image.Pt(w.config.Size.X, w.config.Size.Y),
|
||||
Insets{
|
||||
system.Insets{
|
||||
Bottom: unit.Dp(w.inset.Y) * invscale,
|
||||
Right: unit.Dp(w.inset.X) * invscale,
|
||||
}, unit.Metric{
|
||||
@@ -741,12 +735,19 @@ func (w *window) navigationColor(c color.NRGBA) {
|
||||
theme.Set("content", fmt.Sprintf("#%06X", []uint8{rgba.R, rgba.G, rgba.B}))
|
||||
}
|
||||
|
||||
func (w *window) requestRedraw() {
|
||||
select {
|
||||
case w.chanRedraw <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
func osMain() {
|
||||
select {}
|
||||
}
|
||||
|
||||
func translateKey(k string) (key.Name, bool) {
|
||||
var n key.Name
|
||||
func translateKey(k string) (string, bool) {
|
||||
var n string
|
||||
|
||||
switch k {
|
||||
case "ArrowUp":
|
||||
@@ -813,15 +814,11 @@ func translateKey(k string) (key.Name, bool) {
|
||||
r, s := utf8.DecodeRuneInString(k)
|
||||
// If there is exactly one printable character, return that.
|
||||
if s == len(k) && unicode.IsPrint(r) {
|
||||
return key.Name(strings.ToUpper(k)), true
|
||||
return strings.ToUpper(k), true
|
||||
}
|
||||
return "", false
|
||||
}
|
||||
return n, true
|
||||
}
|
||||
|
||||
func (JSViewEvent) implementsViewEvent() {}
|
||||
func (JSViewEvent) ImplementsEvent() {}
|
||||
func (j JSViewEvent) Valid() bool {
|
||||
return !(j.Element.IsNull() || j.Element.IsUndefined())
|
||||
}
|
||||
func (_ ViewEvent) ImplementsEvent() {}
|
||||
|
||||
+322
-494
File diff suppressed because it is too large
Load Diff
+67
-120
@@ -6,7 +6,7 @@
|
||||
|
||||
#include "_cgo_export.h"
|
||||
|
||||
__attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(BOOL presentWithTrans);
|
||||
__attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void);
|
||||
|
||||
@interface GioAppDelegate : NSObject<NSApplicationDelegate>
|
||||
@end
|
||||
@@ -14,55 +14,40 @@ __attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(BOOL presentWi
|
||||
@interface GioWindowDelegate : NSObject<NSWindowDelegate>
|
||||
@end
|
||||
|
||||
@interface GioView : NSView <CALayerDelegate,NSTextInputClient>
|
||||
@property uintptr_t handle;
|
||||
@property BOOL presentWithTrans;
|
||||
@end
|
||||
|
||||
@implementation GioWindowDelegate
|
||||
- (void)windowWillMiniaturize:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onDraw(view.handle);
|
||||
gio_onHide((__bridge CFTypeRef)window.contentView);
|
||||
}
|
||||
- (void)windowDidDeminiaturize:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onDraw(view.handle);
|
||||
gio_onShow((__bridge CFTypeRef)window.contentView);
|
||||
}
|
||||
- (void)windowWillEnterFullScreen:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onDraw(view.handle);
|
||||
gio_onFullscreen((__bridge CFTypeRef)window.contentView);
|
||||
}
|
||||
- (void)windowWillExitFullScreen:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onDraw(view.handle);
|
||||
gio_onWindowed((__bridge CFTypeRef)window.contentView);
|
||||
}
|
||||
- (void)windowDidChangeScreen:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
CGDirectDisplayID dispID = [[[window screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
gio_onChangeScreen(view.handle, dispID);
|
||||
CFTypeRef view = (__bridge CFTypeRef)window.contentView;
|
||||
gio_onChangeScreen(view, dispID);
|
||||
}
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
if ([window firstResponder] == view) {
|
||||
gio_onFocus(view.handle, 1);
|
||||
}
|
||||
gio_onFocus((__bridge CFTypeRef)window.contentView, 1);
|
||||
}
|
||||
- (void)windowDidResignKey:(NSNotification *)notification {
|
||||
NSWindow *window = (NSWindow *)[notification object];
|
||||
GioView *view = (GioView *)window.contentView;
|
||||
if ([window firstResponder] == view) {
|
||||
gio_onFocus(view.handle, 0);
|
||||
}
|
||||
gio_onFocus((__bridge CFTypeRef)window.contentView, 0);
|
||||
}
|
||||
@end
|
||||
|
||||
static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFloat dy) {
|
||||
static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFloat dy) {
|
||||
NSPoint p = [view convertPoint:[event locationInWindow] fromView:nil];
|
||||
if (!event.hasPreciseScrollingDeltas) {
|
||||
// dx and dy are in rows and columns.
|
||||
@@ -71,9 +56,12 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
}
|
||||
// Origin is in the lower left corner. Convert to upper left.
|
||||
CGFloat height = view.bounds.size.height;
|
||||
gio_onMouse(view.handle, (__bridge CFTypeRef)event, typ, event.buttonNumber, p.x, height - p.y, dx, dy, [event timestamp], [event modifierFlags]);
|
||||
gio_onMouse((__bridge CFTypeRef)view, (__bridge CFTypeRef)event, typ, event.buttonNumber, p.x, height - p.y, dx, dy, [event timestamp], [event modifierFlags]);
|
||||
}
|
||||
|
||||
@interface GioView : NSView <CALayerDelegate,NSTextInputClient>
|
||||
@end
|
||||
|
||||
@implementation GioView
|
||||
- (void)setFrameSize:(NSSize)newSize {
|
||||
[super setFrameSize:newSize];
|
||||
@@ -82,19 +70,21 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
// drawRect is called when OpenGL is used, displayLayer otherwise.
|
||||
// Don't know why.
|
||||
- (void)drawRect:(NSRect)r {
|
||||
gio_onDraw(self.handle);
|
||||
gio_onDraw((__bridge CFTypeRef)self);
|
||||
}
|
||||
- (void)displayLayer:(CALayer *)layer {
|
||||
layer.contentsScale = self.window.backingScaleFactor;
|
||||
gio_onDraw(self.handle);
|
||||
gio_onDraw((__bridge CFTypeRef)self);
|
||||
}
|
||||
- (CALayer *)makeBackingLayer {
|
||||
CALayer *layer = gio_layerFactory(self.presentWithTrans);
|
||||
CALayer *layer = gio_layerFactory();
|
||||
layer.delegate = self;
|
||||
return layer;
|
||||
}
|
||||
- (void)viewDidMoveToWindow {
|
||||
gio_onAttached(self.handle, self.window != nil ? 1 : 0);
|
||||
if (self.window == nil) {
|
||||
gio_onClose((__bridge CFTypeRef)self);
|
||||
}
|
||||
}
|
||||
- (void)mouseDown:(NSEvent *)event {
|
||||
handleMouse(self, event, MOUSE_DOWN, 0, 0);
|
||||
@@ -132,37 +122,34 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
handleMouse(self, event, MOUSE_SCROLL, dx, dy);
|
||||
}
|
||||
- (void)keyDown:(NSEvent *)event {
|
||||
NSString *keys = [event charactersIgnoringModifiers];
|
||||
gio_onKeys(self.handle, (__bridge CFTypeRef)event, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], true);
|
||||
}
|
||||
- (void)flagsChanged:(NSEvent *)event {
|
||||
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
gio_onFlagsChanged(self.handle, [event modifierFlags]);
|
||||
NSString *keys = [event charactersIgnoringModifiers];
|
||||
gio_onKeys((__bridge CFTypeRef)self, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], true);
|
||||
}
|
||||
- (void)keyUp:(NSEvent *)event {
|
||||
NSString *keys = [event charactersIgnoringModifiers];
|
||||
gio_onKeys(self.handle, (__bridge CFTypeRef)event, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], false);
|
||||
gio_onKeys((__bridge CFTypeRef)self, (__bridge CFTypeRef)keys, [event timestamp], [event modifierFlags], false);
|
||||
}
|
||||
- (void)insertText:(id)string {
|
||||
gio_onText(self.handle, (__bridge CFTypeRef)string);
|
||||
gio_onText((__bridge CFTypeRef)self, (__bridge CFTypeRef)string);
|
||||
}
|
||||
- (void)doCommandBySelector:(SEL)action {
|
||||
if (!gio_onCommandBySelector(self.handle)) {
|
||||
[super doCommandBySelector:action];
|
||||
}
|
||||
- (void)doCommandBySelector:(SEL)sel {
|
||||
// Don't pass commands up the responder chain.
|
||||
// They will end up in a beep.
|
||||
}
|
||||
|
||||
- (BOOL)hasMarkedText {
|
||||
int res = gio_hasMarkedText(self.handle);
|
||||
int res = gio_hasMarkedText((__bridge CFTypeRef)self);
|
||||
return res ? YES : NO;
|
||||
}
|
||||
- (NSRange)markedRange {
|
||||
return gio_markedRange(self.handle);
|
||||
return gio_markedRange((__bridge CFTypeRef)self);
|
||||
}
|
||||
- (NSRange)selectedRange {
|
||||
return gio_selectedRange(self.handle);
|
||||
return gio_selectedRange((__bridge CFTypeRef)self);
|
||||
}
|
||||
- (void)unmarkText {
|
||||
gio_unmarkText(self.handle);
|
||||
gio_unmarkText((__bridge CFTypeRef)self);
|
||||
}
|
||||
- (void)setMarkedText:(id)string
|
||||
selectedRange:(NSRange)selRange
|
||||
@@ -174,14 +161,14 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
} else {
|
||||
str = string;
|
||||
}
|
||||
gio_setMarkedText(self.handle, (__bridge CFTypeRef)str, selRange, replaceRange);
|
||||
gio_setMarkedText((__bridge CFTypeRef)self, (__bridge CFTypeRef)str, selRange, replaceRange);
|
||||
}
|
||||
- (NSArray<NSAttributedStringKey> *)validAttributesForMarkedText {
|
||||
return nil;
|
||||
}
|
||||
- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)range
|
||||
actualRange:(NSRangePointer)actualRange {
|
||||
NSString *str = CFBridgingRelease(gio_substringForProposedRange(self.handle, range, actualRange));
|
||||
NSString *str = CFBridgingRelease(gio_substringForProposedRange((__bridge CFTypeRef)self, range, actualRange));
|
||||
return [[NSAttributedString alloc] initWithString:str attributes:nil];
|
||||
}
|
||||
- (void)insertText:(id)string
|
||||
@@ -193,34 +180,17 @@ static void handleMouse(GioView *view, NSEvent *event, int typ, CGFloat dx, CGFl
|
||||
} else {
|
||||
str = string;
|
||||
}
|
||||
gio_insertText(self.handle, (__bridge CFTypeRef)str, replaceRange);
|
||||
gio_insertText((__bridge CFTypeRef)self, (__bridge CFTypeRef)str, replaceRange);
|
||||
}
|
||||
- (NSUInteger)characterIndexForPoint:(NSPoint)p {
|
||||
return gio_characterIndexForPoint(self.handle, p);
|
||||
return gio_characterIndexForPoint((__bridge CFTypeRef)self, p);
|
||||
}
|
||||
- (NSRect)firstRectForCharacterRange:(NSRange)rng
|
||||
actualRange:(NSRangePointer)actual {
|
||||
NSRect r = gio_firstRectForCharacterRange(self.handle, rng, actual);
|
||||
NSRect r = gio_firstRectForCharacterRange((__bridge CFTypeRef)self, rng, actual);
|
||||
r = [self convertRect:r toView:nil];
|
||||
return [[self window] convertRectToScreen:r];
|
||||
}
|
||||
- (void)applicationWillUnhide:(NSNotification *)notification {
|
||||
gio_onDraw(self.handle);
|
||||
}
|
||||
- (void)applicationDidHide:(NSNotification *)notification {
|
||||
gio_onDraw(self.handle);
|
||||
}
|
||||
- (void)dealloc {
|
||||
gio_onDestroy(self.handle);
|
||||
}
|
||||
- (BOOL) becomeFirstResponder {
|
||||
gio_onFocus(self.handle, 1);
|
||||
return [super becomeFirstResponder];
|
||||
}
|
||||
- (BOOL) resignFirstResponder {
|
||||
gio_onFocus(self.handle, 0);
|
||||
return [super resignFirstResponder];
|
||||
}
|
||||
@end
|
||||
|
||||
// Delegates are weakly referenced from their peers. Nothing
|
||||
@@ -270,7 +240,7 @@ void gio_showCursor() {
|
||||
|
||||
// some cursors are not public, this tries to use a private cursor
|
||||
// and uses fallback when the use of private cursor fails.
|
||||
static void trySetPrivateCursor(SEL cursorName, NSCursor* fallback) {
|
||||
void gio_trySetPrivateCursor(SEL cursorName, NSCursor* fallback) {
|
||||
if ([NSCursor respondsToSelector:cursorName]) {
|
||||
id object = [NSCursor performSelector:cursorName];
|
||||
if ([object isKindOfClass:[NSCursor class]]) {
|
||||
@@ -302,7 +272,7 @@ void gio_setCursor(NSUInteger curID) {
|
||||
break;
|
||||
case 6: // pointer.CursorAllScroll
|
||||
// For some reason, using _moveCursor fails on Monterey.
|
||||
// trySetPrivateCursor(@selector(_moveCursor), NSCursor.arrowCursor);
|
||||
// gio_trySetPrivateCursor(@selector(_moveCursor), NSCursor.arrowCursor);
|
||||
[NSCursor.arrowCursor set];
|
||||
break;
|
||||
case 7: // pointer.CursorColResize
|
||||
@@ -312,31 +282,33 @@ void gio_setCursor(NSUInteger curID) {
|
||||
[NSCursor.resizeUpDownCursor set];
|
||||
break;
|
||||
case 9: // pointer.CursorGrab
|
||||
[NSCursor.openHandCursor set];
|
||||
// [NSCursor.openHandCursor set];
|
||||
gio_trySetPrivateCursor(@selector(openHandCursor), NSCursor.arrowCursor);
|
||||
break;
|
||||
case 10: // pointer.CursorGrabbing
|
||||
[NSCursor.closedHandCursor set];
|
||||
// [NSCursor.closedHandCursor set];
|
||||
gio_trySetPrivateCursor(@selector(closedHandCursor), NSCursor.arrowCursor);
|
||||
break;
|
||||
case 11: // pointer.CursorNotAllowed
|
||||
[NSCursor.operationNotAllowedCursor set];
|
||||
break;
|
||||
case 12: // pointer.CursorWait
|
||||
trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
|
||||
gio_trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
|
||||
break;
|
||||
case 13: // pointer.CursorProgress
|
||||
trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
|
||||
gio_trySetPrivateCursor(@selector(busyButClickableCursor), NSCursor.arrowCursor);
|
||||
break;
|
||||
case 14: // pointer.CursorNorthWestResize
|
||||
trySetPrivateCursor(@selector(_windowResizeNorthWestCursor), NSCursor.resizeUpDownCursor);
|
||||
gio_trySetPrivateCursor(@selector(_windowResizeNorthWestCursor), NSCursor.resizeUpDownCursor);
|
||||
break;
|
||||
case 15: // pointer.CursorNorthEastResize
|
||||
trySetPrivateCursor(@selector(_windowResizeNorthEastCursor), NSCursor.resizeUpDownCursor);
|
||||
gio_trySetPrivateCursor(@selector(_windowResizeNorthEastCursor), NSCursor.resizeUpDownCursor);
|
||||
break;
|
||||
case 16: // pointer.CursorSouthWestResize
|
||||
trySetPrivateCursor(@selector(_windowResizeSouthWestCursor), NSCursor.resizeUpDownCursor);
|
||||
gio_trySetPrivateCursor(@selector(_windowResizeSouthWestCursor), NSCursor.resizeUpDownCursor);
|
||||
break;
|
||||
case 17: // pointer.CursorSouthEastResize
|
||||
trySetPrivateCursor(@selector(_windowResizeSouthEastCursor), NSCursor.resizeUpDownCursor);
|
||||
gio_trySetPrivateCursor(@selector(_windowResizeSouthEastCursor), NSCursor.resizeUpDownCursor);
|
||||
break;
|
||||
case 18: // pointer.CursorNorthSouthResize
|
||||
[NSCursor.resizeUpDownCursor set];
|
||||
@@ -357,10 +329,10 @@ void gio_setCursor(NSUInteger curID) {
|
||||
[NSCursor.resizeDownCursor set];
|
||||
break;
|
||||
case 24: // pointer.CursorNorthEastSouthWestResize
|
||||
trySetPrivateCursor(@selector(_windowResizeNorthEastSouthWestCursor), NSCursor.resizeUpDownCursor);
|
||||
gio_trySetPrivateCursor(@selector(_windowResizeNorthEastSouthWestCursor), NSCursor.resizeUpDownCursor);
|
||||
break;
|
||||
case 25: // pointer.CursorNorthWestSouthEastResize
|
||||
trySetPrivateCursor(@selector(_windowResizeNorthWestSouthEastCursor), NSCursor.resizeUpDownCursor);
|
||||
gio_trySetPrivateCursor(@selector(_windowResizeNorthWestSouthEastCursor), NSCursor.resizeUpDownCursor);
|
||||
break;
|
||||
default:
|
||||
[NSCursor.arrowCursor set];
|
||||
@@ -369,7 +341,7 @@ void gio_setCursor(NSUInteger curID) {
|
||||
}
|
||||
}
|
||||
|
||||
CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height) {
|
||||
CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height, CGFloat minWidth, CGFloat minHeight, CGFloat maxWidth, CGFloat maxHeight) {
|
||||
@autoreleasepool {
|
||||
NSRect rect = NSMakeRect(0, 0, width, height);
|
||||
NSUInteger styleMask = NSTitledWindowMask |
|
||||
@@ -381,45 +353,42 @@ CFTypeRef gio_createWindow(CFTypeRef viewRef, CGFloat width, CGFloat height) {
|
||||
styleMask:styleMask
|
||||
backing:NSBackingStoreBuffered
|
||||
defer:NO];
|
||||
if (minWidth > 0 || minHeight > 0) {
|
||||
window.contentMinSize = NSMakeSize(minWidth, minHeight);
|
||||
}
|
||||
if (maxWidth > 0 || maxHeight > 0) {
|
||||
window.contentMaxSize = NSMakeSize(maxWidth, maxHeight);
|
||||
}
|
||||
[window setAcceptsMouseMovedEvents:YES];
|
||||
NSView *view = (__bridge NSView *)viewRef;
|
||||
[window setContentView:view];
|
||||
[window makeFirstResponder:view];
|
||||
window.delegate = globalWindowDel;
|
||||
return (__bridge_retained CFTypeRef)window;
|
||||
}
|
||||
}
|
||||
|
||||
CFTypeRef gio_createView(int presentWithTrans) {
|
||||
CFTypeRef gio_createView(void) {
|
||||
@autoreleasepool {
|
||||
NSRect frame = NSMakeRect(0, 0, 0, 0);
|
||||
GioView* view = [[GioView alloc] initWithFrame:frame];
|
||||
view.presentWithTrans = presentWithTrans ? YES : NO;
|
||||
view.wantsLayer = YES;
|
||||
view.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize;
|
||||
|
||||
[[NSNotificationCenter defaultCenter] addObserver:view
|
||||
selector:@selector(applicationWillUnhide:)
|
||||
name:NSApplicationWillUnhideNotification
|
||||
object:nil];
|
||||
[[NSNotificationCenter defaultCenter] addObserver:view
|
||||
selector:@selector(applicationDidHide:)
|
||||
name:NSApplicationDidHideNotification
|
||||
object:nil];
|
||||
return CFBridgingRetain(view);
|
||||
}
|
||||
}
|
||||
|
||||
void gio_viewSetHandle(CFTypeRef viewRef, uintptr_t handle) {
|
||||
@autoreleasepool {
|
||||
GioView *v = (__bridge GioView *)viewRef;
|
||||
v.handle = handle;
|
||||
}
|
||||
}
|
||||
|
||||
@implementation GioAppDelegate
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
[NSApp activateIgnoringOtherApps:YES];
|
||||
gio_onFinishLaunching();
|
||||
}
|
||||
- (void)applicationDidHide:(NSNotification *)aNotification {
|
||||
gio_onAppHide();
|
||||
}
|
||||
- (void)applicationWillUnhide:(NSNotification *)notification {
|
||||
gio_onAppShow();
|
||||
}
|
||||
@end
|
||||
|
||||
@@ -450,25 +419,3 @@ void gio_main() {
|
||||
[NSApp run];
|
||||
}
|
||||
}
|
||||
|
||||
@interface AppListener : NSObject
|
||||
@end
|
||||
|
||||
static AppListener *appListener;
|
||||
|
||||
@implementation AppListener
|
||||
- (void)launchFinished:(NSNotification *)notification {
|
||||
appListener = nil;
|
||||
gio_onFinishLaunching();
|
||||
}
|
||||
@end
|
||||
|
||||
void gio_init() {
|
||||
@autoreleasepool {
|
||||
appListener = [[AppListener alloc] init];
|
||||
[[NSNotificationCenter defaultCenter] addObserver:appListener
|
||||
selector:@selector(launchFinished:)
|
||||
name:NSApplicationDidFinishLaunchingNotification
|
||||
object:nil];
|
||||
}
|
||||
}
|
||||
|
||||
+12
-11
@@ -12,6 +12,13 @@ import (
|
||||
"gioui.org/io/pointer"
|
||||
)
|
||||
|
||||
// ViewEvent provides handles to the underlying window objects for the
|
||||
// current display protocol.
|
||||
type ViewEvent interface {
|
||||
implementsViewEvent()
|
||||
ImplementsEvent()
|
||||
}
|
||||
|
||||
type X11ViewEvent struct {
|
||||
// Display is a pointer to the X11 Display created by XOpenDisplay.
|
||||
Display unsafe.Pointer
|
||||
@@ -21,9 +28,6 @@ type X11ViewEvent struct {
|
||||
|
||||
func (X11ViewEvent) implementsViewEvent() {}
|
||||
func (X11ViewEvent) ImplementsEvent() {}
|
||||
func (x X11ViewEvent) Valid() bool {
|
||||
return x != (X11ViewEvent{})
|
||||
}
|
||||
|
||||
type WaylandViewEvent struct {
|
||||
// Display is the *wl_display returned by wl_display_connect.
|
||||
@@ -34,9 +38,6 @@ type WaylandViewEvent struct {
|
||||
|
||||
func (WaylandViewEvent) implementsViewEvent() {}
|
||||
func (WaylandViewEvent) ImplementsEvent() {}
|
||||
func (w WaylandViewEvent) Valid() bool {
|
||||
return w != (WaylandViewEvent{})
|
||||
}
|
||||
|
||||
func osMain() {
|
||||
select {}
|
||||
@@ -48,7 +49,7 @@ type windowDriver func(*callbacks, []Option) error
|
||||
// let each driver initialize these variables with their own version of createWindow.
|
||||
var wlDriver, x11Driver windowDriver
|
||||
|
||||
func newWindow(window *callbacks, options []Option) {
|
||||
func newWindow(window *callbacks, options []Option) error {
|
||||
var errFirst error
|
||||
for _, d := range []windowDriver{wlDriver, x11Driver} {
|
||||
if d == nil {
|
||||
@@ -56,16 +57,16 @@ func newWindow(window *callbacks, options []Option) {
|
||||
}
|
||||
err := d(window, options)
|
||||
if err == nil {
|
||||
return
|
||||
return nil
|
||||
}
|
||||
if errFirst == nil {
|
||||
errFirst = err
|
||||
}
|
||||
}
|
||||
if errFirst == nil {
|
||||
errFirst = errors.New("app: no window driver available")
|
||||
if errFirst != nil {
|
||||
return errFirst
|
||||
}
|
||||
window.ProcessEvent(DestroyEvent{Err: errFirst})
|
||||
return errors.New("app: no window driver available")
|
||||
}
|
||||
|
||||
// xCursor contains mapping from pointer.Cursor to XCursor.
|
||||
|
||||
+131
-202
@@ -15,7 +15,6 @@ import (
|
||||
"math"
|
||||
"os"
|
||||
"os/exec"
|
||||
"runtime"
|
||||
"strconv"
|
||||
"sync"
|
||||
"time"
|
||||
@@ -26,12 +25,10 @@ import (
|
||||
"gioui.org/app/internal/xkb"
|
||||
"gioui.org/f32"
|
||||
"gioui.org/internal/fling"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/op"
|
||||
"gioui.org/unit"
|
||||
)
|
||||
|
||||
@@ -100,9 +97,7 @@ type wlDisplay struct {
|
||||
read, write int
|
||||
}
|
||||
|
||||
repeat repeatState
|
||||
poller poller
|
||||
readClipClose chan struct{}
|
||||
repeat repeatState
|
||||
}
|
||||
|
||||
type wlSeat struct {
|
||||
@@ -116,8 +111,6 @@ type wlSeat struct {
|
||||
|
||||
// The most recent input serial.
|
||||
serial C.uint32_t
|
||||
// The most recent pointer enter serial.
|
||||
pointerSerial C.uint32_t
|
||||
|
||||
pointerFocus *window
|
||||
keyboardFocus *window
|
||||
@@ -144,7 +137,7 @@ type repeatState struct {
|
||||
delay time.Duration
|
||||
|
||||
key uint32
|
||||
win *window
|
||||
win *callbacks
|
||||
stopC chan struct{}
|
||||
|
||||
start time.Duration
|
||||
@@ -156,6 +149,7 @@ type repeatState struct {
|
||||
type window struct {
|
||||
w *callbacks
|
||||
disp *wlDisplay
|
||||
seat *wlSeat
|
||||
surf *C.struct_wl_surface
|
||||
wmSurf *C.struct_xdg_surface
|
||||
topLvl *C.struct_xdg_toplevel
|
||||
@@ -200,10 +194,12 @@ type window struct {
|
||||
dir f32.Point
|
||||
}
|
||||
|
||||
configured bool
|
||||
stage system.Stage
|
||||
dead bool
|
||||
lastFrameCallback *C.struct_wl_callback
|
||||
|
||||
animating bool
|
||||
redraw bool
|
||||
// The most recent configure serial waiting to be ack'ed.
|
||||
serial C.uint32_t
|
||||
scale int
|
||||
@@ -213,11 +209,9 @@ type window struct {
|
||||
wsize image.Point // window config size before going fullscreen or maximized
|
||||
inCompositor bool // window is moving or being resized
|
||||
|
||||
clipReads chan transfer.DataEvent
|
||||
clipReads chan clipboard.Event
|
||||
|
||||
wakeups chan struct{}
|
||||
|
||||
closing bool
|
||||
}
|
||||
|
||||
type poller struct {
|
||||
@@ -266,17 +260,25 @@ func newWLWindow(callbacks *callbacks, options []Option) error {
|
||||
return err
|
||||
}
|
||||
w.w = callbacks
|
||||
w.w.SetDriver(w)
|
||||
go func() {
|
||||
defer d.destroy()
|
||||
defer w.destroy()
|
||||
|
||||
// Finish and commit setup from createNativeWindow.
|
||||
w.Configure(options)
|
||||
w.draw(true)
|
||||
C.wl_surface_commit(w.surf)
|
||||
w.w.SetDriver(w)
|
||||
|
||||
w.ProcessEvent(WaylandViewEvent{
|
||||
Display: unsafe.Pointer(w.display()),
|
||||
Surface: unsafe.Pointer(w.surf),
|
||||
})
|
||||
// Finish and commit setup from createNativeWindow.
|
||||
w.Configure(options)
|
||||
C.wl_surface_commit(w.surf)
|
||||
|
||||
w.w.Event(WaylandViewEvent{
|
||||
Display: unsafe.Pointer(w.display()),
|
||||
Surface: unsafe.Pointer(w.surf),
|
||||
})
|
||||
|
||||
err := w.loop()
|
||||
w.w.Event(WaylandViewEvent{})
|
||||
w.w.Event(system.DestroyEvent{Err: err})
|
||||
}()
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -352,7 +354,7 @@ func (d *wlDisplay) createNativeWindow(options []Option) (*window, error) {
|
||||
ppdp: ppdp,
|
||||
ppsp: ppdp,
|
||||
wakeups: make(chan struct{}, 1),
|
||||
clipReads: make(chan transfer.DataEvent, 1),
|
||||
clipReads: make(chan clipboard.Event, 1),
|
||||
}
|
||||
w.surf = C.wl_compositor_create_surface(d.compositor)
|
||||
if w.surf == nil {
|
||||
@@ -547,15 +549,15 @@ func gio_onSeatName(data unsafe.Pointer, seat *C.struct_wl_seat, name *C.char) {
|
||||
func gio_onXdgSurfaceConfigure(data unsafe.Pointer, wmSurf *C.struct_xdg_surface, serial C.uint32_t) {
|
||||
w := callbackLoad(data).(*window)
|
||||
w.serial = serial
|
||||
w.redraw = true
|
||||
C.xdg_surface_ack_configure(wmSurf, serial)
|
||||
w.configured = true
|
||||
w.draw(true)
|
||||
w.setStage(system.StageRunning)
|
||||
}
|
||||
|
||||
//export gio_onToplevelClose
|
||||
func gio_onToplevelClose(data unsafe.Pointer, topLvl *C.struct_xdg_toplevel) {
|
||||
w := callbackLoad(data).(*window)
|
||||
w.closing = true
|
||||
w.dead = true
|
||||
}
|
||||
|
||||
//export gio_onToplevelConfigure
|
||||
@@ -584,8 +586,8 @@ func gio_onToplevelDecorationConfigure(data unsafe.Pointer, deco *C.struct_zxdg_
|
||||
} else {
|
||||
w.size.Y += int(w.config.decoHeight)
|
||||
}
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.draw(true)
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
w.redraw = true
|
||||
}
|
||||
}
|
||||
|
||||
@@ -643,7 +645,7 @@ func gio_onSurfaceEnter(data unsafe.Pointer, surf *C.struct_wl_surface, output *
|
||||
if w.config.Mode == Minimized {
|
||||
// Minimized window got brought back up: it is no longer so.
|
||||
w.config.Mode = Windowed
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -788,7 +790,7 @@ func gio_onTouchDown(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.
|
||||
X: fromFixed(x) * float32(w.scale),
|
||||
Y: fromFixed(y) * float32(w.scale),
|
||||
}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Press,
|
||||
Source: pointer.Touch,
|
||||
Position: w.lastTouch,
|
||||
@@ -804,7 +806,7 @@ func gio_onTouchUp(data unsafe.Pointer, touch *C.struct_wl_touch, serial, t C.ui
|
||||
s.serial = serial
|
||||
w := s.touchFoci[id]
|
||||
delete(s.touchFoci, id)
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Release,
|
||||
Source: pointer.Touch,
|
||||
Position: w.lastTouch,
|
||||
@@ -822,7 +824,7 @@ func gio_onTouchMotion(data unsafe.Pointer, touch *C.struct_wl_touch, t C.uint32
|
||||
X: fromFixed(x) * float32(w.scale),
|
||||
Y: fromFixed(y) * float32(w.scale),
|
||||
}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Move,
|
||||
Position: w.lastTouch,
|
||||
Source: pointer.Touch,
|
||||
@@ -841,7 +843,7 @@ func gio_onTouchCancel(data unsafe.Pointer, touch *C.struct_wl_touch) {
|
||||
s := callbackLoad(data).(*wlSeat)
|
||||
for id, w := range s.touchFoci {
|
||||
delete(s.touchFoci, id)
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Cancel,
|
||||
Source: pointer.Touch,
|
||||
})
|
||||
@@ -852,8 +854,8 @@ func gio_onTouchCancel(data unsafe.Pointer, touch *C.struct_wl_touch) {
|
||||
func gio_onPointerEnter(data unsafe.Pointer, pointer *C.struct_wl_pointer, serial C.uint32_t, surf *C.struct_wl_surface, x, y C.wl_fixed_t) {
|
||||
s := callbackLoad(data).(*wlSeat)
|
||||
s.serial = serial
|
||||
s.pointerSerial = serial
|
||||
w := callbackLoad(unsafe.Pointer(surf)).(*window)
|
||||
w.seat = s
|
||||
s.pointerFocus = w
|
||||
w.setCursor(pointer, serial)
|
||||
w.lastPos = f32.Point{X: fromFixed(x), Y: fromFixed(y)}
|
||||
@@ -862,12 +864,12 @@ func gio_onPointerEnter(data unsafe.Pointer, pointer *C.struct_wl_pointer, seria
|
||||
//export gio_onPointerLeave
|
||||
func gio_onPointerLeave(data unsafe.Pointer, p *C.struct_wl_pointer, serial C.uint32_t, surf *C.struct_wl_surface) {
|
||||
w := callbackLoad(unsafe.Pointer(surf)).(*window)
|
||||
w.seat = nil
|
||||
s := callbackLoad(data).(*wlSeat)
|
||||
s.serial = serial
|
||||
s.pointerFocus = nil
|
||||
if w.inCompositor {
|
||||
w.inCompositor = false
|
||||
w.ProcessEvent(pointer.Event{Kind: pointer.Cancel})
|
||||
w.w.Event(pointer.Event{Kind: pointer.Cancel})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -884,13 +886,11 @@ func gio_onPointerButton(data unsafe.Pointer, p *C.struct_wl_pointer, serial, t,
|
||||
s := callbackLoad(data).(*wlSeat)
|
||||
s.serial = serial
|
||||
w := s.pointerFocus
|
||||
// From Linux: include/uapi/linux/input-event-codes.h
|
||||
// From linux-event-codes.h.
|
||||
const (
|
||||
BTN_LEFT = 0x110
|
||||
BTN_RIGHT = 0x111
|
||||
BTN_MIDDLE = 0x112
|
||||
BTN_SIDE = 0x113
|
||||
BTN_EXTRA = 0x114
|
||||
)
|
||||
var btn pointer.Buttons
|
||||
switch wbtn {
|
||||
@@ -900,10 +900,6 @@ func gio_onPointerButton(data unsafe.Pointer, p *C.struct_wl_pointer, serial, t,
|
||||
btn = pointer.ButtonSecondary
|
||||
case BTN_MIDDLE:
|
||||
btn = pointer.ButtonTertiary
|
||||
case BTN_SIDE:
|
||||
btn = pointer.ButtonQuaternary
|
||||
case BTN_EXTRA:
|
||||
btn = pointer.ButtonQuinary
|
||||
default:
|
||||
return
|
||||
}
|
||||
@@ -934,7 +930,7 @@ func gio_onPointerButton(data unsafe.Pointer, p *C.struct_wl_pointer, serial, t,
|
||||
}
|
||||
w.flushScroll()
|
||||
w.resetFling()
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: kind,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -970,9 +966,6 @@ func gio_onPointerAxis(data unsafe.Pointer, p *C.struct_wl_pointer, t, axis C.ui
|
||||
func gio_onPointerFrame(data unsafe.Pointer, p *C.struct_wl_pointer) {
|
||||
s := callbackLoad(data).(*wlSeat)
|
||||
w := s.pointerFocus
|
||||
if w == nil {
|
||||
return
|
||||
}
|
||||
w.flushScroll()
|
||||
w.flushFling()
|
||||
}
|
||||
@@ -1025,34 +1018,23 @@ func gio_onPointerAxisDiscrete(data unsafe.Pointer, p *C.struct_wl_pointer, axis
|
||||
}
|
||||
|
||||
func (w *window) ReadClipboard() {
|
||||
if w.disp.readClipClose != nil {
|
||||
return
|
||||
}
|
||||
w.disp.readClipClose = make(chan struct{})
|
||||
r, err := w.disp.readClipboard()
|
||||
// Send empty responses on unavailable clipboards or errors.
|
||||
if r == nil || err != nil {
|
||||
w.w.Event(clipboard.Event{})
|
||||
return
|
||||
}
|
||||
// Don't let slow clipboard transfers block event loop.
|
||||
go func() {
|
||||
defer r.Close()
|
||||
data, _ := io.ReadAll(r)
|
||||
e := transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(bytes.NewReader(data))
|
||||
},
|
||||
}
|
||||
select {
|
||||
case w.clipReads <- e:
|
||||
w.disp.wakeup()
|
||||
case <-w.disp.readClipClose:
|
||||
}
|
||||
w.clipReads <- clipboard.Event{Text: string(data)}
|
||||
w.Wakeup()
|
||||
}()
|
||||
}
|
||||
|
||||
func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
w.disp.writeClipboard(s)
|
||||
func (w *window) WriteClipboard(s string) {
|
||||
w.disp.writeClipboard([]byte(s))
|
||||
}
|
||||
|
||||
func (w *window) Configure(options []Option) {
|
||||
@@ -1110,7 +1092,8 @@ func (w *window) Configure(options []Option) {
|
||||
w.config.MaxSize = cnf.MaxSize
|
||||
w.setWindowConstraints()
|
||||
}
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
w.redraw = true
|
||||
}
|
||||
|
||||
func (w *window) setWindowConstraints() {
|
||||
@@ -1147,23 +1130,22 @@ func (w *window) Perform(actions system.Action) {
|
||||
walkActions(actions, func(action system.Action) {
|
||||
switch action {
|
||||
case system.ActionClose:
|
||||
w.closing = true
|
||||
w.dead = true
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func (w *window) move(serial C.uint32_t) {
|
||||
s := w.disp.seat
|
||||
if w.inCompositor || s.pointerFocus != w {
|
||||
return
|
||||
s := w.seat
|
||||
if !w.inCompositor && s != nil {
|
||||
w.inCompositor = true
|
||||
C.xdg_toplevel_move(w.topLvl, s.seat, serial)
|
||||
}
|
||||
w.inCompositor = true
|
||||
C.xdg_toplevel_move(w.topLvl, s.seat, serial)
|
||||
}
|
||||
|
||||
func (w *window) resize(serial, edge C.uint32_t) {
|
||||
s := w.disp.seat
|
||||
if w.inCompositor || s.pointerFocus != w {
|
||||
s := w.seat
|
||||
if w.inCompositor || s == nil {
|
||||
return
|
||||
}
|
||||
w.inCompositor = true
|
||||
@@ -1176,12 +1158,11 @@ func (w *window) SetCursor(cursor pointer.Cursor) {
|
||||
}
|
||||
|
||||
func (w *window) updateCursor() {
|
||||
s := w.disp.seat
|
||||
ptr := s.pointer
|
||||
if ptr == nil || s.pointerFocus != w {
|
||||
ptr := w.disp.seat.pointer
|
||||
if ptr == nil {
|
||||
return
|
||||
}
|
||||
w.setCursor(ptr, s.pointerSerial)
|
||||
w.setCursor(ptr, w.serial)
|
||||
}
|
||||
|
||||
func (w *window) setCursor(pointer *C.struct_wl_pointer, serial C.uint32_t) {
|
||||
@@ -1190,7 +1171,7 @@ func (w *window) setCursor(pointer *C.struct_wl_pointer, serial C.uint32_t) {
|
||||
c = w.cursor.cursor
|
||||
}
|
||||
if c == nil {
|
||||
C.wl_pointer_set_cursor(pointer, serial, nil, 0, 0)
|
||||
C.wl_pointer_set_cursor(pointer, w.serial, nil, 0, 0)
|
||||
return
|
||||
}
|
||||
// Get images[0].
|
||||
@@ -1232,8 +1213,7 @@ func gio_onKeyboardEnter(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
|
||||
w := callbackLoad(unsafe.Pointer(surf)).(*window)
|
||||
s.keyboardFocus = w
|
||||
s.disp.repeat.Stop(0)
|
||||
w.config.Focused = true
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(key.FocusEvent{Focus: true})
|
||||
}
|
||||
|
||||
//export gio_onKeyboardLeave
|
||||
@@ -1242,8 +1222,7 @@ func gio_onKeyboardLeave(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, se
|
||||
s.serial = serial
|
||||
s.disp.repeat.Stop(0)
|
||||
w := s.keyboardFocus
|
||||
w.config.Focused = false
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(key.FocusEvent{Focus: false})
|
||||
}
|
||||
|
||||
//export gio_onKeyboardKey
|
||||
@@ -1261,7 +1240,7 @@ func gio_onKeyboardKey(data unsafe.Pointer, keyboard *C.struct_wl_keyboard, seri
|
||||
// There's no support for IME yet.
|
||||
w.w.EditorInsert(ee.Text)
|
||||
} else {
|
||||
w.ProcessEvent(e)
|
||||
w.w.Event(e)
|
||||
}
|
||||
}
|
||||
if state != C.WL_KEYBOARD_KEY_STATE_PRESSED {
|
||||
@@ -1296,7 +1275,7 @@ func (r *repeatState) Start(w *window, keyCode uint32, t time.Duration) {
|
||||
r.now = 0
|
||||
r.stopC = stopC
|
||||
r.key = keyCode
|
||||
r.win = w
|
||||
r.win = w.w
|
||||
rate, delay := r.rate, r.delay
|
||||
go func() {
|
||||
timer := time.NewTimer(delay)
|
||||
@@ -1354,9 +1333,9 @@ func (r *repeatState) Repeat(d *wlDisplay) {
|
||||
for _, e := range d.xkb.DispatchKey(r.key, key.Press) {
|
||||
if ee, ok := e.(key.EditEvent); ok {
|
||||
// There's no support for IME yet.
|
||||
r.win.w.EditorInsert(ee.Text)
|
||||
r.win.EditorInsert(ee.Text)
|
||||
} else {
|
||||
r.win.ProcessEvent(e)
|
||||
r.win.Event(e)
|
||||
}
|
||||
}
|
||||
r.last += delay
|
||||
@@ -1369,68 +1348,28 @@ func gio_onFrameDone(data unsafe.Pointer, callback *C.struct_wl_callback, t C.ui
|
||||
w := callbackLoad(data).(*window)
|
||||
if w.lastFrameCallback == callback {
|
||||
w.lastFrameCallback = nil
|
||||
w.draw(false)
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) close(err error) {
|
||||
w.ProcessEvent(WaylandViewEvent{})
|
||||
w.ProcessEvent(DestroyEvent{Err: err})
|
||||
w.destroy()
|
||||
w.disp.destroy()
|
||||
w.disp = nil
|
||||
}
|
||||
|
||||
func (w *window) dispatch() {
|
||||
if w.disp == nil {
|
||||
<-w.wakeups
|
||||
w.w.Invalidate()
|
||||
return
|
||||
}
|
||||
if err := w.disp.dispatch(); err != nil || w.closing {
|
||||
w.close(err)
|
||||
return
|
||||
}
|
||||
select {
|
||||
case e := <-w.clipReads:
|
||||
w.disp.readClipClose = nil
|
||||
w.ProcessEvent(e)
|
||||
case <-w.wakeups:
|
||||
w.w.Invalidate()
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) ProcessEvent(e event.Event) {
|
||||
w.w.ProcessEvent(e)
|
||||
}
|
||||
|
||||
func (w *window) Event() event.Event {
|
||||
func (w *window) loop() error {
|
||||
var p poller
|
||||
for {
|
||||
evt, ok := w.w.nextEvent()
|
||||
if !ok {
|
||||
w.dispatch()
|
||||
continue
|
||||
if err := w.disp.dispatch(&p); err != nil {
|
||||
return err
|
||||
}
|
||||
return evt
|
||||
select {
|
||||
case e := <-w.clipReads:
|
||||
w.w.Event(e)
|
||||
case <-w.wakeups:
|
||||
w.w.Event(wakeupEvent{})
|
||||
default:
|
||||
}
|
||||
if w.dead {
|
||||
break
|
||||
}
|
||||
w.draw()
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) Invalidate() {
|
||||
select {
|
||||
case w.wakeups <- struct{}{}:
|
||||
default:
|
||||
return
|
||||
}
|
||||
w.disp.wakeup()
|
||||
}
|
||||
|
||||
func (w *window) Run(f func()) {
|
||||
f()
|
||||
}
|
||||
|
||||
func (w *window) Frame(frame *op.Ops) {
|
||||
w.w.ProcessFrame(frame, nil)
|
||||
return nil
|
||||
}
|
||||
|
||||
// bindDataDevice initializes the dataDev field if and only if both
|
||||
@@ -1446,21 +1385,13 @@ func (d *wlDisplay) bindDataDevice() {
|
||||
}
|
||||
}
|
||||
|
||||
func (d *wlDisplay) dispatch() error {
|
||||
// wl_display_prepare_read records the current thread for
|
||||
// use in wl_display_read_events or wl_display_cancel_events.
|
||||
runtime.LockOSThread()
|
||||
defer runtime.UnlockOSThread()
|
||||
|
||||
func (d *wlDisplay) dispatch(p *poller) error {
|
||||
dispfd := C.wl_display_get_fd(d.disp)
|
||||
// Poll for events and notifications.
|
||||
pollfds := append(d.poller.pollfds[:0],
|
||||
pollfds := append(p.pollfds[:0],
|
||||
syscall.PollFd{Fd: int32(dispfd), Events: syscall.POLLIN | syscall.POLLERR},
|
||||
syscall.PollFd{Fd: int32(d.notify.read), Events: syscall.POLLIN | syscall.POLLERR},
|
||||
)
|
||||
for C.wl_display_prepare_read(d.disp) != 0 {
|
||||
C.wl_display_dispatch_pending(d.disp)
|
||||
}
|
||||
dispFd := &pollfds[0]
|
||||
if ret, err := C.wl_display_flush(d.disp); ret < 0 {
|
||||
if err != syscall.EAGAIN {
|
||||
@@ -1471,25 +1402,11 @@ func (d *wlDisplay) dispatch() error {
|
||||
dispFd.Events |= syscall.POLLOUT
|
||||
}
|
||||
if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
|
||||
C.wl_display_cancel_read(d.disp)
|
||||
return fmt.Errorf("wayland: poll failed: %v", err)
|
||||
}
|
||||
if dispFd.Revents&(syscall.POLLERR|syscall.POLLHUP) != 0 {
|
||||
C.wl_display_cancel_read(d.disp)
|
||||
return errors.New("wayland: display file descriptor gone")
|
||||
}
|
||||
// Handle events.
|
||||
if dispFd.Revents&syscall.POLLIN != 0 {
|
||||
if ret, err := C.wl_display_read_events(d.disp); ret < 0 {
|
||||
return fmt.Errorf("wayland: wl_display_read_events failed: %v", err)
|
||||
}
|
||||
C.wl_display_dispatch_pending(d.disp)
|
||||
} else {
|
||||
C.wl_display_cancel_read(d.disp)
|
||||
}
|
||||
// Clear notifications.
|
||||
for {
|
||||
_, err := syscall.Read(d.notify.read, d.poller.buf[:])
|
||||
_, err := syscall.Read(d.notify.read, p.buf[:])
|
||||
if err == syscall.EAGAIN {
|
||||
break
|
||||
}
|
||||
@@ -1497,15 +1414,29 @@ func (d *wlDisplay) dispatch() error {
|
||||
return fmt.Errorf("wayland: read from notify pipe failed: %v", err)
|
||||
}
|
||||
}
|
||||
// Handle events
|
||||
switch {
|
||||
case dispFd.Revents&syscall.POLLIN != 0:
|
||||
if ret, err := C.wl_display_dispatch(d.disp); ret < 0 {
|
||||
return fmt.Errorf("wayland: wl_display_dispatch failed: %v", err)
|
||||
}
|
||||
case dispFd.Revents&(syscall.POLLERR|syscall.POLLHUP) != 0:
|
||||
return errors.New("wayland: display file descriptor gone")
|
||||
}
|
||||
d.repeat.Repeat(d)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *window) Wakeup() {
|
||||
select {
|
||||
case w.wakeups <- struct{}{}:
|
||||
default:
|
||||
}
|
||||
w.disp.wakeup()
|
||||
}
|
||||
|
||||
func (w *window) SetAnimating(anim bool) {
|
||||
w.animating = anim
|
||||
if anim {
|
||||
w.draw(false)
|
||||
}
|
||||
}
|
||||
|
||||
// Wakeup wakes up the event loop through the notification pipe.
|
||||
@@ -1517,10 +1448,6 @@ func (d *wlDisplay) wakeup() {
|
||||
}
|
||||
|
||||
func (w *window) destroy() {
|
||||
if w.lastFrameCallback != nil {
|
||||
C.wl_callback_destroy(w.lastFrameCallback)
|
||||
w.lastFrameCallback = nil
|
||||
}
|
||||
if w.cursor.surf != nil {
|
||||
C.wl_surface_destroy(w.cursor.surf)
|
||||
}
|
||||
@@ -1645,15 +1572,7 @@ func (w *window) flushScroll() {
|
||||
if total == (f32.Point{}) {
|
||||
return
|
||||
}
|
||||
if w.scroll.steps == (image.Point{}) {
|
||||
w.fling.xExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.X)
|
||||
w.fling.yExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.Y)
|
||||
}
|
||||
// Zero scroll distance prior to calling ProcessEvent, otherwise we may recursively
|
||||
// re-process the scroll distance.
|
||||
w.scroll.dist = f32.Point{}
|
||||
w.scroll.steps = image.Point{}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -1662,6 +1581,12 @@ func (w *window) flushScroll() {
|
||||
Time: w.scroll.time,
|
||||
Modifiers: w.disp.xkb.Modifiers(),
|
||||
})
|
||||
if w.scroll.steps == (image.Point{}) {
|
||||
w.fling.xExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.X)
|
||||
w.fling.yExtrapolation.SampleDelta(w.scroll.time, -w.scroll.dist.Y)
|
||||
}
|
||||
w.scroll.dist = f32.Point{}
|
||||
w.scroll.steps = image.Point{}
|
||||
}
|
||||
|
||||
func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
|
||||
@@ -1670,7 +1595,7 @@ func (w *window) onPointerMotion(x, y C.wl_fixed_t, t C.uint32_t) {
|
||||
X: fromFixed(x) * float32(w.scale),
|
||||
Y: fromFixed(y) * float32(w.scale),
|
||||
}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Move,
|
||||
Position: w.lastPos,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -1691,8 +1616,7 @@ func (w *window) systemGesture() (*C.struct_wl_cursor, C.uint32_t) {
|
||||
if w.config.Mode != Windowed || w.config.Decorated {
|
||||
return nil, 0
|
||||
}
|
||||
_, cfg := w.getConfig()
|
||||
border := cfg.Dp(3)
|
||||
border := w.w.w.metric.Dp(3)
|
||||
x, y, size := int(w.lastPos.X), int(w.lastPos.Y), w.config.Size
|
||||
north := y <= border
|
||||
south := y >= size.Y-border
|
||||
@@ -1746,10 +1670,13 @@ func (w *window) updateOutputs() {
|
||||
if found && scale != w.scale {
|
||||
w.scale = scale
|
||||
C.wl_surface_set_buffer_scale(w.surf, C.int32_t(w.scale))
|
||||
w.draw(true)
|
||||
w.redraw = true
|
||||
}
|
||||
if found {
|
||||
w.draw(true)
|
||||
if !found {
|
||||
w.setStage(system.StagePaused)
|
||||
} else {
|
||||
w.setStage(system.StageRunning)
|
||||
w.redraw = true
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1761,10 +1688,7 @@ func (w *window) getConfig() (image.Point, unit.Metric) {
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) draw(sync bool) {
|
||||
if !w.configured {
|
||||
return
|
||||
}
|
||||
func (w *window) draw() {
|
||||
w.flushScroll()
|
||||
size, cfg := w.getConfig()
|
||||
if cfg == (unit.Metric{}) {
|
||||
@@ -1772,9 +1696,11 @@ func (w *window) draw(sync bool) {
|
||||
}
|
||||
if size != w.config.Size {
|
||||
w.config.Size = size
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
anim := w.animating || w.fling.anim.Active()
|
||||
sync := w.redraw
|
||||
w.redraw = false
|
||||
// Draw animation only when not waiting for frame callback.
|
||||
redrawAnim := anim && w.lastFrameCallback == nil
|
||||
if !redrawAnim && !sync {
|
||||
@@ -1785,8 +1711,8 @@ func (w *window) draw(sync bool) {
|
||||
// Use the surface as listener data for gio_onFrameDone.
|
||||
C.wl_callback_add_listener(w.lastFrameCallback, &C.gio_callback_listener, unsafe.Pointer(w.surf))
|
||||
}
|
||||
w.ProcessEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
w.w.Event(frameEvent{
|
||||
FrameEvent: system.FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: w.config.Size,
|
||||
Metric: cfg,
|
||||
@@ -1795,6 +1721,14 @@ func (w *window) draw(sync bool) {
|
||||
})
|
||||
}
|
||||
|
||||
func (w *window) setStage(s system.Stage) {
|
||||
if s == w.stage {
|
||||
return
|
||||
}
|
||||
w.stage = s
|
||||
w.w.Event(system.StageEvent{Stage: s})
|
||||
}
|
||||
|
||||
func (w *window) display() *C.struct_wl_display {
|
||||
return w.disp.disp
|
||||
}
|
||||
@@ -1886,10 +1820,6 @@ func newWLDisplay() (*wlDisplay, error) {
|
||||
}
|
||||
|
||||
func (d *wlDisplay) destroy() {
|
||||
if d.readClipClose != nil {
|
||||
close(d.readClipClose)
|
||||
d.readClipClose = nil
|
||||
}
|
||||
if d.notify.write != 0 {
|
||||
syscall.Close(d.notify.write)
|
||||
d.notify.write = 0
|
||||
@@ -1931,7 +1861,6 @@ func (d *wlDisplay) destroy() {
|
||||
if d.disp != nil {
|
||||
C.wl_display_disconnect(d.disp)
|
||||
callbackDelete(unsafe.Pointer(d.disp))
|
||||
d.disp = nil
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+163
-246
@@ -6,7 +6,6 @@ import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"image"
|
||||
"io"
|
||||
"runtime"
|
||||
"sort"
|
||||
"strings"
|
||||
@@ -19,39 +18,40 @@ import (
|
||||
syscall "golang.org/x/sys/windows"
|
||||
|
||||
"gioui.org/app/internal/windows"
|
||||
"gioui.org/op"
|
||||
"gioui.org/unit"
|
||||
gowindows "golang.org/x/sys/windows"
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
)
|
||||
|
||||
type Win32ViewEvent struct {
|
||||
type ViewEvent struct {
|
||||
HWND uintptr
|
||||
}
|
||||
|
||||
type window struct {
|
||||
hwnd syscall.Handle
|
||||
hdc syscall.Handle
|
||||
w *callbacks
|
||||
hwnd syscall.Handle
|
||||
hdc syscall.Handle
|
||||
w *callbacks
|
||||
stage system.Stage
|
||||
pointerBtns pointer.Buttons
|
||||
|
||||
// cursorIn tracks whether the cursor was inside the window according
|
||||
// to the most recent WM_SETCURSOR.
|
||||
cursorIn bool
|
||||
cursor syscall.Handle
|
||||
|
||||
// placement saves the previous window position when in full screen mode.
|
||||
placement *windows.WindowPlacement
|
||||
|
||||
animating bool
|
||||
focused bool
|
||||
|
||||
borderSize image.Point
|
||||
config Config
|
||||
// frameDims stores the last seen window frame width and height.
|
||||
frameDims image.Point
|
||||
loop *eventLoop
|
||||
}
|
||||
|
||||
const _WM_WAKEUP = windows.WM_USER + iota
|
||||
@@ -84,38 +84,36 @@ func osMain() {
|
||||
select {}
|
||||
}
|
||||
|
||||
func newWindow(win *callbacks, options []Option) {
|
||||
done := make(chan struct{})
|
||||
func newWindow(window *callbacks, options []Option) error {
|
||||
cerr := make(chan error)
|
||||
go func() {
|
||||
// GetMessage and PeekMessage can filter on a window HWND, but
|
||||
// then thread-specific messages such as WM_QUIT are ignored.
|
||||
// Instead lock the thread so window messages arrive through
|
||||
// unfiltered GetMessage calls.
|
||||
runtime.LockOSThread()
|
||||
|
||||
w := &window{
|
||||
w: win,
|
||||
}
|
||||
w.loop = newEventLoop(w.w, w.wakeup)
|
||||
w.w.SetDriver(w)
|
||||
err := w.init()
|
||||
done <- struct{}{}
|
||||
w, err := createNativeWindow()
|
||||
if err != nil {
|
||||
w.ProcessEvent(DestroyEvent{Err: err})
|
||||
cerr <- err
|
||||
return
|
||||
}
|
||||
cerr <- nil
|
||||
winMap.Store(w.hwnd, w)
|
||||
defer winMap.Delete(w.hwnd)
|
||||
w.w = window
|
||||
w.w.SetDriver(w)
|
||||
w.w.Event(ViewEvent{HWND: uintptr(w.hwnd)})
|
||||
w.Configure(options)
|
||||
w.ProcessEvent(Win32ViewEvent{HWND: uintptr(w.hwnd)})
|
||||
windows.SetForegroundWindow(w.hwnd)
|
||||
windows.SetFocus(w.hwnd)
|
||||
// Since the window class for the cursor is null,
|
||||
// set it here to show the cursor.
|
||||
w.SetCursor(pointer.CursorDefault)
|
||||
w.runLoop()
|
||||
if err := w.loop(); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}()
|
||||
<-done
|
||||
return <-cerr
|
||||
}
|
||||
|
||||
// initResources initializes the resources global.
|
||||
@@ -150,13 +148,13 @@ func initResources() error {
|
||||
|
||||
const dwExStyle = windows.WS_EX_APPWINDOW | windows.WS_EX_WINDOWEDGE
|
||||
|
||||
func (w *window) init() error {
|
||||
func createNativeWindow() (*window, error) {
|
||||
var resErr error
|
||||
resources.once.Do(func() {
|
||||
resErr = initResources()
|
||||
})
|
||||
if resErr != nil {
|
||||
return resErr
|
||||
return nil, resErr
|
||||
}
|
||||
const dwStyle = windows.WS_OVERLAPPEDWINDOW
|
||||
|
||||
@@ -172,56 +170,33 @@ func (w *window) init() error {
|
||||
resources.handle,
|
||||
0)
|
||||
if err != nil {
|
||||
return err
|
||||
return nil, err
|
||||
}
|
||||
if err := windows.RegisterTouchWindow(hwnd, 0); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := windows.EnableMouseInPointer(1); err != nil {
|
||||
return err
|
||||
w := &window{
|
||||
hwnd: hwnd,
|
||||
}
|
||||
w.hdc, err = windows.GetDC(hwnd)
|
||||
if err != nil {
|
||||
windows.DestroyWindow(hwnd)
|
||||
return err
|
||||
return nil, err
|
||||
}
|
||||
w.hwnd = hwnd
|
||||
return nil
|
||||
return w, nil
|
||||
}
|
||||
|
||||
// update handles changes done by the user, and updates the configuration.
|
||||
// update() handles changes done by the user, and updates the configuration.
|
||||
// It reads the window style and size/position and updates w.config.
|
||||
// If anything has changed it emits a ConfigEvent to notify the application.
|
||||
func (w *window) update() {
|
||||
p := windows.GetWindowPlacement(w.hwnd)
|
||||
if !p.IsMinimized() {
|
||||
r := windows.GetWindowRect(w.hwnd)
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
w.config.Size = image.Point{
|
||||
X: int(cr.Right - cr.Left),
|
||||
Y: int(cr.Bottom - cr.Top),
|
||||
}
|
||||
w.frameDims = image.Point{
|
||||
X: int(r.Right - r.Left),
|
||||
Y: int(r.Bottom - r.Top),
|
||||
}.Sub(w.config.Size)
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
w.config.Size = image.Point{
|
||||
X: int(cr.Right - cr.Left),
|
||||
Y: int(cr.Bottom - cr.Top),
|
||||
}
|
||||
|
||||
w.borderSize = image.Pt(
|
||||
windows.GetSystemMetrics(windows.SM_CXSIZEFRAME),
|
||||
windows.GetSystemMetrics(windows.SM_CYSIZEFRAME),
|
||||
)
|
||||
style := windows.GetWindowLong(w.hwnd, windows.GWL_STYLE)
|
||||
switch {
|
||||
case p.IsMaximized() && style&windows.WS_OVERLAPPEDWINDOW != 0:
|
||||
w.config.Mode = Maximized
|
||||
case p.IsMaximized():
|
||||
w.config.Mode = Fullscreen
|
||||
default:
|
||||
w.config.Mode = Windowed
|
||||
}
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.draw(true)
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr {
|
||||
@@ -262,7 +237,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
e.State = key.Release
|
||||
}
|
||||
|
||||
w.ProcessEvent(e)
|
||||
w.w.Event(e)
|
||||
|
||||
if (wParam == windows.VK_F10) && (msg == windows.WM_SYSKEYDOWN || msg == windows.WM_SYSKEYUP) {
|
||||
// Reserve F10 for ourselves, and don't let it open the system menu. Other Windows programs
|
||||
@@ -270,42 +245,36 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
return 0
|
||||
}
|
||||
}
|
||||
case windows.WM_POINTERDOWN, windows.WM_POINTERUP, windows.WM_POINTERUPDATE, windows.WM_POINTERCAPTURECHANGED:
|
||||
pid := getPointerIDwParam(wParam)
|
||||
pi, err := windows.GetPointerInfo(uint32(pid))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
switch msg {
|
||||
case windows.WM_POINTERDOWN:
|
||||
windows.SetCapture(w.hwnd)
|
||||
case windows.WM_POINTERUP:
|
||||
windows.ReleaseCapture()
|
||||
}
|
||||
|
||||
kind := pointer.Move
|
||||
switch pi.ButtonChangeType {
|
||||
case windows.POINTER_CHANGE_FIRSTBUTTON_DOWN, windows.POINTER_CHANGE_SECONDBUTTON_DOWN, windows.POINTER_CHANGE_THIRDBUTTON_DOWN, windows.POINTER_CHANGE_FOURTHBUTTON_DOWN, windows.POINTER_CHANGE_FIFTHBUTTON_DOWN:
|
||||
kind = pointer.Press
|
||||
case windows.POINTER_CHANGE_FIRSTBUTTON_UP, windows.POINTER_CHANGE_SECONDBUTTON_UP, windows.POINTER_CHANGE_THIRDBUTTON_UP, windows.POINTER_CHANGE_FOURTHBUTTON_UP, windows.POINTER_CHANGE_FIFTHBUTTON_UP:
|
||||
kind = pointer.Release
|
||||
}
|
||||
|
||||
if (pi.PointerFlags&windows.POINTER_FLAG_CANCELED != 0) || (msg == windows.WM_POINTERCAPTURECHANGED) {
|
||||
kind = pointer.Cancel
|
||||
}
|
||||
|
||||
w.pointerUpdate(pi, pid, kind, lParam)
|
||||
case windows.WM_LBUTTONDOWN:
|
||||
w.pointerButton(pointer.ButtonPrimary, true, lParam, getModifiers())
|
||||
case windows.WM_LBUTTONUP:
|
||||
w.pointerButton(pointer.ButtonPrimary, false, lParam, getModifiers())
|
||||
case windows.WM_RBUTTONDOWN:
|
||||
w.pointerButton(pointer.ButtonSecondary, true, lParam, getModifiers())
|
||||
case windows.WM_RBUTTONUP:
|
||||
w.pointerButton(pointer.ButtonSecondary, false, lParam, getModifiers())
|
||||
case windows.WM_MBUTTONDOWN:
|
||||
w.pointerButton(pointer.ButtonTertiary, true, lParam, getModifiers())
|
||||
case windows.WM_MBUTTONUP:
|
||||
w.pointerButton(pointer.ButtonTertiary, false, lParam, getModifiers())
|
||||
case windows.WM_CANCELMODE:
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Cancel,
|
||||
})
|
||||
case windows.WM_SETFOCUS:
|
||||
w.config.Focused = true
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.focused = true
|
||||
w.w.Event(key.FocusEvent{Focus: true})
|
||||
case windows.WM_KILLFOCUS:
|
||||
w.config.Focused = false
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.focused = false
|
||||
w.w.Event(key.FocusEvent{Focus: false})
|
||||
case windows.WM_NCACTIVATE:
|
||||
if w.stage >= system.StageInactive {
|
||||
if wParam == windows.TRUE {
|
||||
w.setStage(system.StageRunning)
|
||||
} else {
|
||||
w.setStage(system.StageInactive)
|
||||
}
|
||||
}
|
||||
case windows.WM_NCHITTEST:
|
||||
if w.config.Decorated {
|
||||
// Let the system handle it.
|
||||
@@ -315,14 +284,24 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
np := windows.Point{X: int32(x), Y: int32(y)}
|
||||
windows.ScreenToClient(w.hwnd, &np)
|
||||
return w.hitTest(int(np.X), int(np.Y))
|
||||
case windows.WM_POINTERWHEEL:
|
||||
case windows.WM_MOUSEMOVE:
|
||||
x, y := coordsFromlParam(lParam)
|
||||
p := f32.Point{X: float32(x), Y: float32(y)}
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Move,
|
||||
Source: pointer.Mouse,
|
||||
Position: p,
|
||||
Buttons: w.pointerBtns,
|
||||
Time: windows.GetMessageTime(),
|
||||
Modifiers: getModifiers(),
|
||||
})
|
||||
case windows.WM_MOUSEWHEEL:
|
||||
w.scrollEvent(wParam, lParam, false, getModifiers())
|
||||
case windows.WM_POINTERHWHEEL:
|
||||
case windows.WM_MOUSEHWHEEL:
|
||||
w.scrollEvent(wParam, lParam, true, getModifiers())
|
||||
case windows.WM_DESTROY:
|
||||
w.ProcessEvent(Win32ViewEvent{})
|
||||
w.ProcessEvent(DestroyEvent{})
|
||||
w.w = nil
|
||||
w.w.Event(ViewEvent{})
|
||||
w.w.Event(system.DestroyEvent{})
|
||||
if w.hdc != 0 {
|
||||
windows.ReleaseDC(w.hdc)
|
||||
w.hdc = 0
|
||||
@@ -330,7 +309,6 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
// The system destroys the HWND for us.
|
||||
w.hwnd = 0
|
||||
windows.PostQuitMessage(0)
|
||||
return 0
|
||||
case windows.WM_NCCALCSIZE:
|
||||
if w.config.Decorated {
|
||||
// Let Windows handle decorations.
|
||||
@@ -349,37 +327,46 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
// Adjust window position to avoid the extra padding in maximized
|
||||
// state. See https://devblogs.microsoft.com/oldnewthing/20150304-00/?p=44543.
|
||||
// Note that trying to do the adjustment in WM_GETMINMAXINFO is ignored by Windows.
|
||||
szp := (*windows.NCCalcSizeParams)(unsafe.Pointer(lParam))
|
||||
szp := (*windows.NCCalcSizeParams)(unsafe.Pointer(uintptr(lParam)))
|
||||
mi := windows.GetMonitorInfo(w.hwnd)
|
||||
szp.Rgrc[0] = mi.WorkArea
|
||||
return 0
|
||||
case windows.WM_PAINT:
|
||||
w.draw(true)
|
||||
case windows.WM_STYLECHANGED:
|
||||
w.update()
|
||||
case windows.WM_WINDOWPOSCHANGED:
|
||||
w.update()
|
||||
case windows.WM_SIZE:
|
||||
w.update()
|
||||
switch wParam {
|
||||
case windows.SIZE_MINIMIZED:
|
||||
w.config.Mode = Minimized
|
||||
w.setStage(system.StagePaused)
|
||||
case windows.SIZE_MAXIMIZED:
|
||||
w.config.Mode = Maximized
|
||||
w.setStage(system.StageRunning)
|
||||
case windows.SIZE_RESTORED:
|
||||
if w.config.Mode != Fullscreen {
|
||||
w.config.Mode = Windowed
|
||||
}
|
||||
w.setStage(system.StageRunning)
|
||||
}
|
||||
case windows.WM_GETMINMAXINFO:
|
||||
mm := (*windows.MinMaxInfo)(unsafe.Pointer(lParam))
|
||||
|
||||
var frameDims image.Point
|
||||
mm := (*windows.MinMaxInfo)(unsafe.Pointer(uintptr(lParam)))
|
||||
var bw, bh int32
|
||||
if w.config.Decorated {
|
||||
frameDims = w.frameDims
|
||||
r := windows.GetWindowRect(w.hwnd)
|
||||
cr := windows.GetClientRect(w.hwnd)
|
||||
bw = r.Right - r.Left - (cr.Right - cr.Left)
|
||||
bh = r.Bottom - r.Top - (cr.Bottom - cr.Top)
|
||||
}
|
||||
if p := w.config.MinSize; p.X > 0 || p.Y > 0 {
|
||||
p = p.Add(frameDims)
|
||||
mm.PtMinTrackSize = windows.Point{
|
||||
X: int32(p.X),
|
||||
Y: int32(p.Y),
|
||||
X: int32(p.X) + bw,
|
||||
Y: int32(p.Y) + bh,
|
||||
}
|
||||
}
|
||||
if p := w.config.MaxSize; p.X > 0 || p.Y > 0 {
|
||||
p = p.Add(frameDims)
|
||||
mm.PtMaxTrackSize = windows.Point{
|
||||
X: int32(p.X),
|
||||
Y: int32(p.Y),
|
||||
X: int32(p.X) + bw,
|
||||
Y: int32(p.Y) + bh,
|
||||
}
|
||||
}
|
||||
return 0
|
||||
@@ -390,8 +377,7 @@ func windowProc(hwnd syscall.Handle, msg uint32, wParam, lParam uintptr) uintptr
|
||||
return windows.TRUE
|
||||
}
|
||||
case _WM_WAKEUP:
|
||||
w.loop.Wakeup()
|
||||
w.loop.FlushEvents()
|
||||
w.w.Event(wakeupEvent{})
|
||||
case windows.WM_IME_STARTCOMPOSITION:
|
||||
imc := windows.ImmGetContext(w.hwnd)
|
||||
if imc == 0 {
|
||||
@@ -471,6 +457,9 @@ func getModifiers() key.Modifiers {
|
||||
// hitTest returns the non-client area hit by the point, needed to
|
||||
// process WM_NCHITTEST.
|
||||
func (w *window) hitTest(x, y int) uintptr {
|
||||
if w.config.Mode == Fullscreen {
|
||||
return windows.HTCLIENT
|
||||
}
|
||||
if w.config.Mode != Windowed {
|
||||
// Only windowed mode should allow resizing.
|
||||
return windows.HTCLIENT
|
||||
@@ -507,28 +496,34 @@ func (w *window) hitTest(x, y int) uintptr {
|
||||
return windows.HTCLIENT
|
||||
}
|
||||
|
||||
func (w *window) pointerUpdate(pi windows.PointerInfo, pid pointer.ID, kind pointer.Kind, lParam uintptr) {
|
||||
if !w.config.Focused {
|
||||
func (w *window) pointerButton(btn pointer.Buttons, press bool, lParam uintptr, kmods key.Modifiers) {
|
||||
if !w.focused {
|
||||
windows.SetFocus(w.hwnd)
|
||||
}
|
||||
|
||||
src := pointer.Touch
|
||||
if pi.PointerType == windows.PT_MOUSE {
|
||||
src = pointer.Mouse
|
||||
var kind pointer.Kind
|
||||
if press {
|
||||
kind = pointer.Press
|
||||
if w.pointerBtns == 0 {
|
||||
windows.SetCapture(w.hwnd)
|
||||
}
|
||||
w.pointerBtns |= btn
|
||||
} else {
|
||||
kind = pointer.Release
|
||||
w.pointerBtns &^= btn
|
||||
if w.pointerBtns == 0 {
|
||||
windows.ReleaseCapture()
|
||||
}
|
||||
}
|
||||
|
||||
x, y := coordsFromlParam(lParam)
|
||||
np := windows.Point{X: int32(x), Y: int32(y)}
|
||||
windows.ScreenToClient(w.hwnd, &np)
|
||||
p := f32.Point{X: float32(np.X), Y: float32(np.Y)}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
p := f32.Point{X: float32(x), Y: float32(y)}
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: kind,
|
||||
Source: src,
|
||||
Source: pointer.Mouse,
|
||||
Position: p,
|
||||
PointerID: pid,
|
||||
Buttons: getPointerButtons(pi),
|
||||
Buttons: w.pointerBtns,
|
||||
Time: windows.GetMessageTime(),
|
||||
Modifiers: getModifiers(),
|
||||
Modifiers: kmods,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -539,12 +534,6 @@ func coordsFromlParam(lParam uintptr) (int, int) {
|
||||
}
|
||||
|
||||
func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.Modifiers) {
|
||||
pid := getPointerIDwParam(wParam)
|
||||
pi, err := windows.GetPointerInfo(uint32(pid))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
x, y := coordsFromlParam(lParam)
|
||||
// The WM_MOUSEWHEEL coordinates are in screen coordinates, in contrast
|
||||
// to other mouse events.
|
||||
@@ -563,11 +552,11 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
|
||||
sp.Y = -dist
|
||||
}
|
||||
}
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Mouse,
|
||||
Position: p,
|
||||
Buttons: getPointerButtons(pi),
|
||||
Buttons: w.pointerBtns,
|
||||
Scroll: sp,
|
||||
Modifiers: kmods,
|
||||
Time: windows.GetMessageTime(),
|
||||
@@ -575,19 +564,18 @@ func (w *window) scrollEvent(wParam, lParam uintptr, horizontal bool, kmods key.
|
||||
}
|
||||
|
||||
// Adapted from https://blogs.msdn.microsoft.com/oldnewthing/20060126-00/?p=32513/
|
||||
func (w *window) runLoop() {
|
||||
func (w *window) loop() error {
|
||||
msg := new(windows.Msg)
|
||||
loop:
|
||||
for {
|
||||
anim := w.animating
|
||||
p := windows.GetWindowPlacement(w.hwnd)
|
||||
if anim && !p.IsMinimized() && !windows.PeekMessage(msg, 0, 0, 0, windows.PM_NOREMOVE) {
|
||||
if anim && !windows.PeekMessage(msg, 0, 0, 0, windows.PM_NOREMOVE) {
|
||||
w.draw(false)
|
||||
continue
|
||||
}
|
||||
switch ret := windows.GetMessage(msg, 0, 0, 0); ret {
|
||||
case -1:
|
||||
panic(errors.New("GetMessage failed"))
|
||||
return errors.New("GetMessage failed")
|
||||
case 0:
|
||||
// WM_QUIT received.
|
||||
break loop
|
||||
@@ -595,6 +583,7 @@ loop:
|
||||
windows.TranslateMessage(msg)
|
||||
windows.DispatchMessage(msg)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *window) EditorStateChanged(old, new editorState) {
|
||||
@@ -612,41 +601,27 @@ func (w *window) SetAnimating(anim bool) {
|
||||
w.animating = anim
|
||||
}
|
||||
|
||||
func (w *window) ProcessEvent(e event.Event) {
|
||||
w.w.ProcessEvent(e)
|
||||
w.loop.FlushEvents()
|
||||
}
|
||||
|
||||
func (w *window) Event() event.Event {
|
||||
return w.loop.Event()
|
||||
}
|
||||
|
||||
func (w *window) Invalidate() {
|
||||
w.loop.Invalidate()
|
||||
}
|
||||
|
||||
func (w *window) Run(f func()) {
|
||||
w.loop.Run(f)
|
||||
}
|
||||
|
||||
func (w *window) Frame(frame *op.Ops) {
|
||||
w.loop.Frame(frame)
|
||||
}
|
||||
|
||||
func (w *window) wakeup() {
|
||||
func (w *window) Wakeup() {
|
||||
if err := windows.PostMessage(w.hwnd, _WM_WAKEUP, 0, 0); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) setStage(s system.Stage) {
|
||||
if s != w.stage {
|
||||
w.stage = s
|
||||
w.w.Event(system.StageEvent{Stage: s})
|
||||
}
|
||||
}
|
||||
|
||||
func (w *window) draw(sync bool) {
|
||||
if w.config.Size.X == 0 || w.config.Size.Y == 0 {
|
||||
return
|
||||
}
|
||||
dpi := windows.GetWindowDPI(w.hwnd)
|
||||
cfg := configForDPI(dpi)
|
||||
w.ProcessEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
w.w.Event(frameEvent{
|
||||
FrameEvent: system.FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: w.config.Size,
|
||||
Metric: cfg,
|
||||
@@ -692,25 +667,15 @@ func (w *window) readClipboard() error {
|
||||
}
|
||||
defer windows.GlobalUnlock(mem)
|
||||
content := gowindows.UTF16PtrToString((*uint16)(unsafe.Pointer(ptr)))
|
||||
w.ProcessEvent(transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(strings.NewReader(content))
|
||||
},
|
||||
})
|
||||
w.w.Event(clipboard.Event{Text: content})
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *window) Configure(options []Option) {
|
||||
dpi := windows.GetSystemDPI()
|
||||
metric := configForDPI(dpi)
|
||||
cnf := w.config
|
||||
cnf.apply(metric, options)
|
||||
w.config.Title = cnf.Title
|
||||
w.config.Decorated = cnf.Decorated
|
||||
w.config.MinSize = cnf.MinSize
|
||||
w.config.MaxSize = cnf.MaxSize
|
||||
windows.SetWindowText(w.hwnd, cnf.Title)
|
||||
w.config.apply(metric, options)
|
||||
windows.SetWindowText(w.hwnd, w.config.Title)
|
||||
|
||||
style := windows.GetWindowLong(w.hwnd, windows.GWL_STYLE)
|
||||
var showMode int32
|
||||
@@ -718,7 +683,7 @@ func (w *window) Configure(options []Option) {
|
||||
swpStyle := uintptr(windows.SWP_NOZORDER | windows.SWP_FRAMECHANGED)
|
||||
winStyle := uintptr(windows.WS_OVERLAPPEDWINDOW)
|
||||
style &^= winStyle
|
||||
switch cnf.Mode {
|
||||
switch w.config.Mode {
|
||||
case Minimized:
|
||||
style |= winStyle
|
||||
swpStyle |= windows.SWP_NOMOVE | windows.SWP_NOSIZE
|
||||
@@ -733,13 +698,13 @@ func (w *window) Configure(options []Option) {
|
||||
style |= winStyle
|
||||
showMode = windows.SW_SHOWNORMAL
|
||||
// Get target for client area size.
|
||||
width = int32(cnf.Size.X)
|
||||
height = int32(cnf.Size.Y)
|
||||
width = int32(w.config.Size.X)
|
||||
height = int32(w.config.Size.Y)
|
||||
// Get the current window size and position.
|
||||
wr := windows.GetWindowRect(w.hwnd)
|
||||
x = wr.Left
|
||||
y = wr.Top
|
||||
if cnf.Decorated {
|
||||
if w.config.Decorated {
|
||||
// Compute client size and position. Note that the client size is
|
||||
// equal to the window size when we are in control of decorations.
|
||||
r := windows.Rect{
|
||||
@@ -749,31 +714,29 @@ func (w *window) Configure(options []Option) {
|
||||
windows.AdjustWindowRectEx(&r, uint32(style), 0, dwExStyle)
|
||||
width = r.Right - r.Left
|
||||
height = r.Bottom - r.Top
|
||||
} else {
|
||||
}
|
||||
if !w.config.Decorated {
|
||||
// Enable drop shadows when we draw decorations.
|
||||
windows.DwmExtendFrameIntoClientArea(w.hwnd, windows.Margins{-1, -1, -1, -1})
|
||||
}
|
||||
|
||||
case Fullscreen:
|
||||
swpStyle |= windows.SWP_NOMOVE | windows.SWP_NOSIZE
|
||||
mi := windows.GetMonitorInfo(w.hwnd)
|
||||
x, y = mi.Monitor.Left, mi.Monitor.Top
|
||||
width = mi.Monitor.Right - mi.Monitor.Left
|
||||
height = mi.Monitor.Bottom - mi.Monitor.Top
|
||||
showMode = windows.SW_SHOWMAXIMIZED
|
||||
}
|
||||
|
||||
// Disable window resizing if MinSize and MaxSize are equal.
|
||||
if cnf.MaxSize != (image.Point{}) && cnf.MinSize == cnf.MaxSize {
|
||||
style &^= windows.WS_MAXIMIZEBOX
|
||||
style &^= windows.WS_THICKFRAME
|
||||
}
|
||||
|
||||
// Note: these invocation all trigger the windows callback method which may process a pending system.ActionCenter
|
||||
// action, so SetWindowPos should come first so as to not "overwrite" system.ActionCenter.
|
||||
windows.SetWindowPos(w.hwnd, 0, x, y, width, height, swpStyle)
|
||||
windows.SetWindowLong(w.hwnd, windows.GWL_STYLE, style)
|
||||
windows.SetWindowPos(w.hwnd, 0, x, y, width, height, swpStyle)
|
||||
windows.ShowWindow(w.hwnd, showMode)
|
||||
|
||||
w.update()
|
||||
}
|
||||
|
||||
func (w *window) WriteClipboard(mime string, s []byte) {
|
||||
w.writeClipboard(string(s))
|
||||
func (w *window) WriteClipboard(s string) {
|
||||
w.writeClipboard(s)
|
||||
}
|
||||
|
||||
func (w *window) writeClipboard(s string) error {
|
||||
@@ -901,11 +864,11 @@ func (w *window) raise() {
|
||||
windows.SWP_NOMOVE|windows.SWP_NOSIZE|windows.SWP_SHOWWINDOW)
|
||||
}
|
||||
|
||||
func convertKeyCode(code uintptr) (key.Name, bool) {
|
||||
func convertKeyCode(code uintptr) (string, bool) {
|
||||
if '0' <= code && code <= '9' || 'A' <= code && code <= 'Z' {
|
||||
return key.Name(rune(code)), true
|
||||
return string(rune(code)), true
|
||||
}
|
||||
var r key.Name
|
||||
var r string
|
||||
|
||||
switch code {
|
||||
case windows.VK_ESCAPE:
|
||||
@@ -1005,50 +968,4 @@ func configForDPI(dpi int) unit.Metric {
|
||||
}
|
||||
}
|
||||
|
||||
func (Win32ViewEvent) implementsViewEvent() {}
|
||||
func (Win32ViewEvent) ImplementsEvent() {}
|
||||
func (w Win32ViewEvent) Valid() bool {
|
||||
return w != (Win32ViewEvent{})
|
||||
}
|
||||
|
||||
// LOWORD (minwindef.h)
|
||||
func loWord(val uint32) uint16 {
|
||||
return uint16(val & 0xFFFF)
|
||||
}
|
||||
|
||||
// GET_POINTERID_WPARAM (winuser.h)
|
||||
func getPointerIDwParam(wParam uintptr) pointer.ID {
|
||||
return pointer.ID(loWord(uint32(wParam)))
|
||||
}
|
||||
|
||||
func getPointerButtons(pi windows.PointerInfo) pointer.Buttons {
|
||||
var btns pointer.Buttons
|
||||
|
||||
if pi.PointerFlags&windows.POINTER_FLAG_FIRSTBUTTON != 0 {
|
||||
btns |= pointer.ButtonPrimary
|
||||
} else {
|
||||
btns &^= pointer.ButtonPrimary
|
||||
}
|
||||
if pi.PointerFlags&windows.POINTER_FLAG_SECONDBUTTON != 0 {
|
||||
btns |= pointer.ButtonSecondary
|
||||
} else {
|
||||
btns &^= pointer.ButtonSecondary
|
||||
}
|
||||
if pi.PointerFlags&windows.POINTER_FLAG_THIRDBUTTON != 0 {
|
||||
btns |= pointer.ButtonTertiary
|
||||
} else {
|
||||
btns &^= pointer.ButtonTertiary
|
||||
}
|
||||
if pi.PointerFlags&windows.POINTER_FLAG_FOURTHBUTTON != 0 {
|
||||
btns |= pointer.ButtonQuaternary
|
||||
} else {
|
||||
btns &^= pointer.ButtonQuaternary
|
||||
}
|
||||
if pi.PointerFlags&windows.POINTER_FLAG_FIFTHBUTTON != 0 {
|
||||
btns |= pointer.ButtonQuinary
|
||||
} else {
|
||||
btns &^= pointer.ButtonQuinary
|
||||
}
|
||||
|
||||
return btns
|
||||
}
|
||||
func (_ ViewEvent) ImplementsEvent() {}
|
||||
|
||||
+86
-117
@@ -26,25 +26,20 @@ package app
|
||||
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"image"
|
||||
"io"
|
||||
"strconv"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
"unsafe"
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/op"
|
||||
"gioui.org/unit"
|
||||
|
||||
syscall "golang.org/x/sys/unix"
|
||||
@@ -96,10 +91,12 @@ type x11Window struct {
|
||||
// _NET_WM_STATE_MAXIMIZED_VERT
|
||||
wmStateMaximizedVert C.Atom
|
||||
}
|
||||
stage system.Stage
|
||||
metric unit.Metric
|
||||
notify struct {
|
||||
read, write int
|
||||
}
|
||||
dead bool
|
||||
|
||||
animating bool
|
||||
|
||||
@@ -112,8 +109,6 @@ type x11Window struct {
|
||||
config Config
|
||||
|
||||
wakeups chan struct{}
|
||||
handler x11EventHandler
|
||||
buf [100]byte
|
||||
}
|
||||
|
||||
var (
|
||||
@@ -156,8 +151,8 @@ func (w *x11Window) ReadClipboard() {
|
||||
C.XConvertSelection(w.x, w.atoms.clipboard, w.atoms.utf8string, w.atoms.clipboardContent, w.xw, C.CurrentTime)
|
||||
}
|
||||
|
||||
func (w *x11Window) WriteClipboard(mime string, s []byte) {
|
||||
w.clipboard.content = s
|
||||
func (w *x11Window) WriteClipboard(s string) {
|
||||
w.clipboard.content = []byte(s)
|
||||
C.XSetSelectionOwner(w.x, w.atoms.clipboard, w.xw, C.CurrentTime)
|
||||
C.XSetSelectionOwner(w.x, w.atoms.primary, w.xw, C.CurrentTime)
|
||||
}
|
||||
@@ -237,7 +232,7 @@ func (w *x11Window) Configure(options []Option) {
|
||||
if cnf.Decorated != prev.Decorated {
|
||||
w.config.Decorated = cnf.Decorated
|
||||
}
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
|
||||
func (w *x11Window) setTitle(prev, cnf Config) {
|
||||
@@ -380,36 +375,7 @@ func (w *x11Window) sendWMStateEvent(action C.long, atom1, atom2 C.ulong) {
|
||||
|
||||
var x11OneByte = make([]byte, 1)
|
||||
|
||||
func (w *x11Window) ProcessEvent(e event.Event) {
|
||||
w.w.ProcessEvent(e)
|
||||
}
|
||||
|
||||
func (w *x11Window) shutdown(err error) {
|
||||
w.ProcessEvent(X11ViewEvent{})
|
||||
w.ProcessEvent(DestroyEvent{Err: err})
|
||||
w.destroy()
|
||||
}
|
||||
|
||||
func (w *x11Window) Event() event.Event {
|
||||
for {
|
||||
evt, ok := w.w.nextEvent()
|
||||
if !ok {
|
||||
w.dispatch()
|
||||
continue
|
||||
}
|
||||
return evt
|
||||
}
|
||||
}
|
||||
|
||||
func (w *x11Window) Run(f func()) {
|
||||
f()
|
||||
}
|
||||
|
||||
func (w *x11Window) Frame(frame *op.Ops) {
|
||||
w.w.ProcessFrame(frame, nil)
|
||||
}
|
||||
|
||||
func (w *x11Window) Invalidate() {
|
||||
func (w *x11Window) Wakeup() {
|
||||
select {
|
||||
case w.wakeups <- struct{}{}:
|
||||
default:
|
||||
@@ -427,20 +393,16 @@ func (w *x11Window) window() (C.Window, int, int) {
|
||||
return w.xw, w.config.Size.X, w.config.Size.Y
|
||||
}
|
||||
|
||||
func (w *x11Window) dispatch() {
|
||||
if w.x == nil {
|
||||
// Only Invalidate can wake us up.
|
||||
<-w.wakeups
|
||||
w.w.Invalidate()
|
||||
func (w *x11Window) setStage(s system.Stage) {
|
||||
if s == w.stage {
|
||||
return
|
||||
}
|
||||
w.stage = s
|
||||
w.w.Event(system.StageEvent{Stage: s})
|
||||
}
|
||||
|
||||
select {
|
||||
case <-w.wakeups:
|
||||
w.w.Invalidate()
|
||||
default:
|
||||
}
|
||||
|
||||
func (w *x11Window) loop() {
|
||||
h := x11EventHandler{w: w, xev: new(C.XEvent), text: make([]byte, 4)}
|
||||
xfd := C.XConnectionNumber(w.x)
|
||||
|
||||
// Poll for events and notifications.
|
||||
@@ -450,54 +412,60 @@ func (w *x11Window) dispatch() {
|
||||
}
|
||||
xEvents := &pollfds[0].Revents
|
||||
// Plenty of room for a backlog of notifications.
|
||||
buf := make([]byte, 100)
|
||||
|
||||
var syn, anim bool
|
||||
// Check for pending draw events before checking animation or blocking.
|
||||
// This fixes an issue on Xephyr where on startup XPending() > 0 but
|
||||
// poll will still block. This also prevents no-op calls to poll.
|
||||
syn = w.handler.handleEvents()
|
||||
if w.x == nil {
|
||||
// handleEvents received a close request and destroyed the window.
|
||||
return
|
||||
}
|
||||
if !syn {
|
||||
anim = w.animating
|
||||
if !anim {
|
||||
// Clear poll events.
|
||||
*xEvents = 0
|
||||
// Wait for X event or gio notification.
|
||||
if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
|
||||
panic(fmt.Errorf("x11 loop: poll failed: %w", err))
|
||||
}
|
||||
switch {
|
||||
case *xEvents&syscall.POLLIN != 0:
|
||||
syn = w.handler.handleEvents()
|
||||
if w.x == nil {
|
||||
return
|
||||
loop:
|
||||
for !w.dead {
|
||||
var syn, anim bool
|
||||
// Check for pending draw events before checking animation or blocking.
|
||||
// This fixes an issue on Xephyr where on startup XPending() > 0 but
|
||||
// poll will still block. This also prevents no-op calls to poll.
|
||||
if syn = h.handleEvents(); !syn {
|
||||
anim = w.animating
|
||||
if !anim {
|
||||
// Clear poll events.
|
||||
*xEvents = 0
|
||||
// Wait for X event or gio notification.
|
||||
if _, err := syscall.Poll(pollfds, -1); err != nil && err != syscall.EINTR {
|
||||
panic(fmt.Errorf("x11 loop: poll failed: %w", err))
|
||||
}
|
||||
switch {
|
||||
case *xEvents&syscall.POLLIN != 0:
|
||||
syn = h.handleEvents()
|
||||
if w.dead {
|
||||
break loop
|
||||
}
|
||||
case *xEvents&(syscall.POLLERR|syscall.POLLHUP) != 0:
|
||||
break loop
|
||||
}
|
||||
case *xEvents&(syscall.POLLERR|syscall.POLLHUP) != 0:
|
||||
}
|
||||
}
|
||||
}
|
||||
// Clear notifications.
|
||||
for {
|
||||
_, err := syscall.Read(w.notify.read, w.buf[:])
|
||||
if err == syscall.EAGAIN {
|
||||
break
|
||||
// Clear notifications.
|
||||
for {
|
||||
_, err := syscall.Read(w.notify.read, buf)
|
||||
if err == syscall.EAGAIN {
|
||||
break
|
||||
}
|
||||
if err != nil {
|
||||
panic(fmt.Errorf("x11 loop: read from notify pipe failed: %w", err))
|
||||
}
|
||||
}
|
||||
if err != nil {
|
||||
panic(fmt.Errorf("x11 loop: read from notify pipe failed: %w", err))
|
||||
select {
|
||||
case <-w.wakeups:
|
||||
w.w.Event(wakeupEvent{})
|
||||
default:
|
||||
}
|
||||
|
||||
if (anim || syn) && w.config.Size.X != 0 && w.config.Size.Y != 0 {
|
||||
w.w.Event(frameEvent{
|
||||
FrameEvent: system.FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: w.config.Size,
|
||||
Metric: w.metric,
|
||||
},
|
||||
Sync: syn,
|
||||
})
|
||||
}
|
||||
}
|
||||
if (anim || syn) && w.config.Size.X != 0 && w.config.Size.Y != 0 {
|
||||
w.ProcessEvent(frameEvent{
|
||||
FrameEvent: FrameEvent{
|
||||
Now: time.Now(),
|
||||
Size: w.config.Size,
|
||||
Metric: w.metric,
|
||||
},
|
||||
Sync: syn,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -516,7 +484,6 @@ func (w *x11Window) destroy() {
|
||||
}
|
||||
C.XDestroyWindow(w.x, w.xw)
|
||||
C.XCloseDisplay(w.x)
|
||||
w.x = nil
|
||||
}
|
||||
|
||||
// atom is a wrapper around XInternAtom. Callers should cache the result
|
||||
@@ -574,7 +541,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
// There's no support for IME yet.
|
||||
w.w.EditorInsert(ee.Text)
|
||||
} else {
|
||||
w.ProcessEvent(e)
|
||||
w.w.Event(e)
|
||||
}
|
||||
}
|
||||
case C.ButtonPress, C.ButtonRelease:
|
||||
@@ -636,10 +603,10 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
w.pointerBtns &^= btn
|
||||
}
|
||||
ev.Buttons = w.pointerBtns
|
||||
w.ProcessEvent(ev)
|
||||
w.w.Event(ev)
|
||||
case C.MotionNotify:
|
||||
mevt := (*C.XMotionEvent)(unsafe.Pointer(xev))
|
||||
w.ProcessEvent(pointer.Event{
|
||||
w.w.Event(pointer.Event{
|
||||
Kind: pointer.Move,
|
||||
Source: pointer.Mouse,
|
||||
Buttons: w.pointerBtns,
|
||||
@@ -654,16 +621,14 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
// redraw only on the last expose event
|
||||
redraw = (*C.XExposeEvent)(unsafe.Pointer(xev)).count == 0
|
||||
case C.FocusIn:
|
||||
w.config.Focused = true
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(key.FocusEvent{Focus: true})
|
||||
case C.FocusOut:
|
||||
w.config.Focused = false
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(key.FocusEvent{Focus: false})
|
||||
case C.ConfigureNotify: // window configuration change
|
||||
cevt := (*C.XConfigureEvent)(unsafe.Pointer(xev))
|
||||
if sz := image.Pt(int(cevt.width), int(cevt.height)); sz != w.config.Size {
|
||||
w.config.Size = sz
|
||||
w.ProcessEvent(ConfigEvent{Config: w.config})
|
||||
w.w.Event(ConfigEvent{Config: w.config})
|
||||
}
|
||||
// redraw will be done by a later expose event
|
||||
case C.SelectionNotify:
|
||||
@@ -685,12 +650,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
break
|
||||
}
|
||||
str := C.GoStringN((*C.char)(unsafe.Pointer(text.value)), C.int(text.nitems))
|
||||
w.ProcessEvent(transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(strings.NewReader(str))
|
||||
},
|
||||
})
|
||||
w.w.Event(clipboard.Event{Text: str})
|
||||
case C.SelectionRequest:
|
||||
cevt := (*C.XSelectionRequestEvent)(unsafe.Pointer(xev))
|
||||
if (cevt.selection != w.atoms.clipboard && cevt.selection != w.atoms.primary) || cevt.property == C.None {
|
||||
@@ -744,7 +704,7 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
cevt := (*C.XClientMessageEvent)(unsafe.Pointer(xev))
|
||||
switch *(*C.long)(unsafe.Pointer(&cevt.data)) {
|
||||
case C.long(w.atoms.evDelWindow):
|
||||
w.shutdown(nil)
|
||||
w.dead = true
|
||||
return false
|
||||
}
|
||||
}
|
||||
@@ -752,7 +712,9 @@ func (h *x11EventHandler) handleEvents() bool {
|
||||
return redraw
|
||||
}
|
||||
|
||||
var x11Threads sync.Once
|
||||
var (
|
||||
x11Threads sync.Once
|
||||
)
|
||||
|
||||
func init() {
|
||||
x11Driver = newX11Window
|
||||
@@ -824,10 +786,8 @@ func newX11Window(gioWin *callbacks, options []Option) error {
|
||||
wakeups: make(chan struct{}, 1),
|
||||
config: Config{Size: cnf.Size},
|
||||
}
|
||||
w.handler = x11EventHandler{w: w, xev: new(C.XEvent), text: make([]byte, 4)}
|
||||
w.notify.read = pipe[0]
|
||||
w.notify.write = pipe[1]
|
||||
w.w.SetDriver(w)
|
||||
|
||||
if err := w.updateXkbKeymap(); err != nil {
|
||||
w.destroy()
|
||||
@@ -863,10 +823,19 @@ func newX11Window(gioWin *callbacks, options []Option) error {
|
||||
// extensions
|
||||
C.XSetWMProtocols(dpy, win, &w.atoms.evDelWindow, 1)
|
||||
|
||||
// make the window visible on the screen
|
||||
C.XMapWindow(dpy, win)
|
||||
w.Configure(options)
|
||||
w.ProcessEvent(X11ViewEvent{Display: unsafe.Pointer(dpy), Window: uintptr(win)})
|
||||
go func() {
|
||||
w.w.SetDriver(w)
|
||||
|
||||
// make the window visible on the screen
|
||||
C.XMapWindow(dpy, win)
|
||||
w.Configure(options)
|
||||
w.w.Event(X11ViewEvent{Display: unsafe.Pointer(dpy), Window: uintptr(win)})
|
||||
w.setStage(system.StageRunning)
|
||||
w.loop()
|
||||
w.w.Event(X11ViewEvent{})
|
||||
w.w.Event(system.DestroyEvent{Err: nil})
|
||||
w.destroy()
|
||||
}()
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package app
|
||||
|
||||
// DestroyEvent is the last event sent through
|
||||
// a window event channel.
|
||||
type DestroyEvent struct {
|
||||
// Err is nil for normal window closures. If a
|
||||
// window is prematurely closed, Err is the cause.
|
||||
Err error
|
||||
}
|
||||
|
||||
func (DestroyEvent) ImplementsEvent() {}
|
||||
+1
-1
@@ -175,7 +175,7 @@ func (c *vkContext) refresh(surf vk.Surface, width, height int) error {
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
minExt, maxExt := vk.SurfaceCapabilitiesMinExtent(caps), vk.SurfaceCapabilitiesMaxExtent(caps)
|
||||
minExt, maxExt := caps.MinExtent(), caps.MaxExtent()
|
||||
if width < minExt.X || maxExt.X < width || height < minExt.Y || maxExt.Y < height {
|
||||
return errOutOfDate
|
||||
}
|
||||
|
||||
+619
-404
File diff suppressed because it is too large
Load Diff
+1
-10
@@ -30,15 +30,6 @@ func NewAffine2D(sx, hx, ox, hy, sy, oy float32) Affine2D {
|
||||
}
|
||||
}
|
||||
|
||||
// AffineId returns an identity transformation matrix that represents no transformation
|
||||
// when applied.
|
||||
func AffineId() Affine2D {
|
||||
return NewAffine2D(
|
||||
1, 0, 0,
|
||||
0, 1, 0,
|
||||
)
|
||||
}
|
||||
|
||||
// Offset the transformation.
|
||||
func (a Affine2D) Offset(offset Point) Affine2D {
|
||||
return Affine2D{
|
||||
@@ -123,7 +114,7 @@ func (a Affine2D) Elems() (sx, hx, ox, hy, sy, oy float32) {
|
||||
|
||||
// Split a transform into two parts, one which is pure offset and the
|
||||
// other representing the scaling, shearing and rotation part.
|
||||
func (a Affine2D) Split() (srs Affine2D, offset Point) {
|
||||
func (a *Affine2D) Split() (srs Affine2D, offset Point) {
|
||||
return Affine2D{
|
||||
a: a.a, b: a.b, c: 0,
|
||||
d: a.d, e: a.e, f: 0,
|
||||
|
||||
+30
-160
@@ -27,11 +27,11 @@ func TestTransformOffset(t *testing.T) {
|
||||
p := Point{X: 1, Y: 2}
|
||||
o := Point{X: 2, Y: -3}
|
||||
|
||||
r := AffineId().Offset(o).Transform(p)
|
||||
r := Affine2D{}.Offset(o).Transform(p)
|
||||
if !eq(r, Pt(3, -1)) {
|
||||
t.Errorf("offset transformation mismatch: have %v, want {3 -1}", r)
|
||||
}
|
||||
i := AffineId().Offset(o).Invert().Transform(r)
|
||||
i := Affine2D{}.Offset(o).Invert().Transform(r)
|
||||
if !eq(i, p) {
|
||||
t.Errorf("offset transformation inverse mismatch: have %v, want %v", i, p)
|
||||
}
|
||||
@@ -51,9 +51,6 @@ func TestString(t *testing.T) {
|
||||
}, {
|
||||
in: NewAffine2D(29.142342, 31.4123412, 37.53152, 43.51324213, 47.123412, 53.14312342),
|
||||
exp: "[[29.1423 31.4123 37.5315] [43.5132 47.1234 53.1431]]",
|
||||
}, {
|
||||
in: AffineId(),
|
||||
exp: "[[1 0 0] [0 1 0]]",
|
||||
},
|
||||
}
|
||||
for _, test := range tests {
|
||||
@@ -67,11 +64,11 @@ func TestTransformScale(t *testing.T) {
|
||||
p := Point{X: 1, Y: 2}
|
||||
s := Point{X: -1, Y: 2}
|
||||
|
||||
r := AffineId().Scale(Point{}, s).Transform(p)
|
||||
r := Affine2D{}.Scale(Point{}, s).Transform(p)
|
||||
if !eq(r, Pt(-1, 4)) {
|
||||
t.Errorf("scale transformation mismatch: have %v, want {-1 4}", r)
|
||||
}
|
||||
i := AffineId().Scale(Point{}, s).Invert().Transform(r)
|
||||
i := Affine2D{}.Scale(Point{}, s).Invert().Transform(r)
|
||||
if !eq(i, p) {
|
||||
t.Errorf("scale transformation inverse mismatch: have %v, want %v", i, p)
|
||||
}
|
||||
@@ -81,11 +78,11 @@ func TestTransformRotate(t *testing.T) {
|
||||
p := Point{X: 1, Y: 0}
|
||||
a := float32(math.Pi / 2)
|
||||
|
||||
r := AffineId().Rotate(Point{}, a).Transform(p)
|
||||
r := Affine2D{}.Rotate(Point{}, a).Transform(p)
|
||||
if !eq(r, Pt(0, 1)) {
|
||||
t.Errorf("rotate transformation mismatch: have %v, want {0 1}", r)
|
||||
}
|
||||
i := AffineId().Rotate(Point{}, a).Invert().Transform(r)
|
||||
i := Affine2D{}.Rotate(Point{}, a).Invert().Transform(r)
|
||||
if !eq(i, p) {
|
||||
t.Errorf("rotate transformation inverse mismatch: have %v, want %v", i, p)
|
||||
}
|
||||
@@ -94,11 +91,11 @@ func TestTransformRotate(t *testing.T) {
|
||||
func TestTransformShear(t *testing.T) {
|
||||
p := Point{X: 1, Y: 1}
|
||||
|
||||
r := AffineId().Shear(Point{}, math.Pi/4, 0).Transform(p)
|
||||
r := Affine2D{}.Shear(Point{}, math.Pi/4, 0).Transform(p)
|
||||
if !eq(r, Pt(2, 1)) {
|
||||
t.Errorf("shear transformation mismatch: have %v, want {2 1}", r)
|
||||
}
|
||||
i := AffineId().Shear(Point{}, math.Pi/4, 0).Invert().Transform(r)
|
||||
i := Affine2D{}.Shear(Point{}, math.Pi/4, 0).Invert().Transform(r)
|
||||
if !eq(i, p) {
|
||||
t.Errorf("shear transformation inverse mismatch: have %v, want %v", i, p)
|
||||
}
|
||||
@@ -110,11 +107,11 @@ func TestTransformMultiply(t *testing.T) {
|
||||
s := Point{X: -1, Y: 2}
|
||||
a := float32(-math.Pi / 2)
|
||||
|
||||
r := AffineId().Offset(o).Scale(Point{}, s).Rotate(Point{}, a).Shear(Point{}, math.Pi/4, 0).Transform(p)
|
||||
r := Affine2D{}.Offset(o).Scale(Point{}, s).Rotate(Point{}, a).Shear(Point{}, math.Pi/4, 0).Transform(p)
|
||||
if !eq(r, Pt(1, 3)) {
|
||||
t.Errorf("complex transformation mismatch: have %v, want {1 3}", r)
|
||||
}
|
||||
i := AffineId().Offset(o).Scale(Point{}, s).Rotate(Point{}, a).Shear(Point{}, math.Pi/4, 0).Invert().Transform(r)
|
||||
i := Affine2D{}.Offset(o).Scale(Point{}, s).Rotate(Point{}, a).Shear(Point{}, math.Pi/4, 0).Invert().Transform(r)
|
||||
if !eq(i, p) {
|
||||
t.Errorf("complex transformation inverse mismatch: have %v, want %v", i, p)
|
||||
}
|
||||
@@ -166,7 +163,7 @@ func TestPrimes(t *testing.T) {
|
||||
func TestTransformScaleAround(t *testing.T) {
|
||||
p := Pt(-1, -1)
|
||||
target := Pt(-6, -13)
|
||||
pt := AffineId().Scale(Pt(4, 5), Pt(2, 3)).Transform(p)
|
||||
pt := Affine2D{}.Scale(Pt(4, 5), Pt(2, 3)).Transform(p)
|
||||
if !eq(pt, target) {
|
||||
t.Log(pt, "!=", target)
|
||||
t.Error("Scale not as expected")
|
||||
@@ -175,7 +172,7 @@ func TestTransformScaleAround(t *testing.T) {
|
||||
|
||||
func TestTransformRotateAround(t *testing.T) {
|
||||
p := Pt(-1, -1)
|
||||
pt := AffineId().Rotate(Pt(1, 1), -math.Pi/2).Transform(p)
|
||||
pt := Affine2D{}.Rotate(Pt(1, 1), -math.Pi/2).Transform(p)
|
||||
target := Pt(-1, 3)
|
||||
if !eq(pt, target) {
|
||||
t.Log(pt, "!=", target)
|
||||
@@ -184,12 +181,12 @@ func TestTransformRotateAround(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestMulOrder(t *testing.T) {
|
||||
A := AffineId().Offset(Pt(100, 100))
|
||||
B := AffineId().Scale(Point{}, Pt(2, 2))
|
||||
A := Affine2D{}.Offset(Pt(100, 100))
|
||||
B := Affine2D{}.Scale(Point{}, Pt(2, 2))
|
||||
_ = A
|
||||
_ = B
|
||||
|
||||
T1 := AffineId().Offset(Pt(100, 100)).Scale(Point{}, Pt(2, 2))
|
||||
T1 := Affine2D{}.Offset(Pt(100, 100)).Scale(Point{}, Pt(2, 2))
|
||||
T2 := B.Mul(A)
|
||||
|
||||
if T1 != T2 {
|
||||
@@ -202,9 +199,9 @@ func TestMulOrder(t *testing.T) {
|
||||
func BenchmarkTransformOffset(b *testing.B) {
|
||||
p := Point{X: 1, Y: 2}
|
||||
o := Point{X: 0.5, Y: 0.5}
|
||||
aff := AffineId().Offset(o)
|
||||
aff := Affine2D{}.Offset(o)
|
||||
|
||||
for b.Loop() {
|
||||
for i := 0; i < b.N; i++ {
|
||||
p = aff.Transform(p)
|
||||
}
|
||||
_ = p
|
||||
@@ -213,8 +210,8 @@ func BenchmarkTransformOffset(b *testing.B) {
|
||||
func BenchmarkTransformScale(b *testing.B) {
|
||||
p := Point{X: 1, Y: 2}
|
||||
s := Point{X: 0.5, Y: 0.5}
|
||||
aff := AffineId().Scale(Point{}, s)
|
||||
for b.Loop() {
|
||||
aff := Affine2D{}.Scale(Point{}, s)
|
||||
for i := 0; i < b.N; i++ {
|
||||
p = aff.Transform(p)
|
||||
}
|
||||
_ = p
|
||||
@@ -223,163 +220,36 @@ func BenchmarkTransformScale(b *testing.B) {
|
||||
func BenchmarkTransformRotate(b *testing.B) {
|
||||
p := Point{X: 1, Y: 2}
|
||||
a := float32(math.Pi / 2)
|
||||
aff := AffineId().Rotate(Point{}, a)
|
||||
for b.Loop() {
|
||||
aff := Affine2D{}.Rotate(Point{}, a)
|
||||
for i := 0; i < b.N; i++ {
|
||||
p = aff.Transform(p)
|
||||
}
|
||||
_ = p
|
||||
}
|
||||
|
||||
func BenchmarkTransformTranslateMultiply(b *testing.B) {
|
||||
a := AffineId().Offset(Point{X: 1, Y: 1}).Rotate(Point{}, math.Pi/3)
|
||||
t := AffineId().Offset(Point{X: 0.5, Y: 0.5})
|
||||
a := Affine2D{}.Offset(Point{X: 1, Y: 1}).Rotate(Point{}, math.Pi/3)
|
||||
t := Affine2D{}.Offset(Point{X: 0.5, Y: 0.5})
|
||||
|
||||
for b.Loop() {
|
||||
for i := 0; i < b.N; i++ {
|
||||
a = a.Mul(t)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkTransformScaleMultiply(b *testing.B) {
|
||||
a := AffineId().Offset(Point{X: 1, Y: 1}).Rotate(Point{}, math.Pi/3)
|
||||
t := AffineId().Offset(Point{X: 0.5, Y: 0.5}).Scale(Point{}, Point{X: 0.4, Y: -0.5})
|
||||
a := Affine2D{}.Offset(Point{X: 1, Y: 1}).Rotate(Point{}, math.Pi/3)
|
||||
t := Affine2D{}.Offset(Point{X: 0.5, Y: 0.5}).Scale(Point{}, Point{X: 0.4, Y: -0.5})
|
||||
|
||||
for b.Loop() {
|
||||
for i := 0; i < b.N; i++ {
|
||||
a = a.Mul(t)
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkTransformMultiply(b *testing.B) {
|
||||
a := AffineId().Offset(Point{X: 1, Y: 1}).Rotate(Point{}, math.Pi/3)
|
||||
t := AffineId().Offset(Point{X: 0.5, Y: 0.5}).Rotate(Point{}, math.Pi/7)
|
||||
a := Affine2D{}.Offset(Point{X: 1, Y: 1}).Rotate(Point{}, math.Pi/3)
|
||||
t := Affine2D{}.Offset(Point{X: 0.5, Y: 0.5}).Rotate(Point{}, math.Pi/7)
|
||||
|
||||
for b.Loop() {
|
||||
for i := 0; i < b.N; i++ {
|
||||
a = a.Mul(t)
|
||||
}
|
||||
}
|
||||
|
||||
func TestNewAffine2D(t *testing.T) {
|
||||
tests := []struct {
|
||||
sx, hx, ox, hy, sy, oy float32
|
||||
expected Affine2D
|
||||
}{
|
||||
{1, 0, 0, 0, 1, 0, AffineId()},
|
||||
{2, 0, 5, 0, 3, 7, Affine2D{a: 1, b: 0, c: 5, d: 0, e: 2, f: 7}},
|
||||
{-1, 2, 3, 4, -5, 6, Affine2D{a: -2, b: 2, c: 3, d: 4, e: -6, f: 6}},
|
||||
}
|
||||
|
||||
for i, test := range tests {
|
||||
got := NewAffine2D(test.sx, test.hx, test.ox, test.hy, test.sy, test.oy)
|
||||
if !eqaff(got, test.expected) {
|
||||
t.Errorf(
|
||||
"Test %d: NewAffine2D(%v, %v, %v, %v, %v, %v) = %v, want %v",
|
||||
i, test.sx, test.hx, test.ox, test.hy, test.sy, test.oy, got, test.expected,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestAffineId(t *testing.T) {
|
||||
id := AffineId()
|
||||
|
||||
testPoints := []Point{
|
||||
{0, 0},
|
||||
{1, 0},
|
||||
{0, 1},
|
||||
{-1, -1},
|
||||
{10, 20},
|
||||
}
|
||||
|
||||
for _, p := range testPoints {
|
||||
transformed := id.Transform(p)
|
||||
if !eq(transformed, p) {
|
||||
t.Errorf("Identity transform changed point: %v -> %v", p, transformed)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestElems(t *testing.T) {
|
||||
tests := []struct {
|
||||
aff Affine2D
|
||||
sx, hx, ox, hy, sy, oy float32
|
||||
}{
|
||||
{AffineId(), 1, 0, 0, 0, 1, 0},
|
||||
{Affine2D{a: 1, b: 2, c: 3, d: 4, e: 5, f: 6}, 2, 2, 3, 4, 6, 6},
|
||||
{NewAffine2D(7, 8, 9, 10, 11, 12), 7, 8, 9, 10, 11, 12},
|
||||
}
|
||||
|
||||
for i, test := range tests {
|
||||
sx, hx, ox, hy, sy, oy := test.aff.Elems()
|
||||
if sx != test.sx || hx != test.hx || ox != test.ox ||
|
||||
hy != test.hy || sy != test.sy || oy != test.oy {
|
||||
t.Errorf(
|
||||
"Test %d: %v.Elems() = (%v, %v, %v, %v, %v, %v), want (%v, %v, %v, %v, %v, %v)",
|
||||
i, test.aff, sx, hx, ox, hy, sy, oy, test.sx, test.hx, test.ox, test.hy, test.sy, test.oy,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestSplit(t *testing.T) {
|
||||
tests := []struct {
|
||||
aff Affine2D
|
||||
expectedSRS Affine2D
|
||||
expectedOffset Point
|
||||
}{
|
||||
{
|
||||
AffineId(),
|
||||
AffineId(),
|
||||
Point{0, 0},
|
||||
},
|
||||
{
|
||||
Affine2D{a: 1, b: 2, c: 3, d: 4, e: 5, f: 6},
|
||||
Affine2D{a: 1, b: 2, c: 0, d: 4, e: 5, f: 0},
|
||||
Point{3, 6},
|
||||
},
|
||||
{
|
||||
NewAffine2D(2, 0, 10, 0, 3, 20),
|
||||
NewAffine2D(2, 0, 0, 0, 3, 0),
|
||||
Point{10, 20},
|
||||
},
|
||||
}
|
||||
|
||||
for i, test := range tests {
|
||||
srs, offset := test.aff.Split()
|
||||
if !eqaff(srs, test.expectedSRS) || !eq(offset, test.expectedOffset) {
|
||||
t.Errorf(
|
||||
"Test %d: %v.Split() = (%v, %v), want (%v, %v)",
|
||||
i, test.aff, srs, offset, test.expectedSRS, test.expectedOffset,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestShear(t *testing.T) {
|
||||
p := Pt(2, 3)
|
||||
origin := Pt(1, 1)
|
||||
|
||||
shearX := AffineId().Shear(origin, math.Pi/4, 0)
|
||||
resultX := shearX.Transform(p)
|
||||
expectedX := Pt(4, 3)
|
||||
|
||||
if !eq(resultX, expectedX) {
|
||||
t.Errorf("Shear around origin in X: got %v, want %v", resultX, expectedX)
|
||||
}
|
||||
|
||||
inverseX := shearX.Invert().Transform(resultX)
|
||||
if !eq(inverseX, p) {
|
||||
t.Errorf("Inverse shear X: got %v, want %v", inverseX, p)
|
||||
}
|
||||
|
||||
shearY := AffineId().Shear(origin, 0, math.Pi/4)
|
||||
resultY := shearY.Transform(p)
|
||||
expectedY := Pt(2, 4)
|
||||
|
||||
if !eq(resultY, expectedY) {
|
||||
t.Errorf("Shear around origin in Y: got %v, want %v", resultY, expectedY)
|
||||
}
|
||||
|
||||
inverseY := shearY.Invert().Transform(resultY)
|
||||
if !eq(inverseY, p) {
|
||||
t.Errorf("Inverse shear Y: got %v, want %v", inverseY, p)
|
||||
}
|
||||
}
|
||||
|
||||
Generated
+67
-39
@@ -1,58 +1,86 @@
|
||||
{
|
||||
"nodes": {
|
||||
"android": {
|
||||
"inputs": {
|
||||
"devshell": "devshell",
|
||||
"flake-utils": "flake-utils",
|
||||
"nixpkgs": [
|
||||
"nixpkgs"
|
||||
]
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1659298920,
|
||||
"narHash": "sha256-LgRMge8BZUG15EN43iDJOlnEMX1dvRprB7SaoNqgibU=",
|
||||
"owner": "tadfisher",
|
||||
"repo": "android-nixpkgs",
|
||||
"rev": "d4f20a3cd4ce961bb23b48447457f6810d69ae5e",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "tadfisher",
|
||||
"repo": "android-nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"devshell": {
|
||||
"inputs": {
|
||||
"flake-utils": [
|
||||
"android",
|
||||
"nixpkgs"
|
||||
],
|
||||
"nixpkgs": [
|
||||
"android",
|
||||
"nixpkgs"
|
||||
]
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1658746384,
|
||||
"narHash": "sha256-CCJcoMOcXyZFrV1ag4XMTpAPjLWb4Anbv+ktXFI1ry0=",
|
||||
"owner": "numtide",
|
||||
"repo": "devshell",
|
||||
"rev": "0ffc7937bb5e8141af03d462b468bd071eb18e1b",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "numtide",
|
||||
"repo": "devshell",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"flake-utils": {
|
||||
"locked": {
|
||||
"lastModified": 1656928814,
|
||||
"narHash": "sha256-RIFfgBuKz6Hp89yRr7+NR5tzIAbn52h8vT6vXkYjZoM=",
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"rev": "7e2a3b3dfd9af950a856d66b0a7d01e3c18aa249",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1747953325,
|
||||
"narHash": "sha256-y2ZtlIlNTuVJUZCqzZAhIw5rrKP4DOSklev6c8PyCkQ=",
|
||||
"lastModified": 1659305579,
|
||||
"narHash": "sha256-SFeQTmh7hc9Y2fSkooHaoS8mDfPa04sfmUCtQ8MA6Pg=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "55d1f923c480dadce40f5231feb472e81b0bab48",
|
||||
"rev": "5857574d45925585baffde730369414319228a84",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "NixOS",
|
||||
"ref": "nixos-25.05",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"nixpkgs": "nixpkgs",
|
||||
"utils": "utils"
|
||||
}
|
||||
},
|
||||
"systems": {
|
||||
"locked": {
|
||||
"lastModified": 1681028828,
|
||||
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"utils": {
|
||||
"inputs": {
|
||||
"systems": "systems"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1731533236,
|
||||
"narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=",
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"rev": "11707dc2f618dd54ca8739b309ec4fc024de578b",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"type": "github"
|
||||
"android": "android",
|
||||
"nixpkgs": "nixpkgs"
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@@ -3,38 +3,42 @@
|
||||
description = "Gio build environment";
|
||||
|
||||
inputs = {
|
||||
nixpkgs.url = "github:NixOS/nixpkgs/nixos-25.05";
|
||||
utils.url = "github:numtide/flake-utils";
|
||||
nixpkgs.url = "github:NixOS/nixpkgs";
|
||||
android.url = "github:tadfisher/android-nixpkgs";
|
||||
android.inputs.nixpkgs.follows = "nixpkgs";
|
||||
};
|
||||
|
||||
outputs = { self, nixpkgs, utils }:
|
||||
utils.lib.eachDefaultSystem (system:
|
||||
let
|
||||
pkgs = import nixpkgs {
|
||||
inherit system;
|
||||
|
||||
# allow unfree Android packages.
|
||||
config.allowUnfree = true;
|
||||
# accept the Android SDK license.
|
||||
config.android_sdk.accept_license = true;
|
||||
};
|
||||
in {
|
||||
devShells = let
|
||||
android-sdk = let
|
||||
androidComposition = pkgs.androidenv.composeAndroidPackages {
|
||||
platformVersions = [ "latest" ];
|
||||
abiVersions = [ "armeabi-v7a" "arm64-v8a" ];
|
||||
# Omit the deprecated tools package.
|
||||
toolsVersion = null;
|
||||
includeNDK = true;
|
||||
outputs = { self, nixpkgs, android }:
|
||||
let
|
||||
supportedSystems = [ "x86_64-linux" "x86_64-darwin" "aarch64-darwin" ];
|
||||
forAllSystems = f: nixpkgs.lib.genAttrs supportedSystems (system: f system);
|
||||
in
|
||||
{
|
||||
devShells = forAllSystems
|
||||
(system:
|
||||
let
|
||||
pkgs = import nixpkgs {
|
||||
inherit system;
|
||||
};
|
||||
in androidComposition.androidsdk;
|
||||
in {
|
||||
default = with pkgs;
|
||||
mkShell (rec {
|
||||
ANDROID_HOME = "${android-sdk}/libexec/android-sdk";
|
||||
packages = [ android-sdk jdk clang ]
|
||||
++ (if stdenv.isLinux then [
|
||||
android-sdk = android.sdk.${system} (sdkPkgs: with sdkPkgs;
|
||||
[
|
||||
build-tools-31-0-0
|
||||
cmdline-tools-latest
|
||||
platform-tools
|
||||
platforms-android-31
|
||||
ndk-bundle
|
||||
]);
|
||||
in
|
||||
{
|
||||
default = with pkgs; mkShell
|
||||
({
|
||||
ANDROID_SDK_ROOT = "${android-sdk}/share/android-sdk";
|
||||
JAVA_HOME = jdk8.home;
|
||||
packages = [
|
||||
android-sdk
|
||||
jdk8
|
||||
clang
|
||||
] ++ (if stdenv.isLinux then [
|
||||
vulkan-headers
|
||||
libxkbcommon
|
||||
wayland
|
||||
@@ -42,13 +46,18 @@
|
||||
xorg.libXcursor
|
||||
xorg.libXfixes
|
||||
libGL
|
||||
pkg-config
|
||||
] else
|
||||
[ ]);
|
||||
} // (if stdenv.isLinux then {
|
||||
LD_LIBRARY_PATH = "${vulkan-loader}/lib";
|
||||
} else
|
||||
{ }));
|
||||
};
|
||||
});
|
||||
pkgconfig
|
||||
] else if stdenv.isDarwin then [
|
||||
darwin.apple_sdk_11_0.frameworks.Foundation
|
||||
darwin.apple_sdk_11_0.frameworks.Metal
|
||||
darwin.apple_sdk_11_0.frameworks.QuartzCore
|
||||
darwin.apple_sdk_11_0.frameworks.AppKit
|
||||
darwin.apple_sdk_11_0.MacOSX-SDK
|
||||
] else [ ]);
|
||||
} // (if stdenv.isLinux then {
|
||||
LD_LIBRARY_PATH = "${vulkan-loader}/lib";
|
||||
} else { }));
|
||||
}
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@ type Font struct {
|
||||
// Face is an opaque handle to a typeface. The concrete implementation depends
|
||||
// upon the kind of font and shaper in use.
|
||||
type Face interface {
|
||||
Face() *font.Face
|
||||
Face() font.Face
|
||||
}
|
||||
|
||||
// Typeface identifies a list of font families to attempt to use for displaying
|
||||
|
||||
+43
-41
@@ -16,21 +16,23 @@ import (
|
||||
_ "image/png"
|
||||
|
||||
giofont "gioui.org/font"
|
||||
fontapi "github.com/go-text/typesetting/font"
|
||||
"github.com/go-text/typesetting/font/opentype"
|
||||
"github.com/go-text/typesetting/font"
|
||||
fontapi "github.com/go-text/typesetting/opentype/api/font"
|
||||
"github.com/go-text/typesetting/opentype/api/metadata"
|
||||
"github.com/go-text/typesetting/opentype/loader"
|
||||
)
|
||||
|
||||
// Face is a thread-safe representation of a loaded font. For efficiency, applications
|
||||
// should construct a face for any given font file once, reusing it across different
|
||||
// text shapers.
|
||||
type Face struct {
|
||||
face *fontapi.Font
|
||||
face font.Font
|
||||
font giofont.Font
|
||||
}
|
||||
|
||||
// Parse constructs a Face from source bytes.
|
||||
func Parse(src []byte) (Face, error) {
|
||||
ld, err := opentype.NewLoader(bytes.NewReader(src))
|
||||
ld, err := loader.NewLoader(bytes.NewReader(src))
|
||||
if err != nil {
|
||||
return Face{}, err
|
||||
}
|
||||
@@ -47,11 +49,11 @@ func Parse(src []byte) (Face, error) {
|
||||
// ParseCollection parse an Opentype font file, with support for collections.
|
||||
// Single font files are supported, returning a slice with length 1.
|
||||
// The returned fonts are automatically wrapped in a text.FontFace with
|
||||
// inferred font font.
|
||||
// inferred font metadata.
|
||||
// BUG(whereswaldon): the only Variant that can be detected automatically is
|
||||
// "Mono".
|
||||
func ParseCollection(src []byte) ([]giofont.FontFace, error) {
|
||||
lds, err := opentype.NewLoaders(bytes.NewReader(src))
|
||||
lds, err := loader.NewLoaders(bytes.NewReader(src))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -74,7 +76,7 @@ func ParseCollection(src []byte) ([]giofont.FontFace, error) {
|
||||
return out, nil
|
||||
}
|
||||
|
||||
func DescriptionToFont(md fontapi.Description) giofont.Font {
|
||||
func DescriptionToFont(md metadata.Description) giofont.Font {
|
||||
return giofont.Font{
|
||||
Typeface: giofont.Typeface(md.Family),
|
||||
Style: gioStyle(md.Aspect.Style),
|
||||
@@ -82,30 +84,30 @@ func DescriptionToFont(md fontapi.Description) giofont.Font {
|
||||
}
|
||||
}
|
||||
|
||||
func FontToDescription(font giofont.Font) fontapi.Description {
|
||||
return fontapi.Description{
|
||||
func FontToDescription(font giofont.Font) metadata.Description {
|
||||
return metadata.Description{
|
||||
Family: string(font.Typeface),
|
||||
Aspect: fontapi.Aspect{
|
||||
Aspect: metadata.Aspect{
|
||||
Style: mdStyle(font.Style),
|
||||
Weight: mdWeight(font.Weight),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// parseLoader parses the contents of the loader into a face and its font.
|
||||
func parseLoader(ld *opentype.Loader) (*fontapi.Font, giofont.Font, error) {
|
||||
// parseLoader parses the contents of the loader into a face and its metadata.
|
||||
func parseLoader(ld *loader.Loader) (font.Font, giofont.Font, error) {
|
||||
ft, err := fontapi.NewFont(ld)
|
||||
if err != nil {
|
||||
return nil, giofont.Font{}, err
|
||||
}
|
||||
data := DescriptionToFont(ft.Describe())
|
||||
data := DescriptionToFont(metadata.Metadata(ld))
|
||||
return ft, data, nil
|
||||
}
|
||||
|
||||
// Face returns a thread-unsafe wrapper for this Face suitable for use by a single shaper.
|
||||
// Face many be invoked any number of times and is safe so long as each return value is
|
||||
// only used by one goroutine.
|
||||
func (f Face) Face() *fontapi.Face {
|
||||
func (f Face) Face() font.Face {
|
||||
return &fontapi.Face{Font: f.face}
|
||||
}
|
||||
|
||||
@@ -117,74 +119,74 @@ func (f Face) Font() giofont.Font {
|
||||
return f.font
|
||||
}
|
||||
|
||||
func gioStyle(s fontapi.Style) giofont.Style {
|
||||
func gioStyle(s metadata.Style) giofont.Style {
|
||||
switch s {
|
||||
case fontapi.StyleItalic:
|
||||
case metadata.StyleItalic:
|
||||
return giofont.Italic
|
||||
case fontapi.StyleNormal:
|
||||
case metadata.StyleNormal:
|
||||
fallthrough
|
||||
default:
|
||||
return giofont.Regular
|
||||
}
|
||||
}
|
||||
|
||||
func mdStyle(g giofont.Style) fontapi.Style {
|
||||
func mdStyle(g giofont.Style) metadata.Style {
|
||||
switch g {
|
||||
case giofont.Italic:
|
||||
return fontapi.StyleItalic
|
||||
return metadata.StyleItalic
|
||||
case giofont.Regular:
|
||||
fallthrough
|
||||
default:
|
||||
return fontapi.StyleNormal
|
||||
return metadata.StyleNormal
|
||||
}
|
||||
}
|
||||
|
||||
func gioWeight(w fontapi.Weight) giofont.Weight {
|
||||
func gioWeight(w metadata.Weight) giofont.Weight {
|
||||
switch w {
|
||||
case fontapi.WeightThin:
|
||||
case metadata.WeightThin:
|
||||
return giofont.Thin
|
||||
case fontapi.WeightExtraLight:
|
||||
case metadata.WeightExtraLight:
|
||||
return giofont.ExtraLight
|
||||
case fontapi.WeightLight:
|
||||
case metadata.WeightLight:
|
||||
return giofont.Light
|
||||
case fontapi.WeightNormal:
|
||||
case metadata.WeightNormal:
|
||||
return giofont.Normal
|
||||
case fontapi.WeightMedium:
|
||||
case metadata.WeightMedium:
|
||||
return giofont.Medium
|
||||
case fontapi.WeightSemibold:
|
||||
case metadata.WeightSemibold:
|
||||
return giofont.SemiBold
|
||||
case fontapi.WeightBold:
|
||||
case metadata.WeightBold:
|
||||
return giofont.Bold
|
||||
case fontapi.WeightExtraBold:
|
||||
case metadata.WeightExtraBold:
|
||||
return giofont.ExtraBold
|
||||
case fontapi.WeightBlack:
|
||||
case metadata.WeightBlack:
|
||||
return giofont.Black
|
||||
default:
|
||||
return giofont.Normal
|
||||
}
|
||||
}
|
||||
|
||||
func mdWeight(g giofont.Weight) fontapi.Weight {
|
||||
func mdWeight(g giofont.Weight) metadata.Weight {
|
||||
switch g {
|
||||
case giofont.Thin:
|
||||
return fontapi.WeightThin
|
||||
return metadata.WeightThin
|
||||
case giofont.ExtraLight:
|
||||
return fontapi.WeightExtraLight
|
||||
return metadata.WeightExtraLight
|
||||
case giofont.Light:
|
||||
return fontapi.WeightLight
|
||||
return metadata.WeightLight
|
||||
case giofont.Normal:
|
||||
return fontapi.WeightNormal
|
||||
return metadata.WeightNormal
|
||||
case giofont.Medium:
|
||||
return fontapi.WeightMedium
|
||||
return metadata.WeightMedium
|
||||
case giofont.SemiBold:
|
||||
return fontapi.WeightSemibold
|
||||
return metadata.WeightSemibold
|
||||
case giofont.Bold:
|
||||
return fontapi.WeightBold
|
||||
return metadata.WeightBold
|
||||
case giofont.ExtraBold:
|
||||
return fontapi.WeightExtraBold
|
||||
return metadata.WeightExtraBold
|
||||
case giofont.Black:
|
||||
return fontapi.WeightBlack
|
||||
return metadata.WeightBlack
|
||||
default:
|
||||
return fontapi.WeightNormal
|
||||
return metadata.WeightNormal
|
||||
}
|
||||
}
|
||||
|
||||
+62
-80
@@ -18,7 +18,6 @@ import (
|
||||
"gioui.org/f32"
|
||||
"gioui.org/internal/fling"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/input"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/op"
|
||||
@@ -38,19 +37,15 @@ type Hover struct {
|
||||
|
||||
// Add the gesture to detect hovering over the current pointer area.
|
||||
func (h *Hover) Add(ops *op.Ops) {
|
||||
event.Op(ops, h)
|
||||
pointer.InputOp{
|
||||
Tag: h,
|
||||
Kinds: pointer.Enter | pointer.Leave,
|
||||
}.Add(ops)
|
||||
}
|
||||
|
||||
// Update state and report whether a pointer is inside the area.
|
||||
func (h *Hover) Update(q input.Source) bool {
|
||||
for {
|
||||
ev, ok := q.Event(pointer.Filter{
|
||||
Target: h,
|
||||
Kinds: pointer.Enter | pointer.Leave | pointer.Cancel,
|
||||
})
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
func (h *Hover) Update(q event.Queue) bool {
|
||||
for _, ev := range q.Events(h) {
|
||||
e, ok := ev.(pointer.Event)
|
||||
if !ok {
|
||||
continue
|
||||
@@ -112,6 +107,7 @@ type Drag struct {
|
||||
pressed bool
|
||||
pid pointer.ID
|
||||
start f32.Point
|
||||
grab bool
|
||||
}
|
||||
|
||||
// Scroll detects scroll gestures and reduces them to
|
||||
@@ -119,9 +115,11 @@ type Drag struct {
|
||||
// movements as well as drag and fling touch gestures.
|
||||
type Scroll struct {
|
||||
dragging bool
|
||||
axis Axis
|
||||
estimator fling.Extrapolation
|
||||
flinger fling.Animation
|
||||
pid pointer.ID
|
||||
grab bool
|
||||
last int
|
||||
// Leftover scroll.
|
||||
scroll float32
|
||||
@@ -163,7 +161,10 @@ const touchSlop = unit.Dp(3)
|
||||
|
||||
// Add the handler to the operation list to receive click events.
|
||||
func (c *Click) Add(ops *op.Ops) {
|
||||
event.Op(ops, c)
|
||||
pointer.InputOp{
|
||||
Tag: c,
|
||||
Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave,
|
||||
}.Add(ops)
|
||||
}
|
||||
|
||||
// Hovered returns whether a pointer is inside the area.
|
||||
@@ -176,16 +177,10 @@ func (c *Click) Pressed() bool {
|
||||
return c.pressed
|
||||
}
|
||||
|
||||
// Update state and return the next click events, if any.
|
||||
func (c *Click) Update(q input.Source) (ClickEvent, bool) {
|
||||
for {
|
||||
evt, ok := q.Event(pointer.Filter{
|
||||
Target: c,
|
||||
Kinds: pointer.Press | pointer.Release | pointer.Enter | pointer.Leave | pointer.Cancel,
|
||||
})
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
// Update state and return the click events.
|
||||
func (c *Click) Update(q event.Queue) []ClickEvent {
|
||||
var events []ClickEvent
|
||||
for _, evt := range q.Events(c) {
|
||||
e, ok := evt.(pointer.Event)
|
||||
if !ok {
|
||||
continue
|
||||
@@ -197,15 +192,9 @@ func (c *Click) Update(q input.Source) (ClickEvent, bool) {
|
||||
}
|
||||
c.pressed = false
|
||||
if !c.entered || c.hovered {
|
||||
return ClickEvent{
|
||||
Kind: KindClick,
|
||||
Position: e.Position.Round(),
|
||||
Source: e.Source,
|
||||
Modifiers: e.Modifiers,
|
||||
NumClicks: c.clicks,
|
||||
}, true
|
||||
events = append(events, ClickEvent{Kind: KindClick, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
|
||||
} else {
|
||||
return ClickEvent{Kind: KindCancel}, true
|
||||
events = append(events, ClickEvent{Kind: KindCancel})
|
||||
}
|
||||
case pointer.Cancel:
|
||||
wasPressed := c.pressed
|
||||
@@ -213,7 +202,7 @@ func (c *Click) Update(q input.Source) (ClickEvent, bool) {
|
||||
c.hovered = false
|
||||
c.entered = false
|
||||
if wasPressed {
|
||||
return ClickEvent{Kind: KindCancel}, true
|
||||
events = append(events, ClickEvent{Kind: KindCancel})
|
||||
}
|
||||
case pointer.Press:
|
||||
if c.pressed {
|
||||
@@ -235,7 +224,7 @@ func (c *Click) Update(q input.Source) (ClickEvent, bool) {
|
||||
c.clicks = 1
|
||||
}
|
||||
c.clickedAt = e.Time
|
||||
return ClickEvent{Kind: KindPress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks}, true
|
||||
events = append(events, ClickEvent{Kind: KindPress, Position: e.Position.Round(), Source: e.Source, Modifiers: e.Modifiers, NumClicks: c.clicks})
|
||||
case pointer.Leave:
|
||||
if !c.pressed {
|
||||
c.pid = e.PointerID
|
||||
@@ -253,16 +242,25 @@ func (c *Click) Update(q input.Source) (ClickEvent, bool) {
|
||||
}
|
||||
}
|
||||
}
|
||||
return ClickEvent{}, false
|
||||
return events
|
||||
}
|
||||
|
||||
func (ClickEvent) ImplementsEvent() {}
|
||||
|
||||
// Add the handler to the operation list to receive scroll events.
|
||||
// The bounds variable refers to the scrolling boundaries
|
||||
// as defined in [pointer.Filter].
|
||||
func (s *Scroll) Add(ops *op.Ops) {
|
||||
event.Op(ops, s)
|
||||
// as defined in io/pointer.InputOp.
|
||||
func (s *Scroll) Add(ops *op.Ops, bounds image.Rectangle) {
|
||||
oph := pointer.InputOp{
|
||||
Tag: s,
|
||||
Grab: s.grab,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll,
|
||||
ScrollBounds: bounds,
|
||||
}
|
||||
oph.Add(ops)
|
||||
if s.flinger.Active() {
|
||||
op.InvalidateOp{}.Add(ops)
|
||||
}
|
||||
}
|
||||
|
||||
// Stop any remaining fling movement.
|
||||
@@ -271,19 +269,13 @@ func (s *Scroll) Stop() {
|
||||
}
|
||||
|
||||
// Update state and report the scroll distance along axis.
|
||||
func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis, scrollx, scrolly pointer.ScrollRange) int {
|
||||
total := 0
|
||||
f := pointer.Filter{
|
||||
Target: s,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Scroll | pointer.Cancel,
|
||||
ScrollX: scrollx,
|
||||
ScrollY: scrolly,
|
||||
func (s *Scroll) Update(cfg unit.Metric, q event.Queue, t time.Time, axis Axis) int {
|
||||
if s.axis != axis {
|
||||
s.axis = axis
|
||||
return 0
|
||||
}
|
||||
for {
|
||||
evt, ok := q.Event(f)
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
total := 0
|
||||
for _, evt := range q.Events(s) {
|
||||
e, ok := evt.(pointer.Event)
|
||||
if !ok {
|
||||
continue
|
||||
@@ -300,7 +292,7 @@ func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis,
|
||||
}
|
||||
s.Stop()
|
||||
s.estimator = fling.Extrapolation{}
|
||||
v := s.val(axis, e.Position)
|
||||
v := s.val(e.Position)
|
||||
s.last = int(math.Round(float64(v)))
|
||||
s.estimator.Sample(e.Time, v)
|
||||
s.dragging = true
|
||||
@@ -316,14 +308,13 @@ func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis,
|
||||
fallthrough
|
||||
case pointer.Cancel:
|
||||
s.dragging = false
|
||||
s.grab = false
|
||||
case pointer.Scroll:
|
||||
switch axis {
|
||||
switch s.axis {
|
||||
case Horizontal:
|
||||
s.scroll += e.Scroll.X
|
||||
case Vertical:
|
||||
s.scroll += e.Scroll.Y
|
||||
case Both:
|
||||
s.scroll += e.Scroll.X + e.Scroll.Y
|
||||
}
|
||||
iscroll := int(s.scroll)
|
||||
s.scroll -= float32(iscroll)
|
||||
@@ -332,14 +323,14 @@ func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis,
|
||||
if !s.dragging || s.pid != e.PointerID {
|
||||
continue
|
||||
}
|
||||
val := s.val(axis, e.Position)
|
||||
val := s.val(e.Position)
|
||||
s.estimator.Sample(e.Time, val)
|
||||
v := int(math.Round(float64(val)))
|
||||
dist := s.last - v
|
||||
if e.Priority < pointer.Grabbed {
|
||||
slop := cfg.Dp(touchSlop)
|
||||
if dist := dist; dist >= slop || -slop >= dist {
|
||||
q.Execute(pointer.GrabCmd{Tag: s, ID: e.PointerID})
|
||||
s.grab = true
|
||||
}
|
||||
} else {
|
||||
s.last = v
|
||||
@@ -348,22 +339,14 @@ func (s *Scroll) Update(cfg unit.Metric, q input.Source, t time.Time, axis Axis,
|
||||
}
|
||||
}
|
||||
total += s.flinger.Tick(t)
|
||||
if s.flinger.Active() {
|
||||
q.Execute(op.InvalidateCmd{})
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
func (s *Scroll) val(axis Axis, p f32.Point) float32 {
|
||||
switch axis {
|
||||
case Horizontal:
|
||||
func (s *Scroll) val(p f32.Point) float32 {
|
||||
if s.axis == Horizontal {
|
||||
return p.X
|
||||
case Vertical:
|
||||
} else {
|
||||
return p.Y
|
||||
case Both:
|
||||
return p.X + p.Y
|
||||
default:
|
||||
return 0
|
||||
}
|
||||
}
|
||||
|
||||
@@ -381,20 +364,18 @@ func (s *Scroll) State() ScrollState {
|
||||
|
||||
// Add the handler to the operation list to receive drag events.
|
||||
func (d *Drag) Add(ops *op.Ops) {
|
||||
event.Op(ops, d)
|
||||
pointer.InputOp{
|
||||
Tag: d,
|
||||
Grab: d.grab,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release,
|
||||
}.Add(ops)
|
||||
}
|
||||
|
||||
// Update state and return the next drag event, if any.
|
||||
func (d *Drag) Update(cfg unit.Metric, q input.Source, axis Axis) (pointer.Event, bool) {
|
||||
for {
|
||||
ev, ok := q.Event(pointer.Filter{
|
||||
Target: d,
|
||||
Kinds: pointer.Press | pointer.Drag | pointer.Release | pointer.Cancel,
|
||||
})
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
e, ok := ev.(pointer.Event)
|
||||
// Update state and return the drag events.
|
||||
func (d *Drag) Update(cfg unit.Metric, q event.Queue, axis Axis) []pointer.Event {
|
||||
var events []pointer.Event
|
||||
for _, e := range q.Events(d) {
|
||||
e, ok := e.(pointer.Event)
|
||||
if !ok {
|
||||
continue
|
||||
}
|
||||
@@ -427,7 +408,7 @@ func (d *Drag) Update(cfg unit.Metric, q input.Source, axis Axis) (pointer.Event
|
||||
diff := e.Position.Sub(d.start)
|
||||
slop := cfg.Dp(touchSlop)
|
||||
if diff.X*diff.X+diff.Y*diff.Y > float32(slop*slop) {
|
||||
q.Execute(pointer.GrabCmd{Tag: d, ID: e.PointerID})
|
||||
d.grab = true
|
||||
}
|
||||
}
|
||||
case pointer.Release, pointer.Cancel:
|
||||
@@ -436,12 +417,13 @@ func (d *Drag) Update(cfg unit.Metric, q input.Source, axis Axis) (pointer.Event
|
||||
continue
|
||||
}
|
||||
d.dragging = false
|
||||
d.grab = false
|
||||
}
|
||||
|
||||
return e, true
|
||||
events = append(events, e)
|
||||
}
|
||||
|
||||
return pointer.Event{}, false
|
||||
return events
|
||||
}
|
||||
|
||||
// Dragging reports whether it is currently in use.
|
||||
|
||||
+17
-17
@@ -9,8 +9,8 @@ import (
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/input"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/router"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
)
|
||||
@@ -22,21 +22,20 @@ func TestHover(t *testing.T) {
|
||||
stack := clip.Rect(rect).Push(ops)
|
||||
h.Add(ops)
|
||||
stack.Pop()
|
||||
r := new(input.Router)
|
||||
h.Update(r.Source())
|
||||
r := new(router.Router)
|
||||
r.Frame(ops)
|
||||
|
||||
r.Queue(
|
||||
pointer.Event{Kind: pointer.Move, Position: f32.Pt(30, 30)},
|
||||
)
|
||||
if !h.Update(r.Source()) {
|
||||
if !h.Update(r) {
|
||||
t.Fatal("expected hovered")
|
||||
}
|
||||
|
||||
r.Queue(
|
||||
pointer.Event{Kind: pointer.Move, Position: f32.Pt(50, 50)},
|
||||
)
|
||||
if h.Update(r.Source()) {
|
||||
if h.Update(r) {
|
||||
t.Fatal("expected not hovered")
|
||||
}
|
||||
}
|
||||
@@ -72,21 +71,12 @@ func TestMouseClicks(t *testing.T) {
|
||||
var ops op.Ops
|
||||
click.Add(&ops)
|
||||
|
||||
var r input.Router
|
||||
click.Update(r.Source())
|
||||
var r router.Router
|
||||
r.Frame(&ops)
|
||||
r.Queue(tc.events...)
|
||||
|
||||
var clicks []ClickEvent
|
||||
for {
|
||||
ev, ok := click.Update(r.Source())
|
||||
if !ok {
|
||||
break
|
||||
}
|
||||
if ev.Kind == KindClick {
|
||||
clicks = append(clicks, ev)
|
||||
}
|
||||
}
|
||||
events := click.Update(&r)
|
||||
clicks := filterMouseClicks(events)
|
||||
if got, want := len(clicks), len(tc.clicks); got != want {
|
||||
t.Fatalf("got %d mouse clicks, expected %d", got, want)
|
||||
}
|
||||
@@ -116,3 +106,13 @@ func mouseClickEvents(times ...time.Duration) []event.Event {
|
||||
}
|
||||
return events
|
||||
}
|
||||
|
||||
func filterMouseClicks(events []ClickEvent) []ClickEvent {
|
||||
var clicks []ClickEvent
|
||||
for _, ev := range events {
|
||||
if ev.Kind == KindClick {
|
||||
clicks = append(clicks, ev)
|
||||
}
|
||||
}
|
||||
return clicks
|
||||
}
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
module gioui.org
|
||||
|
||||
go 1.23.8
|
||||
go 1.19
|
||||
|
||||
require (
|
||||
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2
|
||||
gioui.org/shader v1.0.8
|
||||
github.com/go-text/typesetting v0.3.0
|
||||
golang.org/x/exp v0.0.0-20250408133849-7e4ce0ab07d0
|
||||
golang.org/x/exp/shiny v0.0.0-20250408133849-7e4ce0ab07d0
|
||||
golang.org/x/image v0.26.0
|
||||
golang.org/x/sys v0.33.0
|
||||
golang.org/x/text v0.24.0
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372
|
||||
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95
|
||||
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91
|
||||
golang.org/x/image v0.5.0
|
||||
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64
|
||||
)
|
||||
|
||||
require golang.org/x/text v0.7.0
|
||||
|
||||
@@ -1,19 +1,43 @@
|
||||
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d h1:ARo7NCVvN2NdhLlJE9xAbKweuI9L6UgfTbYb0YwPacY=
|
||||
eliasnaur.com/font v0.0.0-20230308162249-dd43949cb42d/go.mod h1:OYVuxibdk9OSLX8vAqydtRPP87PyTFcT9uH3MlEGBQA=
|
||||
gioui.org/cpu v0.0.0-20210808092351-bfe733dd3334/go.mod h1:A8M0Cn5o+vY5LTMlnRoK3O5kG+rH0kWfJjeKd9QpBmQ=
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2 h1:AGDDxsJE1RpcXTAxPG2B4jrwVUJGFDjINIPi1jtO6pc=
|
||||
gioui.org/cpu v0.0.0-20210817075930-8d6a761490d2/go.mod h1:A8M0Cn5o+vY5LTMlnRoK3O5kG+rH0kWfJjeKd9QpBmQ=
|
||||
gioui.org/shader v1.0.8 h1:6ks0o/A+b0ne7RzEqRZK5f4Gboz2CfG+mVliciy6+qA=
|
||||
gioui.org/shader v1.0.8/go.mod h1:mWdiME581d/kV7/iEhLmUgUK5iZ09XR5XpduXzbePVM=
|
||||
github.com/go-text/typesetting v0.3.0 h1:OWCgYpp8njoxSRpwrdd1bQOxdjOXDj9Rqart9ML4iF4=
|
||||
github.com/go-text/typesetting v0.3.0/go.mod h1:qjZLkhRgOEYMhU9eHBr3AR4sfnGJvOXNLt8yRAySFuY=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20241103174707-87a29e9e6066 h1:qCuYC+94v2xrb1PoS4NIDe7DGYtLnU2wWiQe9a1B1c0=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20241103174707-87a29e9e6066/go.mod h1:DDxDdQEnB70R8owOx3LVpEFvpMK9eeH1o2r0yZhFI9o=
|
||||
golang.org/x/exp v0.0.0-20250408133849-7e4ce0ab07d0 h1:R84qjqJb5nVJMxqWYb3np9L5ZsaDtB+a39EqjV0JSUM=
|
||||
golang.org/x/exp v0.0.0-20250408133849-7e4ce0ab07d0/go.mod h1:S9Xr4PYopiDyqSyp5NjCrhFrqg6A5zA2E/iPHPhqnS8=
|
||||
golang.org/x/exp/shiny v0.0.0-20250408133849-7e4ce0ab07d0 h1:tMSqXTK+AQdW3LpCbfatHSRPHeW6+2WuxaVQuHftn80=
|
||||
golang.org/x/exp/shiny v0.0.0-20250408133849-7e4ce0ab07d0/go.mod h1:ygj7T6vSGhhm/9yTpOQQNvuAUFziTH7RUiH74EoE2C8=
|
||||
golang.org/x/image v0.26.0 h1:4XjIFEZWQmCZi6Wv8BoxsDhRU3RVnLX04dToTDAEPlY=
|
||||
golang.org/x/image v0.26.0/go.mod h1:lcxbMFAovzpnJxzXS3nyL83K27tmqtKzIJpctK8YO5c=
|
||||
golang.org/x/sys v0.33.0 h1:q3i8TbbEz+JRD9ywIRlyRAQbM0qF7hu24q3teo2hbuw=
|
||||
golang.org/x/sys v0.33.0/go.mod h1:BJP2sWEmIv4KK5OTEluFJCKSidICx8ciO85XgH3Ak8k=
|
||||
golang.org/x/text v0.24.0 h1:dd5Bzh4yt5KYA8f9CJHCP4FB4D51c2c6JvN37xJJkJ0=
|
||||
golang.org/x/text v0.24.0/go.mod h1:L8rBsPeo2pSS+xqN0d5u2ikmjtmoJbDBT1b7nHvFCdU=
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372 h1:FQivqchis6bE2/9uF70M2gmmLpe82esEm2QadL0TEJo=
|
||||
github.com/go-text/typesetting v0.0.0-20230803102845-24e03d8b5372/go.mod h1:evDBbvNR/KaVFZ2ZlDSOWWXIUKq0wCOEtzLxRM8SG3k=
|
||||
github.com/go-text/typesetting-utils v0.0.0-20230616150549-2a7df14b6a22 h1:LBQTFxP2MfsyEDqSKmUBZaDuDHN1vpqDyOZjcqS7MYI=
|
||||
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95 h1:sBdrWpxhGDdTAYNqbgBLAR+ULAPPhfgncLr1X0lyWtg=
|
||||
golang.org/x/exp v0.0.0-20221012211006-4de253d81b95/go.mod h1:cyybsKvd6eL0RnXn6p/Grxp8F5bW7iYuBgsNCOHpMYE=
|
||||
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91 h1:ryT6Nf0R83ZgD8WnFFdfI8wCeyqgdXWN4+CkFVNPAT0=
|
||||
golang.org/x/exp/shiny v0.0.0-20220827204233-334a2380cb91/go.mod h1:VjAR7z0ngyATZTELrBSkxOOHhhlnVUxDye4mcjx5h/8=
|
||||
golang.org/x/image v0.5.0 h1:5JMiNunQeQw++mMOz48/ISeNu3Iweh/JaZU8ZLqHRrI=
|
||||
golang.org/x/image v0.5.0/go.mod h1:FVC7BI/5Ym8R25iw5OLsgshdUBbT1h5jZTpA+mvAdZ4=
|
||||
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||
golang.org/x/net v0.0.0-20220722155237-a158d28d115b/go.mod h1:XRhObCWvk6IyKnWLug+ECip1KBveYUHfp+8e9klMJ9c=
|
||||
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20220722155255-886fb9371eb4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64 h1:UiNENfZ8gDvpiWw7IpOMQ27spWmThO1RwwdQVbJahJM=
|
||||
golang.org/x/sys v0.0.0-20220825204002-c680a09ffe64/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
|
||||
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
|
||||
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/text v0.7.0 h1:4BRB4x83lYWy72KwLD/qYDuTu7q9PjSagHvijDw7cLo=
|
||||
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
|
||||
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
|
||||
+13
-17
@@ -4,16 +4,12 @@ package gpu
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"image"
|
||||
|
||||
"gioui.org/internal/f32"
|
||||
)
|
||||
|
||||
type textureCacheKey struct {
|
||||
filter byte
|
||||
handle any
|
||||
}
|
||||
|
||||
type textureCache struct {
|
||||
res map[textureCacheKey]resourceCacheValue
|
||||
type resourceCache struct {
|
||||
res map[interface{}]resourceCacheValue
|
||||
}
|
||||
|
||||
type resourceCacheValue struct {
|
||||
@@ -35,19 +31,19 @@ type opCache struct {
|
||||
type opCacheValue struct {
|
||||
data pathData
|
||||
|
||||
bounds image.Rectangle
|
||||
bounds f32.Rectangle
|
||||
// the fields below are handled by opCache
|
||||
key opKey
|
||||
keep bool
|
||||
}
|
||||
|
||||
func newTextureCache() *textureCache {
|
||||
return &textureCache{
|
||||
res: make(map[textureCacheKey]resourceCacheValue),
|
||||
func newResourceCache() *resourceCache {
|
||||
return &resourceCache{
|
||||
res: make(map[interface{}]resourceCacheValue),
|
||||
}
|
||||
}
|
||||
|
||||
func (r *textureCache) get(key textureCacheKey) (resource, bool) {
|
||||
func (r *resourceCache) get(key interface{}) (resource, bool) {
|
||||
v, exists := r.res[key]
|
||||
if !exists {
|
||||
return nil, false
|
||||
@@ -59,17 +55,17 @@ func (r *textureCache) get(key textureCacheKey) (resource, bool) {
|
||||
return v.resource, exists
|
||||
}
|
||||
|
||||
func (r *textureCache) put(key textureCacheKey, val resource) {
|
||||
func (r *resourceCache) put(key interface{}, val resource) {
|
||||
v, exists := r.res[key]
|
||||
if exists && v.used {
|
||||
panic(fmt.Errorf("key exists, %v", key))
|
||||
panic(fmt.Errorf("key exists, %p", key))
|
||||
}
|
||||
v.used = true
|
||||
v.resource = val
|
||||
r.res[key] = v
|
||||
}
|
||||
|
||||
func (r *textureCache) frame() {
|
||||
func (r *resourceCache) frame() {
|
||||
for k, v := range r.res {
|
||||
if v.used {
|
||||
v.used = false
|
||||
@@ -81,7 +77,7 @@ func (r *textureCache) frame() {
|
||||
}
|
||||
}
|
||||
|
||||
func (r *textureCache) release() {
|
||||
func (r *resourceCache) release() {
|
||||
for _, v := range r.res {
|
||||
v.resource.release()
|
||||
}
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package gpu
|
||||
|
||||
import "testing"
|
||||
|
||||
func BenchmarkResourceCache(b *testing.B) {
|
||||
offset := 0
|
||||
const N = 100
|
||||
|
||||
cache := newResourceCache()
|
||||
for i := 0; i < b.N; i++ {
|
||||
// half are the same and half updated
|
||||
for k := 0; k < N; k++ {
|
||||
cache.put(offset+k, nullResource{})
|
||||
}
|
||||
cache.frame()
|
||||
offset += N / 2
|
||||
}
|
||||
}
|
||||
|
||||
type nullResource struct{}
|
||||
|
||||
func (nullResource) release() {}
|
||||
+6
-6
@@ -19,10 +19,10 @@ type quadSplitter struct {
|
||||
|
||||
func encodeQuadTo(data []byte, meta uint32, from, ctrl, to f32.Point) {
|
||||
// inlined code:
|
||||
// encodeVertex(data, meta, 1, -1, from, ctrl, to)
|
||||
// encodeVertex(data, meta, -1, 1, from, ctrl, to)
|
||||
// encodeVertex(data[vertStride:], meta, 1, 1, from, ctrl, to)
|
||||
// encodeVertex(data[vertStride*2:], meta, -1, -1, from, ctrl, to)
|
||||
// encodeVertex(data[vertStride*3:], meta, -1, 1, from, ctrl, to)
|
||||
// encodeVertex(data[vertStride*3:], meta, 1, -1, from, ctrl, to)
|
||||
// this code needs to stay in sync with `vertex.encode`.
|
||||
|
||||
bo := binary.LittleEndian
|
||||
@@ -48,10 +48,10 @@ func encodeQuadTo(data []byte, meta uint32, from, ctrl, to f32.Point) {
|
||||
}
|
||||
|
||||
const (
|
||||
nwCorner = 1*0.5 + 0*0.25
|
||||
neCorner = 1*0.5 + 1*0.25
|
||||
swCorner = 0*0.5 + 0*0.25
|
||||
seCorner = 0*0.5 + 1*0.25
|
||||
nwCorner = 1*0.25 + 0*0.5
|
||||
neCorner = 1*0.25 + 1*0.5
|
||||
swCorner = 0*0.25 + 0*0.5
|
||||
seCorner = 0*0.25 + 1*0.5
|
||||
)
|
||||
|
||||
func encodeVertex(data []byte, meta uint32, cornerx, cornery int16, from, ctrl, to f32.Point) {
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@ import (
|
||||
|
||||
func BenchmarkEncodeQuadTo(b *testing.B) {
|
||||
var data [vertStride * 4]byte
|
||||
for i := 0; b.Loop(); i++ {
|
||||
for i := 0; i < b.N; i++ {
|
||||
v := float32(i)
|
||||
encodeQuadTo(data[:], 123,
|
||||
f32.Point{X: v, Y: v},
|
||||
|
||||
+2202
File diff suppressed because it is too large
Load Diff
+129
@@ -0,0 +1,129 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package gpu
|
||||
|
||||
import (
|
||||
"unsafe"
|
||||
|
||||
"gioui.org/cpu"
|
||||
)
|
||||
|
||||
// This file contains code specific to running compute shaders on the CPU.
|
||||
|
||||
// dispatcher dispatches CPU compute programs across multiple goroutines.
|
||||
type dispatcher struct {
|
||||
// done is notified when a worker completes its work slice.
|
||||
done chan struct{}
|
||||
// work receives work slice indices. It is closed when the dispatcher is released.
|
||||
work chan work
|
||||
// dispatch receives compute jobs, which is then split among workers.
|
||||
dispatch chan dispatch
|
||||
// sync receives notification when a Sync completes.
|
||||
sync chan struct{}
|
||||
}
|
||||
|
||||
type work struct {
|
||||
ctx *cpu.DispatchContext
|
||||
index int
|
||||
}
|
||||
|
||||
type dispatch struct {
|
||||
_type jobType
|
||||
program *cpu.ProgramInfo
|
||||
descSet unsafe.Pointer
|
||||
x, y, z int
|
||||
}
|
||||
|
||||
type jobType uint8
|
||||
|
||||
const (
|
||||
jobDispatch jobType = iota
|
||||
jobBarrier
|
||||
jobSync
|
||||
)
|
||||
|
||||
func newDispatcher(workers int) *dispatcher {
|
||||
d := &dispatcher{
|
||||
work: make(chan work, workers),
|
||||
done: make(chan struct{}, workers),
|
||||
// Leave some room to avoid blocking calls to Dispatch.
|
||||
dispatch: make(chan dispatch, 20),
|
||||
sync: make(chan struct{}),
|
||||
}
|
||||
for i := 0; i < workers; i++ {
|
||||
go d.worker()
|
||||
}
|
||||
go d.dispatcher()
|
||||
return d
|
||||
}
|
||||
|
||||
func (d *dispatcher) dispatcher() {
|
||||
defer close(d.work)
|
||||
var free []*cpu.DispatchContext
|
||||
defer func() {
|
||||
for _, ctx := range free {
|
||||
ctx.Free()
|
||||
}
|
||||
}()
|
||||
var used []*cpu.DispatchContext
|
||||
for job := range d.dispatch {
|
||||
switch job._type {
|
||||
case jobDispatch:
|
||||
if len(free) == 0 {
|
||||
free = append(free, cpu.NewDispatchContext())
|
||||
}
|
||||
ctx := free[len(free)-1]
|
||||
free = free[:len(free)-1]
|
||||
used = append(used, ctx)
|
||||
ctx.Prepare(cap(d.work), job.program, job.descSet, job.x, job.y, job.z)
|
||||
for i := 0; i < cap(d.work); i++ {
|
||||
d.work <- work{
|
||||
ctx: ctx,
|
||||
index: i,
|
||||
}
|
||||
}
|
||||
case jobBarrier:
|
||||
// Wait for all outstanding dispatches to complete.
|
||||
for i := 0; i < len(used)*cap(d.work); i++ {
|
||||
<-d.done
|
||||
}
|
||||
free = append(free, used...)
|
||||
used = used[:0]
|
||||
case jobSync:
|
||||
d.sync <- struct{}{}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (d *dispatcher) worker() {
|
||||
thread := cpu.NewThreadContext()
|
||||
defer thread.Free()
|
||||
for w := range d.work {
|
||||
w.ctx.Dispatch(w.index, thread)
|
||||
d.done <- struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
func (d *dispatcher) Barrier() {
|
||||
d.dispatch <- dispatch{_type: jobBarrier}
|
||||
}
|
||||
|
||||
func (d *dispatcher) Sync() {
|
||||
d.dispatch <- dispatch{_type: jobSync}
|
||||
<-d.sync
|
||||
}
|
||||
|
||||
func (d *dispatcher) Dispatch(program *cpu.ProgramInfo, descSet unsafe.Pointer, x, y, z int) {
|
||||
d.dispatch <- dispatch{
|
||||
_type: jobDispatch,
|
||||
program: program,
|
||||
descSet: descSet,
|
||||
x: x,
|
||||
y: y,
|
||||
z: z,
|
||||
}
|
||||
}
|
||||
|
||||
func (d *dispatcher) Stop() {
|
||||
close(d.dispatch)
|
||||
}
|
||||
+193
-213
@@ -9,13 +9,12 @@ package gpu
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"errors"
|
||||
"fmt"
|
||||
"image"
|
||||
"image/color"
|
||||
"math"
|
||||
"os"
|
||||
"reflect"
|
||||
"slices"
|
||||
"time"
|
||||
"unsafe"
|
||||
|
||||
@@ -45,10 +44,14 @@ type GPU interface {
|
||||
Clear(color color.NRGBA)
|
||||
// Frame draws the graphics operations from op into a viewport of target.
|
||||
Frame(frame *op.Ops, target RenderTarget, viewport image.Point) error
|
||||
// Profile returns the last available profiling information. Profiling
|
||||
// information is requested when Frame sees an io/profile.Op, and the result
|
||||
// is available through Profile at some later time.
|
||||
Profile() string
|
||||
}
|
||||
|
||||
type gpu struct {
|
||||
cache *textureCache
|
||||
cache *resourceCache
|
||||
|
||||
profile string
|
||||
timers *timers
|
||||
@@ -70,6 +73,7 @@ type renderer struct {
|
||||
}
|
||||
|
||||
type drawOps struct {
|
||||
profile bool
|
||||
reader ops.Reader
|
||||
states []f32.Affine2D
|
||||
transStack []f32.Affine2D
|
||||
@@ -118,17 +122,17 @@ type drawState struct {
|
||||
}
|
||||
|
||||
type pathOp struct {
|
||||
off image.Point
|
||||
off f32.Point
|
||||
// rect tracks whether the clip stack can be represented by a
|
||||
// pixel-aligned rectangle.
|
||||
rect bool
|
||||
// clip is the union of all
|
||||
// later clip rectangles.
|
||||
clip image.Rectangle
|
||||
bounds image.Rectangle
|
||||
bounds f32.Rectangle
|
||||
// intersect is the intersection of bounds and all
|
||||
// previous clip bounds.
|
||||
intersect image.Rectangle
|
||||
intersect f32.Rectangle
|
||||
pathKey opKey
|
||||
path bool
|
||||
pathVerts []byte
|
||||
@@ -190,7 +194,7 @@ const (
|
||||
// imageOpData is the shadow of paint.ImageOp.
|
||||
type imageOpData struct {
|
||||
src *image.RGBA
|
||||
handle any
|
||||
handle interface{}
|
||||
filter byte
|
||||
}
|
||||
|
||||
@@ -201,7 +205,7 @@ type linearGradientOpData struct {
|
||||
color2 color.NRGBA
|
||||
}
|
||||
|
||||
func decodeImageOp(data []byte, refs []any) imageOpData {
|
||||
func decodeImageOp(data []byte, refs []interface{}) imageOpData {
|
||||
handle := refs[1]
|
||||
if handle == nil {
|
||||
return imageOpData{}
|
||||
@@ -262,7 +266,7 @@ type texture struct {
|
||||
type blitter struct {
|
||||
ctx driver.Device
|
||||
viewport image.Point
|
||||
pipelines [2][3]*pipeline
|
||||
pipelines [3]*pipeline
|
||||
colUniforms *blitColUniforms
|
||||
texUniforms *blitTexUniforms
|
||||
linearGradientUniforms *blitLinearGradientUniforms
|
||||
@@ -344,17 +348,18 @@ func New(api API) (GPU, error) {
|
||||
func NewWithDevice(d driver.Device) (GPU, error) {
|
||||
d.BeginFrame(nil, false, image.Point{})
|
||||
defer d.EndFrame()
|
||||
forceCompute := os.Getenv("GIORENDERER") == "forcecompute"
|
||||
feats := d.Caps().Features
|
||||
switch {
|
||||
case feats.Has(driver.FeatureFloatRenderTargets) && feats.Has(driver.FeatureSRGB):
|
||||
case !forceCompute && feats.Has(driver.FeatureFloatRenderTargets) && feats.Has(driver.FeatureSRGB):
|
||||
return newGPU(d)
|
||||
}
|
||||
return nil, errors.New("no available GPU driver")
|
||||
return newCompute(d)
|
||||
}
|
||||
|
||||
func newGPU(ctx driver.Device) (*gpu, error) {
|
||||
g := &gpu{
|
||||
cache: newTextureCache(),
|
||||
cache: newResourceCache(),
|
||||
}
|
||||
g.drawOps.pathCache = newOpCache()
|
||||
if err := g.init(ctx); err != nil {
|
||||
@@ -394,7 +399,7 @@ func (g *gpu) collect(viewport image.Point, frameOps *op.Ops) {
|
||||
g.renderer.pather.viewport = viewport
|
||||
g.drawOps.reset(viewport)
|
||||
g.drawOps.collect(frameOps, viewport)
|
||||
if false && g.timers == nil && g.ctx.Caps().Features.Has(driver.FeatureTimers) {
|
||||
if g.drawOps.profile && g.timers == nil && g.ctx.Caps().Features.Has(driver.FeatureTimers) {
|
||||
g.frameStart = time.Now()
|
||||
g.timers = newTimers(g.ctx)
|
||||
g.stencilTimer = g.timers.newTimer()
|
||||
@@ -420,9 +425,9 @@ func (g *gpu) frame(target RenderTarget) error {
|
||||
g.stencilTimer.end()
|
||||
g.coverTimer.begin()
|
||||
g.renderer.uploadImages(g.cache, g.drawOps.imageOps)
|
||||
g.renderer.prepareDrawOps(g.drawOps.imageOps)
|
||||
g.renderer.prepareDrawOps(g.cache, g.drawOps.imageOps)
|
||||
g.drawOps.layers = g.renderer.packLayers(g.drawOps.layers)
|
||||
g.renderer.drawLayers(g.drawOps.layers, g.drawOps.imageOps)
|
||||
g.renderer.drawLayers(g.cache, g.drawOps.layers, g.drawOps.imageOps)
|
||||
d := driver.LoadDesc{
|
||||
ClearColor: g.drawOps.clearColor,
|
||||
}
|
||||
@@ -432,14 +437,14 @@ func (g *gpu) frame(target RenderTarget) error {
|
||||
}
|
||||
g.ctx.BeginRenderPass(defFBO, d)
|
||||
g.ctx.Viewport(0, 0, viewport.X, viewport.Y)
|
||||
g.renderer.drawOps(false, image.Point{}, g.renderer.blitter.viewport, g.drawOps.imageOps)
|
||||
g.renderer.drawOps(g.cache, false, image.Point{}, g.renderer.blitter.viewport, g.drawOps.imageOps)
|
||||
g.coverTimer.end()
|
||||
g.ctx.EndRenderPass()
|
||||
g.cleanupTimer.begin()
|
||||
g.cache.frame()
|
||||
g.drawOps.pathCache.frame()
|
||||
g.cleanupTimer.end()
|
||||
if false && g.timers.ready() {
|
||||
if g.drawOps.profile && g.timers.ready() {
|
||||
st, covt, cleant := g.stencilTimer.Elapsed, g.coverTimer.Elapsed, g.cleanupTimer.Elapsed
|
||||
ft := st + covt + cleant
|
||||
q := 100 * time.Microsecond
|
||||
@@ -455,8 +460,12 @@ func (g *gpu) Profile() string {
|
||||
return g.profile
|
||||
}
|
||||
|
||||
func (r *renderer) texHandle(cache *textureCache, data imageOpData) driver.Texture {
|
||||
key := textureCacheKey{
|
||||
func (r *renderer) texHandle(cache *resourceCache, data imageOpData) driver.Texture {
|
||||
type cachekey struct {
|
||||
filter byte
|
||||
handle any
|
||||
}
|
||||
key := cachekey{
|
||||
filter: data.filter,
|
||||
handle: data.handle,
|
||||
}
|
||||
@@ -548,7 +557,7 @@ func newBlitter(ctx driver.Device) *blitter {
|
||||
b.texUniforms = new(blitTexUniforms)
|
||||
b.linearGradientUniforms = new(blitLinearGradientUniforms)
|
||||
pipelines, err := createColorPrograms(ctx, gio.Shader_blit_vert, gio.Shader_blit_frag,
|
||||
[3]any{b.colUniforms, b.linearGradientUniforms, b.texUniforms},
|
||||
[3]interface{}{b.colUniforms, b.linearGradientUniforms, b.texUniforms},
|
||||
)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
@@ -560,24 +569,12 @@ func newBlitter(ctx driver.Device) *blitter {
|
||||
func (b *blitter) release() {
|
||||
b.quadVerts.Release()
|
||||
for _, p := range b.pipelines {
|
||||
for _, p := range p {
|
||||
p.Release()
|
||||
}
|
||||
p.Release()
|
||||
}
|
||||
}
|
||||
|
||||
func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.Sources, uniforms [3]any) (pipelines [2][3]*pipeline, err error) {
|
||||
defer func() {
|
||||
if err != nil {
|
||||
for _, p := range pipelines {
|
||||
for _, p := range p {
|
||||
if p != nil {
|
||||
p.Release()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}()
|
||||
func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.Sources, uniforms [3]interface{}) ([3]*pipeline, error) {
|
||||
var pipelines [3]*pipeline
|
||||
blend := driver.BlendDesc{
|
||||
Enable: true,
|
||||
SrcFactor: driver.BlendFactorOne,
|
||||
@@ -595,76 +592,86 @@ func createColorPrograms(b driver.Device, vsSrc shader.Sources, fsSrc [3]shader.
|
||||
return pipelines, err
|
||||
}
|
||||
defer vsh.Release()
|
||||
for i, format := range []driver.TextureFormat{driver.TextureFormatOutput, driver.TextureFormatSRGBA} {
|
||||
{
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialTexture])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: format,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
var vertBuffer *uniformBuffer
|
||||
if u := uniforms[materialTexture]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[i][materialTexture] = &pipeline{pipe, vertBuffer}
|
||||
{
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialTexture])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialColor])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: format,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialColor]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[i][materialColor] = &pipeline{pipe, vertBuffer}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: driver.TextureFormatOutput,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialLinearGradient])
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: format,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialLinearGradient]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[i][materialLinearGradient] = &pipeline{pipe, vertBuffer}
|
||||
var vertBuffer *uniformBuffer
|
||||
if u := uniforms[materialTexture]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[materialTexture] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialColor])
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: driver.TextureFormatOutput,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialColor]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[materialColor] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
{
|
||||
var vertBuffer *uniformBuffer
|
||||
fsh, err := b.NewFragmentShader(fsSrc[materialLinearGradient])
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
pipelines[materialColor].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
defer fsh.Release()
|
||||
pipe, err := b.NewPipeline(driver.PipelineDesc{
|
||||
VertexShader: vsh,
|
||||
FragmentShader: fsh,
|
||||
BlendDesc: blend,
|
||||
VertexLayout: layout,
|
||||
PixelFormat: driver.TextureFormatOutput,
|
||||
Topology: driver.TopologyTriangleStrip,
|
||||
})
|
||||
if err != nil {
|
||||
pipelines[materialTexture].Release()
|
||||
pipelines[materialColor].Release()
|
||||
return pipelines, err
|
||||
}
|
||||
if u := uniforms[materialLinearGradient]; u != nil {
|
||||
vertBuffer = newUniformBuffer(b, u)
|
||||
}
|
||||
pipelines[materialLinearGradient] = &pipeline{pipe, vertBuffer}
|
||||
}
|
||||
if err != nil {
|
||||
for _, p := range pipelines {
|
||||
p.Release()
|
||||
}
|
||||
return pipelines, err
|
||||
}
|
||||
return pipelines, nil
|
||||
}
|
||||
@@ -823,7 +830,7 @@ func (r *renderer) packLayers(layers []opacityLayer) []opacityLayer {
|
||||
layers[l.parent].clip = b.Union(l.clip)
|
||||
}
|
||||
if l.clip.Empty() {
|
||||
layers = slices.Delete(layers, i, i+1)
|
||||
layers = append(layers[:i], layers[i+1:]...)
|
||||
}
|
||||
}
|
||||
// Pack layers.
|
||||
@@ -846,7 +853,7 @@ func (r *renderer) packLayers(layers []opacityLayer) []opacityLayer {
|
||||
return layers
|
||||
}
|
||||
|
||||
func (r *renderer) drawLayers(layers []opacityLayer, ops []imageOp) {
|
||||
func (r *renderer) drawLayers(cache *resourceCache, layers []opacityLayer, ops []imageOp) {
|
||||
if len(r.layers.sizes) == 0 {
|
||||
return
|
||||
}
|
||||
@@ -867,12 +874,12 @@ func (r *renderer) drawLayers(layers []opacityLayer, ops []imageOp) {
|
||||
Min: l.place.Pos,
|
||||
Max: l.place.Pos.Add(l.clip.Size()),
|
||||
}
|
||||
r.ctx.Viewport(v.Min.X, v.Min.Y, v.Dx(), v.Dy())
|
||||
r.ctx.Viewport(v.Min.X, v.Min.Y, v.Max.X, v.Max.Y)
|
||||
f := r.layerFBOs.fbos[fbo]
|
||||
r.drawOps(true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
|
||||
r.drawOps(cache, true, l.clip.Min.Mul(-1), l.clip.Size(), ops[l.opStart:l.opEnd])
|
||||
sr := f32.FRect(v)
|
||||
uvScale, uvOffset := texSpaceTransform(sr, f.size)
|
||||
uvTrans := f32.AffineId().Scale(f32.Point{}, uvScale).Offset(uvOffset)
|
||||
uvTrans := f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset)
|
||||
// Replace layer ops with one textured op.
|
||||
ops[l.opStart] = imageOp{
|
||||
clip: l.clip,
|
||||
@@ -892,6 +899,7 @@ func (r *renderer) drawLayers(layers []opacityLayer, ops []imageOp) {
|
||||
}
|
||||
|
||||
func (d *drawOps) reset(viewport image.Point) {
|
||||
d.profile = false
|
||||
d.viewport = viewport
|
||||
d.imageOps = d.imageOps[:0]
|
||||
d.pathOps = d.pathOps[:0]
|
||||
@@ -902,14 +910,16 @@ func (d *drawOps) reset(viewport image.Point) {
|
||||
d.opacityStack = d.opacityStack[:0]
|
||||
}
|
||||
|
||||
func (d *drawOps) collect(root *op.Ops, viewportSize image.Point) {
|
||||
viewport := image.Rectangle{Max: viewportSize}
|
||||
func (d *drawOps) collect(root *op.Ops, viewport image.Point) {
|
||||
viewf := f32.Rectangle{
|
||||
Max: f32.Point{X: float32(viewport.X), Y: float32(viewport.Y)},
|
||||
}
|
||||
var ops *ops.Ops
|
||||
if root != nil {
|
||||
ops = &root.Internal
|
||||
}
|
||||
d.reader.Reset(ops)
|
||||
d.collectOps(&d.reader, viewport)
|
||||
d.collectOps(&d.reader, viewf)
|
||||
}
|
||||
|
||||
func (d *drawOps) buildPaths(ctx driver.Device) {
|
||||
@@ -930,7 +940,7 @@ func (d *drawOps) newPathOp() *pathOp {
|
||||
return &d.pathOpCache[len(d.pathOpCache)-1]
|
||||
}
|
||||
|
||||
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds image.Rectangle, off image.Point) {
|
||||
func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds f32.Rectangle, off f32.Point, push bool) {
|
||||
npath := d.newPathOp()
|
||||
*npath = pathOp{
|
||||
parent: state.cpath,
|
||||
@@ -955,9 +965,7 @@ func (d *drawOps) addClipPath(state *drawState, aux []byte, auxKey opKey, bounds
|
||||
|
||||
func (d *drawOps) save(id int, state f32.Affine2D) {
|
||||
if extra := id - len(d.states) + 1; extra > 0 {
|
||||
for range extra {
|
||||
d.states = append(d.states, f32.AffineId())
|
||||
}
|
||||
d.states = append(d.states, make([]f32.Affine2D, extra)...)
|
||||
}
|
||||
d.states[id] = state
|
||||
}
|
||||
@@ -971,14 +979,13 @@ func (k opKey) SetTransform(t f32.Affine2D) opKey {
|
||||
return k
|
||||
}
|
||||
|
||||
func (d *drawOps) collectOps(r *ops.Reader, viewport image.Rectangle) {
|
||||
var quads quadsOp
|
||||
state := drawState{
|
||||
t: f32.AffineId(),
|
||||
}
|
||||
func (d *drawOps) collectOps(r *ops.Reader, viewport f32.Rectangle) {
|
||||
var (
|
||||
quads quadsOp
|
||||
state drawState
|
||||
)
|
||||
reset := func() {
|
||||
state = drawState{
|
||||
t: f32.AffineId(),
|
||||
color: color.NRGBA{A: 0xff},
|
||||
}
|
||||
}
|
||||
@@ -986,6 +993,8 @@ func (d *drawOps) collectOps(r *ops.Reader, viewport image.Rectangle) {
|
||||
loop:
|
||||
for encOp, ok := r.Decode(); ok; encOp, ok = r.Decode() {
|
||||
switch ops.OpType(encOp.Data[0]) {
|
||||
case ops.TypeProfile:
|
||||
d.profile = true
|
||||
case ops.TypeTransform:
|
||||
dop, push := ops.DecodeTransform(encOp.Data)
|
||||
if push {
|
||||
@@ -1033,8 +1042,8 @@ loop:
|
||||
var op ops.ClipOp
|
||||
op.Decode(encOp.Data)
|
||||
quads.key.outline = op.Outline
|
||||
bounds := op.Bounds
|
||||
trans, off := transformOffset(state.t)
|
||||
bounds := f32.FRect(op.Bounds)
|
||||
trans, off := state.t.Split()
|
||||
if len(quads.aux) > 0 {
|
||||
// There is a clipping path, build the gpu data and update the
|
||||
// cache key such that it will be equal only if the transform is the
|
||||
@@ -1045,11 +1054,11 @@ loop:
|
||||
// Why is this not used for the offset shapes?
|
||||
bounds = v.bounds
|
||||
} else {
|
||||
newPathData, newBounds := d.buildVerts(
|
||||
var pathData []byte
|
||||
pathData, bounds = d.buildVerts(
|
||||
quads.aux, trans, quads.key.outline, quads.key.strokeWidth,
|
||||
)
|
||||
quads.aux = newPathData
|
||||
bounds = newBounds.Round()
|
||||
quads.aux = pathData
|
||||
// add it to the cache, without GPU data, so the transform can be
|
||||
// reused.
|
||||
d.pathCache.put(quads.key, opCacheValue{bounds: bounds})
|
||||
@@ -1057,9 +1066,8 @@ loop:
|
||||
} else {
|
||||
quads.aux, bounds, _ = d.boundsForTransformedRect(bounds, trans)
|
||||
quads.key = opKey{Key: encOp.Key}
|
||||
quads.key = quads.key.SetTransform(trans)
|
||||
}
|
||||
d.addClipPath(&state, quads.aux, quads.key, bounds, off)
|
||||
d.addClipPath(&state, quads.aux, quads.key, bounds, off, true)
|
||||
quads = quadsOp{}
|
||||
case ops.TypePopClip:
|
||||
state.cpath = state.cpath.parent
|
||||
@@ -1081,21 +1089,21 @@ loop:
|
||||
// Transform (if needed) the painting rectangle and if so generate a clip path,
|
||||
// for those cases also compute a partialTrans that maps texture coordinates between
|
||||
// the new bounding rectangle and the transformed original paint rectangle.
|
||||
t, off := transformOffset(state.t)
|
||||
t, off := state.t.Split()
|
||||
// Fill the clip area, unless the material is a (bounded) image.
|
||||
// TODO: Find a tighter bound.
|
||||
inf := int(1e6)
|
||||
dst := image.Rect(-inf, -inf, inf, inf)
|
||||
inf := float32(1e6)
|
||||
dst := f32.Rect(-inf, -inf, inf, inf)
|
||||
if state.matType == materialTexture {
|
||||
sz := state.image.src.Rect.Size()
|
||||
dst = image.Rectangle{Max: sz}
|
||||
dst = f32.Rectangle{Max: layout.FPt(sz)}
|
||||
}
|
||||
clipData, bnd, partialTrans := d.boundsForTransformedRect(dst, t)
|
||||
bounds := viewport.Intersect(bnd.Add(off))
|
||||
cl := viewport.Intersect(bnd.Add(off))
|
||||
if state.cpath != nil {
|
||||
bounds = state.cpath.intersect.Intersect(bounds)
|
||||
cl = state.cpath.intersect.Intersect(cl)
|
||||
}
|
||||
if bounds.Empty() {
|
||||
if cl.Empty() {
|
||||
continue
|
||||
}
|
||||
|
||||
@@ -1103,10 +1111,11 @@ loop:
|
||||
// The paint operation is sheared or rotated, add a clip path representing
|
||||
// this transformed rectangle.
|
||||
k := opKey{Key: encOp.Key}
|
||||
k = k.SetTransform(t)
|
||||
d.addClipPath(&state, clipData, k, bnd, off)
|
||||
k.SetTransform(t) // TODO: This call has no effect.
|
||||
d.addClipPath(&state, clipData, k, bnd, off, false)
|
||||
}
|
||||
|
||||
bounds := cl.Round()
|
||||
mat := state.materialFor(bnd, off, partialTrans, bounds)
|
||||
|
||||
rect := state.cpath == nil || state.cpath.rect
|
||||
@@ -1160,10 +1169,9 @@ func expandPathOp(p *pathOp, clip image.Rectangle) {
|
||||
}
|
||||
}
|
||||
|
||||
func (d *drawState) materialFor(rect image.Rectangle, off image.Point, partTrans f32.Affine2D, clip image.Rectangle) material {
|
||||
func (d *drawState) materialFor(rect f32.Rectangle, off f32.Point, partTrans f32.Affine2D, clip image.Rectangle) material {
|
||||
m := material{
|
||||
opacity: 1.,
|
||||
uvTrans: f32.AffineId(),
|
||||
}
|
||||
switch d.matType {
|
||||
case materialColor:
|
||||
@@ -1180,7 +1188,7 @@ func (d *drawState) materialFor(rect image.Rectangle, off image.Point, partTrans
|
||||
m.uvTrans = partTrans.Mul(gradientSpaceTransform(clip, off, d.stop1, d.stop2))
|
||||
case materialTexture:
|
||||
m.material = materialTexture
|
||||
dr := rect.Add(off)
|
||||
dr := rect.Add(off).Round()
|
||||
sz := d.image.src.Bounds().Size()
|
||||
sr := f32.Rectangle{
|
||||
Max: f32.Point{
|
||||
@@ -1197,13 +1205,13 @@ func (d *drawState) materialFor(rect image.Rectangle, off image.Point, partTrans
|
||||
sr.Min.Y += float32(clip.Min.Y-dr.Min.Y) * sdy / dy
|
||||
sr.Max.Y -= float32(dr.Max.Y-clip.Max.Y) * sdy / dy
|
||||
uvScale, uvOffset := texSpaceTransform(sr, sz)
|
||||
m.uvTrans = partTrans.Mul(f32.AffineId().Scale(f32.Point{}, uvScale).Offset(uvOffset))
|
||||
m.uvTrans = partTrans.Mul(f32.Affine2D{}.Scale(f32.Point{}, uvScale).Offset(uvOffset))
|
||||
m.data = d.image
|
||||
}
|
||||
return m
|
||||
}
|
||||
|
||||
func (r *renderer) uploadImages(cache *textureCache, ops []imageOp) {
|
||||
func (r *renderer) uploadImages(cache *resourceCache, ops []imageOp) {
|
||||
for i := range ops {
|
||||
img := &ops[i]
|
||||
m := img.material
|
||||
@@ -1213,7 +1221,7 @@ func (r *renderer) uploadImages(cache *textureCache, ops []imageOp) {
|
||||
}
|
||||
}
|
||||
|
||||
func (r *renderer) prepareDrawOps(ops []imageOp) {
|
||||
func (r *renderer) prepareDrawOps(cache *resourceCache, ops []imageOp) {
|
||||
for _, img := range ops {
|
||||
m := img.material
|
||||
switch m.material {
|
||||
@@ -1234,7 +1242,7 @@ func (r *renderer) prepareDrawOps(ops []imageOp) {
|
||||
}
|
||||
}
|
||||
|
||||
func (r *renderer) drawOps(isFBO bool, opOff, viewport image.Point, ops []imageOp) {
|
||||
func (r *renderer) drawOps(cache *resourceCache, isFBO bool, opOff image.Point, viewport image.Point, ops []imageOp) {
|
||||
var coverTex driver.Texture
|
||||
for i := 0; i < len(ops); i++ {
|
||||
img := ops[i]
|
||||
@@ -1248,13 +1256,9 @@ func (r *renderer) drawOps(isFBO bool, opOff, viewport image.Point, ops []imageO
|
||||
|
||||
scale, off := clipSpaceTransform(drc, viewport)
|
||||
var fbo FBO
|
||||
fboIdx := 0
|
||||
if isFBO {
|
||||
fboIdx = 1
|
||||
}
|
||||
switch img.clipType {
|
||||
case clipTypeNone:
|
||||
p := r.blitter.pipelines[fboIdx][m.material]
|
||||
p := r.blitter.pipelines[m.material]
|
||||
r.ctx.BindPipeline(p.pipeline)
|
||||
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
|
||||
r.blitter.blit(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.opacity, m.uvTrans)
|
||||
@@ -1273,7 +1277,7 @@ func (r *renderer) drawOps(isFBO bool, opOff, viewport image.Point, ops []imageO
|
||||
Max: img.place.Pos.Add(drc.Size()),
|
||||
}
|
||||
coverScale, coverOff := texSpaceTransform(f32.FRect(uv), fbo.size)
|
||||
p := r.pather.coverer.pipelines[fboIdx][m.material]
|
||||
p := r.pather.coverer.pipelines[m.material]
|
||||
r.ctx.BindPipeline(p.pipeline)
|
||||
r.ctx.BindVertexBuffer(r.blitter.quadVerts, 0)
|
||||
r.pather.cover(m.material, isFBO, m.color, m.color1, m.color2, scale, off, m.uvTrans, coverScale, coverOff)
|
||||
@@ -1281,11 +1285,7 @@ func (r *renderer) drawOps(isFBO bool, opOff, viewport image.Point, ops []imageO
|
||||
}
|
||||
|
||||
func (b *blitter) blit(mat materialType, fbo bool, col f32color.RGBA, col1, col2 f32color.RGBA, scale, off f32.Point, opacity float32, uvTrans f32.Affine2D) {
|
||||
fboIdx := 0
|
||||
if fbo {
|
||||
fboIdx = 1
|
||||
}
|
||||
p := b.pipelines[fboIdx][mat]
|
||||
p := b.pipelines[mat]
|
||||
b.ctx.BindPipeline(p.pipeline)
|
||||
var uniforms *blitUniforms
|
||||
switch mat {
|
||||
@@ -1318,7 +1318,7 @@ func (b *blitter) blit(mat materialType, fbo bool, col f32color.RGBA, col1, col2
|
||||
|
||||
// newUniformBuffer creates a new GPU uniform buffer backed by the
|
||||
// structure uniformBlock points to.
|
||||
func newUniformBuffer(b driver.Device, uniformBlock any) *uniformBuffer {
|
||||
func newUniformBuffer(b driver.Device, uniformBlock interface{}) *uniformBuffer {
|
||||
ref := reflect.ValueOf(uniformBlock)
|
||||
// Determine the size of the uniforms structure, *uniforms.
|
||||
size := ref.Elem().Type().Size()
|
||||
@@ -1365,19 +1365,19 @@ func texSpaceTransform(r f32.Rectangle, bounds image.Point) (f32.Point, f32.Poin
|
||||
}
|
||||
|
||||
// gradientSpaceTransform transforms stop1 and stop2 to [(0,0), (1,1)].
|
||||
func gradientSpaceTransform(clip image.Rectangle, off image.Point, stop1, stop2 f32.Point) f32.Affine2D {
|
||||
func gradientSpaceTransform(clip image.Rectangle, off f32.Point, stop1, stop2 f32.Point) f32.Affine2D {
|
||||
d := stop2.Sub(stop1)
|
||||
l := float32(math.Sqrt(float64(d.X*d.X + d.Y*d.Y)))
|
||||
a := float32(math.Atan2(float64(-d.Y), float64(d.X)))
|
||||
|
||||
// TODO: optimize
|
||||
zp := f32.Point{}
|
||||
return f32.AffineId().
|
||||
Scale(zp, layout.FPt(clip.Size())). // scale to pixel space
|
||||
Offset(zp.Sub(f32.FPt(off)).Add(layout.FPt(clip.Min))). // offset to clip space
|
||||
Offset(zp.Sub(stop1)). // offset to first stop point
|
||||
Rotate(zp, a). // rotate to align gradient
|
||||
Scale(zp, f32.Pt(1/l, 1/l)) // scale gradient to right size
|
||||
return f32.Affine2D{}.
|
||||
Scale(zp, layout.FPt(clip.Size())). // scale to pixel space
|
||||
Offset(zp.Sub(off).Add(layout.FPt(clip.Min))). // offset to clip space
|
||||
Offset(zp.Sub(stop1)). // offset to first stop point
|
||||
Rotate(zp, a). // rotate to align gradient
|
||||
Scale(zp, f32.Pt(1/l, 1/l)) // scale gradient to right size
|
||||
}
|
||||
|
||||
// clipSpaceTransform returns the scale and offset that transforms the given
|
||||
@@ -1486,7 +1486,7 @@ func (d *drawOps) buildVerts(pathData []byte, tr f32.Affine2D, outline bool, str
|
||||
// as needed and feeds them to the supplied splitter.
|
||||
func decodeToOutlineQuads(qs *quadSplitter, tr f32.Affine2D, pathData []byte) {
|
||||
for len(pathData) >= scene.CommandSize+4 {
|
||||
qs.contour = binary.LittleEndian.Uint32(pathData)
|
||||
qs.contour = bo.Uint32(pathData)
|
||||
cmd := ops.DecodeCommand(pathData[4:])
|
||||
switch cmd.Op() {
|
||||
case scene.OpLine:
|
||||
@@ -1521,38 +1521,37 @@ func decodeToOutlineQuads(qs *quadSplitter, tr f32.Affine2D, pathData []byte) {
|
||||
}
|
||||
|
||||
// create GPU vertices for transformed r, find the bounds and establish texture transform.
|
||||
func (d *drawOps) boundsForTransformedRect(r image.Rectangle, tr f32.Affine2D) (aux []byte, bnd image.Rectangle, ptr f32.Affine2D) {
|
||||
ptr = f32.AffineId()
|
||||
if tr == f32.AffineId() {
|
||||
// fast-path to allow blitting of pure rectangles.
|
||||
bnd = r
|
||||
func (d *drawOps) boundsForTransformedRect(r f32.Rectangle, tr f32.Affine2D) (aux []byte, bnd f32.Rectangle, ptr f32.Affine2D) {
|
||||
if isPureOffset(tr) {
|
||||
// fast-path to allow blitting of pure rectangles
|
||||
_, _, ox, _, _, oy := tr.Elems()
|
||||
off := f32.Pt(ox, oy)
|
||||
bnd.Min = r.Min.Add(off)
|
||||
bnd.Max = r.Max.Add(off)
|
||||
return
|
||||
}
|
||||
|
||||
// transform all corners, find new bounds
|
||||
corners := [4]f32.Point{
|
||||
tr.Transform(f32.FPt(r.Min)), tr.Transform(f32.Pt(float32(r.Max.X), float32(r.Min.Y))),
|
||||
tr.Transform(f32.FPt(r.Max)), tr.Transform(f32.Pt(float32(r.Min.X), float32(r.Max.Y))),
|
||||
}
|
||||
fBounds := f32.Rectangle{
|
||||
Min: f32.Pt(math.MaxFloat32, math.MaxFloat32),
|
||||
Max: f32.Pt(-math.MaxFloat32, -math.MaxFloat32),
|
||||
tr.Transform(r.Min), tr.Transform(f32.Pt(r.Max.X, r.Min.Y)),
|
||||
tr.Transform(r.Max), tr.Transform(f32.Pt(r.Min.X, r.Max.Y)),
|
||||
}
|
||||
bnd.Min = f32.Pt(math.MaxFloat32, math.MaxFloat32)
|
||||
bnd.Max = f32.Pt(-math.MaxFloat32, -math.MaxFloat32)
|
||||
for _, c := range corners {
|
||||
if c.X < fBounds.Min.X {
|
||||
fBounds.Min.X = c.X
|
||||
if c.X < bnd.Min.X {
|
||||
bnd.Min.X = c.X
|
||||
}
|
||||
if c.Y < fBounds.Min.Y {
|
||||
fBounds.Min.Y = c.Y
|
||||
if c.Y < bnd.Min.Y {
|
||||
bnd.Min.Y = c.Y
|
||||
}
|
||||
if c.X > fBounds.Max.X {
|
||||
fBounds.Max.X = c.X
|
||||
if c.X > bnd.Max.X {
|
||||
bnd.Max.X = c.X
|
||||
}
|
||||
if c.Y > fBounds.Max.Y {
|
||||
fBounds.Max.Y = c.Y
|
||||
if c.Y > bnd.Max.Y {
|
||||
bnd.Max.Y = c.Y
|
||||
}
|
||||
}
|
||||
bnd = fBounds.Round()
|
||||
|
||||
// build the GPU vertices
|
||||
l := len(d.vertCache)
|
||||
@@ -1566,38 +1565,19 @@ func (d *drawOps) boundsForTransformedRect(r image.Rectangle, tr f32.Affine2D) (
|
||||
|
||||
// establish the transform mapping from bounds rectangle to transformed corners
|
||||
var P1, P2, P3 f32.Point
|
||||
P1.X = (corners[1].X - fBounds.Min.X) / (fBounds.Max.X - fBounds.Min.X)
|
||||
P1.Y = (corners[1].Y - fBounds.Min.Y) / (fBounds.Max.Y - fBounds.Min.Y)
|
||||
P2.X = (corners[2].X - fBounds.Min.X) / (fBounds.Max.X - fBounds.Min.X)
|
||||
P2.Y = (corners[2].Y - fBounds.Min.Y) / (fBounds.Max.Y - fBounds.Min.Y)
|
||||
P3.X = (corners[3].X - fBounds.Min.X) / (fBounds.Max.X - fBounds.Min.X)
|
||||
P3.Y = (corners[3].Y - fBounds.Min.Y) / (fBounds.Max.Y - fBounds.Min.Y)
|
||||
P1.X = (corners[1].X - bnd.Min.X) / (bnd.Max.X - bnd.Min.X)
|
||||
P1.Y = (corners[1].Y - bnd.Min.Y) / (bnd.Max.Y - bnd.Min.Y)
|
||||
P2.X = (corners[2].X - bnd.Min.X) / (bnd.Max.X - bnd.Min.X)
|
||||
P2.Y = (corners[2].Y - bnd.Min.Y) / (bnd.Max.Y - bnd.Min.Y)
|
||||
P3.X = (corners[3].X - bnd.Min.X) / (bnd.Max.X - bnd.Min.X)
|
||||
P3.Y = (corners[3].Y - bnd.Min.Y) / (bnd.Max.Y - bnd.Min.Y)
|
||||
sx, sy := P2.X-P3.X, P2.Y-P3.Y
|
||||
ptr = f32.NewAffine2D(sx, P2.X-P1.X, P1.X-sx, sy, P2.Y-P1.Y, P1.Y-sy).Invert()
|
||||
|
||||
return aux, bnd, ptr
|
||||
}
|
||||
|
||||
// transformOffset a transform into two parts, one which is pure integer offset
|
||||
// and the other representing the scaling, shearing and rotation and fractional
|
||||
// offset.
|
||||
func transformOffset(t f32.Affine2D) (f32.Affine2D, image.Point) {
|
||||
sx, hx, ox, hy, sy, oy := t.Elems()
|
||||
iox, fox := math.Modf(float64(ox))
|
||||
ioy, foy := math.Modf(float64(oy))
|
||||
ft := f32.NewAffine2D(sx, hx, float32(fox), hy, sy, float32(foy))
|
||||
ip := image.Pt(int(iox), int(ioy))
|
||||
return ft, ip
|
||||
}
|
||||
|
||||
func newShaders(ctx driver.Device, vsrc, fsrc shader.Sources) (vert driver.VertexShader, frag driver.FragmentShader, err error) {
|
||||
vert, err = ctx.NewVertexShader(vsrc)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
frag, err = ctx.NewFragmentShader(fsrc)
|
||||
if err != nil {
|
||||
vert.Release()
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func isPureOffset(t f32.Affine2D) bool {
|
||||
a, b, _, d, e, _ := t.Elems()
|
||||
return a == 1 && b == 0 && d == 0 && e == 1
|
||||
}
|
||||
|
||||
@@ -21,10 +21,8 @@ import (
|
||||
|
||||
var dumpImages = flag.Bool("saveimages", false, "save test images")
|
||||
|
||||
var (
|
||||
clearCol = color.NRGBA{A: 0xff, R: 0xde, G: 0xad, B: 0xbe}
|
||||
clearColExpect = f32color.NRGBAToRGBA(clearCol)
|
||||
)
|
||||
var clearCol = color.NRGBA{A: 0xff, R: 0xde, G: 0xad, B: 0xbe}
|
||||
var clearColExpect = f32color.NRGBAToRGBA(clearCol)
|
||||
|
||||
func TestFramebufferClear(t *testing.T) {
|
||||
b := newDriver(t)
|
||||
@@ -204,5 +202,5 @@ func saveImage(file string, img image.Image) error {
|
||||
if err := png.Encode(&buf, img); err != nil {
|
||||
return err
|
||||
}
|
||||
return os.WriteFile(file, buf.Bytes(), 0o666)
|
||||
return os.WriteFile(file, buf.Bytes(), 0666)
|
||||
}
|
||||
|
||||
@@ -152,7 +152,9 @@ func newDirect3D11Device(api driver.Direct3D11) (driver.Device, error) {
|
||||
}
|
||||
|
||||
func (b *Backend) BeginFrame(target driver.RenderTarget, clear bool, viewport image.Point) driver.Texture {
|
||||
var renderTarget *d3d11.RenderTargetView
|
||||
var (
|
||||
renderTarget *d3d11.RenderTargetView
|
||||
)
|
||||
if target != nil {
|
||||
switch t := target.(type) {
|
||||
case driver.Direct3D11RenderTarget:
|
||||
@@ -227,7 +229,10 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
// Flags required by ID3D11DeviceContext::GenerateMips.
|
||||
bindFlags |= d3d11.BIND_SHADER_RESOURCE | d3d11.BIND_RENDER_TARGET
|
||||
miscFlags |= d3d11.RESOURCE_MISC_GENERATE_MIPS
|
||||
dim := max(height, width)
|
||||
dim := width
|
||||
if height > dim {
|
||||
dim = height
|
||||
}
|
||||
log2 := 32 - bits.LeadingZeros32(uint32(dim)) - 1
|
||||
nmipmaps = log2 + 1
|
||||
}
|
||||
@@ -797,7 +802,7 @@ func (t *Texture) ReadPixels(src image.Rectangle, pixels []byte, stride int) err
|
||||
mapSize := dstPitch * h
|
||||
data := sliceOf(resMap.PData, mapSize)
|
||||
width := w * 4
|
||||
for r := range h {
|
||||
for r := 0; r < h; r++ {
|
||||
pixels := pixels[r*srcPitch:]
|
||||
copy(pixels[:width], data[r*dstPitch:])
|
||||
}
|
||||
|
||||
@@ -96,10 +96,8 @@ type BlendFactor uint8
|
||||
|
||||
type Topology uint8
|
||||
|
||||
type (
|
||||
TextureFilter uint8
|
||||
TextureFormat uint8
|
||||
)
|
||||
type TextureFilter uint8
|
||||
type TextureFormat uint8
|
||||
|
||||
type BufferBinding uint8
|
||||
|
||||
@@ -219,7 +217,7 @@ func flipImageY(stride, height int, pixels []byte) {
|
||||
// Flip image in y-direction. OpenGL's origin is in the lower
|
||||
// left corner.
|
||||
row := make([]uint8, stride)
|
||||
for y := range height / 2 {
|
||||
for y := 0; y < height/2; y++ {
|
||||
y1 := height - y - 1
|
||||
dest := y1 * stride
|
||||
src := y * stride
|
||||
|
||||
@@ -8,7 +8,6 @@ import (
|
||||
"image"
|
||||
"math/bits"
|
||||
"runtime"
|
||||
"slices"
|
||||
"strings"
|
||||
"time"
|
||||
"unsafe"
|
||||
@@ -718,7 +717,10 @@ func (b *Backend) NewTexture(format driver.TextureFormat, width, height int, min
|
||||
if mipmap {
|
||||
nmipmaps := 1
|
||||
if mipmap {
|
||||
dim := max(height, width)
|
||||
dim := width
|
||||
if height > dim {
|
||||
dim = height
|
||||
}
|
||||
log2 := 32 - bits.LeadingZeros32(uint32(dim)) - 1
|
||||
nmipmaps = log2 + 1
|
||||
}
|
||||
@@ -1130,7 +1132,7 @@ func (b *Backend) setupVertexArrays() {
|
||||
enabled[inp.Location] = true
|
||||
b.glstate.vertexAttribPointer(b.funcs, buf.obj, inp.Location, l.Size, gltyp, false, p.layout.Stride, buf.offset+l.Offset)
|
||||
}
|
||||
for i := range max {
|
||||
for i := 0; i < max; i++ {
|
||||
b.glstate.setVertexAttribArray(b.funcs, i, enabled[i])
|
||||
}
|
||||
}
|
||||
@@ -1173,7 +1175,7 @@ func (t *texture) ReadPixels(src image.Rectangle, pixels []byte, stride int) err
|
||||
} else {
|
||||
tmp := make([]byte, w*h*4)
|
||||
t.backend.funcs.ReadPixels(src.Min.X, src.Min.Y, w, h, gl.RGBA, gl.UNSIGNED_BYTE, tmp)
|
||||
for y := range h {
|
||||
for y := 0; y < h; y++ {
|
||||
copy(pixels[y*stride:], tmp[y*w*4:])
|
||||
}
|
||||
}
|
||||
@@ -1355,7 +1357,12 @@ func alphaTripleFor(ver [2]int) textureTriple {
|
||||
}
|
||||
|
||||
func hasExtension(exts []string, ext string) bool {
|
||||
return slices.Contains(exts, ext)
|
||||
for _, e := range exts {
|
||||
if ext == e {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func firstBufferType(typ driver.BufferBinding) gl.Enum {
|
||||
|
||||
@@ -66,8 +66,8 @@ func BenchmarkDrawUICached(b *testing.B) {
|
||||
defer w.Release()
|
||||
drawCore(gtx, th)
|
||||
w.Frame(gtx.Ops)
|
||||
|
||||
for b.Loop() {
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
w.Frame(gtx.Ops)
|
||||
}
|
||||
finishBenchmark(b, w)
|
||||
@@ -83,12 +83,12 @@ func BenchmarkDrawUI(b *testing.B) {
|
||||
drawCore(gtx, th)
|
||||
w.Frame(gtx.Ops)
|
||||
b.ReportAllocs()
|
||||
|
||||
for i := 0; b.Loop(); i++ {
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
resetOps(gtx)
|
||||
|
||||
off := float32(math.Mod(float64(i)/10, 10))
|
||||
t := op.Affine(f32.AffineId().Offset(f32.Pt(off, off))).Push(gtx.Ops)
|
||||
t := op.Affine(f32.Affine2D{}.Offset(f32.Pt(off, off))).Push(gtx.Ops)
|
||||
|
||||
drawCore(gtx, th)
|
||||
|
||||
@@ -105,12 +105,12 @@ func BenchmarkDrawUITransformed(b *testing.B) {
|
||||
drawCore(gtx, th)
|
||||
w.Frame(gtx.Ops)
|
||||
b.ReportAllocs()
|
||||
|
||||
for i := 0; b.Loop(); i++ {
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
resetOps(gtx)
|
||||
|
||||
angle := float32(math.Mod(float64(i)/1000, 0.05))
|
||||
a := f32.AffineId().Shear(f32.Point{}, angle, angle).Rotate(f32.Point{}, angle)
|
||||
a := f32.Affine2D{}.Shear(f32.Point{}, angle, angle).Rotate(f32.Point{}, angle)
|
||||
t := op.Affine(a).Push(gtx.Ops)
|
||||
|
||||
drawCore(gtx, th)
|
||||
@@ -130,8 +130,8 @@ func Benchmark1000Circles(b *testing.B) {
|
||||
draw1000Circles(gtx)
|
||||
w.Frame(gtx.Ops)
|
||||
b.ReportAllocs()
|
||||
|
||||
for b.Loop() {
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
resetOps(gtx)
|
||||
draw1000Circles(gtx)
|
||||
w.Frame(gtx.Ops)
|
||||
@@ -147,8 +147,8 @@ func Benchmark1000CirclesInstanced(b *testing.B) {
|
||||
draw1000CirclesInstanced(gtx)
|
||||
w.Frame(gtx.Ops)
|
||||
b.ReportAllocs()
|
||||
|
||||
for b.Loop() {
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
resetOps(gtx)
|
||||
draw1000CirclesInstanced(gtx)
|
||||
w.Frame(gtx.Ops)
|
||||
@@ -158,9 +158,9 @@ func Benchmark1000CirclesInstanced(b *testing.B) {
|
||||
|
||||
func draw1000Circles(gtx layout.Context) {
|
||||
ops := gtx.Ops
|
||||
for x := range 100 {
|
||||
for x := 0; x < 100; x++ {
|
||||
op.Offset(image.Pt(x*10, 0)).Add(ops)
|
||||
for y := range 10 {
|
||||
for y := 0; y < 10; y++ {
|
||||
paint.FillShape(ops,
|
||||
color.NRGBA{R: 100 + uint8(x), G: 100 + uint8(y), B: 100, A: 120},
|
||||
clip.RRect{Rect: image.Rect(0, 0, 10, 10), NE: 5, SE: 5, SW: 5, NW: 5}.Op(ops),
|
||||
@@ -179,9 +179,9 @@ func draw1000CirclesInstanced(gtx layout.Context) {
|
||||
cl.Pop()
|
||||
c := r.Stop()
|
||||
|
||||
for x := range 100 {
|
||||
for x := 0; x < 100; x++ {
|
||||
op.Offset(image.Pt(x*10, 0)).Add(ops)
|
||||
for y := range 10 {
|
||||
for y := 0; y < 10; y++ {
|
||||
paint.ColorOp{Color: color.NRGBA{R: 100 + uint8(x), G: 100 + uint8(y), B: 100, A: 120}}.Add(ops)
|
||||
c.Add(ops)
|
||||
op.Offset(image.Pt(0, 100)).Add(ops)
|
||||
@@ -204,9 +204,9 @@ func drawIndividualShapes(gtx layout.Context, th *material.Theme) chan op.CallOp
|
||||
go func() {
|
||||
ops := &op1
|
||||
c := op.Record(ops)
|
||||
for x := range 9 {
|
||||
for x := 0; x < 9; x++ {
|
||||
op.Offset(image.Pt(x*50, 0)).Add(ops)
|
||||
for y := range 9 {
|
||||
for y := 0; y < 9; y++ {
|
||||
paint.FillShape(ops,
|
||||
color.NRGBA{R: 100 + uint8(x), G: 100 + uint8(y), B: 100, A: 120},
|
||||
clip.RRect{Rect: image.Rect(0, 0, 25, 25), NE: 10, SE: 10, SW: 10, NW: 10}.Op(ops),
|
||||
@@ -233,8 +233,8 @@ func drawShapeInstances(gtx layout.Context, th *material.Theme) chan op.CallOp {
|
||||
|
||||
squares.Add(ops)
|
||||
rad := float32(0)
|
||||
for x := range 20 {
|
||||
for y := range 20 {
|
||||
for x := 0; x < 20; x++ {
|
||||
for y := 0; y < 20; y++ {
|
||||
t := op.Offset(image.Pt(x*50+25, y*50+25)).Push(ops)
|
||||
c.Add(ops)
|
||||
t.Pop()
|
||||
@@ -253,7 +253,7 @@ func drawText(gtx layout.Context, th *material.Theme) chan op.CallOp {
|
||||
c := op.Record(ops)
|
||||
|
||||
txt := material.H6(th, "")
|
||||
for x := range 40 {
|
||||
for x := 0; x < 40; x++ {
|
||||
txt.Text = textRows[x]
|
||||
t := op.Offset(image.Pt(0, 24*x)).Push(ops)
|
||||
gtx.Ops = ops
|
||||
|
||||
@@ -40,25 +40,6 @@ func TestPaintClippedRect(t *testing.T) {
|
||||
})
|
||||
}
|
||||
|
||||
func TestPaintClippedRectOffset(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
defer op.Affine(f32.AffineId().Offset(f32.Pt(0.5, 0.5))).Push(o).Pop()
|
||||
defer clip.RRect{Rect: image.Rect(25, 25, 60, 60)}.Push(o).Pop()
|
||||
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
|
||||
}, func(r result) {
|
||||
r.expect(0, 0, transparent)
|
||||
r.expect(24, 35, transparent)
|
||||
r.expect(24, 24, transparent)
|
||||
r.expect(25, 25, color.RGBA{R: 137, A: 64})
|
||||
r.expect(25, 35, color.RGBA{R: 187, A: 128})
|
||||
r.expect(35, 25, color.RGBA{R: 187, A: 128})
|
||||
r.expect(50, 50, color.RGBA{R: 137, A: 64})
|
||||
r.expect(51, 51, transparent)
|
||||
r.expect(50, 0, transparent)
|
||||
r.expect(10, 50, transparent)
|
||||
})
|
||||
}
|
||||
|
||||
func TestPaintClippedCircle(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
const r = 10
|
||||
@@ -151,7 +132,8 @@ func TestTexturedStrokeClipped(t *testing.T) {
|
||||
defer clip.RRect{Rect: image.Rect(-30, -30, 60, 60)}.Push(o).Pop()
|
||||
defer op.Offset(image.Pt(-10, -10)).Push(o).Pop()
|
||||
paint.PaintOp{}.Add(o)
|
||||
}, nil)
|
||||
}, func(r result) {
|
||||
})
|
||||
}
|
||||
|
||||
func TestTexturedStroke(t *testing.T) {
|
||||
@@ -164,7 +146,8 @@ func TestTexturedStroke(t *testing.T) {
|
||||
}.Op().Push(o).Pop()
|
||||
defer op.Offset(image.Pt(-10, -10)).Push(o).Pop()
|
||||
paint.PaintOp{}.Add(o)
|
||||
}, nil)
|
||||
}, func(r result) {
|
||||
})
|
||||
}
|
||||
|
||||
func TestPaintClippedTexture(t *testing.T) {
|
||||
@@ -195,6 +178,7 @@ func TestStrokedPathZeroWidth(t *testing.T) {
|
||||
paint.Fill(o, red)
|
||||
cl.Pop()
|
||||
}
|
||||
|
||||
}, func(r result) {
|
||||
r.expect(0, 0, transparent)
|
||||
r.expect(10, 50, colornames.Black)
|
||||
@@ -268,7 +252,8 @@ func TestPathReuse(t *testing.T) {
|
||||
stroke := clip.Stroke{Path: spec, Width: 3}.Op().Push(o)
|
||||
paint.Fill(o, color.NRGBA{B: 0xFF, A: 0xFF})
|
||||
stroke.Pop()
|
||||
}, nil)
|
||||
}, func(r result) {
|
||||
})
|
||||
}
|
||||
|
||||
func TestPathInterleave(t *testing.T) {
|
||||
@@ -305,22 +290,6 @@ func TestStrokedRect(t *testing.T) {
|
||||
Width: 5,
|
||||
}.Op(),
|
||||
)
|
||||
}, nil)
|
||||
}
|
||||
|
||||
func TestInstancedRects(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
macro := op.Record(o)
|
||||
clip := clip.Rect{Max: image.Pt(20, 20)}.Push(o)
|
||||
paint.ColorOp{Color: color.NRGBA{R: 0x80, A: 0xFF}}.Add(o)
|
||||
paint.PaintOp{}.Add(o)
|
||||
clip.Pop()
|
||||
c := macro.Stop()
|
||||
|
||||
for range 2 {
|
||||
op.Affine(f32.AffineId().Rotate(f32.Pt(0, 0), .2)).Add(o)
|
||||
c.Add(o)
|
||||
op.Offset(image.Pt(20, 20)).Add(o)
|
||||
}
|
||||
}, nil)
|
||||
}, func(r result) {
|
||||
})
|
||||
}
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 787 B |
Binary file not shown.
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 334 B |
Binary file not shown.
|
Before Width: | Height: | Size: 435 B |
@@ -24,6 +24,7 @@ func TestTransformMacro(t *testing.T) {
|
||||
c := constSqPath()
|
||||
|
||||
run(t, func(o *op.Ops) {
|
||||
|
||||
// render the first Stacked item
|
||||
m1 := op.Record(o)
|
||||
dr := image.Rect(0, 0, 128, 50)
|
||||
@@ -87,10 +88,10 @@ func TestNoClipFromPaint(t *testing.T) {
|
||||
// ensure that a paint operation does not pollute the state
|
||||
// by leaving any clip paths in place.
|
||||
run(t, func(o *op.Ops) {
|
||||
a := f32.AffineId().Rotate(f32.Pt(20, 20), math.Pi/4)
|
||||
a := f32.Affine2D{}.Rotate(f32.Pt(20, 20), math.Pi/4)
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
paint.FillShape(o, red, clip.Rect(image.Rect(10, 10, 30, 30)).Op())
|
||||
a = f32.AffineId().Rotate(f32.Pt(20, 20), -math.Pi/4)
|
||||
a = f32.Affine2D{}.Rotate(f32.Pt(20, 20), -math.Pi/4)
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
|
||||
paint.FillShape(o, black, clip.Rect(image.Rect(0, 0, 50, 50)).Op())
|
||||
@@ -109,7 +110,7 @@ func TestDeferredPaint(t *testing.T) {
|
||||
paint.PaintOp{}.Add(o)
|
||||
cl.Pop()
|
||||
|
||||
t := op.Affine(f32.AffineId().Offset(f32.Pt(20, 20))).Push(o)
|
||||
t := op.Affine(f32.Affine2D{}.Offset(f32.Pt(20, 20))).Push(o)
|
||||
m := op.Record(o)
|
||||
cl2 := clip.Rect(image.Rect(0, 0, 80, 80)).Op().Push(o)
|
||||
paint.ColorOp{Color: color.NRGBA{A: 0x60, R: 0xff, G: 0xff}}.Add(o)
|
||||
@@ -119,11 +120,12 @@ func TestDeferredPaint(t *testing.T) {
|
||||
op.Defer(o, paintMacro)
|
||||
t.Pop()
|
||||
|
||||
defer op.Affine(f32.AffineId().Offset(f32.Pt(10, 10))).Push(o).Pop()
|
||||
defer op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Push(o).Pop()
|
||||
defer clip.Rect(image.Rect(0, 0, 80, 80)).Op().Push(o).Pop()
|
||||
paint.ColorOp{Color: color.NRGBA{A: 0x60, B: 0xff}}.Add(o)
|
||||
paint.PaintOp{}.Add(o)
|
||||
}, nil)
|
||||
}, func(r result) {
|
||||
})
|
||||
}
|
||||
|
||||
func constSqPath() clip.Op {
|
||||
@@ -141,10 +143,8 @@ func constSqPath() clip.Op {
|
||||
|
||||
func constSqCirc() clip.Op {
|
||||
innerOps := new(op.Ops)
|
||||
return clip.RRect{
|
||||
Rect: image.Rect(0, 0, 40, 40),
|
||||
NW: 20, NE: 20, SW: 20, SE: 20,
|
||||
}.Op(innerOps)
|
||||
return clip.RRect{Rect: image.Rect(0, 0, 40, 40),
|
||||
NW: 20, NE: 20, SW: 20, SE: 20}.Op(innerOps)
|
||||
}
|
||||
|
||||
func drawChild(ops *op.Ops, text clip.Op) op.CallOp {
|
||||
@@ -260,7 +260,7 @@ func TestLinearGradient(t *testing.T) {
|
||||
Color2: g.To,
|
||||
}.Add(ops)
|
||||
cl := clip.RRect{Rect: gr.Round()}.Push(ops)
|
||||
t1 := op.Affine(f32.AffineId().Offset(pixelAligned.Min)).Push(ops)
|
||||
t1 := op.Affine(f32.Affine2D{}.Offset(pixelAligned.Min)).Push(ops)
|
||||
t2 := scale(pixelAligned.Dx()/128, 1).Push(ops)
|
||||
paint.PaintOp{}.Add(ops)
|
||||
t2.Pop()
|
||||
@@ -323,7 +323,7 @@ func TestLinearGradientAngled(t *testing.T) {
|
||||
cl = clip.Rect(image.Rect(0, 64, 64, 128)).Push(ops)
|
||||
paint.PaintOp{}.Add(ops)
|
||||
cl.Pop()
|
||||
}, nil)
|
||||
}, func(r result) {})
|
||||
}
|
||||
|
||||
func TestZeroImage(t *testing.T) {
|
||||
@@ -363,7 +363,7 @@ func TestImageRGBA_ScaleLinear(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
w := newWindow(t, 128, 128)
|
||||
defer clip.Rect{Max: image.Pt(128, 128)}.Push(o).Pop()
|
||||
op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
|
||||
op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
|
||||
|
||||
im := image.NewRGBA(image.Rect(0, 0, 2, 2))
|
||||
im.Set(0, 0, colornames.Red)
|
||||
@@ -397,7 +397,7 @@ func TestImageRGBA_ScaleLinear(t *testing.T) {
|
||||
func TestImageRGBA_ScaleNearest(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
w := newWindow(t, 128, 128)
|
||||
op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
|
||||
op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(64, 64))).Add(o)
|
||||
|
||||
im := image.NewRGBA(image.Rect(0, 0, 2, 2))
|
||||
im.Set(0, 0, colornames.Red)
|
||||
@@ -483,16 +483,17 @@ func TestGapsInPath(t *testing.T) {
|
||||
func TestOpacity(t *testing.T) {
|
||||
run(t, func(ops *op.Ops) {
|
||||
opc1 := paint.PushOpacity(ops, .3)
|
||||
// Fill screen to exercise the glClear optimization.
|
||||
// Fill screen to exercize the glClear optimization.
|
||||
paint.FillShape(ops, color.NRGBA{R: 255, A: 255}, clip.Rect{Max: image.Pt(1024, 1024)}.Op())
|
||||
opc2 := paint.PushOpacity(ops, .6)
|
||||
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(20, 10), Max: image.Pt(64, 128)}.Op())
|
||||
opc2.Pop()
|
||||
opc1.Pop()
|
||||
opc3 := paint.PushOpacity(ops, .6)
|
||||
paint.FillShape(ops, color.NRGBA{B: 255, A: 255}, clip.Ellipse(image.Rectangle{Min: image.Pt(20+20, 10), Max: image.Pt(50+64, 128)}).Op(ops))
|
||||
paint.FillShape(ops, color.NRGBA{G: 255, A: 255}, clip.Rect{Min: image.Pt(50+20, 10), Max: image.Pt(50+64, 128)}.Op())
|
||||
opc3.Pop()
|
||||
}, nil)
|
||||
}, func(r result) {
|
||||
})
|
||||
}
|
||||
|
||||
// lerp calculates linear interpolation with color b and p.
|
||||
|
||||
@@ -29,7 +29,7 @@ func TestPaintOffset(t *testing.T) {
|
||||
|
||||
func TestPaintRotate(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
a := f32.AffineId().Rotate(f32.Pt(40, 40), -math.Pi/8)
|
||||
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/8)
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
paint.FillShape(o, red, clip.Rect(image.Rect(20, 20, 60, 60)).Op())
|
||||
}, func(r result) {
|
||||
@@ -42,7 +42,7 @@ func TestPaintRotate(t *testing.T) {
|
||||
|
||||
func TestPaintShear(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
a := f32.AffineId().Shear(f32.Point{}, math.Pi/4, 0)
|
||||
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 40, 40)).Op())
|
||||
}, func(r result) {
|
||||
@@ -79,7 +79,7 @@ func TestClipOffset(t *testing.T) {
|
||||
|
||||
func TestClipScale(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
a := f32.AffineId().Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
|
||||
a := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 2)).Offset(f32.Pt(10, 10))
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
defer clip.RRect{Rect: image.Rect(10, 10, 20, 20)}.Push(o).Pop()
|
||||
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 1000, 1000)).Op())
|
||||
@@ -93,7 +93,7 @@ func TestClipScale(t *testing.T) {
|
||||
|
||||
func TestClipRotate(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
defer op.Affine(f32.AffineId().Rotate(f32.Pt(40, 40), -math.Pi/4)).Push(o).Pop()
|
||||
defer op.Affine(f32.Affine2D{}.Rotate(f32.Pt(40, 40), -math.Pi/4)).Push(o).Pop()
|
||||
defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
|
||||
paint.FillShape(o, red, clip.Rect(image.Rect(0, 40, 100, 100)).Op())
|
||||
}, func(r result) {
|
||||
@@ -121,7 +121,7 @@ func TestOffsetScaleTexture(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
defer op.Offset(image.Pt(15, 15)).Push(o).Pop()
|
||||
squares.Add(o)
|
||||
defer op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(2, 1))).Push(o).Pop()
|
||||
defer op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(2, 1))).Push(o).Pop()
|
||||
defer scale(50.0/512, 50.0/512).Push(o).Pop()
|
||||
paint.PaintOp{}.Add(o)
|
||||
}, func(r result) {
|
||||
@@ -133,7 +133,7 @@ func TestOffsetScaleTexture(t *testing.T) {
|
||||
func TestRotateTexture(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
squares.Add(o)
|
||||
a := f32.AffineId().Offset(f32.Pt(30, 30)).Rotate(f32.Pt(40, 40), math.Pi/4)
|
||||
a := f32.Affine2D{}.Offset(f32.Pt(30, 30)).Rotate(f32.Pt(40, 40), math.Pi/4)
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
defer scale(20.0/512, 20.0/512).Push(o).Pop()
|
||||
paint.PaintOp{}.Add(o)
|
||||
@@ -146,10 +146,10 @@ func TestRotateTexture(t *testing.T) {
|
||||
func TestRotateClipTexture(t *testing.T) {
|
||||
run(t, func(o *op.Ops) {
|
||||
squares.Add(o)
|
||||
a := f32.AffineId().Rotate(f32.Pt(40, 40), math.Pi/8)
|
||||
a := f32.Affine2D{}.Rotate(f32.Pt(40, 40), math.Pi/8)
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
defer clip.RRect{Rect: image.Rect(30, 30, 50, 50)}.Push(o).Pop()
|
||||
defer op.Affine(f32.AffineId().Offset(f32.Pt(10, 10))).Push(o).Pop()
|
||||
defer op.Affine(f32.Affine2D{}.Offset(f32.Pt(10, 10))).Push(o).Pop()
|
||||
defer scale(60.0/512, 60.0/512).Push(o).Pop()
|
||||
paint.PaintOp{}.Add(o)
|
||||
}, func(r result) {
|
||||
@@ -168,7 +168,7 @@ func TestComplicatedTransform(t *testing.T) {
|
||||
|
||||
defer clip.RRect{Rect: image.Rect(0, 0, 100, 100), SE: 50, SW: 50, NW: 50, NE: 50}.Push(o).Pop()
|
||||
|
||||
a := f32.AffineId().Shear(f32.Point{}, math.Pi/4, 0)
|
||||
a := f32.Affine2D{}.Shear(f32.Point{}, math.Pi/4, 0)
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
defer clip.RRect{Rect: image.Rect(0, 0, 50, 40)}.Push(o).Pop()
|
||||
|
||||
@@ -182,13 +182,13 @@ func TestComplicatedTransform(t *testing.T) {
|
||||
func TestTransformOrder(t *testing.T) {
|
||||
// check the ordering of operations bot in affine and in gpu stack.
|
||||
run(t, func(o *op.Ops) {
|
||||
a := f32.AffineId().Offset(f32.Pt(64, 64))
|
||||
a := f32.Affine2D{}.Offset(f32.Pt(64, 64))
|
||||
defer op.Affine(a).Push(o).Pop()
|
||||
|
||||
b := f32.AffineId().Scale(f32.Point{}, f32.Pt(8, 8))
|
||||
b := f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(8, 8))
|
||||
defer op.Affine(b).Push(o).Pop()
|
||||
|
||||
c := f32.AffineId().Offset(f32.Pt(-10, -10)).Scale(f32.Point{}, f32.Pt(0.5, 0.5))
|
||||
c := f32.Affine2D{}.Offset(f32.Pt(-10, -10)).Scale(f32.Point{}, f32.Pt(0.5, 0.5))
|
||||
defer op.Affine(c).Push(o).Pop()
|
||||
paint.FillShape(o, red, clip.Rect(image.Rect(0, 0, 20, 20)).Op())
|
||||
}, func(r result) {
|
||||
|
||||
@@ -49,8 +49,8 @@ func buildSquares(size int) paint.ImageOp {
|
||||
sub := size / 4
|
||||
im := image.NewNRGBA(image.Rect(0, 0, size, size))
|
||||
c1, c2 := image.NewUniform(colornames.Green), image.NewUniform(colornames.Blue)
|
||||
for r := range 4 {
|
||||
for c := range 4 {
|
||||
for r := 0; r < 4; r++ {
|
||||
for c := 0; c < 4; c++ {
|
||||
c1, c2 = c2, c1
|
||||
draw.Draw(im, image.Rect(r*sub, c*sub, r*sub+sub, c*sub+sub), c1, image.Point{}, draw.Over)
|
||||
}
|
||||
@@ -78,7 +78,7 @@ func run(t *testing.T, f func(o *op.Ops), c func(r result)) {
|
||||
var img *image.RGBA
|
||||
var err error
|
||||
ops := new(op.Ops)
|
||||
for i := range 3 {
|
||||
for i := 0; i < 3; i++ {
|
||||
ops.Reset()
|
||||
img, err = drawImage(t, 128, ops, f)
|
||||
if err != nil {
|
||||
@@ -90,9 +90,7 @@ func run(t *testing.T, f func(o *op.Ops), c func(r result)) {
|
||||
name := fmt.Sprintf("%s-%d-bad.png", t.Name(), i)
|
||||
saveImage(t, name, img)
|
||||
}
|
||||
if c != nil {
|
||||
c(result{t: t, img: img})
|
||||
}
|
||||
c(result{t: t, img: img})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -153,7 +151,7 @@ func verifyRef(t *testing.T, img *image.RGBA, frame int) (ok bool) {
|
||||
}
|
||||
path = filepath.Join("refs", path+".png")
|
||||
if *dumpImages {
|
||||
if err := os.MkdirAll(filepath.Dir(path), 0o766); err != nil {
|
||||
if err := os.MkdirAll(filepath.Dir(path), 0766); err != nil {
|
||||
if !os.IsExist(err) {
|
||||
t.Error(err)
|
||||
return
|
||||
@@ -287,7 +285,7 @@ func saveImage(t testing.TB, file string, img *image.RGBA) {
|
||||
t.Error(err)
|
||||
return
|
||||
}
|
||||
if err := os.WriteFile(file, buf.Bytes(), 0o666); err != nil {
|
||||
if err := os.WriteFile(file, buf.Bytes(), 0666); err != nil {
|
||||
t.Error(err)
|
||||
return
|
||||
}
|
||||
@@ -302,5 +300,5 @@ func newWindow(t testing.TB, width, height int) *headless.Window {
|
||||
}
|
||||
|
||||
func scale(sx, sy float32) op.TransformOp {
|
||||
return op.Affine(f32.AffineId().Scale(f32.Point{}, f32.Pt(sx, sy)))
|
||||
return op.Affine(f32.Affine2D{}.Scale(f32.Point{}, f32.Pt(sx, sy)))
|
||||
}
|
||||
|
||||
@@ -862,8 +862,8 @@ func (b *Backend) BindUniforms(buffer driver.Buffer) {
|
||||
buf := buffer.(*Buffer)
|
||||
cmdBuf := b.currentCmdBuf()
|
||||
for _, s := range b.pipe.pushRanges {
|
||||
off := vk.PushConstantRangeOffset(s)
|
||||
vk.CmdPushConstants(cmdBuf, b.pipe.desc.layout, vk.PushConstantRangeStageFlags(s), off, buf.store[off:off+vk.PushConstantRangeSize(s)])
|
||||
off := s.Offset()
|
||||
vk.CmdPushConstants(cmdBuf, b.pipe.desc.layout, s.StageFlags(), off, buf.store[off:off+s.Size()])
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+2
-2
@@ -10,10 +10,10 @@ import (
|
||||
func BenchmarkPacker(b *testing.B) {
|
||||
var p packer
|
||||
p.maxDims = image.Point{X: 4096, Y: 4096}
|
||||
for i := 0; b.Loop(); i++ {
|
||||
for i := 0; i < b.N; i++ {
|
||||
p.clear()
|
||||
p.newPage()
|
||||
for k := range 500 {
|
||||
for k := 0; k < 500; k++ {
|
||||
_, ok := p.tryAdd(xy(k))
|
||||
if !ok {
|
||||
b.Fatal("add failed", i, k, xy(k))
|
||||
|
||||
+8
-14
@@ -30,7 +30,7 @@ type pather struct {
|
||||
|
||||
type coverer struct {
|
||||
ctx driver.Device
|
||||
pipelines [2][3]*pipeline
|
||||
pipelines [3]*pipeline
|
||||
texUniforms *coverTexUniforms
|
||||
colUniforms *coverColUniforms
|
||||
linearGradientUniforms *coverLinearGradientUniforms
|
||||
@@ -150,7 +150,7 @@ func newCoverer(ctx driver.Device) *coverer {
|
||||
c.texUniforms = new(coverTexUniforms)
|
||||
c.linearGradientUniforms = new(coverLinearGradientUniforms)
|
||||
pipelines, err := createColorPrograms(ctx, gio.Shader_cover_vert, gio.Shader_cover_frag,
|
||||
[3]any{c.colUniforms, c.linearGradientUniforms, c.texUniforms},
|
||||
[3]interface{}{c.colUniforms, c.linearGradientUniforms, c.texUniforms},
|
||||
)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
@@ -162,7 +162,7 @@ func newCoverer(ctx driver.Device) *coverer {
|
||||
func newStenciler(ctx driver.Device) *stenciler {
|
||||
// Allocate a suitably large index buffer for drawing paths.
|
||||
indices := make([]uint16, pathBatchSize*6)
|
||||
for i := range pathBatchSize {
|
||||
for i := 0; i < pathBatchSize; i++ {
|
||||
i := uint16(i)
|
||||
indices[i*6+0] = i*4 + 0
|
||||
indices[i*6+1] = i*4 + 1
|
||||
@@ -309,9 +309,7 @@ func (p *pather) release() {
|
||||
|
||||
func (c *coverer) release() {
|
||||
for _, p := range c.pipelines {
|
||||
for _, p := range p {
|
||||
p.Release()
|
||||
}
|
||||
p.Release()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -334,7 +332,7 @@ func (p *pather) begin(sizes []image.Point) {
|
||||
p.stenciler.begin(sizes)
|
||||
}
|
||||
|
||||
func (p *pather) stencilPath(bounds image.Rectangle, offset image.Point, uv image.Point, data pathData) {
|
||||
func (p *pather) stencilPath(bounds image.Rectangle, offset f32.Point, uv image.Point, data pathData) {
|
||||
p.stenciler.stencilPath(bounds, offset, uv, data)
|
||||
}
|
||||
|
||||
@@ -353,14 +351,14 @@ func (s *stenciler) begin(sizes []image.Point) {
|
||||
s.fbos.resize(s.ctx, driver.TextureFormatFloat, sizes)
|
||||
}
|
||||
|
||||
func (s *stenciler) stencilPath(bounds image.Rectangle, offset image.Point, uv image.Point, data pathData) {
|
||||
func (s *stenciler) stencilPath(bounds image.Rectangle, offset f32.Point, uv image.Point, data pathData) {
|
||||
s.ctx.Viewport(uv.X, uv.Y, bounds.Dx(), bounds.Dy())
|
||||
// Transform UI coordinates to OpenGL coordinates.
|
||||
texSize := f32.Point{X: float32(bounds.Dx()), Y: float32(bounds.Dy())}
|
||||
scale := f32.Point{X: 2 / texSize.X, Y: 2 / texSize.Y}
|
||||
orig := f32.Point{X: -1 - float32(bounds.Min.X)*2/texSize.X, Y: -1 - float32(bounds.Min.Y)*2/texSize.Y}
|
||||
s.pipeline.uniforms.transform = [4]float32{scale.X, scale.Y, orig.X, orig.Y}
|
||||
s.pipeline.uniforms.pathOffset = [2]float32{float32(offset.X), float32(offset.Y)}
|
||||
s.pipeline.uniforms.pathOffset = [2]float32{offset.X, offset.Y}
|
||||
s.pipeline.pipeline.UploadUniforms(s.ctx)
|
||||
// Draw in batches that fit in uint16 indices.
|
||||
start := 0
|
||||
@@ -407,11 +405,7 @@ func (c *coverer) cover(mat materialType, isFBO bool, col f32color.RGBA, col1, c
|
||||
}
|
||||
uniforms.transform = [4]float32{scale.X, scale.Y, off.X, off.Y}
|
||||
uniforms.uvCoverTransform = [4]float32{coverScale.X, coverScale.Y, coverOff.X, coverOff.Y}
|
||||
fboIdx := 0
|
||||
if isFBO {
|
||||
fboIdx = 1
|
||||
}
|
||||
c.pipelines[fboIdx][mat].UploadUniforms(c.ctx)
|
||||
c.pipelines[mat].UploadUniforms(c.ctx)
|
||||
c.ctx.DrawArrays(0, 4)
|
||||
}
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ import (
|
||||
)
|
||||
|
||||
// Struct returns a byte slice view of a struct.
|
||||
func Struct(s any) []byte {
|
||||
func Struct(s interface{}) []byte {
|
||||
v := reflect.ValueOf(s)
|
||||
sz := int(v.Elem().Type().Size())
|
||||
return unsafe.Slice((*byte)(unsafe.Pointer(v.Pointer())), sz)
|
||||
@@ -27,7 +27,7 @@ func Uint32(s []uint32) []byte {
|
||||
}
|
||||
|
||||
// Slice returns a byte slice view of a slice.
|
||||
func Slice(s any) []byte {
|
||||
func Slice(s interface{}) []byte {
|
||||
v := reflect.ValueOf(s)
|
||||
first := v.Index(0)
|
||||
sz := int(first.Type().Size())
|
||||
|
||||
+13
-6
@@ -9,16 +9,16 @@ import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"runtime"
|
||||
"slices"
|
||||
"strings"
|
||||
|
||||
"gioui.org/gpu"
|
||||
)
|
||||
|
||||
type Context struct {
|
||||
disp _EGLDisplay
|
||||
eglCtx *eglContext
|
||||
eglSurf _EGLSurface
|
||||
disp _EGLDisplay
|
||||
eglCtx *eglContext
|
||||
eglSurf _EGLSurface
|
||||
width, height int
|
||||
}
|
||||
|
||||
type eglContext struct {
|
||||
@@ -121,9 +121,11 @@ func (c *Context) VisualID() int {
|
||||
return c.eglCtx.visualID
|
||||
}
|
||||
|
||||
func (c *Context) CreateSurface(win NativeWindowType) error {
|
||||
func (c *Context) CreateSurface(win NativeWindowType, width, height int) error {
|
||||
eglSurf, err := createSurface(c.disp, c.eglCtx, win)
|
||||
c.eglSurf = eglSurf
|
||||
c.width = width
|
||||
c.height = height
|
||||
return err
|
||||
}
|
||||
|
||||
@@ -155,7 +157,12 @@ func (c *Context) EnableVSync(enable bool) {
|
||||
}
|
||||
|
||||
func hasExtension(exts []string, ext string) bool {
|
||||
return slices.Contains(exts, ext)
|
||||
for _, e := range exts {
|
||||
if ext == e {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func createContext(disp _EGLDisplay) (*eglContext, error) {
|
||||
|
||||
+27
-49
@@ -9,6 +9,8 @@ import (
|
||||
"unsafe"
|
||||
|
||||
syscall "golang.org/x/sys/windows"
|
||||
|
||||
"gioui.org/internal/gl"
|
||||
)
|
||||
|
||||
type (
|
||||
@@ -22,23 +24,23 @@ type (
|
||||
)
|
||||
|
||||
var (
|
||||
libEGL = syscall.DLL{}
|
||||
_eglChooseConfig *syscall.Proc
|
||||
_eglCreateContext *syscall.Proc
|
||||
_eglCreateWindowSurface *syscall.Proc
|
||||
_eglDestroyContext *syscall.Proc
|
||||
_eglDestroySurface *syscall.Proc
|
||||
_eglGetConfigAttrib *syscall.Proc
|
||||
_eglGetDisplay *syscall.Proc
|
||||
_eglGetError *syscall.Proc
|
||||
_eglInitialize *syscall.Proc
|
||||
_eglMakeCurrent *syscall.Proc
|
||||
_eglReleaseThread *syscall.Proc
|
||||
_eglSwapInterval *syscall.Proc
|
||||
_eglSwapBuffers *syscall.Proc
|
||||
_eglTerminate *syscall.Proc
|
||||
_eglQueryString *syscall.Proc
|
||||
_eglWaitClient *syscall.Proc
|
||||
libEGL = syscall.NewLazyDLL("libEGL.dll")
|
||||
_eglChooseConfig = libEGL.NewProc("eglChooseConfig")
|
||||
_eglCreateContext = libEGL.NewProc("eglCreateContext")
|
||||
_eglCreateWindowSurface = libEGL.NewProc("eglCreateWindowSurface")
|
||||
_eglDestroyContext = libEGL.NewProc("eglDestroyContext")
|
||||
_eglDestroySurface = libEGL.NewProc("eglDestroySurface")
|
||||
_eglGetConfigAttrib = libEGL.NewProc("eglGetConfigAttrib")
|
||||
_eglGetDisplay = libEGL.NewProc("eglGetDisplay")
|
||||
_eglGetError = libEGL.NewProc("eglGetError")
|
||||
_eglInitialize = libEGL.NewProc("eglInitialize")
|
||||
_eglMakeCurrent = libEGL.NewProc("eglMakeCurrent")
|
||||
_eglReleaseThread = libEGL.NewProc("eglReleaseThread")
|
||||
_eglSwapInterval = libEGL.NewProc("eglSwapInterval")
|
||||
_eglSwapBuffers = libEGL.NewProc("eglSwapBuffers")
|
||||
_eglTerminate = libEGL.NewProc("eglTerminate")
|
||||
_eglQueryString = libEGL.NewProc("eglQueryString")
|
||||
_eglWaitClient = libEGL.NewProc("eglWaitClient")
|
||||
)
|
||||
|
||||
var loadOnce sync.Once
|
||||
@@ -52,45 +54,21 @@ func loadEGL() error {
|
||||
}
|
||||
|
||||
func loadDLLs() error {
|
||||
if err := loadDLL(&libEGL, "libEGL.dll"); err != nil {
|
||||
if err := loadDLL(libEGL, "libEGL.dll"); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
procs := map[string]**syscall.Proc{
|
||||
"eglChooseConfig": &_eglChooseConfig,
|
||||
"eglCreateContext": &_eglCreateContext,
|
||||
"eglCreateWindowSurface": &_eglCreateWindowSurface,
|
||||
"eglDestroyContext": &_eglDestroyContext,
|
||||
"eglDestroySurface": &_eglDestroySurface,
|
||||
"eglGetConfigAttrib": &_eglGetConfigAttrib,
|
||||
"eglGetDisplay": &_eglGetDisplay,
|
||||
"eglGetError": &_eglGetError,
|
||||
"eglInitialize": &_eglInitialize,
|
||||
"eglMakeCurrent": &_eglMakeCurrent,
|
||||
"eglReleaseThread": &_eglReleaseThread,
|
||||
"eglSwapInterval": &_eglSwapInterval,
|
||||
"eglSwapBuffers": &_eglSwapBuffers,
|
||||
"eglTerminate": &_eglTerminate,
|
||||
"eglQueryString": &_eglQueryString,
|
||||
"eglWaitClient": &_eglWaitClient,
|
||||
if err := loadDLL(gl.LibGLESv2, "libGLESv2.dll"); err != nil {
|
||||
return err
|
||||
}
|
||||
for name, proc := range procs {
|
||||
p, err := libEGL.FindProc(name)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to locate %s in %s: %w", name, libEGL.Name, err)
|
||||
}
|
||||
*proc = p
|
||||
}
|
||||
return nil
|
||||
// d3dcompiler_47.dll is needed internally for shader compilation to function.
|
||||
return loadDLL(syscall.NewLazyDLL("d3dcompiler_47.dll"), "d3dcompiler_47.dll")
|
||||
}
|
||||
|
||||
func loadDLL(dll *syscall.DLL, name string) error {
|
||||
handle, err := syscall.LoadLibraryEx(name, 0, syscall.LOAD_LIBRARY_SEARCH_DEFAULT_DIRS)
|
||||
func loadDLL(dll *syscall.LazyDLL, name string) error {
|
||||
err := dll.Load()
|
||||
if err != nil {
|
||||
return fmt.Errorf("egl: failed to load %s: %v", name, err)
|
||||
}
|
||||
dll.Handle = handle
|
||||
dll.Name = name
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -186,6 +164,6 @@ func eglWaitClient() bool {
|
||||
|
||||
// issue34474KeepAlive calls runtime.KeepAlive as a
|
||||
// workaround for golang.org/issue/34474.
|
||||
func issue34474KeepAlive(v any) {
|
||||
func issue34474KeepAlive(v interface{}) {
|
||||
runtime.KeepAlive(v)
|
||||
}
|
||||
|
||||
@@ -19,8 +19,6 @@ type Affine2D = f32.Affine2D
|
||||
|
||||
var NewAffine2D = f32.NewAffine2D
|
||||
|
||||
var AffineId = f32.AffineId
|
||||
|
||||
// A Rectangle contains the points (X, Y) where Min.X <= X < Max.X,
|
||||
// Min.Y <= Y < Max.Y.
|
||||
type Rectangle struct {
|
||||
|
||||
@@ -16,7 +16,7 @@ func main() {
|
||||
flag.Parse()
|
||||
|
||||
var b bytes.Buffer
|
||||
printf := func(content string, args ...any) {
|
||||
printf := func(content string, args ...interface{}) {
|
||||
fmt.Fprintf(&b, content, args...)
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ func main() {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
err = os.WriteFile(*out, data, 0o755)
|
||||
err = os.WriteFile(*out, data, 0755)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
@@ -41,17 +41,17 @@ var sink RGBA
|
||||
|
||||
func BenchmarkLinearFromSRGB(b *testing.B) {
|
||||
b.Run("opaque", func(b *testing.B) {
|
||||
for i := 0; b.Loop(); i++ {
|
||||
for i := 0; i < b.N; i++ {
|
||||
sink = LinearFromSRGB(color.NRGBA{R: byte(i), G: byte(i >> 8), B: byte(i >> 16), A: 0xFF})
|
||||
}
|
||||
})
|
||||
b.Run("translucent", func(b *testing.B) {
|
||||
for i := 0; b.Loop(); i++ {
|
||||
for i := 0; i < b.N; i++ {
|
||||
sink = LinearFromSRGB(color.NRGBA{R: byte(i), G: byte(i >> 8), B: byte(i >> 16), A: 0x50})
|
||||
}
|
||||
})
|
||||
b.Run("transparent", func(b *testing.B) {
|
||||
for i := 0; b.Loop(); i++ {
|
||||
for i := 0; i < b.N; i++ {
|
||||
sink = LinearFromSRGB(color.NRGBA{R: byte(i), G: byte(i >> 8), B: byte(i >> 16), A: 0x00})
|
||||
}
|
||||
})
|
||||
|
||||
@@ -90,7 +90,7 @@ func (e *Extrapolation) Estimate() Estimate {
|
||||
first := e.get(0)
|
||||
t := first.t
|
||||
// Walk backwards collecting samples.
|
||||
for i := range e.samples {
|
||||
for i := 0; i < len(e.samples); i++ {
|
||||
p := e.get(-i)
|
||||
age := first.t - p.t
|
||||
if age >= maxAge || t-p.t >= maxSampleGap {
|
||||
@@ -172,9 +172,9 @@ func decomposeQR(A *matrix) (*matrix, *matrix, bool) {
|
||||
// https://en.wikipedia.org/wiki/Gram%E2%80%93Schmidt_process
|
||||
Q := newMatrix(A.rows, A.cols) // Column-major.
|
||||
Rt := newMatrix(A.rows, A.rows) // R transposed, row-major.
|
||||
for i := range Q.rows {
|
||||
for i := 0; i < Q.rows; i++ {
|
||||
// Copy A column.
|
||||
for j := range Q.cols {
|
||||
for j := 0; j < Q.cols; j++ {
|
||||
Q.set(i, j, A.get(i, j))
|
||||
}
|
||||
// Subtract projections. Note that int the projection
|
||||
@@ -184,9 +184,9 @@ func decomposeQR(A *matrix) (*matrix, *matrix, bool) {
|
||||
// the normalized column e replaces u, where <e, e> = 1:
|
||||
//
|
||||
// proje a = <e, a>/<e, e> e = <e, a> e
|
||||
for j := range i {
|
||||
for j := 0; j < i; j++ {
|
||||
d := dot(Q.col(j), Q.col(i))
|
||||
for k := range Q.cols {
|
||||
for k := 0; k < Q.cols; k++ {
|
||||
Q.set(i, k, Q.get(i, k)-d*Q.get(j, k))
|
||||
}
|
||||
}
|
||||
@@ -197,7 +197,7 @@ func decomposeQR(A *matrix) (*matrix, *matrix, bool) {
|
||||
return nil, nil, false
|
||||
}
|
||||
invNorm := 1 / n
|
||||
for j := range Q.cols {
|
||||
for j := 0; j < Q.cols; j++ {
|
||||
Q.set(i, j, Q.get(i, j)*invNorm)
|
||||
}
|
||||
// Update Rt.
|
||||
@@ -261,8 +261,8 @@ func (m *matrix) approxEqual(m2 *matrix) bool {
|
||||
return false
|
||||
}
|
||||
const epsilon = 0.00001
|
||||
for row := range m.rows {
|
||||
for col := range m.cols {
|
||||
for row := 0; row < m.rows; row++ {
|
||||
for col := 0; col < m.cols; col++ {
|
||||
d := m2.get(row, col) - m.get(row, col)
|
||||
if d < -epsilon || d > epsilon {
|
||||
return false
|
||||
@@ -278,8 +278,8 @@ func (m *matrix) transpose() *matrix {
|
||||
cols: m.rows,
|
||||
data: make([]float32, len(m.data)),
|
||||
}
|
||||
for i := range m.rows {
|
||||
for j := range m.cols {
|
||||
for i := 0; i < m.rows; i++ {
|
||||
for j := 0; j < m.cols; j++ {
|
||||
t.set(j, i, m.get(i, j))
|
||||
}
|
||||
}
|
||||
@@ -295,10 +295,10 @@ func (m *matrix) mul(m2 *matrix) *matrix {
|
||||
cols: m2.cols,
|
||||
data: make([]float32, m.rows*m2.cols),
|
||||
}
|
||||
for i := range mm.rows {
|
||||
for j := range mm.cols {
|
||||
for i := 0; i < mm.rows; i++ {
|
||||
for j := 0; j < mm.cols; j++ {
|
||||
var v float32
|
||||
for k := range m.rows {
|
||||
for k := 0; k < m.rows; k++ {
|
||||
v += m.get(k, j) * m2.get(i, k)
|
||||
}
|
||||
mm.set(i, j, v)
|
||||
@@ -309,8 +309,8 @@ func (m *matrix) mul(m2 *matrix) *matrix {
|
||||
|
||||
func (m *matrix) String() string {
|
||||
var b strings.Builder
|
||||
for i := range m.rows {
|
||||
for j := range m.cols {
|
||||
for i := 0; i < m.rows; i++ {
|
||||
for j := 0; j < m.cols; j++ {
|
||||
v := m.get(i, j)
|
||||
b.WriteString(strconv.FormatFloat(float64(v), 'g', -1, 32))
|
||||
b.WriteString(", ")
|
||||
|
||||
@@ -247,11 +247,9 @@ func (f *Functions) getExtension(name string) js.Value {
|
||||
func (f *Functions) ActiveTexture(t Enum) {
|
||||
f._activeTexture.Invoke(int(t))
|
||||
}
|
||||
|
||||
func (f *Functions) AttachShader(p Program, s Shader) {
|
||||
f._attachShader.Invoke(js.Value(p), js.Value(s))
|
||||
}
|
||||
|
||||
func (f *Functions) BeginQuery(target Enum, query Query) {
|
||||
if !f.EXT_disjoint_timer_query_webgl2.IsNull() {
|
||||
f._beginQuery.Invoke(int(target), js.Value(query))
|
||||
@@ -259,47 +257,36 @@ func (f *Functions) BeginQuery(target Enum, query Query) {
|
||||
f.EXT_disjoint_timer_query.Call("beginQueryEXT", int(target), js.Value(query))
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Functions) BindAttribLocation(p Program, a Attrib, name string) {
|
||||
f._bindAttribLocation.Invoke(js.Value(p), int(a), name)
|
||||
}
|
||||
|
||||
func (f *Functions) BindBuffer(target Enum, b Buffer) {
|
||||
f._bindBuffer.Invoke(int(target), js.Value(b))
|
||||
}
|
||||
|
||||
func (f *Functions) BindBufferBase(target Enum, index int, b Buffer) {
|
||||
f._bindBufferBase.Invoke(int(target), index, js.Value(b))
|
||||
}
|
||||
|
||||
func (f *Functions) BindFramebuffer(target Enum, fb Framebuffer) {
|
||||
f._bindFramebuffer.Invoke(int(target), js.Value(fb))
|
||||
}
|
||||
|
||||
func (f *Functions) BindRenderbuffer(target Enum, rb Renderbuffer) {
|
||||
f._bindRenderbuffer.Invoke(int(target), js.Value(rb))
|
||||
}
|
||||
|
||||
func (f *Functions) BindTexture(target Enum, t Texture) {
|
||||
f._bindTexture.Invoke(int(target), js.Value(t))
|
||||
}
|
||||
|
||||
func (f *Functions) BindImageTexture(unit int, t Texture, level int, layered bool, layer int, access, format Enum) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) BindVertexArray(a VertexArray) {
|
||||
panic("not supported")
|
||||
}
|
||||
|
||||
func (f *Functions) BlendEquation(mode Enum) {
|
||||
f._blendEquation.Invoke(int(mode))
|
||||
}
|
||||
|
||||
func (f *Functions) BlendFuncSeparate(srcRGB, dstRGB, srcA, dstA Enum) {
|
||||
f._blendFunc.Invoke(int(srcRGB), int(dstRGB), int(srcA), int(dstA))
|
||||
}
|
||||
|
||||
func (f *Functions) BufferData(target Enum, size int, usage Enum, data []byte) {
|
||||
if data == nil {
|
||||
f._bufferData.Invoke(int(target), size, int(usage))
|
||||
@@ -310,11 +297,9 @@ func (f *Functions) BufferData(target Enum, size int, usage Enum, data []byte) {
|
||||
f._bufferData.Invoke(int(target), f.byteArrayOf(data), int(usage))
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Functions) BufferSubData(target Enum, offset int, src []byte) {
|
||||
f._bufferSubData.Invoke(int(target), offset, f.byteArrayOf(src))
|
||||
}
|
||||
|
||||
func (f *Functions) CheckFramebufferStatus(target Enum) Enum {
|
||||
status := Enum(f._checkFramebufferStatus.Invoke(int(target)).Int())
|
||||
if status != FRAMEBUFFER_COMPLETE && f.Ctx.Call("isContextLost").Bool() {
|
||||
@@ -323,71 +308,54 @@ func (f *Functions) CheckFramebufferStatus(target Enum) Enum {
|
||||
}
|
||||
return status
|
||||
}
|
||||
|
||||
func (f *Functions) Clear(mask Enum) {
|
||||
f._clear.Invoke(int(mask))
|
||||
}
|
||||
|
||||
func (f *Functions) ClearColor(red, green, blue, alpha float32) {
|
||||
f._clearColor.Invoke(red, green, blue, alpha)
|
||||
}
|
||||
|
||||
func (f *Functions) ClearDepthf(d float32) {
|
||||
f._clearDepth.Invoke(d)
|
||||
}
|
||||
|
||||
func (f *Functions) CompileShader(s Shader) {
|
||||
f._compileShader.Invoke(js.Value(s))
|
||||
}
|
||||
|
||||
func (f *Functions) CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) {
|
||||
f._copyTexSubImage2D.Invoke(int(target), level, xoffset, yoffset, x, y, width, height)
|
||||
}
|
||||
|
||||
func (f *Functions) CreateBuffer() Buffer {
|
||||
return Buffer(f._createBuffer.Invoke())
|
||||
}
|
||||
|
||||
func (f *Functions) CreateFramebuffer() Framebuffer {
|
||||
return Framebuffer(f._createFramebuffer.Invoke())
|
||||
}
|
||||
|
||||
func (f *Functions) CreateProgram() Program {
|
||||
return Program(f._createProgram.Invoke())
|
||||
}
|
||||
|
||||
func (f *Functions) CreateQuery() Query {
|
||||
return Query(f._createQuery.Invoke())
|
||||
}
|
||||
|
||||
func (f *Functions) CreateRenderbuffer() Renderbuffer {
|
||||
return Renderbuffer(f._createRenderbuffer.Invoke())
|
||||
}
|
||||
|
||||
func (f *Functions) CreateShader(ty Enum) Shader {
|
||||
return Shader(f._createShader.Invoke(int(ty)))
|
||||
}
|
||||
|
||||
func (f *Functions) CreateTexture() Texture {
|
||||
return Texture(f._createTexture.Invoke())
|
||||
}
|
||||
|
||||
func (f *Functions) CreateVertexArray() VertexArray {
|
||||
panic("not supported")
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteBuffer(v Buffer) {
|
||||
f._deleteBuffer.Invoke(js.Value(v))
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteFramebuffer(v Framebuffer) {
|
||||
f._deleteFramebuffer.Invoke(js.Value(v))
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteProgram(p Program) {
|
||||
f._deleteProgram.Invoke(js.Value(p))
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteQuery(query Query) {
|
||||
if !f.EXT_disjoint_timer_query_webgl2.IsNull() {
|
||||
f._deleteQuery.Invoke(js.Value(query))
|
||||
@@ -395,59 +363,45 @@ func (f *Functions) DeleteQuery(query Query) {
|
||||
f.EXT_disjoint_timer_query.Call("deleteQueryEXT", js.Value(query))
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteShader(s Shader) {
|
||||
f._deleteShader.Invoke(js.Value(s))
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteRenderbuffer(v Renderbuffer) {
|
||||
f._deleteRenderbuffer.Invoke(js.Value(v))
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteTexture(v Texture) {
|
||||
f._deleteTexture.Invoke(js.Value(v))
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteVertexArray(a VertexArray) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) DepthFunc(fn Enum) {
|
||||
f._depthFunc.Invoke(int(fn))
|
||||
}
|
||||
|
||||
func (f *Functions) DepthMask(mask bool) {
|
||||
f._depthMask.Invoke(mask)
|
||||
}
|
||||
|
||||
func (f *Functions) DisableVertexAttribArray(a Attrib) {
|
||||
f._disableVertexAttribArray.Invoke(int(a))
|
||||
}
|
||||
|
||||
func (f *Functions) Disable(cap Enum) {
|
||||
f._disable.Invoke(int(cap))
|
||||
}
|
||||
|
||||
func (f *Functions) DrawArrays(mode Enum, first, count int) {
|
||||
f._drawArrays.Invoke(int(mode), first, count)
|
||||
}
|
||||
|
||||
func (f *Functions) DrawElements(mode Enum, count int, ty Enum, offset int) {
|
||||
f._drawElements.Invoke(int(mode), count, int(ty), offset)
|
||||
}
|
||||
|
||||
func (f *Functions) DispatchCompute(x, y, z int) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) Enable(cap Enum) {
|
||||
f._enable.Invoke(int(cap))
|
||||
}
|
||||
|
||||
func (f *Functions) EnableVertexAttribArray(a Attrib) {
|
||||
f._enableVertexAttribArray.Invoke(int(a))
|
||||
}
|
||||
|
||||
func (f *Functions) EndQuery(target Enum) {
|
||||
if !f.EXT_disjoint_timer_query_webgl2.IsNull() {
|
||||
f._endQuery.Invoke(int(target))
|
||||
@@ -455,36 +409,28 @@ func (f *Functions) EndQuery(target Enum) {
|
||||
f.EXT_disjoint_timer_query.Call("endQueryEXT", int(target))
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Functions) Finish() {
|
||||
f._finish.Invoke()
|
||||
}
|
||||
|
||||
func (f *Functions) Flush() {
|
||||
f._flush.Invoke()
|
||||
}
|
||||
|
||||
func (f *Functions) FramebufferRenderbuffer(target, attachment, renderbuffertarget Enum, renderbuffer Renderbuffer) {
|
||||
f._framebufferRenderbuffer.Invoke(int(target), int(attachment), int(renderbuffertarget), js.Value(renderbuffer))
|
||||
}
|
||||
|
||||
func (f *Functions) FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) {
|
||||
f._framebufferTexture2D.Invoke(int(target), int(attachment), int(texTarget), js.Value(t), level)
|
||||
}
|
||||
|
||||
func (f *Functions) GenerateMipmap(target Enum) {
|
||||
f._generateMipmap.Invoke(int(target))
|
||||
}
|
||||
|
||||
func (f *Functions) GetError() Enum {
|
||||
// Avoid slow getError calls. See gio#179.
|
||||
return 0
|
||||
}
|
||||
|
||||
func (f *Functions) GetRenderbufferParameteri(target, pname Enum) int {
|
||||
return paramVal(f._getRenderbufferParameteri.Invoke(int(pname)))
|
||||
}
|
||||
|
||||
func (f *Functions) GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int {
|
||||
if !f.isWebGL2 && pname == FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING {
|
||||
// FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING is only available on WebGL 2
|
||||
@@ -492,7 +438,6 @@ func (f *Functions) GetFramebufferAttachmentParameteri(target, attachment, pname
|
||||
}
|
||||
return paramVal(f._getFramebufferAttachmentParameter.Invoke(int(target), int(attachment), int(pname)))
|
||||
}
|
||||
|
||||
func (f *Functions) GetBinding(pname Enum) Object {
|
||||
obj := f._getParameter.Invoke(int(pname))
|
||||
if !obj.Truthy() {
|
||||
@@ -500,7 +445,6 @@ func (f *Functions) GetBinding(pname Enum) Object {
|
||||
}
|
||||
return Object(obj)
|
||||
}
|
||||
|
||||
func (f *Functions) GetBindingi(pname Enum, idx int) Object {
|
||||
obj := f._getIndexedParameter.Invoke(int(pname), idx)
|
||||
if !obj.Truthy() {
|
||||
@@ -508,7 +452,6 @@ func (f *Functions) GetBindingi(pname Enum, idx int) Object {
|
||||
}
|
||||
return Object(obj)
|
||||
}
|
||||
|
||||
func (f *Functions) GetInteger(pname Enum) int {
|
||||
if !f.isWebGL2 {
|
||||
switch pname {
|
||||
@@ -518,11 +461,9 @@ func (f *Functions) GetInteger(pname Enum) int {
|
||||
}
|
||||
return paramVal(f._getParameter.Invoke(int(pname)))
|
||||
}
|
||||
|
||||
func (f *Functions) GetFloat(pname Enum) float32 {
|
||||
return float32(f._getParameter.Invoke(int(pname)).Float())
|
||||
}
|
||||
|
||||
func (f *Functions) GetInteger4(pname Enum) [4]int {
|
||||
arr := f._getParameter.Invoke(int(pname))
|
||||
var res [4]int
|
||||
@@ -531,7 +472,6 @@ func (f *Functions) GetInteger4(pname Enum) [4]int {
|
||||
}
|
||||
return res
|
||||
}
|
||||
|
||||
func (f *Functions) GetFloat4(pname Enum) [4]float32 {
|
||||
arr := f._getParameter.Invoke(int(pname))
|
||||
var res [4]float32
|
||||
@@ -540,15 +480,12 @@ func (f *Functions) GetFloat4(pname Enum) [4]float32 {
|
||||
}
|
||||
return res
|
||||
}
|
||||
|
||||
func (f *Functions) GetProgrami(p Program, pname Enum) int {
|
||||
return paramVal(f._getProgramParameter.Invoke(js.Value(p), int(pname)))
|
||||
}
|
||||
|
||||
func (f *Functions) GetProgramInfoLog(p Program) string {
|
||||
return f._getProgramInfoLog.Invoke(js.Value(p)).String()
|
||||
}
|
||||
|
||||
func (f *Functions) GetQueryObjectuiv(query Query, pname Enum) uint {
|
||||
if !f.EXT_disjoint_timer_query_webgl2.IsNull() {
|
||||
return uint(paramVal(f._getQueryParameter.Invoke(js.Value(query), int(pname))))
|
||||
@@ -556,15 +493,12 @@ func (f *Functions) GetQueryObjectuiv(query Query, pname Enum) uint {
|
||||
return uint(paramVal(f.EXT_disjoint_timer_query.Call("getQueryObjectEXT", js.Value(query), int(pname))))
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Functions) GetShaderi(s Shader, pname Enum) int {
|
||||
return paramVal(f._getShaderParameter.Invoke(js.Value(s), int(pname)))
|
||||
}
|
||||
|
||||
func (f *Functions) GetShaderInfoLog(s Shader) string {
|
||||
return f._getShaderInfoLog.Invoke(js.Value(s)).String()
|
||||
}
|
||||
|
||||
func (f *Functions) GetString(pname Enum) string {
|
||||
switch pname {
|
||||
case EXTENSIONS:
|
||||
@@ -578,19 +512,15 @@ func (f *Functions) GetString(pname Enum) string {
|
||||
return f._getParameter.Invoke(int(pname)).String()
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Functions) GetUniformBlockIndex(p Program, name string) uint {
|
||||
return uint(paramVal(f._getUniformBlockIndex.Invoke(js.Value(p), name)))
|
||||
}
|
||||
|
||||
func (f *Functions) GetUniformLocation(p Program, name string) Uniform {
|
||||
return Uniform(f._getUniformLocation.Invoke(js.Value(p), name))
|
||||
}
|
||||
|
||||
func (f *Functions) GetVertexAttrib(index int, pname Enum) int {
|
||||
return paramVal(f._getVertexAttrib.Invoke(index, int(pname)))
|
||||
}
|
||||
|
||||
func (f *Functions) GetVertexAttribBinding(index int, pname Enum) Object {
|
||||
obj := f._getVertexAttrib.Invoke(index, int(pname))
|
||||
if !obj.Truthy() {
|
||||
@@ -598,11 +528,9 @@ func (f *Functions) GetVertexAttribBinding(index int, pname Enum) Object {
|
||||
}
|
||||
return Object(obj)
|
||||
}
|
||||
|
||||
func (f *Functions) GetVertexAttribPointer(index int, pname Enum) uintptr {
|
||||
return uintptr(f._getVertexAttribOffset.Invoke(index, int(pname)).Int())
|
||||
}
|
||||
|
||||
func (f *Functions) InvalidateFramebuffer(target, attachment Enum) {
|
||||
fn := f.Ctx.Get("invalidateFramebuffer")
|
||||
if !fn.IsUndefined() {
|
||||
@@ -613,97 +541,74 @@ func (f *Functions) InvalidateFramebuffer(target, attachment Enum) {
|
||||
f._invalidateFramebuffer.Invoke(int(target), f.int32Buf)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Functions) IsEnabled(cap Enum) bool {
|
||||
return f._isEnabled.Invoke(int(cap)).Truthy()
|
||||
}
|
||||
|
||||
func (f *Functions) LinkProgram(p Program) {
|
||||
f._linkProgram.Invoke(js.Value(p))
|
||||
}
|
||||
|
||||
func (f *Functions) PixelStorei(pname Enum, param int) {
|
||||
f._pixelStorei.Invoke(int(pname), param)
|
||||
}
|
||||
|
||||
func (f *Functions) MemoryBarrier(barriers Enum) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) MapBufferRange(target Enum, offset, length int, access Enum) []byte {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) RenderbufferStorage(target, internalformat Enum, width, height int) {
|
||||
f._renderbufferStorage.Invoke(int(target), int(internalformat), width, height)
|
||||
}
|
||||
|
||||
func (f *Functions) ReadPixels(x, y, width, height int, format, ty Enum, data []byte) {
|
||||
ba := f.byteArrayOf(data)
|
||||
f._readPixels.Invoke(x, y, width, height, int(format), int(ty), ba)
|
||||
js.CopyBytesToGo(data, ba)
|
||||
}
|
||||
|
||||
func (f *Functions) Scissor(x, y, width, height int32) {
|
||||
f._scissor.Invoke(x, y, width, height)
|
||||
}
|
||||
|
||||
func (f *Functions) ShaderSource(s Shader, src string) {
|
||||
f._shaderSource.Invoke(js.Value(s), src)
|
||||
}
|
||||
|
||||
func (f *Functions) TexImage2D(target Enum, level int, internalFormat Enum, width, height int, format, ty Enum) {
|
||||
f._texImage2D.Invoke(int(target), int(level), int(internalFormat), int(width), int(height), 0, int(format), int(ty), nil)
|
||||
}
|
||||
|
||||
func (f *Functions) TexStorage2D(target Enum, levels int, internalFormat Enum, width, height int) {
|
||||
f._texStorage2D.Invoke(int(target), levels, int(internalFormat), width, height)
|
||||
}
|
||||
|
||||
func (f *Functions) TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) {
|
||||
f._texSubImage2D.Invoke(int(target), level, x, y, width, height, int(format), int(ty), f.byteArrayOf(data))
|
||||
}
|
||||
|
||||
func (f *Functions) TexParameteri(target, pname Enum, param int) {
|
||||
f._texParameteri.Invoke(int(target), int(pname), int(param))
|
||||
}
|
||||
|
||||
func (f *Functions) UniformBlockBinding(p Program, uniformBlockIndex uint, uniformBlockBinding uint) {
|
||||
f._uniformBlockBinding.Invoke(js.Value(p), int(uniformBlockIndex), int(uniformBlockBinding))
|
||||
}
|
||||
|
||||
func (f *Functions) Uniform1f(dst Uniform, v float32) {
|
||||
f._uniform1f.Invoke(js.Value(dst), v)
|
||||
}
|
||||
|
||||
func (f *Functions) Uniform1i(dst Uniform, v int) {
|
||||
f._uniform1i.Invoke(js.Value(dst), v)
|
||||
}
|
||||
|
||||
func (f *Functions) Uniform2f(dst Uniform, v0, v1 float32) {
|
||||
f._uniform2f.Invoke(js.Value(dst), v0, v1)
|
||||
}
|
||||
|
||||
func (f *Functions) Uniform3f(dst Uniform, v0, v1, v2 float32) {
|
||||
f._uniform3f.Invoke(js.Value(dst), v0, v1, v2)
|
||||
}
|
||||
|
||||
func (f *Functions) Uniform4f(dst Uniform, v0, v1, v2, v3 float32) {
|
||||
f._uniform4f.Invoke(js.Value(dst), v0, v1, v2, v3)
|
||||
}
|
||||
|
||||
func (f *Functions) UseProgram(p Program) {
|
||||
f._useProgram.Invoke(js.Value(p))
|
||||
}
|
||||
|
||||
func (f *Functions) UnmapBuffer(target Enum) bool {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) {
|
||||
f._vertexAttribPointer.Invoke(int(dst), size, int(ty), normalized, stride, offset)
|
||||
}
|
||||
|
||||
func (f *Functions) Viewport(x, y, width, height int) {
|
||||
f._viewport.Invoke(x, y, width, height)
|
||||
}
|
||||
|
||||
@@ -665,7 +665,7 @@ func (f *Functions) load(forceES bool) error {
|
||||
case runtime.GOOS == "android":
|
||||
libNames = []string{"libGLESv2.so", "libGLESv3.so"}
|
||||
default:
|
||||
libNames = []string{"libGLESv2.so.2", "libGLESv2.so.3.0"}
|
||||
libNames = []string{"libGLESv2.so.2"}
|
||||
}
|
||||
for _, lib := range libNames {
|
||||
if h := dlopen(lib); h != nil {
|
||||
|
||||
+91
-306
@@ -3,217 +3,103 @@
|
||||
package gl
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math"
|
||||
"runtime"
|
||||
"sync"
|
||||
"syscall"
|
||||
"unsafe"
|
||||
|
||||
"golang.org/x/sys/windows"
|
||||
)
|
||||
|
||||
func loadGLESv2Procs() error {
|
||||
dllName := "libGLESv2.dll"
|
||||
handle, err := windows.LoadLibraryEx(dllName, 0, windows.LOAD_LIBRARY_SEARCH_DEFAULT_DIRS)
|
||||
if err != nil {
|
||||
return fmt.Errorf("gl: failed to load %s: %v", dllName, err)
|
||||
}
|
||||
gles := windows.DLL{Handle: handle, Name: dllName}
|
||||
// d3dcompiler_47.dll is needed internally for shader compilation to function.
|
||||
dllName = "d3dcompiler_47.dll"
|
||||
_, err = windows.LoadLibraryEx(dllName, 0, windows.LOAD_LIBRARY_SEARCH_DEFAULT_DIRS)
|
||||
if err != nil {
|
||||
return fmt.Errorf("gl: failed to load %s: %v", dllName, err)
|
||||
}
|
||||
procs := map[string]**windows.Proc{
|
||||
"glActiveTexture": &_glActiveTexture,
|
||||
"glAttachShader": &_glAttachShader,
|
||||
"glBeginQuery": &_glBeginQuery,
|
||||
"glBindAttribLocation": &_glBindAttribLocation,
|
||||
"glBindBuffer": &_glBindBuffer,
|
||||
"glBindBufferBase": &_glBindBufferBase,
|
||||
"glBindFramebuffer": &_glBindFramebuffer,
|
||||
"glBindRenderbuffer": &_glBindRenderbuffer,
|
||||
"glBindTexture": &_glBindTexture,
|
||||
"glBindVertexArray": &_glBindVertexArray,
|
||||
"glBlendEquation": &_glBlendEquation,
|
||||
"glBlendFuncSeparate": &_glBlendFuncSeparate,
|
||||
"glBufferData": &_glBufferData,
|
||||
"glBufferSubData": &_glBufferSubData,
|
||||
"glCheckFramebufferStatus": &_glCheckFramebufferStatus,
|
||||
"glClear": &_glClear,
|
||||
"glClearColor": &_glClearColor,
|
||||
"glClearDepthf": &_glClearDepthf,
|
||||
"glDeleteQueries": &_glDeleteQueries,
|
||||
"glDeleteVertexArrays": &_glDeleteVertexArrays,
|
||||
"glCompileShader": &_glCompileShader,
|
||||
"glCopyTexSubImage2D": &_glCopyTexSubImage2D,
|
||||
"glGenerateMipmap": &_glGenerateMipmap,
|
||||
"glGenBuffers": &_glGenBuffers,
|
||||
"glGenFramebuffers": &_glGenFramebuffers,
|
||||
"glGenVertexArrays": &_glGenVertexArrays,
|
||||
"glGetUniformBlockIndex": &_glGetUniformBlockIndex,
|
||||
"glCreateProgram": &_glCreateProgram,
|
||||
"glGenRenderbuffers": &_glGenRenderbuffers,
|
||||
"glCreateShader": &_glCreateShader,
|
||||
"glGenTextures": &_glGenTextures,
|
||||
"glDeleteBuffers": &_glDeleteBuffers,
|
||||
"glDeleteFramebuffers": &_glDeleteFramebuffers,
|
||||
"glDeleteProgram": &_glDeleteProgram,
|
||||
"glDeleteShader": &_glDeleteShader,
|
||||
"glDeleteRenderbuffers": &_glDeleteRenderbuffers,
|
||||
"glDeleteTextures": &_glDeleteTextures,
|
||||
"glDepthFunc": &_glDepthFunc,
|
||||
"glDepthMask": &_glDepthMask,
|
||||
"glDisableVertexAttribArray": &_glDisableVertexAttribArray,
|
||||
"glDisable": &_glDisable,
|
||||
"glDrawArrays": &_glDrawArrays,
|
||||
"glDrawElements": &_glDrawElements,
|
||||
"glEnable": &_glEnable,
|
||||
"glEnableVertexAttribArray": &_glEnableVertexAttribArray,
|
||||
"glEndQuery": &_glEndQuery,
|
||||
"glFinish": &_glFinish,
|
||||
"glFlush": &_glFlush,
|
||||
"glFramebufferRenderbuffer": &_glFramebufferRenderbuffer,
|
||||
"glFramebufferTexture2D": &_glFramebufferTexture2D,
|
||||
"glGenQueries": &_glGenQueries,
|
||||
"glGetError": &_glGetError,
|
||||
"glGetRenderbufferParameteriv": &_glGetRenderbufferParameteriv,
|
||||
"glGetFloatv": &_glGetFloatv,
|
||||
"glGetFramebufferAttachmentParameteriv": &_glGetFramebufferAttachmentParameteriv,
|
||||
"glGetIntegerv": &_glGetIntegerv,
|
||||
"glGetIntegeri_v": &_glGetIntegeri_v,
|
||||
"glGetProgramiv": &_glGetProgramiv,
|
||||
"glGetProgramInfoLog": &_glGetProgramInfoLog,
|
||||
"glGetQueryObjectuiv": &_glGetQueryObjectuiv,
|
||||
"glGetShaderiv": &_glGetShaderiv,
|
||||
"glGetShaderInfoLog": &_glGetShaderInfoLog,
|
||||
"glGetString": &_glGetString,
|
||||
"glGetUniformLocation": &_glGetUniformLocation,
|
||||
"glGetVertexAttribiv": &_glGetVertexAttribiv,
|
||||
"glGetVertexAttribPointerv": &_glGetVertexAttribPointerv,
|
||||
"glInvalidateFramebuffer": &_glInvalidateFramebuffer,
|
||||
"glIsEnabled": &_glIsEnabled,
|
||||
"glLinkProgram": &_glLinkProgram,
|
||||
"glPixelStorei": &_glPixelStorei,
|
||||
"glReadPixels": &_glReadPixels,
|
||||
"glRenderbufferStorage": &_glRenderbufferStorage,
|
||||
"glScissor": &_glScissor,
|
||||
"glShaderSource": &_glShaderSource,
|
||||
"glTexImage2D": &_glTexImage2D,
|
||||
"glTexStorage2D": &_glTexStorage2D,
|
||||
"glTexSubImage2D": &_glTexSubImage2D,
|
||||
"glTexParameteri": &_glTexParameteri,
|
||||
"glUniformBlockBinding": &_glUniformBlockBinding,
|
||||
"glUniform1f": &_glUniform1f,
|
||||
"glUniform1i": &_glUniform1i,
|
||||
"glUniform2f": &_glUniform2f,
|
||||
"glUniform3f": &_glUniform3f,
|
||||
"glUniform4f": &_glUniform4f,
|
||||
"glUseProgram": &_glUseProgram,
|
||||
"glVertexAttribPointer": &_glVertexAttribPointer,
|
||||
"glViewport": &_glViewport,
|
||||
}
|
||||
for name, proc := range procs {
|
||||
p, err := gles.FindProc(name)
|
||||
if err != nil {
|
||||
return fmt.Errorf("failed to locate %s in %s: %w", name, gles.Name, err)
|
||||
}
|
||||
*proc = p
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var (
|
||||
glInitOnce sync.Once
|
||||
_glActiveTexture *windows.Proc
|
||||
_glAttachShader *windows.Proc
|
||||
_glBeginQuery *windows.Proc
|
||||
_glBindAttribLocation *windows.Proc
|
||||
_glBindBuffer *windows.Proc
|
||||
_glBindBufferBase *windows.Proc
|
||||
_glBindFramebuffer *windows.Proc
|
||||
_glBindRenderbuffer *windows.Proc
|
||||
_glBindTexture *windows.Proc
|
||||
_glBindVertexArray *windows.Proc
|
||||
_glBlendEquation *windows.Proc
|
||||
_glBlendFuncSeparate *windows.Proc
|
||||
_glBufferData *windows.Proc
|
||||
_glBufferSubData *windows.Proc
|
||||
_glCheckFramebufferStatus *windows.Proc
|
||||
_glClear *windows.Proc
|
||||
_glClearColor *windows.Proc
|
||||
_glClearDepthf *windows.Proc
|
||||
_glDeleteQueries *windows.Proc
|
||||
_glDeleteVertexArrays *windows.Proc
|
||||
_glCompileShader *windows.Proc
|
||||
_glCopyTexSubImage2D *windows.Proc
|
||||
_glGenerateMipmap *windows.Proc
|
||||
_glGenBuffers *windows.Proc
|
||||
_glGenFramebuffers *windows.Proc
|
||||
_glGenVertexArrays *windows.Proc
|
||||
_glGetUniformBlockIndex *windows.Proc
|
||||
_glCreateProgram *windows.Proc
|
||||
_glGenRenderbuffers *windows.Proc
|
||||
_glCreateShader *windows.Proc
|
||||
_glGenTextures *windows.Proc
|
||||
_glDeleteBuffers *windows.Proc
|
||||
_glDeleteFramebuffers *windows.Proc
|
||||
_glDeleteProgram *windows.Proc
|
||||
_glDeleteShader *windows.Proc
|
||||
_glDeleteRenderbuffers *windows.Proc
|
||||
_glDeleteTextures *windows.Proc
|
||||
_glDepthFunc *windows.Proc
|
||||
_glDepthMask *windows.Proc
|
||||
_glDisableVertexAttribArray *windows.Proc
|
||||
_glDisable *windows.Proc
|
||||
_glDrawArrays *windows.Proc
|
||||
_glDrawElements *windows.Proc
|
||||
_glEnable *windows.Proc
|
||||
_glEnableVertexAttribArray *windows.Proc
|
||||
_glEndQuery *windows.Proc
|
||||
_glFinish *windows.Proc
|
||||
_glFlush *windows.Proc
|
||||
_glFramebufferRenderbuffer *windows.Proc
|
||||
_glFramebufferTexture2D *windows.Proc
|
||||
_glGenQueries *windows.Proc
|
||||
_glGetError *windows.Proc
|
||||
_glGetRenderbufferParameteriv *windows.Proc
|
||||
_glGetFloatv *windows.Proc
|
||||
_glGetFramebufferAttachmentParameteriv *windows.Proc
|
||||
_glGetIntegerv *windows.Proc
|
||||
_glGetIntegeri_v *windows.Proc
|
||||
_glGetProgramiv *windows.Proc
|
||||
_glGetProgramInfoLog *windows.Proc
|
||||
_glGetQueryObjectuiv *windows.Proc
|
||||
_glGetShaderiv *windows.Proc
|
||||
_glGetShaderInfoLog *windows.Proc
|
||||
_glGetString *windows.Proc
|
||||
_glGetUniformLocation *windows.Proc
|
||||
_glGetVertexAttribiv *windows.Proc
|
||||
_glGetVertexAttribPointerv *windows.Proc
|
||||
_glInvalidateFramebuffer *windows.Proc
|
||||
_glIsEnabled *windows.Proc
|
||||
_glLinkProgram *windows.Proc
|
||||
_glPixelStorei *windows.Proc
|
||||
_glReadPixels *windows.Proc
|
||||
_glRenderbufferStorage *windows.Proc
|
||||
_glScissor *windows.Proc
|
||||
_glShaderSource *windows.Proc
|
||||
_glTexImage2D *windows.Proc
|
||||
_glTexStorage2D *windows.Proc
|
||||
_glTexSubImage2D *windows.Proc
|
||||
_glTexParameteri *windows.Proc
|
||||
_glUniformBlockBinding *windows.Proc
|
||||
_glUniform1f *windows.Proc
|
||||
_glUniform1i *windows.Proc
|
||||
_glUniform2f *windows.Proc
|
||||
_glUniform3f *windows.Proc
|
||||
_glUniform4f *windows.Proc
|
||||
_glUseProgram *windows.Proc
|
||||
_glVertexAttribPointer *windows.Proc
|
||||
_glViewport *windows.Proc
|
||||
LibGLESv2 = windows.NewLazyDLL("libGLESv2.dll")
|
||||
_glActiveTexture = LibGLESv2.NewProc("glActiveTexture")
|
||||
_glAttachShader = LibGLESv2.NewProc("glAttachShader")
|
||||
_glBeginQuery = LibGLESv2.NewProc("glBeginQuery")
|
||||
_glBindAttribLocation = LibGLESv2.NewProc("glBindAttribLocation")
|
||||
_glBindBuffer = LibGLESv2.NewProc("glBindBuffer")
|
||||
_glBindBufferBase = LibGLESv2.NewProc("glBindBufferBase")
|
||||
_glBindFramebuffer = LibGLESv2.NewProc("glBindFramebuffer")
|
||||
_glBindRenderbuffer = LibGLESv2.NewProc("glBindRenderbuffer")
|
||||
_glBindTexture = LibGLESv2.NewProc("glBindTexture")
|
||||
_glBindVertexArray = LibGLESv2.NewProc("glBindVertexArray")
|
||||
_glBlendEquation = LibGLESv2.NewProc("glBlendEquation")
|
||||
_glBlendFuncSeparate = LibGLESv2.NewProc("glBlendFuncSeparate")
|
||||
_glBufferData = LibGLESv2.NewProc("glBufferData")
|
||||
_glBufferSubData = LibGLESv2.NewProc("glBufferSubData")
|
||||
_glCheckFramebufferStatus = LibGLESv2.NewProc("glCheckFramebufferStatus")
|
||||
_glClear = LibGLESv2.NewProc("glClear")
|
||||
_glClearColor = LibGLESv2.NewProc("glClearColor")
|
||||
_glClearDepthf = LibGLESv2.NewProc("glClearDepthf")
|
||||
_glDeleteQueries = LibGLESv2.NewProc("glDeleteQueries")
|
||||
_glDeleteVertexArrays = LibGLESv2.NewProc("glDeleteVertexArrays")
|
||||
_glCompileShader = LibGLESv2.NewProc("glCompileShader")
|
||||
_glCopyTexSubImage2D = LibGLESv2.NewProc("glCopyTexSubImage2D")
|
||||
_glGenerateMipmap = LibGLESv2.NewProc("glGenerateMipmap")
|
||||
_glGenBuffers = LibGLESv2.NewProc("glGenBuffers")
|
||||
_glGenFramebuffers = LibGLESv2.NewProc("glGenFramebuffers")
|
||||
_glGenVertexArrays = LibGLESv2.NewProc("glGenVertexArrays")
|
||||
_glGetUniformBlockIndex = LibGLESv2.NewProc("glGetUniformBlockIndex")
|
||||
_glCreateProgram = LibGLESv2.NewProc("glCreateProgram")
|
||||
_glGenRenderbuffers = LibGLESv2.NewProc("glGenRenderbuffers")
|
||||
_glCreateShader = LibGLESv2.NewProc("glCreateShader")
|
||||
_glGenTextures = LibGLESv2.NewProc("glGenTextures")
|
||||
_glDeleteBuffers = LibGLESv2.NewProc("glDeleteBuffers")
|
||||
_glDeleteFramebuffers = LibGLESv2.NewProc("glDeleteFramebuffers")
|
||||
_glDeleteProgram = LibGLESv2.NewProc("glDeleteProgram")
|
||||
_glDeleteShader = LibGLESv2.NewProc("glDeleteShader")
|
||||
_glDeleteRenderbuffers = LibGLESv2.NewProc("glDeleteRenderbuffers")
|
||||
_glDeleteTextures = LibGLESv2.NewProc("glDeleteTextures")
|
||||
_glDepthFunc = LibGLESv2.NewProc("glDepthFunc")
|
||||
_glDepthMask = LibGLESv2.NewProc("glDepthMask")
|
||||
_glDisableVertexAttribArray = LibGLESv2.NewProc("glDisableVertexAttribArray")
|
||||
_glDisable = LibGLESv2.NewProc("glDisable")
|
||||
_glDrawArrays = LibGLESv2.NewProc("glDrawArrays")
|
||||
_glDrawElements = LibGLESv2.NewProc("glDrawElements")
|
||||
_glEnable = LibGLESv2.NewProc("glEnable")
|
||||
_glEnableVertexAttribArray = LibGLESv2.NewProc("glEnableVertexAttribArray")
|
||||
_glEndQuery = LibGLESv2.NewProc("glEndQuery")
|
||||
_glFinish = LibGLESv2.NewProc("glFinish")
|
||||
_glFlush = LibGLESv2.NewProc("glFlush")
|
||||
_glFramebufferRenderbuffer = LibGLESv2.NewProc("glFramebufferRenderbuffer")
|
||||
_glFramebufferTexture2D = LibGLESv2.NewProc("glFramebufferTexture2D")
|
||||
_glGenQueries = LibGLESv2.NewProc("glGenQueries")
|
||||
_glGetError = LibGLESv2.NewProc("glGetError")
|
||||
_glGetRenderbufferParameteriv = LibGLESv2.NewProc("glGetRenderbufferParameteriv")
|
||||
_glGetFloatv = LibGLESv2.NewProc("glGetFloatv")
|
||||
_glGetFramebufferAttachmentParameteriv = LibGLESv2.NewProc("glGetFramebufferAttachmentParameteriv")
|
||||
_glGetIntegerv = LibGLESv2.NewProc("glGetIntegerv")
|
||||
_glGetIntegeri_v = LibGLESv2.NewProc("glGetIntegeri_v")
|
||||
_glGetProgramiv = LibGLESv2.NewProc("glGetProgramiv")
|
||||
_glGetProgramInfoLog = LibGLESv2.NewProc("glGetProgramInfoLog")
|
||||
_glGetQueryObjectuiv = LibGLESv2.NewProc("glGetQueryObjectuiv")
|
||||
_glGetShaderiv = LibGLESv2.NewProc("glGetShaderiv")
|
||||
_glGetShaderInfoLog = LibGLESv2.NewProc("glGetShaderInfoLog")
|
||||
_glGetString = LibGLESv2.NewProc("glGetString")
|
||||
_glGetUniformLocation = LibGLESv2.NewProc("glGetUniformLocation")
|
||||
_glGetVertexAttribiv = LibGLESv2.NewProc("glGetVertexAttribiv")
|
||||
_glGetVertexAttribPointerv = LibGLESv2.NewProc("glGetVertexAttribPointerv")
|
||||
_glInvalidateFramebuffer = LibGLESv2.NewProc("glInvalidateFramebuffer")
|
||||
_glIsEnabled = LibGLESv2.NewProc("glIsEnabled")
|
||||
_glLinkProgram = LibGLESv2.NewProc("glLinkProgram")
|
||||
_glPixelStorei = LibGLESv2.NewProc("glPixelStorei")
|
||||
_glReadPixels = LibGLESv2.NewProc("glReadPixels")
|
||||
_glRenderbufferStorage = LibGLESv2.NewProc("glRenderbufferStorage")
|
||||
_glScissor = LibGLESv2.NewProc("glScissor")
|
||||
_glShaderSource = LibGLESv2.NewProc("glShaderSource")
|
||||
_glTexImage2D = LibGLESv2.NewProc("glTexImage2D")
|
||||
_glTexStorage2D = LibGLESv2.NewProc("glTexStorage2D")
|
||||
_glTexSubImage2D = LibGLESv2.NewProc("glTexSubImage2D")
|
||||
_glTexParameteri = LibGLESv2.NewProc("glTexParameteri")
|
||||
_glUniformBlockBinding = LibGLESv2.NewProc("glUniformBlockBinding")
|
||||
_glUniform1f = LibGLESv2.NewProc("glUniform1f")
|
||||
_glUniform1i = LibGLESv2.NewProc("glUniform1i")
|
||||
_glUniform2f = LibGLESv2.NewProc("glUniform2f")
|
||||
_glUniform3f = LibGLESv2.NewProc("glUniform3f")
|
||||
_glUniform4f = LibGLESv2.NewProc("glUniform4f")
|
||||
_glUseProgram = LibGLESv2.NewProc("glUseProgram")
|
||||
_glVertexAttribPointer = LibGLESv2.NewProc("glVertexAttribPointer")
|
||||
_glViewport = LibGLESv2.NewProc("glViewport")
|
||||
)
|
||||
|
||||
type Functions struct {
|
||||
@@ -223,74 +109,57 @@ type Functions struct {
|
||||
uintptrs [100]uintptr
|
||||
}
|
||||
|
||||
type Context any
|
||||
type Context interface{}
|
||||
|
||||
func NewFunctions(ctx Context, forceES bool) (*Functions, error) {
|
||||
if ctx != nil {
|
||||
panic("non-nil context")
|
||||
}
|
||||
var err error
|
||||
glInitOnce.Do(func() {
|
||||
err = loadGLESv2Procs()
|
||||
})
|
||||
return new(Functions), err
|
||||
return new(Functions), nil
|
||||
}
|
||||
|
||||
func (c *Functions) ActiveTexture(t Enum) {
|
||||
syscall.Syscall(_glActiveTexture.Addr(), 1, uintptr(t), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) AttachShader(p Program, s Shader) {
|
||||
syscall.Syscall(_glAttachShader.Addr(), 2, uintptr(p.V), uintptr(s.V), 0)
|
||||
}
|
||||
|
||||
func (f *Functions) BeginQuery(target Enum, query Query) {
|
||||
syscall.Syscall(_glBeginQuery.Addr(), 2, uintptr(target), uintptr(query.V), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) BindAttribLocation(p Program, a Attrib, name string) {
|
||||
cname := cString(name)
|
||||
c0 := &cname[0]
|
||||
syscall.Syscall(_glBindAttribLocation.Addr(), 3, uintptr(p.V), uintptr(a), uintptr(unsafe.Pointer(c0)))
|
||||
issue34474KeepAlive(c)
|
||||
}
|
||||
|
||||
func (c *Functions) BindBuffer(target Enum, b Buffer) {
|
||||
syscall.Syscall(_glBindBuffer.Addr(), 2, uintptr(target), uintptr(b.V), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) BindBufferBase(target Enum, index int, b Buffer) {
|
||||
syscall.Syscall(_glBindBufferBase.Addr(), 3, uintptr(target), uintptr(index), uintptr(b.V))
|
||||
}
|
||||
|
||||
func (c *Functions) BindFramebuffer(target Enum, fb Framebuffer) {
|
||||
syscall.Syscall(_glBindFramebuffer.Addr(), 2, uintptr(target), uintptr(fb.V), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) BindRenderbuffer(target Enum, rb Renderbuffer) {
|
||||
syscall.Syscall(_glBindRenderbuffer.Addr(), 2, uintptr(target), uintptr(rb.V), 0)
|
||||
}
|
||||
|
||||
func (f *Functions) BindImageTexture(unit int, t Texture, level int, layered bool, layer int, access, format Enum) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (c *Functions) BindTexture(target Enum, t Texture) {
|
||||
syscall.Syscall(_glBindTexture.Addr(), 2, uintptr(target), uintptr(t.V), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) BindVertexArray(a VertexArray) {
|
||||
syscall.Syscall(_glBindVertexArray.Addr(), 1, uintptr(a.V), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) BlendEquation(mode Enum) {
|
||||
syscall.Syscall(_glBlendEquation.Addr(), 1, uintptr(mode), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) BlendFuncSeparate(srcRGB, dstRGB, srcA, dstA Enum) {
|
||||
syscall.Syscall6(_glBlendFuncSeparate.Addr(), 4, uintptr(srcRGB), uintptr(dstRGB), uintptr(srcA), uintptr(dstA), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) BufferData(target Enum, size int, usage Enum, data []byte) {
|
||||
var p unsafe.Pointer
|
||||
if len(data) > 0 {
|
||||
@@ -298,7 +167,6 @@ func (c *Functions) BufferData(target Enum, size int, usage Enum, data []byte) {
|
||||
}
|
||||
syscall.Syscall6(_glBufferData.Addr(), 4, uintptr(target), uintptr(size), uintptr(p), uintptr(usage), 0, 0)
|
||||
}
|
||||
|
||||
func (f *Functions) BufferSubData(target Enum, offset int, src []byte) {
|
||||
if n := len(src); n > 0 {
|
||||
s0 := &src[0]
|
||||
@@ -306,118 +174,93 @@ func (f *Functions) BufferSubData(target Enum, offset int, src []byte) {
|
||||
issue34474KeepAlive(s0)
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Functions) CheckFramebufferStatus(target Enum) Enum {
|
||||
s, _, _ := syscall.Syscall(_glCheckFramebufferStatus.Addr(), 1, uintptr(target), 0, 0)
|
||||
return Enum(s)
|
||||
}
|
||||
|
||||
func (c *Functions) Clear(mask Enum) {
|
||||
syscall.Syscall(_glClear.Addr(), 1, uintptr(mask), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) ClearColor(red, green, blue, alpha float32) {
|
||||
syscall.Syscall6(_glClearColor.Addr(), 4, uintptr(math.Float32bits(red)), uintptr(math.Float32bits(green)), uintptr(math.Float32bits(blue)), uintptr(math.Float32bits(alpha)), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) ClearDepthf(d float32) {
|
||||
syscall.Syscall(_glClearDepthf.Addr(), 1, uintptr(math.Float32bits(d)), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) CompileShader(s Shader) {
|
||||
syscall.Syscall(_glCompileShader.Addr(), 1, uintptr(s.V), 0, 0)
|
||||
}
|
||||
|
||||
func (f *Functions) CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) {
|
||||
syscall.Syscall9(_glCopyTexSubImage2D.Addr(), 8, uintptr(target), uintptr(level), uintptr(xoffset), uintptr(yoffset), uintptr(x), uintptr(y), uintptr(width), uintptr(height), 0)
|
||||
}
|
||||
|
||||
func (f *Functions) GenerateMipmap(target Enum) {
|
||||
syscall.Syscall(_glGenerateMipmap.Addr(), 1, uintptr(target), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) CreateBuffer() Buffer {
|
||||
var buf uintptr
|
||||
syscall.Syscall(_glGenBuffers.Addr(), 2, 1, uintptr(unsafe.Pointer(&buf)), 0)
|
||||
return Buffer{uint(buf)}
|
||||
}
|
||||
|
||||
func (c *Functions) CreateFramebuffer() Framebuffer {
|
||||
var fb uintptr
|
||||
syscall.Syscall(_glGenFramebuffers.Addr(), 2, 1, uintptr(unsafe.Pointer(&fb)), 0)
|
||||
return Framebuffer{uint(fb)}
|
||||
}
|
||||
|
||||
func (c *Functions) CreateProgram() Program {
|
||||
p, _, _ := syscall.Syscall(_glCreateProgram.Addr(), 0, 0, 0, 0)
|
||||
return Program{uint(p)}
|
||||
}
|
||||
|
||||
func (f *Functions) CreateQuery() Query {
|
||||
var q uintptr
|
||||
syscall.Syscall(_glGenQueries.Addr(), 2, 1, uintptr(unsafe.Pointer(&q)), 0)
|
||||
return Query{uint(q)}
|
||||
}
|
||||
|
||||
func (c *Functions) CreateRenderbuffer() Renderbuffer {
|
||||
var rb uintptr
|
||||
syscall.Syscall(_glGenRenderbuffers.Addr(), 2, 1, uintptr(unsafe.Pointer(&rb)), 0)
|
||||
return Renderbuffer{uint(rb)}
|
||||
}
|
||||
|
||||
func (c *Functions) CreateShader(ty Enum) Shader {
|
||||
s, _, _ := syscall.Syscall(_glCreateShader.Addr(), 1, uintptr(ty), 0, 0)
|
||||
return Shader{uint(s)}
|
||||
}
|
||||
|
||||
func (c *Functions) CreateTexture() Texture {
|
||||
var t uintptr
|
||||
syscall.Syscall(_glGenTextures.Addr(), 2, 1, uintptr(unsafe.Pointer(&t)), 0)
|
||||
return Texture{uint(t)}
|
||||
}
|
||||
|
||||
func (c *Functions) CreateVertexArray() VertexArray {
|
||||
var t uintptr
|
||||
syscall.Syscall(_glGenVertexArrays.Addr(), 2, 1, uintptr(unsafe.Pointer(&t)), 0)
|
||||
return VertexArray{uint(t)}
|
||||
}
|
||||
|
||||
func (c *Functions) DeleteBuffer(v Buffer) {
|
||||
syscall.Syscall(_glDeleteBuffers.Addr(), 2, 1, uintptr(unsafe.Pointer(&v)), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DeleteFramebuffer(v Framebuffer) {
|
||||
syscall.Syscall(_glDeleteFramebuffers.Addr(), 2, 1, uintptr(unsafe.Pointer(&v.V)), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DeleteProgram(p Program) {
|
||||
syscall.Syscall(_glDeleteProgram.Addr(), 1, uintptr(p.V), 0, 0)
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteQuery(query Query) {
|
||||
syscall.Syscall(_glDeleteQueries.Addr(), 2, 1, uintptr(unsafe.Pointer(&query.V)), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DeleteShader(s Shader) {
|
||||
syscall.Syscall(_glDeleteShader.Addr(), 1, uintptr(s.V), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DeleteRenderbuffer(v Renderbuffer) {
|
||||
syscall.Syscall(_glDeleteRenderbuffers.Addr(), 2, 1, uintptr(unsafe.Pointer(&v.V)), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DeleteTexture(v Texture) {
|
||||
syscall.Syscall(_glDeleteTextures.Addr(), 2, 1, uintptr(unsafe.Pointer(&v.V)), 0)
|
||||
}
|
||||
|
||||
func (f *Functions) DeleteVertexArray(array VertexArray) {
|
||||
syscall.Syscall(_glDeleteVertexArrays.Addr(), 2, 1, uintptr(unsafe.Pointer(&array.V)), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DepthFunc(f Enum) {
|
||||
syscall.Syscall(_glDepthFunc.Addr(), 1, uintptr(f), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DepthMask(mask bool) {
|
||||
var m uintptr
|
||||
if mask {
|
||||
@@ -425,55 +268,42 @@ func (c *Functions) DepthMask(mask bool) {
|
||||
}
|
||||
syscall.Syscall(_glDepthMask.Addr(), 1, m, 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DisableVertexAttribArray(a Attrib) {
|
||||
syscall.Syscall(_glDisableVertexAttribArray.Addr(), 1, uintptr(a), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) Disable(cap Enum) {
|
||||
syscall.Syscall(_glDisable.Addr(), 1, uintptr(cap), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) DrawArrays(mode Enum, first, count int) {
|
||||
syscall.Syscall(_glDrawArrays.Addr(), 3, uintptr(mode), uintptr(first), uintptr(count))
|
||||
}
|
||||
|
||||
func (c *Functions) DrawElements(mode Enum, count int, ty Enum, offset int) {
|
||||
syscall.Syscall6(_glDrawElements.Addr(), 4, uintptr(mode), uintptr(count), uintptr(ty), uintptr(offset), 0, 0)
|
||||
}
|
||||
|
||||
func (f *Functions) DispatchCompute(x, y, z int) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (c *Functions) Enable(cap Enum) {
|
||||
syscall.Syscall(_glEnable.Addr(), 1, uintptr(cap), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) EnableVertexAttribArray(a Attrib) {
|
||||
syscall.Syscall(_glEnableVertexAttribArray.Addr(), 1, uintptr(a), 0, 0)
|
||||
}
|
||||
|
||||
func (f *Functions) EndQuery(target Enum) {
|
||||
syscall.Syscall(_glEndQuery.Addr(), 1, uintptr(target), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) Finish() {
|
||||
syscall.Syscall(_glFinish.Addr(), 0, 0, 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) Flush() {
|
||||
syscall.Syscall(_glFlush.Addr(), 0, 0, 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) FramebufferRenderbuffer(target, attachment, renderbuffertarget Enum, renderbuffer Renderbuffer) {
|
||||
syscall.Syscall6(_glFramebufferRenderbuffer.Addr(), 4, uintptr(target), uintptr(attachment), uintptr(renderbuffertarget), uintptr(renderbuffer.V), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) {
|
||||
syscall.Syscall6(_glFramebufferTexture2D.Addr(), 5, uintptr(target), uintptr(attachment), uintptr(texTarget), uintptr(t.V), uintptr(level), 0)
|
||||
}
|
||||
|
||||
func (f *Functions) GetUniformBlockIndex(p Program, name string) uint {
|
||||
cname := cString(name)
|
||||
c0 := &cname[0]
|
||||
@@ -481,30 +311,24 @@ func (f *Functions) GetUniformBlockIndex(p Program, name string) uint {
|
||||
issue34474KeepAlive(c0)
|
||||
return uint(u)
|
||||
}
|
||||
|
||||
func (c *Functions) GetBinding(pname Enum) Object {
|
||||
return Object{uint(c.GetInteger(pname))}
|
||||
}
|
||||
|
||||
func (c *Functions) GetBindingi(pname Enum, idx int) Object {
|
||||
return Object{uint(c.GetIntegeri(pname, idx))}
|
||||
}
|
||||
|
||||
func (c *Functions) GetError() Enum {
|
||||
e, _, _ := syscall.Syscall(_glGetError.Addr(), 0, 0, 0, 0)
|
||||
return Enum(e)
|
||||
}
|
||||
|
||||
func (c *Functions) GetRenderbufferParameteri(target, pname Enum) int {
|
||||
syscall.Syscall(_glGetRenderbufferParameteriv.Addr(), 3, uintptr(target), uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])))
|
||||
return int(c.int32s[0])
|
||||
}
|
||||
|
||||
func (c *Functions) GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int {
|
||||
syscall.Syscall6(_glGetFramebufferAttachmentParameteriv.Addr(), 4, uintptr(target), uintptr(attachment), uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])), 0, 0)
|
||||
return int(c.int32s[0])
|
||||
}
|
||||
|
||||
func (c *Functions) GetInteger4(pname Enum) [4]int {
|
||||
syscall.Syscall(_glGetIntegerv.Addr(), 2, uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])), 0)
|
||||
var r [4]int
|
||||
@@ -513,66 +337,52 @@ func (c *Functions) GetInteger4(pname Enum) [4]int {
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
func (c *Functions) GetInteger(pname Enum) int {
|
||||
syscall.Syscall(_glGetIntegerv.Addr(), 2, uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])), 0)
|
||||
return int(c.int32s[0])
|
||||
}
|
||||
|
||||
func (c *Functions) GetIntegeri(pname Enum, idx int) int {
|
||||
syscall.Syscall(_glGetIntegeri_v.Addr(), 3, uintptr(pname), uintptr(idx), uintptr(unsafe.Pointer(&c.int32s[0])))
|
||||
return int(c.int32s[0])
|
||||
}
|
||||
|
||||
func (c *Functions) GetFloat(pname Enum) float32 {
|
||||
syscall.Syscall(_glGetFloatv.Addr(), 2, uintptr(pname), uintptr(unsafe.Pointer(&c.float32s[0])), 0)
|
||||
return c.float32s[0]
|
||||
}
|
||||
|
||||
func (c *Functions) GetFloat4(pname Enum) [4]float32 {
|
||||
syscall.Syscall(_glGetFloatv.Addr(), 2, uintptr(pname), uintptr(unsafe.Pointer(&c.float32s[0])), 0)
|
||||
var r [4]float32
|
||||
copy(r[:], c.float32s[:])
|
||||
return r
|
||||
}
|
||||
|
||||
func (c *Functions) GetProgrami(p Program, pname Enum) int {
|
||||
syscall.Syscall(_glGetProgramiv.Addr(), 3, uintptr(p.V), uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])))
|
||||
return int(c.int32s[0])
|
||||
}
|
||||
|
||||
func (c *Functions) GetProgramInfoLog(p Program) string {
|
||||
n := c.GetProgrami(p, INFO_LOG_LENGTH)
|
||||
if n == 0 {
|
||||
return ""
|
||||
}
|
||||
buf := make([]byte, n)
|
||||
syscall.Syscall6(_glGetProgramInfoLog.Addr(), 4, uintptr(p.V), uintptr(len(buf)), 0, uintptr(unsafe.Pointer(&buf[0])), 0, 0)
|
||||
return string(buf)
|
||||
}
|
||||
|
||||
func (c *Functions) GetQueryObjectuiv(query Query, pname Enum) uint {
|
||||
syscall.Syscall(_glGetQueryObjectuiv.Addr(), 3, uintptr(query.V), uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])))
|
||||
return uint(c.int32s[0])
|
||||
}
|
||||
|
||||
func (c *Functions) GetShaderi(s Shader, pname Enum) int {
|
||||
syscall.Syscall(_glGetShaderiv.Addr(), 3, uintptr(s.V), uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])))
|
||||
return int(c.int32s[0])
|
||||
}
|
||||
|
||||
func (c *Functions) GetShaderInfoLog(s Shader) string {
|
||||
n := c.GetShaderi(s, INFO_LOG_LENGTH)
|
||||
buf := make([]byte, n)
|
||||
syscall.Syscall6(_glGetShaderInfoLog.Addr(), 4, uintptr(s.V), uintptr(len(buf)), 0, uintptr(unsafe.Pointer(&buf[0])), 0, 0)
|
||||
return string(buf)
|
||||
}
|
||||
|
||||
func (c *Functions) GetString(pname Enum) string {
|
||||
s, _, _ := syscall.Syscall(_glGetString.Addr(), 1, uintptr(pname), 0, 0)
|
||||
return windows.BytePtrToString((*byte)(unsafe.Pointer(s)))
|
||||
}
|
||||
|
||||
func (c *Functions) GetUniformLocation(p Program, name string) Uniform {
|
||||
cname := cString(name)
|
||||
c0 := &cname[0]
|
||||
@@ -580,7 +390,6 @@ func (c *Functions) GetUniformLocation(p Program, name string) Uniform {
|
||||
issue34474KeepAlive(c0)
|
||||
return Uniform{int(u)}
|
||||
}
|
||||
|
||||
func (c *Functions) GetVertexAttrib(index int, pname Enum) int {
|
||||
syscall.Syscall(_glGetVertexAttribiv.Addr(), 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(&c.int32s[0])))
|
||||
return int(c.int32s[0])
|
||||
@@ -594,7 +403,6 @@ func (c *Functions) GetVertexAttribPointer(index int, pname Enum) uintptr {
|
||||
syscall.Syscall(_glGetVertexAttribPointerv.Addr(), 3, uintptr(index), uintptr(pname), uintptr(unsafe.Pointer(&c.uintptrs[0])))
|
||||
return c.uintptrs[0]
|
||||
}
|
||||
|
||||
func (c *Functions) InvalidateFramebuffer(target, attachment Enum) {
|
||||
addr := _glInvalidateFramebuffer.Addr()
|
||||
if addr == 0 {
|
||||
@@ -603,99 +411,77 @@ func (c *Functions) InvalidateFramebuffer(target, attachment Enum) {
|
||||
}
|
||||
syscall.Syscall(addr, 3, uintptr(target), 1, uintptr(unsafe.Pointer(&attachment)))
|
||||
}
|
||||
|
||||
func (f *Functions) IsEnabled(cap Enum) bool {
|
||||
u, _, _ := syscall.Syscall(_glIsEnabled.Addr(), 1, uintptr(cap), 0, 0)
|
||||
return u == TRUE
|
||||
}
|
||||
|
||||
func (c *Functions) LinkProgram(p Program) {
|
||||
syscall.Syscall(_glLinkProgram.Addr(), 1, uintptr(p.V), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) PixelStorei(pname Enum, param int) {
|
||||
syscall.Syscall(_glPixelStorei.Addr(), 2, uintptr(pname), uintptr(param), 0)
|
||||
}
|
||||
|
||||
func (f *Functions) MemoryBarrier(barriers Enum) {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) MapBufferRange(target Enum, offset, length int, access Enum) []byte {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (f *Functions) ReadPixels(x, y, width, height int, format, ty Enum, data []byte) {
|
||||
d0 := &data[0]
|
||||
syscall.Syscall9(_glReadPixels.Addr(), 7, uintptr(x), uintptr(y), uintptr(width), uintptr(height), uintptr(format), uintptr(ty), uintptr(unsafe.Pointer(d0)), 0, 0)
|
||||
issue34474KeepAlive(d0)
|
||||
}
|
||||
|
||||
func (c *Functions) RenderbufferStorage(target, internalformat Enum, width, height int) {
|
||||
syscall.Syscall6(_glRenderbufferStorage.Addr(), 4, uintptr(target), uintptr(internalformat), uintptr(width), uintptr(height), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) Scissor(x, y, width, height int32) {
|
||||
syscall.Syscall6(_glScissor.Addr(), 4, uintptr(x), uintptr(y), uintptr(width), uintptr(height), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) ShaderSource(s Shader, src string) {
|
||||
var n uintptr = uintptr(len(src))
|
||||
psrc := &src
|
||||
syscall.Syscall6(_glShaderSource.Addr(), 4, uintptr(s.V), 1, uintptr(unsafe.Pointer(psrc)), uintptr(unsafe.Pointer(&n)), 0, 0)
|
||||
issue34474KeepAlive(psrc)
|
||||
}
|
||||
|
||||
func (f *Functions) TexImage2D(target Enum, level int, internalFormat Enum, width int, height int, format Enum, ty Enum) {
|
||||
syscall.Syscall9(_glTexImage2D.Addr(), 9, uintptr(target), uintptr(level), uintptr(internalFormat), uintptr(width), uintptr(height), 0, uintptr(format), uintptr(ty), 0)
|
||||
}
|
||||
|
||||
func (f *Functions) TexStorage2D(target Enum, levels int, internalFormat Enum, width, height int) {
|
||||
syscall.Syscall6(_glTexStorage2D.Addr(), 5, uintptr(target), uintptr(levels), uintptr(internalFormat), uintptr(width), uintptr(height), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) {
|
||||
d0 := &data[0]
|
||||
syscall.Syscall9(_glTexSubImage2D.Addr(), 9, uintptr(target), uintptr(level), uintptr(x), uintptr(y), uintptr(width), uintptr(height), uintptr(format), uintptr(ty), uintptr(unsafe.Pointer(d0)))
|
||||
issue34474KeepAlive(d0)
|
||||
}
|
||||
|
||||
func (c *Functions) TexParameteri(target, pname Enum, param int) {
|
||||
syscall.Syscall(_glTexParameteri.Addr(), 3, uintptr(target), uintptr(pname), uintptr(param))
|
||||
}
|
||||
|
||||
func (f *Functions) UniformBlockBinding(p Program, uniformBlockIndex uint, uniformBlockBinding uint) {
|
||||
syscall.Syscall(_glUniformBlockBinding.Addr(), 3, uintptr(p.V), uintptr(uniformBlockIndex), uintptr(uniformBlockBinding))
|
||||
}
|
||||
|
||||
func (c *Functions) Uniform1f(dst Uniform, v float32) {
|
||||
syscall.Syscall(_glUniform1f.Addr(), 2, uintptr(dst.V), uintptr(math.Float32bits(v)), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) Uniform1i(dst Uniform, v int) {
|
||||
syscall.Syscall(_glUniform1i.Addr(), 2, uintptr(dst.V), uintptr(v), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) Uniform2f(dst Uniform, v0, v1 float32) {
|
||||
syscall.Syscall(_glUniform2f.Addr(), 3, uintptr(dst.V), uintptr(math.Float32bits(v0)), uintptr(math.Float32bits(v1)))
|
||||
}
|
||||
|
||||
func (c *Functions) Uniform3f(dst Uniform, v0, v1, v2 float32) {
|
||||
syscall.Syscall6(_glUniform3f.Addr(), 4, uintptr(dst.V), uintptr(math.Float32bits(v0)), uintptr(math.Float32bits(v1)), uintptr(math.Float32bits(v2)), 0, 0)
|
||||
}
|
||||
|
||||
func (c *Functions) Uniform4f(dst Uniform, v0, v1, v2, v3 float32) {
|
||||
syscall.Syscall6(_glUniform4f.Addr(), 5, uintptr(dst.V), uintptr(math.Float32bits(v0)), uintptr(math.Float32bits(v1)), uintptr(math.Float32bits(v2)), uintptr(math.Float32bits(v3)), 0)
|
||||
}
|
||||
|
||||
func (c *Functions) UseProgram(p Program) {
|
||||
syscall.Syscall(_glUseProgram.Addr(), 1, uintptr(p.V), 0, 0)
|
||||
}
|
||||
|
||||
func (f *Functions) UnmapBuffer(target Enum) bool {
|
||||
panic("not implemented")
|
||||
}
|
||||
|
||||
func (c *Functions) VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) {
|
||||
var norm uintptr
|
||||
if normalized {
|
||||
@@ -703,7 +489,6 @@ func (c *Functions) VertexAttribPointer(dst Attrib, size int, ty Enum, normalize
|
||||
}
|
||||
syscall.Syscall6(_glVertexAttribPointer.Addr(), 6, uintptr(dst), uintptr(size), uintptr(ty), norm, uintptr(stride), uintptr(offset))
|
||||
}
|
||||
|
||||
func (c *Functions) Viewport(x, y, width, height int) {
|
||||
syscall.Syscall6(_glViewport.Addr(), 4, uintptr(x), uintptr(y), uintptr(width), uintptr(height), 0, 0)
|
||||
}
|
||||
@@ -716,6 +501,6 @@ func cString(s string) []byte {
|
||||
|
||||
// issue34474KeepAlive calls runtime.KeepAlive as a
|
||||
// workaround for golang.org/issue/34474.
|
||||
func issue34474KeepAlive(v any) {
|
||||
func issue34474KeepAlive(v interface{}) {
|
||||
runtime.KeepAlive(v)
|
||||
}
|
||||
|
||||
+65
-15
@@ -18,7 +18,7 @@ type Ops struct {
|
||||
// data contains the serialized operations.
|
||||
data []byte
|
||||
// refs hold external references for operations.
|
||||
refs []any
|
||||
refs []interface{}
|
||||
// stringRefs provides space for string references, pointers to which will
|
||||
// be stored in refs. Storing a string directly in refs would cause a heap
|
||||
// allocation, to store the string header in an interface value. The backing
|
||||
@@ -55,19 +55,28 @@ const (
|
||||
TypePopTransform
|
||||
TypePushOpacity
|
||||
TypePopOpacity
|
||||
TypeInvalidate
|
||||
TypeImage
|
||||
TypePaint
|
||||
TypeColor
|
||||
TypeLinearGradient
|
||||
TypePass
|
||||
TypePopPass
|
||||
TypeInput
|
||||
TypeKeyInputHint
|
||||
TypePointerInput
|
||||
TypeClipboardRead
|
||||
TypeClipboardWrite
|
||||
TypeSource
|
||||
TypeTarget
|
||||
TypeOffer
|
||||
TypeKeyInput
|
||||
TypeKeyFocus
|
||||
TypeKeySoftKeyboard
|
||||
TypeSave
|
||||
TypeLoad
|
||||
TypeAux
|
||||
TypeClip
|
||||
TypePopClip
|
||||
TypeProfile
|
||||
TypeCursor
|
||||
TypePath
|
||||
TypeStroke
|
||||
@@ -76,6 +85,8 @@ const (
|
||||
TypeSemanticClass
|
||||
TypeSemanticSelected
|
||||
TypeSemanticEnabled
|
||||
TypeSnippet
|
||||
TypeSelection
|
||||
TypeActionInput
|
||||
)
|
||||
|
||||
@@ -137,13 +148,21 @@ const (
|
||||
TypeLinearGradientLen = 1 + 8*2 + 4*2
|
||||
TypePassLen = 1
|
||||
TypePopPassLen = 1
|
||||
TypeInputLen = 1
|
||||
TypeKeyInputHintLen = 1 + 1
|
||||
TypePointerInputLen = 1 + 1 + 1*2 + 2*4 + 2*4
|
||||
TypeClipboardReadLen = 1
|
||||
TypeClipboardWriteLen = 1
|
||||
TypeSourceLen = 1
|
||||
TypeTargetLen = 1
|
||||
TypeOfferLen = 1
|
||||
TypeKeyInputLen = 1 + 1
|
||||
TypeKeyFocusLen = 1 + 1
|
||||
TypeKeySoftKeyboardLen = 1 + 1
|
||||
TypeSaveLen = 1 + 4
|
||||
TypeLoadLen = 1 + 4
|
||||
TypeAuxLen = 1
|
||||
TypeClipLen = 1 + 4*4 + 1 + 1
|
||||
TypePopClipLen = 1
|
||||
TypeProfileLen = 1
|
||||
TypeCursorLen = 2
|
||||
TypePathLen = 8 + 1
|
||||
TypeStrokeLen = 1 + 4
|
||||
@@ -152,6 +171,8 @@ const (
|
||||
TypeSemanticClassLen = 2
|
||||
TypeSemanticSelectedLen = 2
|
||||
TypeSemanticEnabledLen = 2
|
||||
TypeSnippetLen = 1 + 4 + 4
|
||||
TypeSelectionLen = 1 + 2*4 + 2*4 + 4 + 4
|
||||
TypeActionInputLen = 1 + 1
|
||||
)
|
||||
|
||||
@@ -256,7 +277,7 @@ func PopOp(o *Ops, kind StackKind, sid StackID, macroID uint32) {
|
||||
o.stacks[kind].pop(sid)
|
||||
}
|
||||
|
||||
func Write1(o *Ops, n int, ref1 any) []byte {
|
||||
func Write1(o *Ops, n int, ref1 interface{}) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.refs = append(o.refs, ref1)
|
||||
return o.data[len(o.data)-n:]
|
||||
@@ -269,20 +290,20 @@ func Write1String(o *Ops, n int, ref1 string) []byte {
|
||||
return o.data[len(o.data)-n:]
|
||||
}
|
||||
|
||||
func Write2(o *Ops, n int, ref1, ref2 any) []byte {
|
||||
func Write2(o *Ops, n int, ref1, ref2 interface{}) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.refs = append(o.refs, ref1, ref2)
|
||||
return o.data[len(o.data)-n:]
|
||||
}
|
||||
|
||||
func Write2String(o *Ops, n int, ref1 any, ref2 string) []byte {
|
||||
func Write2String(o *Ops, n int, ref1 interface{}, ref2 string) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.stringRefs = append(o.stringRefs, ref2)
|
||||
o.refs = append(o.refs, ref1, &o.stringRefs[len(o.stringRefs)-1])
|
||||
return o.data[len(o.data)-n:]
|
||||
}
|
||||
|
||||
func Write3(o *Ops, n int, ref1, ref2, ref3 any) []byte {
|
||||
func Write3(o *Ops, n int, ref1, ref2, ref3 interface{}) []byte {
|
||||
o.data = append(o.data, make([]byte, n)...)
|
||||
o.refs = append(o.refs, ref1, ref2, ref3)
|
||||
return o.data[len(o.data)-n:]
|
||||
@@ -404,19 +425,28 @@ var opProps = [0x100]opProp{
|
||||
TypePopTransform: {Size: TypePopTransformLen, NumRefs: 0},
|
||||
TypePushOpacity: {Size: TypePushOpacityLen, NumRefs: 0},
|
||||
TypePopOpacity: {Size: TypePopOpacityLen, NumRefs: 0},
|
||||
TypeInvalidate: {Size: TypeRedrawLen, NumRefs: 0},
|
||||
TypeImage: {Size: TypeImageLen, NumRefs: 2},
|
||||
TypePaint: {Size: TypePaintLen, NumRefs: 0},
|
||||
TypeColor: {Size: TypeColorLen, NumRefs: 0},
|
||||
TypeLinearGradient: {Size: TypeLinearGradientLen, NumRefs: 0},
|
||||
TypePass: {Size: TypePassLen, NumRefs: 0},
|
||||
TypePopPass: {Size: TypePopPassLen, NumRefs: 0},
|
||||
TypeInput: {Size: TypeInputLen, NumRefs: 1},
|
||||
TypeKeyInputHint: {Size: TypeKeyInputHintLen, NumRefs: 1},
|
||||
TypePointerInput: {Size: TypePointerInputLen, NumRefs: 1},
|
||||
TypeClipboardRead: {Size: TypeClipboardReadLen, NumRefs: 1},
|
||||
TypeClipboardWrite: {Size: TypeClipboardWriteLen, NumRefs: 1},
|
||||
TypeSource: {Size: TypeSourceLen, NumRefs: 2},
|
||||
TypeTarget: {Size: TypeTargetLen, NumRefs: 2},
|
||||
TypeOffer: {Size: TypeOfferLen, NumRefs: 3},
|
||||
TypeKeyInput: {Size: TypeKeyInputLen, NumRefs: 2},
|
||||
TypeKeyFocus: {Size: TypeKeyFocusLen, NumRefs: 1},
|
||||
TypeKeySoftKeyboard: {Size: TypeKeySoftKeyboardLen, NumRefs: 0},
|
||||
TypeSave: {Size: TypeSaveLen, NumRefs: 0},
|
||||
TypeLoad: {Size: TypeLoadLen, NumRefs: 0},
|
||||
TypeAux: {Size: TypeAuxLen, NumRefs: 0},
|
||||
TypeClip: {Size: TypeClipLen, NumRefs: 0},
|
||||
TypePopClip: {Size: TypePopClipLen, NumRefs: 0},
|
||||
TypeProfile: {Size: TypeProfileLen, NumRefs: 1},
|
||||
TypeCursor: {Size: TypeCursorLen, NumRefs: 0},
|
||||
TypePath: {Size: TypePathLen, NumRefs: 0},
|
||||
TypeStroke: {Size: TypeStrokeLen, NumRefs: 0},
|
||||
@@ -425,6 +455,8 @@ var opProps = [0x100]opProp{
|
||||
TypeSemanticClass: {Size: TypeSemanticClassLen, NumRefs: 0},
|
||||
TypeSemanticSelected: {Size: TypeSemanticSelectedLen, NumRefs: 0},
|
||||
TypeSemanticEnabled: {Size: TypeSemanticEnabledLen, NumRefs: 0},
|
||||
TypeSnippet: {Size: TypeSnippetLen, NumRefs: 2},
|
||||
TypeSelection: {Size: TypeSelectionLen, NumRefs: 1},
|
||||
TypeActionInput: {Size: TypeActionInputLen, NumRefs: 0},
|
||||
}
|
||||
|
||||
@@ -457,6 +489,8 @@ func (t OpType) String() string {
|
||||
return "PushOpacity"
|
||||
case TypePopOpacity:
|
||||
return "PopOpacity"
|
||||
case TypeInvalidate:
|
||||
return "Invalidate"
|
||||
case TypeImage:
|
||||
return "Image"
|
||||
case TypePaint:
|
||||
@@ -469,10 +503,24 @@ func (t OpType) String() string {
|
||||
return "Pass"
|
||||
case TypePopPass:
|
||||
return "PopPass"
|
||||
case TypeInput:
|
||||
return "Input"
|
||||
case TypeKeyInputHint:
|
||||
return "KeyInputHint"
|
||||
case TypePointerInput:
|
||||
return "PointerInput"
|
||||
case TypeClipboardRead:
|
||||
return "ClipboardRead"
|
||||
case TypeClipboardWrite:
|
||||
return "ClipboardWrite"
|
||||
case TypeSource:
|
||||
return "Source"
|
||||
case TypeTarget:
|
||||
return "Target"
|
||||
case TypeOffer:
|
||||
return "Offer"
|
||||
case TypeKeyInput:
|
||||
return "KeyInput"
|
||||
case TypeKeyFocus:
|
||||
return "KeyFocus"
|
||||
case TypeKeySoftKeyboard:
|
||||
return "KeySoftKeyboard"
|
||||
case TypeSave:
|
||||
return "Save"
|
||||
case TypeLoad:
|
||||
@@ -483,6 +531,8 @@ func (t OpType) String() string {
|
||||
return "Clip"
|
||||
case TypePopClip:
|
||||
return "PopClip"
|
||||
case TypeProfile:
|
||||
return "Profile"
|
||||
case TypeCursor:
|
||||
return "Cursor"
|
||||
case TypePath:
|
||||
|
||||
@@ -20,7 +20,7 @@ type Reader struct {
|
||||
type EncodedOp struct {
|
||||
Key Key
|
||||
Data []byte
|
||||
Refs []any
|
||||
Refs []interface{}
|
||||
}
|
||||
|
||||
// Key is a unique key for a given op.
|
||||
@@ -175,7 +175,7 @@ func (op *opMacroDef) decode(data []byte) {
|
||||
op.endpc.refs = bo.Uint32(data[5:])
|
||||
}
|
||||
|
||||
func (m *macroOp) decode(data []byte, refs []any) {
|
||||
func (m *macroOp) decode(data []byte, refs []interface{}) {
|
||||
if len(data) < TypeCallLen || len(refs) < 1 || OpType(data[0]) != TypeCall {
|
||||
panic("invalid op")
|
||||
}
|
||||
|
||||
+10
-22
@@ -87,7 +87,7 @@ func (qs *StrokeQuads) lineTo(pt f32.Point) {
|
||||
func (qs *StrokeQuads) arc(f1, f2 f32.Point, angle float32) {
|
||||
pen := qs.pen()
|
||||
m, segments := ArcTransform(pen, f1.Add(pen), f2.Add(pen), angle)
|
||||
for range segments {
|
||||
for i := 0; i < segments; i++ {
|
||||
p0 := qs.pen()
|
||||
p1 := m.Transform(p0)
|
||||
p2 := m.Transform(p1)
|
||||
@@ -327,26 +327,10 @@ func strokePathNorm(p0, p1, p2 f32.Point, t, d float32) f32.Point {
|
||||
func rot90CW(p f32.Point) f32.Point { return f32.Pt(+p.Y, -p.X) }
|
||||
|
||||
func normPt(p f32.Point, l float32) f32.Point {
|
||||
if (p.X == 0 && p.Y == 0) || l == 0 {
|
||||
return f32.Point{}
|
||||
}
|
||||
isVerticalUnit := p.X == 0 && (p.Y == l || p.Y == -l)
|
||||
isHorizontalUnit := p.Y == 0 && (p.X == l || p.X == -l)
|
||||
if isVerticalUnit || isHorizontalUnit {
|
||||
if math.Signbit(float64(l)) {
|
||||
return f32.Point{X: -p.X, Y: -p.Y}
|
||||
} else {
|
||||
return f32.Point{X: p.X, Y: p.Y}
|
||||
}
|
||||
}
|
||||
d := math.Hypot(float64(p.X), float64(p.Y))
|
||||
l64 := float64(l)
|
||||
if math.Abs(d-l64) < 1e-10 {
|
||||
if math.Signbit(float64(l)) {
|
||||
return f32.Point{X: -p.X, Y: -p.Y}
|
||||
} else {
|
||||
return f32.Point{X: p.X, Y: p.Y}
|
||||
}
|
||||
return f32.Point{}
|
||||
}
|
||||
n := float32(l64 / d)
|
||||
return f32.Point{X: p.X * n, Y: p.Y * n}
|
||||
@@ -453,6 +437,7 @@ func flattenQuadBezier(qs StrokeQuads, p0, p1, p2 f32.Point, d, flatness float32
|
||||
}
|
||||
|
||||
func (qs *StrokeQuads) addLine(p0, ctrl, p1 f32.Point, t, d float32) {
|
||||
|
||||
switch i := len(*qs); i {
|
||||
case 0:
|
||||
p0 = p0.Add(strokePathNorm(p0, ctrl, p1, 0, d))
|
||||
@@ -485,6 +470,7 @@ func quadInterp(p, q f32.Point, t float32) f32.Point {
|
||||
// quadBezierSplit returns the pair of triplets (from,ctrl,to) Bézier curve,
|
||||
// split before (resp. after) the provided parametric t value.
|
||||
func quadBezierSplit(p0, p1, p2 f32.Point, t float32) (f32.Point, f32.Point, f32.Point, f32.Point, f32.Point, f32.Point) {
|
||||
|
||||
var (
|
||||
b0 = p0
|
||||
b1 = quadInterp(p0, p1, t)
|
||||
@@ -588,10 +574,12 @@ func ArcTransform(p, f1, f2 f32.Point, angle float32) (transform f32.Affine2D, s
|
||||
}
|
||||
}
|
||||
|
||||
θ := angle / float32(segments)
|
||||
ref := f32.AffineId() // transform from absolute frame to ellipse-based one
|
||||
rot := f32.AffineId() // rotation matrix for each segment
|
||||
inv := f32.AffineId() // transform from ellipse-based frame to absolute one
|
||||
var (
|
||||
θ = angle / float32(segments)
|
||||
ref f32.Affine2D // transform from absolute frame to ellipse-based one
|
||||
rot f32.Affine2D // rotation matrix for each segment
|
||||
inv f32.Affine2D // transform from ellipse-based frame to absolute one
|
||||
)
|
||||
center := f32.Point{
|
||||
X: 0.5 * (f1.X + f2.X),
|
||||
Y: 0.5 * (f1.Y + f2.Y),
|
||||
|
||||
@@ -9,111 +9,6 @@ import (
|
||||
"gioui.org/internal/f32"
|
||||
)
|
||||
|
||||
func TestNormPt(t *testing.T) {
|
||||
type scenario struct {
|
||||
l float32
|
||||
ptIn, ptOut f32.Point
|
||||
}
|
||||
|
||||
scenarios := []scenario{
|
||||
// l!=0 && X=Y=0
|
||||
{l: 10, ptIn: f32.Point{X: 0, Y: 0}, ptOut: f32.Point{X: 0, Y: 0}},
|
||||
{l: -10, ptIn: f32.Point{X: 0, Y: 0}, ptOut: f32.Point{X: 0, Y: 0}},
|
||||
|
||||
// l>0 & X
|
||||
{l: +20, ptIn: f32.Point{X: +30, Y: 0}, ptOut: f32.Point{X: +20, Y: 0}},
|
||||
{l: +20, ptIn: f32.Point{X: +20, Y: 0}, ptOut: f32.Point{X: +20, Y: 0}},
|
||||
{l: +20, ptIn: f32.Point{X: +10, Y: 0}, ptOut: f32.Point{X: +20, Y: 0}},
|
||||
{l: +20, ptIn: f32.Point{X: -10, Y: 0}, ptOut: f32.Point{X: -20, Y: 0}},
|
||||
{l: +20, ptIn: f32.Point{X: -20, Y: 0}, ptOut: f32.Point{X: -20, Y: 0}},
|
||||
{l: +20, ptIn: f32.Point{X: -30, Y: 0}, ptOut: f32.Point{X: -20, Y: 0}},
|
||||
|
||||
// l<0 & X
|
||||
{l: -20, ptIn: f32.Point{X: +30, Y: 0}, ptOut: f32.Point{X: -20, Y: 0}},
|
||||
{l: -20, ptIn: f32.Point{X: +20, Y: 0}, ptOut: f32.Point{X: -20, Y: 0}},
|
||||
{l: -20, ptIn: f32.Point{X: +10, Y: 0}, ptOut: f32.Point{X: -20, Y: 0}},
|
||||
{l: -20, ptIn: f32.Point{X: -10, Y: 0}, ptOut: f32.Point{X: +20, Y: 0}},
|
||||
{l: -20, ptIn: f32.Point{X: -20, Y: 0}, ptOut: f32.Point{X: +20, Y: 0}},
|
||||
{l: -20, ptIn: f32.Point{X: -30, Y: 0}, ptOut: f32.Point{X: +20, Y: 0}},
|
||||
|
||||
// l>0 & Y
|
||||
{l: +20, ptIn: f32.Point{X: 0, Y: +30}, ptOut: f32.Point{X: 0, Y: +20}},
|
||||
{l: +20, ptIn: f32.Point{X: 0, Y: +20}, ptOut: f32.Point{X: 0, Y: +20}},
|
||||
{l: +20, ptIn: f32.Point{X: 0, Y: +10}, ptOut: f32.Point{X: 0, Y: +20}},
|
||||
{l: +20, ptIn: f32.Point{X: 0, Y: -10}, ptOut: f32.Point{X: 0, Y: -20}},
|
||||
{l: +20, ptIn: f32.Point{X: 0, Y: -20}, ptOut: f32.Point{X: 0, Y: -20}},
|
||||
{l: +20, ptIn: f32.Point{X: 0, Y: -30}, ptOut: f32.Point{X: 0, Y: -20}},
|
||||
|
||||
// l<0 & Y
|
||||
{l: -20, ptIn: f32.Point{X: 0, Y: +30}, ptOut: f32.Point{X: 0, Y: -20}},
|
||||
{l: -20, ptIn: f32.Point{X: 0, Y: +20}, ptOut: f32.Point{X: 0, Y: -20}},
|
||||
{l: -20, ptIn: f32.Point{X: 0, Y: +10}, ptOut: f32.Point{X: 0, Y: -20}},
|
||||
{l: -20, ptIn: f32.Point{X: 0, Y: -10}, ptOut: f32.Point{X: 0, Y: +20}},
|
||||
{l: -20, ptIn: f32.Point{X: 0, Y: -20}, ptOut: f32.Point{X: 0, Y: +20}},
|
||||
{l: -20, ptIn: f32.Point{X: 0, Y: -30}, ptOut: f32.Point{X: 0, Y: +20}},
|
||||
|
||||
// l>0 && X=Y
|
||||
{l: +20, ptIn: f32.Point{X: +90, Y: +90}, ptOut: f32.Point{X: +14.142137, Y: +14.142137}},
|
||||
{l: +20, ptIn: f32.Point{X: +30, Y: +30}, ptOut: f32.Point{X: +14.142136, Y: +14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: +20, Y: +20}, ptOut: f32.Point{X: +14.142136, Y: +14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: +10, Y: +10}, ptOut: f32.Point{X: +14.142136, Y: +14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -10, Y: -10}, ptOut: f32.Point{X: -14.142136, Y: -14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -20, Y: -20}, ptOut: f32.Point{X: -14.142136, Y: -14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -30, Y: -30}, ptOut: f32.Point{X: -14.142136, Y: -14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -90, Y: -90}, ptOut: f32.Point{X: -14.142137, Y: -14.142137}},
|
||||
|
||||
// l>0 && X=-Y
|
||||
{l: +20, ptIn: f32.Point{X: +90, Y: -90}, ptOut: f32.Point{X: +14.142137, Y: -14.142137}},
|
||||
{l: +20, ptIn: f32.Point{X: +30, Y: -30}, ptOut: f32.Point{X: +14.142136, Y: -14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: +20, Y: -20}, ptOut: f32.Point{X: +14.142136, Y: -14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: +10, Y: -10}, ptOut: f32.Point{X: +14.142136, Y: -14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -10, Y: +10}, ptOut: f32.Point{X: -14.142136, Y: +14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -20, Y: +20}, ptOut: f32.Point{X: -14.142136, Y: +14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -30, Y: +30}, ptOut: f32.Point{X: -14.142136, Y: +14.142136}},
|
||||
{l: +20, ptIn: f32.Point{X: -90, Y: +90}, ptOut: f32.Point{X: -14.142137, Y: +14.142137}},
|
||||
|
||||
// l<0 && X=Y
|
||||
{l: -20, ptIn: f32.Point{X: +90, Y: +90}, ptOut: f32.Point{X: -14.142137, Y: -14.142137}},
|
||||
{l: -20, ptIn: f32.Point{X: +30, Y: +30}, ptOut: f32.Point{X: -14.142136, Y: -14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: +20, Y: +20}, ptOut: f32.Point{X: -14.142136, Y: -14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: +10, Y: +10}, ptOut: f32.Point{X: -14.142136, Y: -14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -10, Y: -10}, ptOut: f32.Point{X: +14.142136, Y: +14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -20, Y: -20}, ptOut: f32.Point{X: +14.142136, Y: +14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -30, Y: -30}, ptOut: f32.Point{X: +14.142136, Y: +14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -90, Y: -90}, ptOut: f32.Point{X: +14.142137, Y: +14.142137}},
|
||||
|
||||
// l<0 && X=-Y
|
||||
{l: -20, ptIn: f32.Point{X: +90, Y: -90}, ptOut: f32.Point{X: -14.142137, Y: +14.142137}},
|
||||
{l: -20, ptIn: f32.Point{X: +30, Y: -30}, ptOut: f32.Point{X: -14.142136, Y: +14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: +20, Y: -20}, ptOut: f32.Point{X: -14.142136, Y: +14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: +10, Y: -10}, ptOut: f32.Point{X: -14.142136, Y: +14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -10, Y: +10}, ptOut: f32.Point{X: +14.142136, Y: -14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -20, Y: +20}, ptOut: f32.Point{X: +14.142136, Y: -14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -30, Y: +30}, ptOut: f32.Point{X: +14.142136, Y: -14.142136}},
|
||||
{l: -20, ptIn: f32.Point{X: -90, Y: +90}, ptOut: f32.Point{X: +14.142137, Y: -14.142137}},
|
||||
|
||||
// l!=0 && Hypot=l
|
||||
{l: 5, ptIn: f32.Point{X: 3, Y: 4}, ptOut: f32.Point{X: 3, Y: 4}},
|
||||
{l: 5, ptIn: f32.Point{X: 3, Y: -4}, ptOut: f32.Point{X: 3, Y: -4}},
|
||||
{l: 5, ptIn: f32.Point{X: -3, Y: -4}, ptOut: f32.Point{X: -3, Y: -4}},
|
||||
{l: 5, ptIn: f32.Point{X: -3, Y: 4}, ptOut: f32.Point{X: -3, Y: 4}},
|
||||
{l: -5, ptIn: f32.Point{X: 3, Y: 4}, ptOut: f32.Point{X: -3, Y: -4}},
|
||||
{l: -5, ptIn: f32.Point{X: 3, Y: -4}, ptOut: f32.Point{X: -3, Y: 4}},
|
||||
{l: -5, ptIn: f32.Point{X: -3, Y: -4}, ptOut: f32.Point{X: 3, Y: 4}},
|
||||
{l: -5, ptIn: f32.Point{X: -3, Y: 4}, ptOut: f32.Point{X: 3, Y: -4}},
|
||||
}
|
||||
|
||||
for i, s := range scenarios {
|
||||
t.Run(strconv.Itoa(i), func(t *testing.T) {
|
||||
actual := normPt(s.ptIn, s.l)
|
||||
if actual != s.ptOut {
|
||||
t.Errorf("in: %v*%v, expected: %v, actual: %v", s.l, s.ptIn, s.ptOut, actual)
|
||||
}
|
||||
})
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
func BenchmarkSplitCubic(b *testing.B) {
|
||||
type scenario struct {
|
||||
segments int
|
||||
@@ -157,7 +52,7 @@ func BenchmarkSplitCubic(b *testing.B) {
|
||||
from, ctrl0, ctrl1, to := s.from, s.ctrl0, s.ctrl1, s.to
|
||||
quads := make([]QuadSegment, s.segments)
|
||||
b.ResetTimer()
|
||||
for b.Loop() {
|
||||
for i := 0; i < b.N; i++ {
|
||||
quads = SplitCubic(from, ctrl0, ctrl1, to, quads[:0])
|
||||
}
|
||||
if len(quads) != s.segments {
|
||||
|
||||
@@ -385,7 +385,6 @@ static VkResult vkQueuePresentKHR(PFN_vkQueuePresentKHR f, VkQueue queue, const
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
@@ -1168,6 +1167,7 @@ func CreateFramebuffer(d Device, rp RenderPass, view ImageView, width, height in
|
||||
return nilFramebuffer, fmt.Errorf("vulkan: vkCreateFramebuffer: %w", err)
|
||||
}
|
||||
return fbo, nil
|
||||
|
||||
}
|
||||
|
||||
func DestroyFramebuffer(d Device, f Framebuffer) {
|
||||
@@ -1893,27 +1893,27 @@ func BuildWriteDescriptorSetBuffer(set DescriptorSet, binding int, typ Descripto
|
||||
}
|
||||
}
|
||||
|
||||
func PushConstantRangeStageFlags(r PushConstantRange) ShaderStageFlags {
|
||||
func (r PushConstantRange) StageFlags() ShaderStageFlags {
|
||||
return r.stageFlags
|
||||
}
|
||||
|
||||
func PushConstantRangeOffset(r PushConstantRange) int {
|
||||
func (r PushConstantRange) Offset() int {
|
||||
return int(r.offset)
|
||||
}
|
||||
|
||||
func PushConstantRangeSize(r PushConstantRange) int {
|
||||
func (r PushConstantRange) Size() int {
|
||||
return int(r.size)
|
||||
}
|
||||
|
||||
func QueueFamilyPropertiesFlags(p QueueFamilyProperties) QueueFlags {
|
||||
func (p QueueFamilyProperties) Flags() QueueFlags {
|
||||
return p.queueFlags
|
||||
}
|
||||
|
||||
func SurfaceCapabilitiesMinExtent(c SurfaceCapabilities) image.Point {
|
||||
func (c SurfaceCapabilities) MinExtent() image.Point {
|
||||
return image.Pt(int(c.minImageExtent.width), int(c.minImageExtent.height))
|
||||
}
|
||||
|
||||
func SurfaceCapabilitiesMaxExtent(c SurfaceCapabilities) image.Point {
|
||||
func (c SurfaceCapabilities) MaxExtent() image.Point {
|
||||
return image.Pt(int(c.maxImageExtent.width), int(c.maxImageExtent.height))
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@ static VkResult vkCreateAndroidSurfaceKHR(PFN_vkCreateAndroidSurfaceKHR f, VkIns
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"unsafe"
|
||||
|
||||
@@ -19,7 +19,6 @@ static VkResult vkCreateWaylandSurfaceKHR(PFN_vkCreateWaylandSurfaceKHR f, VkIns
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"unsafe"
|
||||
|
||||
@@ -17,7 +17,6 @@ static VkResult vkCreateXlibSurfaceKHR(PFN_vkCreateXlibSurfaceKHR f, VkInstance
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"unsafe"
|
||||
|
||||
+24
-11
@@ -3,22 +3,35 @@
|
||||
package clipboard
|
||||
|
||||
import (
|
||||
"io"
|
||||
|
||||
"gioui.org/internal/ops"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/op"
|
||||
)
|
||||
|
||||
// WriteCmd copies Text to the clipboard.
|
||||
type WriteCmd struct {
|
||||
Type string
|
||||
Data io.ReadCloser
|
||||
// Event is generated when the clipboard content is requested.
|
||||
type Event struct {
|
||||
Text string
|
||||
}
|
||||
|
||||
// ReadCmd requests the text of the clipboard, delivered to
|
||||
// the handler through an [io/transfer.DataEvent].
|
||||
type ReadCmd struct {
|
||||
// ReadOp requests the text of the clipboard, delivered to
|
||||
// the current handler through an Event.
|
||||
type ReadOp struct {
|
||||
Tag event.Tag
|
||||
}
|
||||
|
||||
func (WriteCmd) ImplementsCommand() {}
|
||||
func (ReadCmd) ImplementsCommand() {}
|
||||
// WriteOp copies Text to the clipboard.
|
||||
type WriteOp struct {
|
||||
Text string
|
||||
}
|
||||
|
||||
func (h ReadOp) Add(o *op.Ops) {
|
||||
data := ops.Write1(&o.Internal, ops.TypeClipboardReadLen, h.Tag)
|
||||
data[0] = byte(ops.TypeClipboardRead)
|
||||
}
|
||||
|
||||
func (h WriteOp) Add(o *op.Ops) {
|
||||
data := ops.Write1String(&o.Internal, ops.TypeClipboardWriteLen, h.Text)
|
||||
data[0] = byte(ops.TypeClipboardWrite)
|
||||
}
|
||||
|
||||
func (Event) ImplementsEvent() {}
|
||||
|
||||
+35
-21
@@ -1,33 +1,47 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
// Package event contains types for event handling.
|
||||
/*
|
||||
Package event contains the types for event handling.
|
||||
|
||||
The Queue interface is the protocol for receiving external events.
|
||||
|
||||
For example:
|
||||
|
||||
var queue event.Queue = ...
|
||||
|
||||
for _, e := range queue.Events(h) {
|
||||
switch e.(type) {
|
||||
...
|
||||
}
|
||||
}
|
||||
|
||||
In general, handlers must be declared before events become
|
||||
available. Other packages such as pointer and key provide
|
||||
the means for declaring handlers for specific event types.
|
||||
|
||||
The following example declares a handler ready for key input:
|
||||
|
||||
import gioui.org/io/key
|
||||
|
||||
ops := new(op.Ops)
|
||||
var h *Handler = ...
|
||||
key.InputOp{Tag: h, Filter: ...}.Add(ops)
|
||||
*/
|
||||
package event
|
||||
|
||||
import (
|
||||
"gioui.org/internal/ops"
|
||||
"gioui.org/op"
|
||||
)
|
||||
// Queue maps an event handler key to the events
|
||||
// available to the handler.
|
||||
type Queue interface {
|
||||
// Events returns the available events for an
|
||||
// event handler tag.
|
||||
Events(t Tag) []Event
|
||||
}
|
||||
|
||||
// Tag is the stable identifier for an event handler.
|
||||
// For a handler h, the tag is typically &h.
|
||||
type Tag any
|
||||
type Tag interface{}
|
||||
|
||||
// Event is the marker interface for events.
|
||||
type Event interface {
|
||||
ImplementsEvent()
|
||||
}
|
||||
|
||||
// Filter represents a filter for [Event] types.
|
||||
type Filter interface {
|
||||
ImplementsFilter()
|
||||
}
|
||||
|
||||
// Op declares a tag for input routing at the current transformation
|
||||
// and clip area hierarchy. It panics if tag is nil.
|
||||
func Op(o *op.Ops, tag Tag) {
|
||||
if tag == nil {
|
||||
panic("Tag must be non-nil")
|
||||
}
|
||||
data := ops.Write1(&o.Internal, ops.TypeInputLen, tag)
|
||||
data[0] = byte(ops.TypeInput)
|
||||
}
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package input
|
||||
|
||||
import (
|
||||
"io"
|
||||
"slices"
|
||||
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/event"
|
||||
)
|
||||
|
||||
// clipboardState contains the state for clipboard event routing.
|
||||
type clipboardState struct {
|
||||
receivers []event.Tag
|
||||
}
|
||||
|
||||
type clipboardQueue struct {
|
||||
// request avoid read clipboard every frame while waiting.
|
||||
requested bool
|
||||
mime string
|
||||
text []byte
|
||||
}
|
||||
|
||||
// WriteClipboard returns the most recent data to be copied
|
||||
// to the clipboard, if any.
|
||||
func (q *clipboardQueue) WriteClipboard() (mime string, content []byte, ok bool) {
|
||||
if q.text == nil {
|
||||
return "", nil, false
|
||||
}
|
||||
content = q.text
|
||||
q.text = nil
|
||||
return q.mime, content, true
|
||||
}
|
||||
|
||||
// ClipboardRequested reports if any new handler is waiting
|
||||
// to read the clipboard.
|
||||
func (q *clipboardQueue) ClipboardRequested(state clipboardState) bool {
|
||||
req := len(state.receivers) > 0 && q.requested
|
||||
q.requested = false
|
||||
return req
|
||||
}
|
||||
|
||||
func (q *clipboardQueue) Push(state clipboardState, e event.Event) (clipboardState, []taggedEvent) {
|
||||
var evts []taggedEvent
|
||||
for _, r := range state.receivers {
|
||||
evts = append(evts, taggedEvent{tag: r, event: e})
|
||||
}
|
||||
state.receivers = nil
|
||||
return state, evts
|
||||
}
|
||||
|
||||
func (q *clipboardQueue) ProcessWriteClipboard(req clipboard.WriteCmd) {
|
||||
defer req.Data.Close()
|
||||
content, err := io.ReadAll(req.Data)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
q.mime = req.Type
|
||||
q.text = content
|
||||
}
|
||||
|
||||
func (q *clipboardQueue) ProcessReadClipboard(state clipboardState, tag event.Tag) clipboardState {
|
||||
if slices.Contains(state.receivers, tag) {
|
||||
return state
|
||||
}
|
||||
n := len(state.receivers)
|
||||
state.receivers = append(state.receivers[:n:n], tag)
|
||||
q.requested = true
|
||||
return state
|
||||
}
|
||||
@@ -1,125 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package input
|
||||
|
||||
import (
|
||||
"io"
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/op"
|
||||
)
|
||||
|
||||
func TestClipboardDuplicateEvent(t *testing.T) {
|
||||
ops, r, handlers := new(op.Ops), new(Router), make([]int, 2)
|
||||
|
||||
// Both must receive the event once.
|
||||
r.Source().Execute(clipboard.ReadCmd{Tag: &handlers[0]})
|
||||
r.Source().Execute(clipboard.ReadCmd{Tag: &handlers[1]})
|
||||
|
||||
event := transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(strings.NewReader("Test"))
|
||||
},
|
||||
}
|
||||
r.Queue(event)
|
||||
for i := range handlers {
|
||||
f := transfer.TargetFilter{Target: &handlers[i], Type: "application/text"}
|
||||
assertEventTypeSequence(t, events(r, -1, f), transfer.DataEvent{})
|
||||
}
|
||||
assertClipboardReadCmd(t, r, 0)
|
||||
|
||||
r.Source().Execute(clipboard.ReadCmd{Tag: &handlers[0]})
|
||||
|
||||
r.Frame(ops)
|
||||
// No ClipboardEvent sent
|
||||
assertClipboardReadCmd(t, r, 1)
|
||||
for i := range handlers {
|
||||
f := transfer.TargetFilter{Target: &handlers[i]}
|
||||
assertEventTypeSequence(t, events(r, -1, f))
|
||||
}
|
||||
}
|
||||
|
||||
func TestQueueProcessReadClipboard(t *testing.T) {
|
||||
ops, r, handler := new(op.Ops), new(Router), make([]int, 2)
|
||||
|
||||
// Request read
|
||||
r.Source().Execute(clipboard.ReadCmd{Tag: &handler[0]})
|
||||
|
||||
assertClipboardReadCmd(t, r, 1)
|
||||
ops.Reset()
|
||||
|
||||
for range 3 {
|
||||
// No ReadCmd
|
||||
// One receiver must still wait for response
|
||||
|
||||
r.Frame(ops)
|
||||
assertClipboardReadDuplicated(t, r, 1)
|
||||
}
|
||||
|
||||
// Send the clipboard event
|
||||
event := transfer.DataEvent{
|
||||
Type: "application/text",
|
||||
Open: func() io.ReadCloser {
|
||||
return io.NopCloser(strings.NewReader("Text 2"))
|
||||
},
|
||||
}
|
||||
r.Queue(event)
|
||||
assertEventTypeSequence(t, events(r, -1, transfer.TargetFilter{Target: &handler[0], Type: "application/text"}), transfer.DataEvent{})
|
||||
assertClipboardReadCmd(t, r, 0)
|
||||
}
|
||||
|
||||
func TestQueueProcessWriteClipboard(t *testing.T) {
|
||||
r := new(Router)
|
||||
|
||||
const mime = "application/text"
|
||||
r.Source().Execute(clipboard.WriteCmd{Type: mime, Data: io.NopCloser(strings.NewReader("Write 1"))})
|
||||
|
||||
assertClipboardWriteCmd(t, r, mime, "Write 1")
|
||||
assertClipboardWriteCmd(t, r, "", "")
|
||||
|
||||
r.Source().Execute(clipboard.WriteCmd{Type: mime, Data: io.NopCloser(strings.NewReader("Write 2"))})
|
||||
|
||||
assertClipboardReadCmd(t, r, 0)
|
||||
assertClipboardWriteCmd(t, r, mime, "Write 2")
|
||||
}
|
||||
|
||||
func assertClipboardReadCmd(t *testing.T, router *Router, expected int) {
|
||||
t.Helper()
|
||||
if got := len(router.state().receivers); got != expected {
|
||||
t.Errorf("unexpected %d receivers, got %d", expected, got)
|
||||
}
|
||||
if router.ClipboardRequested() != (expected > 0) {
|
||||
t.Error("missing requests")
|
||||
}
|
||||
}
|
||||
|
||||
func assertClipboardReadDuplicated(t *testing.T, router *Router, expected int) {
|
||||
t.Helper()
|
||||
if len(router.state().receivers) != expected {
|
||||
t.Error("receivers removed")
|
||||
}
|
||||
if router.ClipboardRequested() != false {
|
||||
t.Error("duplicated requests")
|
||||
}
|
||||
}
|
||||
|
||||
func assertClipboardWriteCmd(t *testing.T, router *Router, mimeExp, expected string) {
|
||||
t.Helper()
|
||||
if (router.cqueue.text != nil) != (expected != "") {
|
||||
t.Error("text not defined")
|
||||
}
|
||||
mime, text, ok := router.cqueue.WriteClipboard()
|
||||
if ok != (expected != "") {
|
||||
t.Error("duplicated requests")
|
||||
}
|
||||
if string(mime) != mimeExp {
|
||||
t.Errorf("got MIME type %s, expected %s", mime, mimeExp)
|
||||
}
|
||||
if string(text) != expected {
|
||||
t.Errorf("got text %s, expected %s", text, expected)
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
/*
|
||||
Package input implements input routing and tracking of interface
|
||||
state for a window.
|
||||
|
||||
The [Source] is the interface between the window and the widgets
|
||||
of a user interface and is exposed by [gioui.org/app.FrameEvent]
|
||||
received from windows.
|
||||
|
||||
The [Router] is used by [gioui.org/app.Window] to track window state and route
|
||||
events from the platform to event handlers. It is otherwise only
|
||||
useful for using Gio with external window implementations.
|
||||
*/
|
||||
package input
|
||||
-364
@@ -1,364 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package input
|
||||
|
||||
import (
|
||||
"image"
|
||||
"slices"
|
||||
"sort"
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/key"
|
||||
)
|
||||
|
||||
// EditorState represents the state of an editor needed by input handlers.
|
||||
type EditorState struct {
|
||||
Selection struct {
|
||||
Transform f32.Affine2D
|
||||
key.Range
|
||||
key.Caret
|
||||
}
|
||||
Snippet key.Snippet
|
||||
}
|
||||
|
||||
type TextInputState uint8
|
||||
|
||||
type keyQueue struct {
|
||||
order []event.Tag
|
||||
dirOrder []dirFocusEntry
|
||||
hint key.InputHint
|
||||
}
|
||||
|
||||
// keyState is the input state related to key events.
|
||||
type keyState struct {
|
||||
focus event.Tag
|
||||
state TextInputState
|
||||
content EditorState
|
||||
}
|
||||
|
||||
type keyHandler struct {
|
||||
// visible will be true if the InputOp is present
|
||||
// in the current frame.
|
||||
visible bool
|
||||
// reset tracks whether the handler has seen a
|
||||
// focus reset.
|
||||
reset bool
|
||||
hint key.InputHint
|
||||
orderPlusOne int
|
||||
dirOrder int
|
||||
trans f32.Affine2D
|
||||
}
|
||||
|
||||
type keyFilter []key.Filter
|
||||
|
||||
type dirFocusEntry struct {
|
||||
tag event.Tag
|
||||
row int
|
||||
area int
|
||||
bounds image.Rectangle
|
||||
}
|
||||
|
||||
const (
|
||||
TextInputKeep TextInputState = iota
|
||||
TextInputClose
|
||||
TextInputOpen
|
||||
)
|
||||
|
||||
func (k *keyHandler) inputHint(hint key.InputHint) {
|
||||
k.hint = hint
|
||||
}
|
||||
|
||||
// InputState returns the input state and returns a state
|
||||
// reset to [TextInputKeep].
|
||||
func (s keyState) InputState() (keyState, TextInputState) {
|
||||
state := s.state
|
||||
s.state = TextInputKeep
|
||||
return s, state
|
||||
}
|
||||
|
||||
// InputHint returns the input hint from the focused handler and whether it was
|
||||
// changed since the last call.
|
||||
func (q *keyQueue) InputHint(handlers map[event.Tag]*handler, state keyState) (key.InputHint, bool) {
|
||||
focused, ok := handlers[state.focus]
|
||||
if !ok {
|
||||
return q.hint, false
|
||||
}
|
||||
old := q.hint
|
||||
q.hint = focused.key.hint
|
||||
return q.hint, old != q.hint
|
||||
}
|
||||
|
||||
func (k *keyHandler) Reset() {
|
||||
k.visible = false
|
||||
k.orderPlusOne = 0
|
||||
k.hint = key.HintAny
|
||||
}
|
||||
|
||||
func (q *keyQueue) Reset() {
|
||||
q.order = q.order[:0]
|
||||
q.dirOrder = q.dirOrder[:0]
|
||||
}
|
||||
|
||||
func (k *keyHandler) ResetEvent() (event.Event, bool) {
|
||||
if k.reset {
|
||||
return nil, false
|
||||
}
|
||||
k.reset = true
|
||||
return key.FocusEvent{Focus: false}, true
|
||||
}
|
||||
|
||||
func (q *keyQueue) Frame(handlers map[event.Tag]*handler, state keyState) keyState {
|
||||
if state.focus != nil {
|
||||
if h, ok := handlers[state.focus]; !ok || !h.filter.focusable || !h.key.visible {
|
||||
// Remove focus from the handler that is no longer focusable.
|
||||
state.focus = nil
|
||||
state.state = TextInputClose
|
||||
}
|
||||
}
|
||||
q.updateFocusLayout(handlers)
|
||||
return state
|
||||
}
|
||||
|
||||
// updateFocusLayout partitions input handlers handlers into rows
|
||||
// for directional focus moves.
|
||||
//
|
||||
// The approach is greedy: pick the topmost handler and create a row
|
||||
// containing it. Then, extend the handler bounds to a horizontal beam
|
||||
// and add to the row every handler whose center intersect it. Repeat
|
||||
// until no handlers remain.
|
||||
func (q *keyQueue) updateFocusLayout(handlers map[event.Tag]*handler) {
|
||||
order := q.dirOrder
|
||||
// Sort by ascending y position.
|
||||
sort.SliceStable(order, func(i, j int) bool {
|
||||
return order[i].bounds.Min.Y < order[j].bounds.Min.Y
|
||||
})
|
||||
row := 0
|
||||
for len(order) > 0 {
|
||||
h := &order[0]
|
||||
h.row = row
|
||||
bottom := h.bounds.Max.Y
|
||||
end := 1
|
||||
for ; end < len(order); end++ {
|
||||
h := &order[end]
|
||||
center := (h.bounds.Min.Y + h.bounds.Max.Y) / 2
|
||||
if center > bottom {
|
||||
break
|
||||
}
|
||||
h.row = row
|
||||
}
|
||||
// Sort row by ascending x position.
|
||||
sort.SliceStable(order[:end], func(i, j int) bool {
|
||||
return order[i].bounds.Min.X < order[j].bounds.Min.X
|
||||
})
|
||||
order = order[end:]
|
||||
row++
|
||||
}
|
||||
for i, o := range q.dirOrder {
|
||||
handlers[o.tag].key.dirOrder = i
|
||||
}
|
||||
}
|
||||
|
||||
// MoveFocus attempts to move the focus in the direction of dir.
|
||||
func (q *keyQueue) MoveFocus(handlers map[event.Tag]*handler, state keyState, dir key.FocusDirection) (keyState, []taggedEvent) {
|
||||
if len(q.dirOrder) == 0 {
|
||||
return state, nil
|
||||
}
|
||||
order := 0
|
||||
if state.focus != nil {
|
||||
order = handlers[state.focus].key.dirOrder
|
||||
}
|
||||
focus := q.dirOrder[order]
|
||||
switch dir {
|
||||
case key.FocusForward, key.FocusBackward:
|
||||
if len(q.order) == 0 {
|
||||
break
|
||||
}
|
||||
order := 0
|
||||
if dir == key.FocusBackward {
|
||||
order = -1
|
||||
}
|
||||
if state.focus != nil {
|
||||
order = handlers[state.focus].key.orderPlusOne - 1
|
||||
if dir == key.FocusForward {
|
||||
order++
|
||||
} else {
|
||||
order--
|
||||
}
|
||||
}
|
||||
order = (order + len(q.order)) % len(q.order)
|
||||
return q.Focus(handlers, state, q.order[order])
|
||||
case key.FocusRight, key.FocusLeft:
|
||||
next := order
|
||||
if state.focus != nil {
|
||||
next = order + 1
|
||||
if dir == key.FocusLeft {
|
||||
next = order - 1
|
||||
}
|
||||
}
|
||||
if 0 <= next && next < len(q.dirOrder) {
|
||||
newFocus := q.dirOrder[next]
|
||||
if newFocus.row == focus.row {
|
||||
return q.Focus(handlers, state, newFocus.tag)
|
||||
}
|
||||
}
|
||||
case key.FocusUp, key.FocusDown:
|
||||
delta := +1
|
||||
if dir == key.FocusUp {
|
||||
delta = -1
|
||||
}
|
||||
nextRow := 0
|
||||
if state.focus != nil {
|
||||
nextRow = focus.row + delta
|
||||
}
|
||||
var closest event.Tag
|
||||
dist := int(1e6)
|
||||
center := (focus.bounds.Min.X + focus.bounds.Max.X) / 2
|
||||
loop:
|
||||
for 0 <= order && order < len(q.dirOrder) {
|
||||
next := q.dirOrder[order]
|
||||
switch next.row {
|
||||
case nextRow:
|
||||
nextCenter := (next.bounds.Min.X + next.bounds.Max.X) / 2
|
||||
d := center - nextCenter
|
||||
if d < 0 {
|
||||
d = -d
|
||||
}
|
||||
if d > dist {
|
||||
break loop
|
||||
}
|
||||
dist = d
|
||||
closest = next.tag
|
||||
case nextRow + delta:
|
||||
break loop
|
||||
}
|
||||
order += delta
|
||||
}
|
||||
if closest != nil {
|
||||
return q.Focus(handlers, state, closest)
|
||||
}
|
||||
}
|
||||
return state, nil
|
||||
}
|
||||
|
||||
func (q *keyQueue) BoundsFor(k *keyHandler) image.Rectangle {
|
||||
order := k.dirOrder
|
||||
return q.dirOrder[order].bounds
|
||||
}
|
||||
|
||||
func (q *keyQueue) AreaFor(k *keyHandler) int {
|
||||
order := k.dirOrder
|
||||
return q.dirOrder[order].area
|
||||
}
|
||||
|
||||
func (k *keyFilter) Matches(focus event.Tag, e key.Event, system bool) bool {
|
||||
for _, f := range *k {
|
||||
if keyFilterMatch(focus, f, e, system) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func keyFilterMatch(focus event.Tag, f key.Filter, e key.Event, system bool) bool {
|
||||
if f.Focus != nil && f.Focus != focus {
|
||||
return false
|
||||
}
|
||||
if (f.Name != "" || system) && f.Name != e.Name {
|
||||
return false
|
||||
}
|
||||
if e.Modifiers&f.Required != f.Required {
|
||||
return false
|
||||
}
|
||||
if e.Modifiers&^(f.Required|f.Optional) != 0 {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (q *keyQueue) Focus(handlers map[event.Tag]*handler, state keyState, focus event.Tag) (keyState, []taggedEvent) {
|
||||
if focus == state.focus {
|
||||
return state, nil
|
||||
}
|
||||
state.content = EditorState{}
|
||||
state.content.Selection.Transform = f32.AffineId()
|
||||
var evts []taggedEvent
|
||||
if state.focus != nil {
|
||||
evts = append(evts, taggedEvent{tag: state.focus, event: key.FocusEvent{Focus: false}})
|
||||
}
|
||||
state.focus = focus
|
||||
if state.focus != nil {
|
||||
evts = append(evts, taggedEvent{tag: state.focus, event: key.FocusEvent{Focus: true}})
|
||||
}
|
||||
if state.focus == nil || state.state == TextInputKeep {
|
||||
state.state = TextInputClose
|
||||
}
|
||||
return state, evts
|
||||
}
|
||||
|
||||
func (s keyState) softKeyboard(show bool) keyState {
|
||||
if show {
|
||||
s.state = TextInputOpen
|
||||
} else {
|
||||
s.state = TextInputClose
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
func (k *keyFilter) Add(f key.Filter) {
|
||||
if slices.Contains(*k, f) {
|
||||
return
|
||||
}
|
||||
*k = append(*k, f)
|
||||
}
|
||||
|
||||
func (k *keyFilter) Merge(k2 keyFilter) {
|
||||
*k = append(*k, k2...)
|
||||
}
|
||||
|
||||
func (q *keyQueue) inputOp(tag event.Tag, state *keyHandler, t f32.Affine2D, area int, bounds image.Rectangle) {
|
||||
state.visible = true
|
||||
if state.orderPlusOne == 0 {
|
||||
state.orderPlusOne = len(q.order) + 1
|
||||
q.order = append(q.order, tag)
|
||||
q.dirOrder = append(q.dirOrder, dirFocusEntry{tag: tag, area: area, bounds: bounds})
|
||||
}
|
||||
state.trans = t
|
||||
}
|
||||
|
||||
func (q *keyQueue) setSelection(state keyState, req key.SelectionCmd) keyState {
|
||||
if req.Tag != state.focus {
|
||||
return state
|
||||
}
|
||||
state.content.Selection.Range = req.Range
|
||||
state.content.Selection.Caret = req.Caret
|
||||
return state
|
||||
}
|
||||
|
||||
func (q *keyQueue) editorState(handlers map[event.Tag]*handler, state keyState) EditorState {
|
||||
s := state.content
|
||||
if f := state.focus; f != nil {
|
||||
s.Selection.Transform = handlers[f].key.trans
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
func (q *keyQueue) setSnippet(state keyState, req key.SnippetCmd) keyState {
|
||||
if req.Tag == state.focus {
|
||||
state.content.Snippet = req.Snippet
|
||||
}
|
||||
return state
|
||||
}
|
||||
|
||||
func (t TextInputState) String() string {
|
||||
switch t {
|
||||
case TextInputKeep:
|
||||
return "Keep"
|
||||
case TextInputClose:
|
||||
return "Close"
|
||||
case TextInputOpen:
|
||||
return "Open"
|
||||
default:
|
||||
panic("unexpected value")
|
||||
}
|
||||
}
|
||||
@@ -1,332 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package input
|
||||
|
||||
import (
|
||||
"image"
|
||||
"testing"
|
||||
|
||||
"gioui.org/f32"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/op"
|
||||
"gioui.org/op/clip"
|
||||
)
|
||||
|
||||
func TestAllMatchKeyFilter(t *testing.T) {
|
||||
r := new(Router)
|
||||
r.Event(key.Filter{})
|
||||
ke := key.Event{Name: "A"}
|
||||
r.Queue(ke)
|
||||
// Catch-all gets all non-system events.
|
||||
assertEventSequence(t, events(r, -1, key.Filter{}), ke)
|
||||
|
||||
r = new(Router)
|
||||
r.Event(key.Filter{Name: "A"})
|
||||
r.Queue(SystemEvent{ke})
|
||||
if _, handled := r.WakeupTime(); !handled {
|
||||
t.Errorf("system event was unexpectedly ignored")
|
||||
}
|
||||
// Only specific filters match system events.
|
||||
assertEventSequence(t, events(r, -1, key.Filter{Name: "A"}), ke)
|
||||
}
|
||||
|
||||
func TestInputHint(t *testing.T) {
|
||||
r := new(Router)
|
||||
if hint, changed := r.TextInputHint(); hint != key.HintAny || changed {
|
||||
t.Fatal("unexpected hint")
|
||||
}
|
||||
ops := new(op.Ops)
|
||||
h := new(int)
|
||||
key.InputHintOp{Tag: h, Hint: key.HintEmail}.Add(ops)
|
||||
r.Frame(ops)
|
||||
if hint, changed := r.TextInputHint(); hint != key.HintAny || changed {
|
||||
t.Fatal("unexpected hint")
|
||||
}
|
||||
r.Source().Execute(key.FocusCmd{Tag: h})
|
||||
if hint, changed := r.TextInputHint(); hint != key.HintEmail || !changed {
|
||||
t.Fatal("unexpected hint")
|
||||
}
|
||||
}
|
||||
|
||||
func TestDeferred(t *testing.T) {
|
||||
r := new(Router)
|
||||
h := new(int)
|
||||
f := []event.Filter{
|
||||
key.FocusFilter{Target: h},
|
||||
key.Filter{Name: "A"},
|
||||
}
|
||||
// Provoke deferring by exhausting events for h.
|
||||
events(r, -1, f...)
|
||||
r.Source().Execute(key.FocusCmd{Tag: h})
|
||||
ke := key.Event{Name: "A"}
|
||||
r.Queue(ke)
|
||||
// All events are deferred at this point.
|
||||
assertEventSequence(t, events(r, -1, f...))
|
||||
r.Frame(new(op.Ops))
|
||||
// But delivered after a frame.
|
||||
assertEventSequence(t, events(r, -1, f...), key.FocusEvent{Focus: true}, ke)
|
||||
}
|
||||
|
||||
func TestInputWakeup(t *testing.T) {
|
||||
handler := new(int)
|
||||
var ops op.Ops
|
||||
// InputOps shouldn't trigger redraws.
|
||||
event.Op(&ops, handler)
|
||||
|
||||
var r Router
|
||||
// Reset events shouldn't either.
|
||||
evts := events(&r, -1, key.FocusFilter{Target: new(int)}, key.Filter{Name: "A"})
|
||||
assertEventSequence(t, evts, key.FocusEvent{Focus: false})
|
||||
r.Frame(&ops)
|
||||
if _, wake := r.WakeupTime(); wake {
|
||||
t.Errorf("InputOp or the resetting FocusEvent triggered a wakeup")
|
||||
}
|
||||
// And neither does events that don't match anything.
|
||||
r.Queue(key.SnippetEvent{})
|
||||
if _, handled := r.WakeupTime(); handled {
|
||||
t.Errorf("a not-matching event triggered a wakeup")
|
||||
}
|
||||
// However, events that does match should trigger wakeup.
|
||||
r.Queue(key.Event{Name: "A"})
|
||||
if _, handled := r.WakeupTime(); !handled {
|
||||
t.Errorf("a key.Event didn't trigger redraw")
|
||||
}
|
||||
}
|
||||
|
||||
func TestKeyMultiples(t *testing.T) {
|
||||
handlers := make([]int, 3)
|
||||
r := new(Router)
|
||||
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
|
||||
for i := range handlers {
|
||||
assertEventSequence(t, events(r, 1, key.FocusFilter{Target: &handlers[i]}), key.FocusEvent{Focus: false})
|
||||
}
|
||||
r.Source().Execute(key.FocusCmd{Tag: &handlers[2]})
|
||||
assertEventSequence(t, events(r, -1, key.FocusFilter{Target: &handlers[2]}), key.FocusEvent{Focus: true})
|
||||
assertFocus(t, r, &handlers[2])
|
||||
|
||||
assertKeyboard(t, r, TextInputOpen)
|
||||
}
|
||||
|
||||
func TestKeySoftKeyboardNoFocus(t *testing.T) {
|
||||
r := new(Router)
|
||||
|
||||
// It's possible to open the keyboard
|
||||
// without any active focus:
|
||||
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
|
||||
|
||||
assertFocus(t, r, nil)
|
||||
assertKeyboard(t, r, TextInputOpen)
|
||||
}
|
||||
|
||||
func TestKeyRemoveFocus(t *testing.T) {
|
||||
handlers := make([]int, 2)
|
||||
r := new(Router)
|
||||
|
||||
filters := func(h event.Tag) []event.Filter {
|
||||
return []event.Filter{
|
||||
key.FocusFilter{Target: h},
|
||||
key.Filter{Focus: h, Name: key.NameTab, Required: key.ModShortcut},
|
||||
}
|
||||
}
|
||||
var all []event.Filter
|
||||
for i := range handlers {
|
||||
all = append(all, filters(&handlers[i])...)
|
||||
}
|
||||
assertEventSequence(t, events(r, len(handlers), all...), key.FocusEvent{}, key.FocusEvent{})
|
||||
r.Source().Execute(key.FocusCmd{Tag: &handlers[0]})
|
||||
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
|
||||
|
||||
evt := key.Event{Name: key.NameTab, Modifiers: key.ModShortcut, State: key.Press}
|
||||
r.Queue(evt)
|
||||
|
||||
assertEventSequence(t, events(r, 2, filters(&handlers[0])...), key.FocusEvent{Focus: true}, evt)
|
||||
assertFocus(t, r, &handlers[0])
|
||||
assertKeyboard(t, r, TextInputOpen)
|
||||
|
||||
// Frame removes focus from tags that don't filter for focus events nor mentioned in an InputOp.
|
||||
r.Source().Execute(key.FocusCmd{Tag: new(int)})
|
||||
r.Frame(new(op.Ops))
|
||||
|
||||
assertEventSequence(t, events(r, -1, filters(&handlers[1])...))
|
||||
assertFocus(t, r, nil)
|
||||
assertKeyboard(t, r, TextInputClose)
|
||||
|
||||
// Set focus to InputOp which already
|
||||
// exists in the previous frame:
|
||||
r.Source().Execute(key.FocusCmd{Tag: &handlers[0]})
|
||||
assertFocus(t, r, &handlers[0])
|
||||
}
|
||||
|
||||
func TestKeyFocusedInvisible(t *testing.T) {
|
||||
handlers := make([]int, 2)
|
||||
ops := new(op.Ops)
|
||||
r := new(Router)
|
||||
|
||||
for i := range handlers {
|
||||
assertEventSequence(t, events(r, 1, key.FocusFilter{Target: &handlers[i]}), key.FocusEvent{Focus: false})
|
||||
}
|
||||
|
||||
// Set new InputOp with focus:
|
||||
r.Source().Execute(key.FocusCmd{Tag: &handlers[0]})
|
||||
r.Source().Execute(key.SoftKeyboardCmd{Show: true})
|
||||
|
||||
assertEventSequence(t, events(r, 1, key.FocusFilter{Target: &handlers[0]}), key.FocusEvent{Focus: true})
|
||||
assertFocus(t, r, &handlers[0])
|
||||
assertKeyboard(t, r, TextInputOpen)
|
||||
|
||||
// Frame will clear the focus because the handler is not visible.
|
||||
r.Frame(ops)
|
||||
|
||||
for i := range handlers {
|
||||
assertEventSequence(t, events(r, -1, key.FocusFilter{Target: &handlers[i]}))
|
||||
}
|
||||
assertFocus(t, r, nil)
|
||||
assertKeyboard(t, r, TextInputClose)
|
||||
|
||||
r.Frame(ops)
|
||||
r.Frame(ops)
|
||||
|
||||
ops.Reset()
|
||||
|
||||
// Respawn the first element:
|
||||
// It must receive one `Event{Focus: false}`.
|
||||
event.Op(ops, &handlers[0])
|
||||
|
||||
assertEventSequence(t, events(r, -1, key.FocusFilter{Target: &handlers[0]}), key.FocusEvent{Focus: false})
|
||||
}
|
||||
|
||||
func TestNoOps(t *testing.T) {
|
||||
r := new(Router)
|
||||
r.Frame(nil)
|
||||
}
|
||||
|
||||
func TestDirectionalFocus(t *testing.T) {
|
||||
ops := new(op.Ops)
|
||||
r := new(Router)
|
||||
handlers := []image.Rectangle{
|
||||
image.Rect(10, 10, 50, 50),
|
||||
image.Rect(50, 20, 100, 80),
|
||||
image.Rect(20, 26, 60, 80),
|
||||
image.Rect(10, 60, 50, 100),
|
||||
}
|
||||
|
||||
for i, bounds := range handlers {
|
||||
cl := clip.Rect(bounds).Push(ops)
|
||||
event.Op(ops, &handlers[i])
|
||||
cl.Pop()
|
||||
events(r, -1, key.FocusFilter{Target: &handlers[i]})
|
||||
}
|
||||
r.Frame(ops)
|
||||
|
||||
r.MoveFocus(key.FocusLeft)
|
||||
assertFocus(t, r, &handlers[0])
|
||||
r.MoveFocus(key.FocusLeft)
|
||||
assertFocus(t, r, &handlers[0])
|
||||
r.MoveFocus(key.FocusRight)
|
||||
assertFocus(t, r, &handlers[1])
|
||||
r.MoveFocus(key.FocusRight)
|
||||
assertFocus(t, r, &handlers[1])
|
||||
r.MoveFocus(key.FocusDown)
|
||||
assertFocus(t, r, &handlers[2])
|
||||
r.MoveFocus(key.FocusDown)
|
||||
assertFocus(t, r, &handlers[2])
|
||||
r.MoveFocus(key.FocusLeft)
|
||||
assertFocus(t, r, &handlers[3])
|
||||
r.MoveFocus(key.FocusUp)
|
||||
assertFocus(t, r, &handlers[0])
|
||||
|
||||
r.MoveFocus(key.FocusForward)
|
||||
assertFocus(t, r, &handlers[1])
|
||||
r.MoveFocus(key.FocusBackward)
|
||||
assertFocus(t, r, &handlers[0])
|
||||
}
|
||||
|
||||
func TestFocusScroll(t *testing.T) {
|
||||
ops := new(op.Ops)
|
||||
r := new(Router)
|
||||
h := new(int)
|
||||
|
||||
filters := []event.Filter{
|
||||
key.FocusFilter{Target: h},
|
||||
pointer.Filter{
|
||||
Target: h,
|
||||
Kinds: pointer.Scroll,
|
||||
ScrollX: pointer.ScrollRange{Min: -100, Max: +100},
|
||||
ScrollY: pointer.ScrollRange{Min: -100, Max: +100},
|
||||
},
|
||||
}
|
||||
events(r, -1, filters...)
|
||||
parent := clip.Rect(image.Rect(1, 1, 14, 39)).Push(ops)
|
||||
cl := clip.Rect(image.Rect(10, -20, 20, 30)).Push(ops)
|
||||
event.Op(ops, h)
|
||||
// Test that h is scrolled even if behind another handler.
|
||||
event.Op(ops, new(int))
|
||||
cl.Pop()
|
||||
parent.Pop()
|
||||
r.Frame(ops)
|
||||
|
||||
r.MoveFocus(key.FocusLeft)
|
||||
r.RevealFocus(image.Rect(0, 0, 15, 40))
|
||||
evts := events(r, -1, filters...)
|
||||
assertScrollEvent(t, evts[len(evts)-1], f32.Pt(6, -9))
|
||||
}
|
||||
|
||||
func TestFocusClick(t *testing.T) {
|
||||
ops := new(op.Ops)
|
||||
r := new(Router)
|
||||
h := new(int)
|
||||
|
||||
filters := []event.Filter{
|
||||
key.FocusFilter{Target: h},
|
||||
pointer.Filter{
|
||||
Target: h,
|
||||
Kinds: pointer.Press | pointer.Release | pointer.Cancel,
|
||||
},
|
||||
}
|
||||
assertEventPointerTypeSequence(t, events(r, -1, filters...), pointer.Cancel)
|
||||
cl := clip.Rect(image.Rect(0, 0, 10, 10)).Push(ops)
|
||||
event.Op(ops, h)
|
||||
cl.Pop()
|
||||
r.Frame(ops)
|
||||
|
||||
r.MoveFocus(key.FocusLeft)
|
||||
r.ClickFocus()
|
||||
|
||||
assertEventPointerTypeSequence(t, events(r, -1, filters...), pointer.Press, pointer.Release)
|
||||
}
|
||||
|
||||
func TestNoFocus(t *testing.T) {
|
||||
r := new(Router)
|
||||
r.MoveFocus(key.FocusForward)
|
||||
}
|
||||
|
||||
func TestKeyRouting(t *testing.T) {
|
||||
r := new(Router)
|
||||
h := new(int)
|
||||
A, B := key.Event{Name: "A"}, key.Event{Name: "B"}
|
||||
// Register filters.
|
||||
events(r, -1, key.Filter{Name: "A"}, key.Filter{Name: "B"})
|
||||
r.Frame(new(op.Ops))
|
||||
r.Queue(A, B)
|
||||
// The handler is not focused, so only B is delivered.
|
||||
assertEventSequence(t, events(r, -1, key.Filter{Focus: h, Name: "A"}, key.Filter{Name: "B"}), B)
|
||||
r.Source().Execute(key.FocusCmd{Tag: h})
|
||||
// A is delivered to the focused handler.
|
||||
assertEventSequence(t, events(r, -1, key.Filter{Focus: h, Name: "A"}, key.Filter{Name: "B"}), A)
|
||||
}
|
||||
|
||||
func assertFocus(t *testing.T, router *Router, expected event.Tag) {
|
||||
t.Helper()
|
||||
if !router.Source().Focused(expected) {
|
||||
t.Errorf("expected %v to be focused", expected)
|
||||
}
|
||||
}
|
||||
|
||||
func assertKeyboard(t *testing.T, router *Router, expected TextInputState) {
|
||||
t.Helper()
|
||||
if got := router.state().state; got != expected {
|
||||
t.Errorf("expected %v keyboard, got %v", expected, got)
|
||||
}
|
||||
}
|
||||
@@ -1,893 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package input
|
||||
|
||||
import (
|
||||
"image"
|
||||
"io"
|
||||
"slices"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"gioui.org/f32"
|
||||
f32internal "gioui.org/internal/f32"
|
||||
"gioui.org/internal/ops"
|
||||
"gioui.org/io/clipboard"
|
||||
"gioui.org/io/event"
|
||||
"gioui.org/io/key"
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/io/semantic"
|
||||
"gioui.org/io/system"
|
||||
"gioui.org/io/transfer"
|
||||
"gioui.org/op"
|
||||
)
|
||||
|
||||
// Router tracks the [io/event.Tag] identifiers of user interface widgets
|
||||
// and routes events to them. [Source] is its interface exposed to widgets.
|
||||
type Router struct {
|
||||
savedTrans []f32.Affine2D
|
||||
transStack []f32.Affine2D
|
||||
handlers map[event.Tag]*handler
|
||||
pointer struct {
|
||||
queue pointerQueue
|
||||
collector pointerCollector
|
||||
}
|
||||
key struct {
|
||||
queue keyQueue
|
||||
// The following fields have the same purpose as the fields in
|
||||
// type handler, but for key.Events.
|
||||
filter keyFilter
|
||||
nextFilter keyFilter
|
||||
scratchFilter keyFilter
|
||||
}
|
||||
cqueue clipboardQueue
|
||||
// states is the list of pending state changes resulting from
|
||||
// incoming events. The first element, if present, contains the state
|
||||
// and events for the current frame.
|
||||
changes []stateChange
|
||||
reader ops.Reader
|
||||
// InvalidateCmd summary.
|
||||
wakeup bool
|
||||
wakeupTime time.Time
|
||||
// Changes queued for next call to Frame.
|
||||
commands []Command
|
||||
// transfers is the pending transfer.DataEvent.Open functions.
|
||||
transfers []io.ReadCloser
|
||||
// deferring is set if command execution and event delivery is deferred
|
||||
// to the next frame.
|
||||
deferring bool
|
||||
// scratchFilters is for garbage-free construction of ephemeral filters.
|
||||
scratchFilters []taggedFilter
|
||||
}
|
||||
|
||||
// Source implements the interface between a Router and user interface widgets.
|
||||
// The zero-value Source is disabled.
|
||||
type Source struct {
|
||||
r *Router
|
||||
disabled bool
|
||||
}
|
||||
|
||||
// Command represents a request such as moving the focus, or initiating a clipboard read.
|
||||
// Commands are queued by calling [Source.Queue].
|
||||
type Command interface {
|
||||
ImplementsCommand()
|
||||
}
|
||||
|
||||
// SemanticNode represents a node in the tree describing the components
|
||||
// contained in a frame.
|
||||
type SemanticNode struct {
|
||||
ID SemanticID
|
||||
ParentID SemanticID
|
||||
Children []SemanticNode
|
||||
Desc SemanticDesc
|
||||
|
||||
areaIdx int
|
||||
}
|
||||
|
||||
// SemanticDesc provides a semantic description of a UI component.
|
||||
type SemanticDesc struct {
|
||||
Class semantic.ClassOp
|
||||
Description string
|
||||
Label string
|
||||
Selected bool
|
||||
Disabled bool
|
||||
Gestures SemanticGestures
|
||||
Bounds image.Rectangle
|
||||
}
|
||||
|
||||
// SemanticGestures is a bit-set of supported gestures.
|
||||
type SemanticGestures int
|
||||
|
||||
const (
|
||||
ClickGesture SemanticGestures = 1 << iota
|
||||
ScrollGesture
|
||||
)
|
||||
|
||||
// SemanticID uniquely identifies a SemanticDescription.
|
||||
//
|
||||
// By convention, the zero value denotes the non-existent ID.
|
||||
type SemanticID uint
|
||||
|
||||
// SystemEvent is a marker for events that have platform specific
|
||||
// side-effects. SystemEvents are never matched by catch-all filters.
|
||||
type SystemEvent struct {
|
||||
Event event.Event
|
||||
}
|
||||
|
||||
// handler contains the per-handler state tracked by a [Router].
|
||||
type handler struct {
|
||||
// active tracks whether the handler was active in the current
|
||||
// frame. Router deletes state belonging to inactive handlers during Frame.
|
||||
active bool
|
||||
pointer pointerHandler
|
||||
key keyHandler
|
||||
// filter the handler has asked for through event handling
|
||||
// in the previous frame. It is used for routing events in the
|
||||
// current frame.
|
||||
filter filter
|
||||
// prevFilter is the filter being built in the current frame.
|
||||
nextFilter filter
|
||||
// processedFilter is the filters that have exhausted available events.
|
||||
processedFilter filter
|
||||
}
|
||||
|
||||
// filter is the union of a set of [io/event.Filters].
|
||||
type filter struct {
|
||||
pointer pointerFilter
|
||||
focusable bool
|
||||
}
|
||||
|
||||
// taggedFilter is a filter for a particular tag.
|
||||
type taggedFilter struct {
|
||||
tag event.Tag
|
||||
filter filter
|
||||
}
|
||||
|
||||
// stateChange represents the new state and outgoing events
|
||||
// resulting from an incoming event.
|
||||
type stateChange struct {
|
||||
// event, if set, is the trigger for the change.
|
||||
event event.Event
|
||||
state inputState
|
||||
events []taggedEvent
|
||||
}
|
||||
|
||||
// inputState represent a immutable snapshot of the state required
|
||||
// to route events.
|
||||
type inputState struct {
|
||||
clipboardState
|
||||
keyState
|
||||
pointerState
|
||||
}
|
||||
|
||||
// taggedEvent represents an event and its target handler.
|
||||
type taggedEvent struct {
|
||||
event event.Event
|
||||
tag event.Tag
|
||||
}
|
||||
|
||||
// Source returns a Source backed by this Router.
|
||||
func (q *Router) Source() Source {
|
||||
return Source{r: q}
|
||||
}
|
||||
|
||||
// Execute a command.
|
||||
func (s Source) Execute(c Command) {
|
||||
if !s.Enabled() {
|
||||
return
|
||||
}
|
||||
s.r.execute(c)
|
||||
}
|
||||
|
||||
// Disabled returns a copy of this source that don't deliver any events.
|
||||
func (s Source) Disabled() Source {
|
||||
s2 := s
|
||||
s2.disabled = true
|
||||
return s2
|
||||
}
|
||||
|
||||
// Enabled reports whether the source is enabled. Only enabled
|
||||
// Sources deliver events.
|
||||
func (s Source) Enabled() bool {
|
||||
return s.r != nil && !s.disabled
|
||||
}
|
||||
|
||||
// Focused reports whether tag is focused, according to the most recent
|
||||
// [key.FocusEvent] delivered.
|
||||
func (s Source) Focused(tag event.Tag) bool {
|
||||
if !s.Enabled() {
|
||||
return false
|
||||
}
|
||||
return s.r.state().keyState.focus == tag
|
||||
}
|
||||
|
||||
// Event returns the next event that matches at least one of filters.
|
||||
// If the source is disabled, no events will be reported.
|
||||
func (s Source) Event(filters ...event.Filter) (event.Event, bool) {
|
||||
if !s.Enabled() {
|
||||
return nil, false
|
||||
}
|
||||
return s.r.Event(filters...)
|
||||
}
|
||||
|
||||
func (q *Router) Event(filters ...event.Filter) (event.Event, bool) {
|
||||
// Merge filters into scratch filters.
|
||||
q.scratchFilters = q.scratchFilters[:0]
|
||||
q.key.scratchFilter = q.key.scratchFilter[:0]
|
||||
for _, f := range filters {
|
||||
var t event.Tag
|
||||
switch f := f.(type) {
|
||||
case key.Filter:
|
||||
q.key.scratchFilter = append(q.key.scratchFilter, f)
|
||||
continue
|
||||
case transfer.SourceFilter:
|
||||
t = f.Target
|
||||
case transfer.TargetFilter:
|
||||
t = f.Target
|
||||
case key.FocusFilter:
|
||||
t = f.Target
|
||||
case pointer.Filter:
|
||||
t = f.Target
|
||||
}
|
||||
if t == nil {
|
||||
continue
|
||||
}
|
||||
var filter *filter
|
||||
for i := range q.scratchFilters {
|
||||
s := &q.scratchFilters[i]
|
||||
if s.tag == t {
|
||||
filter = &s.filter
|
||||
break
|
||||
}
|
||||
}
|
||||
if filter == nil {
|
||||
n := len(q.scratchFilters)
|
||||
if n < cap(q.scratchFilters) {
|
||||
// Re-use previously allocated filter.
|
||||
q.scratchFilters = q.scratchFilters[:n+1]
|
||||
tf := &q.scratchFilters[n]
|
||||
tf.tag = t
|
||||
filter = &tf.filter
|
||||
filter.Reset()
|
||||
} else {
|
||||
q.scratchFilters = append(q.scratchFilters, taggedFilter{tag: t})
|
||||
filter = &q.scratchFilters[n].filter
|
||||
}
|
||||
}
|
||||
filter.Add(f)
|
||||
}
|
||||
for _, tf := range q.scratchFilters {
|
||||
h := q.stateFor(tf.tag)
|
||||
h.filter.Merge(tf.filter)
|
||||
h.nextFilter.Merge(tf.filter)
|
||||
}
|
||||
q.key.filter = append(q.key.filter, q.key.scratchFilter...)
|
||||
q.key.nextFilter = append(q.key.nextFilter, q.key.scratchFilter...)
|
||||
// Deliver reset event, if any.
|
||||
for _, f := range filters {
|
||||
switch f := f.(type) {
|
||||
case key.FocusFilter:
|
||||
if f.Target == nil {
|
||||
break
|
||||
}
|
||||
h := q.stateFor(f.Target)
|
||||
if reset, ok := h.key.ResetEvent(); ok {
|
||||
return reset, true
|
||||
}
|
||||
case pointer.Filter:
|
||||
if f.Target == nil {
|
||||
break
|
||||
}
|
||||
h := q.stateFor(f.Target)
|
||||
if reset, ok := h.pointer.ResetEvent(); ok && h.filter.pointer.Matches(reset) {
|
||||
return reset, true
|
||||
}
|
||||
}
|
||||
}
|
||||
for i := range q.changes {
|
||||
if q.deferring && i > 0 {
|
||||
break
|
||||
}
|
||||
change := &q.changes[i]
|
||||
for j, evt := range change.events {
|
||||
match := false
|
||||
switch e := evt.event.(type) {
|
||||
case key.Event:
|
||||
match = q.key.scratchFilter.Matches(change.state.keyState.focus, e, false)
|
||||
default:
|
||||
for _, tf := range q.scratchFilters {
|
||||
if evt.tag == tf.tag && tf.filter.Matches(evt.event) {
|
||||
match = true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
if match {
|
||||
change.events = slices.Delete(change.events, j, j+1)
|
||||
// Fast forward state to last matched.
|
||||
q.collapseState(i)
|
||||
return evt.event, true
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, tf := range q.scratchFilters {
|
||||
h := q.stateFor(tf.tag)
|
||||
h.processedFilter.Merge(tf.filter)
|
||||
}
|
||||
return nil, false
|
||||
}
|
||||
|
||||
// collapseState in the interval [1;idx] into q.changes[0].
|
||||
func (q *Router) collapseState(idx int) {
|
||||
if idx == 0 {
|
||||
return
|
||||
}
|
||||
first := &q.changes[0]
|
||||
first.state = q.changes[idx].state
|
||||
for _, ch := range q.changes[1 : idx+1] {
|
||||
first.events = append(first.events, ch.events...)
|
||||
}
|
||||
q.changes = append(q.changes[:1], q.changes[idx+1:]...)
|
||||
}
|
||||
|
||||
// Frame completes the current frame and starts a new with the
|
||||
// handlers from the frame argument. Remaining events are discarded,
|
||||
// unless they were deferred by a command.
|
||||
func (q *Router) Frame(frame *op.Ops) {
|
||||
var remaining []event.Event
|
||||
if n := len(q.changes); n > 0 {
|
||||
if q.deferring {
|
||||
// Collect events for replay.
|
||||
for _, ch := range q.changes[1:] {
|
||||
remaining = append(remaining, ch.event)
|
||||
}
|
||||
q.changes = append(q.changes[:0], stateChange{state: q.changes[0].state})
|
||||
} else {
|
||||
// Collapse state.
|
||||
state := q.changes[n-1].state
|
||||
q.changes = append(q.changes[:0], stateChange{state: state})
|
||||
}
|
||||
}
|
||||
for _, rc := range q.transfers {
|
||||
if rc != nil {
|
||||
rc.Close()
|
||||
}
|
||||
}
|
||||
q.transfers = nil
|
||||
q.deferring = false
|
||||
for _, h := range q.handlers {
|
||||
h.filter, h.nextFilter = h.nextFilter, h.filter
|
||||
h.nextFilter.Reset()
|
||||
h.processedFilter.Reset()
|
||||
h.pointer.Reset()
|
||||
h.key.Reset()
|
||||
}
|
||||
q.key.filter, q.key.nextFilter = q.key.nextFilter, q.key.filter
|
||||
q.key.nextFilter = q.key.nextFilter[:0]
|
||||
var ops *ops.Ops
|
||||
if frame != nil {
|
||||
ops = &frame.Internal
|
||||
}
|
||||
q.reader.Reset(ops)
|
||||
q.collect()
|
||||
for k, h := range q.handlers {
|
||||
if !h.active {
|
||||
delete(q.handlers, k)
|
||||
} else {
|
||||
h.active = false
|
||||
}
|
||||
}
|
||||
q.executeCommands()
|
||||
q.Queue(remaining...)
|
||||
st := q.lastState()
|
||||
pst, evts := q.pointer.queue.Frame(q.handlers, st.pointerState)
|
||||
st.pointerState = pst
|
||||
st.keyState = q.key.queue.Frame(q.handlers, q.lastState().keyState)
|
||||
q.changeState(nil, st, evts)
|
||||
|
||||
// Collapse state and events.
|
||||
q.collapseState(len(q.changes) - 1)
|
||||
}
|
||||
|
||||
// Queue events to be routed.
|
||||
func (q *Router) Queue(events ...event.Event) {
|
||||
for _, e := range events {
|
||||
se, system := e.(SystemEvent)
|
||||
if system {
|
||||
e = se.Event
|
||||
}
|
||||
q.processEvent(e, system)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *filter) Add(flt event.Filter) {
|
||||
switch flt := flt.(type) {
|
||||
case key.FocusFilter:
|
||||
f.focusable = true
|
||||
case pointer.Filter:
|
||||
f.pointer.Add(flt)
|
||||
case transfer.SourceFilter, transfer.TargetFilter:
|
||||
f.pointer.Add(flt)
|
||||
}
|
||||
}
|
||||
|
||||
// Merge f2 into f.
|
||||
func (f *filter) Merge(f2 filter) {
|
||||
f.focusable = f.focusable || f2.focusable
|
||||
f.pointer.Merge(f2.pointer)
|
||||
}
|
||||
|
||||
func (f *filter) Matches(e event.Event) bool {
|
||||
switch e.(type) {
|
||||
case key.FocusEvent, key.SnippetEvent, key.EditEvent, key.SelectionEvent:
|
||||
return f.focusable
|
||||
default:
|
||||
return f.pointer.Matches(e)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *filter) Reset() {
|
||||
*f = filter{
|
||||
pointer: pointerFilter{
|
||||
sourceMimes: f.pointer.sourceMimes[:0],
|
||||
targetMimes: f.pointer.targetMimes[:0],
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
func (q *Router) processEvent(e event.Event, system bool) {
|
||||
state := q.lastState()
|
||||
switch e := e.(type) {
|
||||
case pointer.Event:
|
||||
pstate, evts := q.pointer.queue.Push(q.handlers, state.pointerState, e)
|
||||
state.pointerState = pstate
|
||||
q.changeState(e, state, evts)
|
||||
case key.Event:
|
||||
var evts []taggedEvent
|
||||
if q.key.filter.Matches(state.keyState.focus, e, system) {
|
||||
evts = append(evts, taggedEvent{event: e})
|
||||
}
|
||||
q.changeState(e, state, evts)
|
||||
case key.SnippetEvent:
|
||||
// Expand existing, overlapping snippet.
|
||||
if r := state.content.Snippet.Range; rangeOverlaps(r, key.Range(e)) {
|
||||
if e.Start > r.Start {
|
||||
e.Start = r.Start
|
||||
}
|
||||
if e.End < r.End {
|
||||
e.End = r.End
|
||||
}
|
||||
}
|
||||
var evts []taggedEvent
|
||||
if f := state.focus; f != nil {
|
||||
evts = append(evts, taggedEvent{tag: f, event: e})
|
||||
}
|
||||
q.changeState(e, state, evts)
|
||||
case key.EditEvent, key.FocusEvent, key.SelectionEvent:
|
||||
var evts []taggedEvent
|
||||
if f := state.focus; f != nil {
|
||||
evts = append(evts, taggedEvent{tag: f, event: e})
|
||||
}
|
||||
q.changeState(e, state, evts)
|
||||
case transfer.DataEvent:
|
||||
cstate, evts := q.cqueue.Push(state.clipboardState, e)
|
||||
state.clipboardState = cstate
|
||||
q.changeState(e, state, evts)
|
||||
default:
|
||||
panic("unknown event type")
|
||||
}
|
||||
}
|
||||
|
||||
func (q *Router) execute(c Command) {
|
||||
// The command can be executed immediately if event delivery is not frozen, and
|
||||
// no event receiver has completed their event handling.
|
||||
if !q.deferring {
|
||||
ch := q.executeCommand(c)
|
||||
immediate := true
|
||||
for _, e := range ch.events {
|
||||
h, ok := q.handlers[e.tag]
|
||||
immediate = immediate && (!ok || !h.processedFilter.Matches(e.event))
|
||||
}
|
||||
if immediate {
|
||||
// Hold on to the remaining events for state replay.
|
||||
var evts []event.Event
|
||||
for _, ch := range q.changes {
|
||||
if ch.event != nil {
|
||||
evts = append(evts, ch.event)
|
||||
}
|
||||
}
|
||||
if len(q.changes) > 1 {
|
||||
q.changes = q.changes[:1]
|
||||
}
|
||||
q.changeState(nil, ch.state, ch.events)
|
||||
q.Queue(evts...)
|
||||
return
|
||||
}
|
||||
}
|
||||
q.deferring = true
|
||||
q.commands = append(q.commands, c)
|
||||
}
|
||||
|
||||
func (q *Router) state() inputState {
|
||||
if len(q.changes) > 0 {
|
||||
return q.changes[0].state
|
||||
}
|
||||
return inputState{}
|
||||
}
|
||||
|
||||
func (q *Router) lastState() inputState {
|
||||
if n := len(q.changes); n > 0 {
|
||||
return q.changes[n-1].state
|
||||
}
|
||||
return inputState{}
|
||||
}
|
||||
|
||||
func (q *Router) executeCommands() {
|
||||
for _, c := range q.commands {
|
||||
ch := q.executeCommand(c)
|
||||
q.changeState(nil, ch.state, ch.events)
|
||||
}
|
||||
q.commands = nil
|
||||
}
|
||||
|
||||
// executeCommand the command and return the resulting state change along with the
|
||||
// tag the state change depended on, if any.
|
||||
func (q *Router) executeCommand(c Command) stateChange {
|
||||
state := q.state()
|
||||
var evts []taggedEvent
|
||||
switch req := c.(type) {
|
||||
case key.SelectionCmd:
|
||||
state.keyState = q.key.queue.setSelection(state.keyState, req)
|
||||
case key.FocusCmd:
|
||||
state.keyState, evts = q.key.queue.Focus(q.handlers, state.keyState, req.Tag)
|
||||
case key.SoftKeyboardCmd:
|
||||
state.keyState = state.keyState.softKeyboard(req.Show)
|
||||
case key.SnippetCmd:
|
||||
state.keyState = q.key.queue.setSnippet(state.keyState, req)
|
||||
case transfer.OfferCmd:
|
||||
state.pointerState, evts = q.pointer.queue.offerData(q.handlers, state.pointerState, req)
|
||||
case clipboard.WriteCmd:
|
||||
q.cqueue.ProcessWriteClipboard(req)
|
||||
case clipboard.ReadCmd:
|
||||
state.clipboardState = q.cqueue.ProcessReadClipboard(state.clipboardState, req.Tag)
|
||||
case pointer.GrabCmd:
|
||||
state.pointerState, evts = q.pointer.queue.grab(state.pointerState, req)
|
||||
case op.InvalidateCmd:
|
||||
if !q.wakeup || req.At.Before(q.wakeupTime) {
|
||||
q.wakeup = true
|
||||
q.wakeupTime = req.At
|
||||
}
|
||||
}
|
||||
return stateChange{state: state, events: evts}
|
||||
}
|
||||
|
||||
func (q *Router) changeState(e event.Event, state inputState, evts []taggedEvent) {
|
||||
// Wrap pointer.DataEvent.Open functions to detect them not being called.
|
||||
for i := range evts {
|
||||
e := &evts[i]
|
||||
if de, ok := e.event.(transfer.DataEvent); ok {
|
||||
transferIdx := len(q.transfers)
|
||||
data := de.Open()
|
||||
q.transfers = append(q.transfers, data)
|
||||
de.Open = func() io.ReadCloser {
|
||||
q.transfers[transferIdx] = nil
|
||||
return data
|
||||
}
|
||||
e.event = de
|
||||
}
|
||||
}
|
||||
// Initialize the first change to contain the current state
|
||||
// and events that are bound for the current frame.
|
||||
if len(q.changes) == 0 {
|
||||
q.changes = append(q.changes, stateChange{})
|
||||
}
|
||||
if e != nil && len(evts) > 0 {
|
||||
// An event triggered events bound for user receivers. Add a state change to be
|
||||
// able to redo the change in case of a command execution.
|
||||
q.changes = append(q.changes, stateChange{event: e, state: state, events: evts})
|
||||
} else {
|
||||
// Otherwise, merge with previous change.
|
||||
prev := &q.changes[len(q.changes)-1]
|
||||
prev.state = state
|
||||
prev.events = append(prev.events, evts...)
|
||||
}
|
||||
}
|
||||
|
||||
func rangeOverlaps(r1, r2 key.Range) bool {
|
||||
r1 = rangeNorm(r1)
|
||||
r2 = rangeNorm(r2)
|
||||
return r1.Start <= r2.Start && r2.Start < r1.End ||
|
||||
r1.Start <= r2.End && r2.End < r1.End
|
||||
}
|
||||
|
||||
func rangeNorm(r key.Range) key.Range {
|
||||
if r.End < r.Start {
|
||||
r.End, r.Start = r.Start, r.End
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
func (q *Router) MoveFocus(dir key.FocusDirection) {
|
||||
state := q.lastState()
|
||||
kstate, evts := q.key.queue.MoveFocus(q.handlers, state.keyState, dir)
|
||||
state.keyState = kstate
|
||||
q.changeState(nil, state, evts)
|
||||
}
|
||||
|
||||
// RevealFocus scrolls the current focus (if any) into viewport
|
||||
// if there are scrollable parent handlers.
|
||||
func (q *Router) RevealFocus(viewport image.Rectangle) {
|
||||
state := q.lastState()
|
||||
focus := state.focus
|
||||
if focus == nil {
|
||||
return
|
||||
}
|
||||
kh := &q.handlers[focus].key
|
||||
bounds := q.key.queue.BoundsFor(kh)
|
||||
area := q.key.queue.AreaFor(kh)
|
||||
viewport = q.pointer.queue.ClipFor(area, viewport)
|
||||
|
||||
topleft := bounds.Min.Sub(viewport.Min)
|
||||
topleft = maxPoint(topleft, bounds.Max.Sub(viewport.Max))
|
||||
topleft = minPoint(image.Pt(0, 0), topleft)
|
||||
bottomright := bounds.Max.Sub(viewport.Max)
|
||||
bottomright = minPoint(bottomright, bounds.Min.Sub(viewport.Min))
|
||||
bottomright = maxPoint(image.Pt(0, 0), bottomright)
|
||||
s := topleft
|
||||
if s.X == 0 {
|
||||
s.X = bottomright.X
|
||||
}
|
||||
if s.Y == 0 {
|
||||
s.Y = bottomright.Y
|
||||
}
|
||||
q.ScrollFocus(s)
|
||||
}
|
||||
|
||||
// ScrollFocus scrolls the focused widget, if any, by dist.
|
||||
func (q *Router) ScrollFocus(dist image.Point) {
|
||||
state := q.lastState()
|
||||
focus := state.focus
|
||||
if focus == nil {
|
||||
return
|
||||
}
|
||||
kh := &q.handlers[focus].key
|
||||
area := q.key.queue.AreaFor(kh)
|
||||
q.changeState(nil, q.lastState(), q.pointer.queue.Deliver(q.handlers, area, pointer.Event{
|
||||
Kind: pointer.Scroll,
|
||||
Source: pointer.Touch,
|
||||
Scroll: f32internal.FPt(dist),
|
||||
}))
|
||||
}
|
||||
|
||||
func maxPoint(p1, p2 image.Point) image.Point {
|
||||
m := p1
|
||||
if p2.X > m.X {
|
||||
m.X = p2.X
|
||||
}
|
||||
if p2.Y > m.Y {
|
||||
m.Y = p2.Y
|
||||
}
|
||||
return m
|
||||
}
|
||||
|
||||
func minPoint(p1, p2 image.Point) image.Point {
|
||||
m := p1
|
||||
if p2.X < m.X {
|
||||
m.X = p2.X
|
||||
}
|
||||
if p2.Y < m.Y {
|
||||
m.Y = p2.Y
|
||||
}
|
||||
return m
|
||||
}
|
||||
|
||||
func (q *Router) ActionAt(p f32.Point) (system.Action, bool) {
|
||||
return q.pointer.queue.ActionAt(p)
|
||||
}
|
||||
|
||||
func (q *Router) ClickFocus() {
|
||||
focus := q.lastState().focus
|
||||
if focus == nil {
|
||||
return
|
||||
}
|
||||
kh := &q.handlers[focus].key
|
||||
bounds := q.key.queue.BoundsFor(kh)
|
||||
center := bounds.Max.Add(bounds.Min).Div(2)
|
||||
e := pointer.Event{
|
||||
Position: f32.Pt(float32(center.X), float32(center.Y)),
|
||||
Source: pointer.Touch,
|
||||
}
|
||||
area := q.key.queue.AreaFor(kh)
|
||||
e.Kind = pointer.Press
|
||||
state := q.lastState()
|
||||
q.changeState(nil, state, q.pointer.queue.Deliver(q.handlers, area, e))
|
||||
e.Kind = pointer.Release
|
||||
q.changeState(nil, state, q.pointer.queue.Deliver(q.handlers, area, e))
|
||||
}
|
||||
|
||||
// TextInputState returns the input state from the most recent
|
||||
// call to Frame.
|
||||
func (q *Router) TextInputState() TextInputState {
|
||||
state := q.state()
|
||||
kstate, s := state.InputState()
|
||||
state.keyState = kstate
|
||||
q.changeState(nil, state, nil)
|
||||
return s
|
||||
}
|
||||
|
||||
// TextInputHint returns the input mode from the most recent key.InputOp.
|
||||
func (q *Router) TextInputHint() (key.InputHint, bool) {
|
||||
return q.key.queue.InputHint(q.handlers, q.state().keyState)
|
||||
}
|
||||
|
||||
// WriteClipboard returns the most recent content to be copied
|
||||
// to the clipboard, if any.
|
||||
func (q *Router) WriteClipboard() (mime string, content []byte, ok bool) {
|
||||
return q.cqueue.WriteClipboard()
|
||||
}
|
||||
|
||||
// ClipboardRequested reports if any new handler is waiting
|
||||
// to read the clipboard.
|
||||
func (q *Router) ClipboardRequested() bool {
|
||||
return q.cqueue.ClipboardRequested(q.lastState().clipboardState)
|
||||
}
|
||||
|
||||
// Cursor returns the last cursor set.
|
||||
func (q *Router) Cursor() pointer.Cursor {
|
||||
return q.state().cursor
|
||||
}
|
||||
|
||||
// SemanticAt returns the first semantic description under pos, if any.
|
||||
func (q *Router) SemanticAt(pos f32.Point) (SemanticID, bool) {
|
||||
return q.pointer.queue.SemanticAt(pos)
|
||||
}
|
||||
|
||||
// AppendSemantics appends the semantic tree to nodes, and returns the result.
|
||||
// The root node is the first added.
|
||||
func (q *Router) AppendSemantics(nodes []SemanticNode) []SemanticNode {
|
||||
q.pointer.collector.q = &q.pointer.queue
|
||||
q.pointer.collector.ensureRoot()
|
||||
return q.pointer.queue.AppendSemantics(nodes)
|
||||
}
|
||||
|
||||
// EditorState returns the editor state for the focused handler, or the
|
||||
// zero value if there is none.
|
||||
func (q *Router) EditorState() EditorState {
|
||||
return q.key.queue.editorState(q.handlers, q.state().keyState)
|
||||
}
|
||||
|
||||
func (q *Router) stateFor(tag event.Tag) *handler {
|
||||
if tag == nil {
|
||||
panic("internal error: nil tag")
|
||||
}
|
||||
s, ok := q.handlers[tag]
|
||||
if !ok {
|
||||
s = new(handler)
|
||||
if q.handlers == nil {
|
||||
q.handlers = make(map[event.Tag]*handler)
|
||||
}
|
||||
q.handlers[tag] = s
|
||||
}
|
||||
s.active = true
|
||||
return s
|
||||
}
|
||||
|
||||
func (q *Router) collect() {
|
||||
q.transStack = q.transStack[:0]
|
||||
pc := &q.pointer.collector
|
||||
pc.q = &q.pointer.queue
|
||||
pc.Reset()
|
||||
kq := &q.key.queue
|
||||
q.key.queue.Reset()
|
||||
t := f32.AffineId()
|
||||
for encOp, ok := q.reader.Decode(); ok; encOp, ok = q.reader.Decode() {
|
||||
switch ops.OpType(encOp.Data[0]) {
|
||||
case ops.TypeSave:
|
||||
id := ops.DecodeSave(encOp.Data)
|
||||
if extra := id - len(q.savedTrans) + 1; extra > 0 {
|
||||
for range extra {
|
||||
q.savedTrans = append(q.savedTrans, f32.AffineId())
|
||||
}
|
||||
}
|
||||
q.savedTrans[id] = t
|
||||
case ops.TypeLoad:
|
||||
id := ops.DecodeLoad(encOp.Data)
|
||||
t = q.savedTrans[id]
|
||||
pc.resetState()
|
||||
pc.setTrans(t)
|
||||
|
||||
case ops.TypeClip:
|
||||
var op ops.ClipOp
|
||||
op.Decode(encOp.Data)
|
||||
pc.clip(op)
|
||||
case ops.TypePopClip:
|
||||
pc.popArea()
|
||||
case ops.TypeTransform:
|
||||
t2, push := ops.DecodeTransform(encOp.Data)
|
||||
if push {
|
||||
q.transStack = append(q.transStack, t)
|
||||
}
|
||||
t = t.Mul(t2)
|
||||
pc.setTrans(t)
|
||||
case ops.TypePopTransform:
|
||||
n := len(q.transStack)
|
||||
t = q.transStack[n-1]
|
||||
q.transStack = q.transStack[:n-1]
|
||||
pc.setTrans(t)
|
||||
|
||||
case ops.TypeInput:
|
||||
tag := encOp.Refs[0].(event.Tag)
|
||||
s := q.stateFor(tag)
|
||||
pc.inputOp(tag, &s.pointer)
|
||||
a := pc.currentArea()
|
||||
b := pc.currentAreaBounds()
|
||||
if s.filter.focusable {
|
||||
kq.inputOp(tag, &s.key, t, a, b)
|
||||
}
|
||||
|
||||
// Pointer ops.
|
||||
case ops.TypePass:
|
||||
pc.pass()
|
||||
case ops.TypePopPass:
|
||||
pc.popPass()
|
||||
case ops.TypeCursor:
|
||||
name := pointer.Cursor(encOp.Data[1])
|
||||
pc.cursor(name)
|
||||
case ops.TypeActionInput:
|
||||
act := system.Action(encOp.Data[1])
|
||||
pc.actionInputOp(act)
|
||||
case ops.TypeKeyInputHint:
|
||||
op := key.InputHintOp{
|
||||
Tag: encOp.Refs[0].(event.Tag),
|
||||
Hint: key.InputHint(encOp.Data[1]),
|
||||
}
|
||||
s := q.stateFor(op.Tag)
|
||||
s.key.inputHint(op.Hint)
|
||||
|
||||
// Semantic ops.
|
||||
case ops.TypeSemanticLabel:
|
||||
lbl := *encOp.Refs[0].(*string)
|
||||
pc.semanticLabel(lbl)
|
||||
case ops.TypeSemanticDesc:
|
||||
desc := *encOp.Refs[0].(*string)
|
||||
pc.semanticDesc(desc)
|
||||
case ops.TypeSemanticClass:
|
||||
class := semantic.ClassOp(encOp.Data[1])
|
||||
pc.semanticClass(class)
|
||||
case ops.TypeSemanticSelected:
|
||||
if encOp.Data[1] != 0 {
|
||||
pc.semanticSelected(true)
|
||||
} else {
|
||||
pc.semanticSelected(false)
|
||||
}
|
||||
case ops.TypeSemanticEnabled:
|
||||
if encOp.Data[1] != 0 {
|
||||
pc.semanticEnabled(true)
|
||||
} else {
|
||||
pc.semanticEnabled(false)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// WakeupTime returns the most recent time for doing another frame,
|
||||
// as determined from the last call to Frame.
|
||||
func (q *Router) WakeupTime() (time.Time, bool) {
|
||||
t, w := q.wakeupTime, q.wakeup
|
||||
q.wakeup = false
|
||||
// Pending events always trigger wakeups.
|
||||
if len(q.changes) > 1 || len(q.changes) == 1 && len(q.changes[0].events) > 0 {
|
||||
t, w = time.Time{}, true
|
||||
}
|
||||
return t, w
|
||||
}
|
||||
|
||||
func (s SemanticGestures) String() string {
|
||||
var gestures []string
|
||||
if s&ClickGesture != 0 {
|
||||
gestures = append(gestures, "Click")
|
||||
}
|
||||
return strings.Join(gestures, ",")
|
||||
}
|
||||
|
||||
func (SystemEvent) ImplementsEvent() {}
|
||||
@@ -1,34 +0,0 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
package input
|
||||
|
||||
import (
|
||||
"testing"
|
||||
|
||||
"gioui.org/io/pointer"
|
||||
"gioui.org/op"
|
||||
)
|
||||
|
||||
func TestNoFilterAllocs(t *testing.T) {
|
||||
b := testing.Benchmark(func(b *testing.B) {
|
||||
var r Router
|
||||
s := r.Source()
|
||||
b.ReportAllocs()
|
||||
b.ResetTimer()
|
||||
for b.Loop() {
|
||||
s.Event(pointer.Filter{})
|
||||
}
|
||||
})
|
||||
if allocs := b.AllocsPerOp(); allocs != 0 {
|
||||
t.Fatalf("expected 0 AllocsPerOp, got %d", allocs)
|
||||
}
|
||||
}
|
||||
|
||||
func TestRouterWakeup(t *testing.T) {
|
||||
r := new(Router)
|
||||
r.Source().Execute(op.InvalidateCmd{})
|
||||
r.Frame(new(op.Ops))
|
||||
if _, wake := r.WakeupTime(); !wake {
|
||||
t.Errorf("InvalidateCmd did not trigger a redraw")
|
||||
}
|
||||
}
|
||||
+219
-105
@@ -1,9 +1,18 @@
|
||||
// SPDX-License-Identifier: Unlicense OR MIT
|
||||
|
||||
// Package key implements key and text events and operations.
|
||||
/*
|
||||
Package key implements key and text events and operations.
|
||||
|
||||
The InputOp operations is used for declaring key input handlers. Use
|
||||
an implementation of the Queue interface from package ui to receive
|
||||
events.
|
||||
*/
|
||||
package key
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"fmt"
|
||||
"math"
|
||||
"strings"
|
||||
|
||||
"gioui.org/f32"
|
||||
@@ -12,40 +21,59 @@ import (
|
||||
"gioui.org/op"
|
||||
)
|
||||
|
||||
// Filter matches any [Event] that matches the parameters.
|
||||
type Filter struct {
|
||||
// Focus is the tag that must be focused for the filter to match. It has no effect
|
||||
// if it is nil.
|
||||
Focus event.Tag
|
||||
// Required is the set of modifiers that must be included in events matched.
|
||||
Required Modifiers
|
||||
// Optional is the set of modifiers that may be included in events matched.
|
||||
Optional Modifiers
|
||||
// Name of the key to be matched. As a special case, the empty
|
||||
// Name matches every key not matched by any other filter.
|
||||
Name Name
|
||||
}
|
||||
|
||||
// InputHintOp describes the type of text expected by a tag.
|
||||
type InputHintOp struct {
|
||||
Tag event.Tag
|
||||
// InputOp declares a handler ready for key events.
|
||||
// Key events are in general only delivered to the
|
||||
// focused key handler.
|
||||
type InputOp struct {
|
||||
Tag event.Tag
|
||||
// Hint describes the type of text expected by Tag.
|
||||
Hint InputHint
|
||||
// Keys is the set of keys Tag can handle. That is, Tag will only
|
||||
// receive an Event if its key and modifiers are accepted by Keys.Contains.
|
||||
// As a special case, the topmost (first added) InputOp handler receives all
|
||||
// unhandled events.
|
||||
Keys Set
|
||||
}
|
||||
|
||||
// SoftKeyboardCmd shows or hides the on-screen keyboard, if available.
|
||||
type SoftKeyboardCmd struct {
|
||||
// Set is an expression that describes a set of key combinations, in the form
|
||||
// "<modifiers>-<keyset>|...". Modifiers are separated by dashes, optional
|
||||
// modifiers are enclosed by parentheses. A key set is either a literal key
|
||||
// name or a list of key names separated by commas and enclosed in brackets.
|
||||
//
|
||||
// The "Short" modifier matches the shortcut modifier (ModShortcut) and
|
||||
// "ShortAlt" matches the alternative modifier (ModShortcutAlt).
|
||||
//
|
||||
// Examples:
|
||||
//
|
||||
// - A|B matches the A and B keys
|
||||
// - [A,B] also matches the A and B keys
|
||||
// - Shift-A matches A key if shift is pressed, and no other modifier.
|
||||
// - Shift-(Ctrl)-A matches A if shift is pressed, and optionally ctrl.
|
||||
type Set string
|
||||
|
||||
// SoftKeyboardOp shows or hide the on-screen keyboard, if available.
|
||||
// It replaces any previous SoftKeyboardOp.
|
||||
type SoftKeyboardOp struct {
|
||||
Show bool
|
||||
}
|
||||
|
||||
// SelectionCmd updates the selection for an input handler.
|
||||
type SelectionCmd struct {
|
||||
// FocusOp sets or clears the keyboard focus. It replaces any previous
|
||||
// FocusOp in the same frame.
|
||||
type FocusOp struct {
|
||||
// Tag is the new focus. The focus is cleared if Tag is nil, or if Tag
|
||||
// has no InputOp in the same frame.
|
||||
Tag event.Tag
|
||||
}
|
||||
|
||||
// SelectionOp updates the selection for an input handler.
|
||||
type SelectionOp struct {
|
||||
Tag event.Tag
|
||||
Range
|
||||
Caret
|
||||
}
|
||||
|
||||
// SnippetCmd updates the content snippet for an input handler.
|
||||
type SnippetCmd struct {
|
||||
// SnippetOp updates the content snippet for an input handler.
|
||||
type SnippetOp struct {
|
||||
Tag event.Tag
|
||||
Snippet
|
||||
}
|
||||
@@ -90,8 +118,11 @@ type FocusEvent struct {
|
||||
// An Event is generated when a key is pressed. For text input
|
||||
// use EditEvent.
|
||||
type Event struct {
|
||||
// Name of the key.
|
||||
Name Name
|
||||
// Name of the key. For letters, the upper case form is used, via
|
||||
// unicode.ToUpper. The shift modifier is taken into account, all other
|
||||
// modifiers are ignored. For example, the "shift-1" and "ctrl-shift-1"
|
||||
// combinations both give the Name "!" with the US keyboard layout.
|
||||
Name string
|
||||
// Modifiers is the set of active modifiers when the key was pressed.
|
||||
Modifiers Modifiers
|
||||
// State is the state of the key when the event was fired.
|
||||
@@ -105,13 +136,6 @@ type EditEvent struct {
|
||||
Text string
|
||||
}
|
||||
|
||||
// FocusFilter matches any [FocusEvent], [EditEvent], [SnippetEvent],
|
||||
// or [SelectionEvent] with the specified target.
|
||||
type FocusFilter struct {
|
||||
// Target is a tag specified in a previous event.Op.
|
||||
Target event.Tag
|
||||
}
|
||||
|
||||
// InputHint changes the on-screen-keyboard type. That hints the
|
||||
// type of data that might be entered by the user.
|
||||
type InputHint uint8
|
||||
@@ -165,60 +189,41 @@ const (
|
||||
ModSuper
|
||||
)
|
||||
|
||||
// Name is the identifier for a keyboard key.
|
||||
//
|
||||
// For letters, the upper case form is used, via unicode.ToUpper.
|
||||
// The shift modifier is taken into account, all other
|
||||
// modifiers are ignored. For example, the "shift-1" and "ctrl-shift-1"
|
||||
// combinations both give the Name "!" with the US keyboard layout.
|
||||
type Name string
|
||||
|
||||
const (
|
||||
// Names for special keys.
|
||||
NameLeftArrow Name = "←"
|
||||
NameRightArrow Name = "→"
|
||||
NameUpArrow Name = "↑"
|
||||
NameDownArrow Name = "↓"
|
||||
NameReturn Name = "⏎"
|
||||
NameEnter Name = "⌤"
|
||||
NameEscape Name = "⎋"
|
||||
NameHome Name = "⇱"
|
||||
NameEnd Name = "⇲"
|
||||
NameDeleteBackward Name = "⌫"
|
||||
NameDeleteForward Name = "⌦"
|
||||
NamePageUp Name = "⇞"
|
||||
NamePageDown Name = "⇟"
|
||||
NameTab Name = "Tab"
|
||||
NameSpace Name = "Space"
|
||||
NameCtrl Name = "Ctrl"
|
||||
NameShift Name = "Shift"
|
||||
NameAlt Name = "Alt"
|
||||
NameSuper Name = "Super"
|
||||
NameCommand Name = "⌘"
|
||||
NameF1 Name = "F1"
|
||||
NameF2 Name = "F2"
|
||||
NameF3 Name = "F3"
|
||||
NameF4 Name = "F4"
|
||||
NameF5 Name = "F5"
|
||||
NameF6 Name = "F6"
|
||||
NameF7 Name = "F7"
|
||||
NameF8 Name = "F8"
|
||||
NameF9 Name = "F9"
|
||||
NameF10 Name = "F10"
|
||||
NameF11 Name = "F11"
|
||||
NameF12 Name = "F12"
|
||||
NameBack Name = "Back"
|
||||
)
|
||||
|
||||
type FocusDirection int
|
||||
|
||||
const (
|
||||
FocusRight FocusDirection = iota
|
||||
FocusLeft
|
||||
FocusUp
|
||||
FocusDown
|
||||
FocusForward
|
||||
FocusBackward
|
||||
NameLeftArrow = "←"
|
||||
NameRightArrow = "→"
|
||||
NameUpArrow = "↑"
|
||||
NameDownArrow = "↓"
|
||||
NameReturn = "⏎"
|
||||
NameEnter = "⌤"
|
||||
NameEscape = "⎋"
|
||||
NameHome = "⇱"
|
||||
NameEnd = "⇲"
|
||||
NameDeleteBackward = "⌫"
|
||||
NameDeleteForward = "⌦"
|
||||
NamePageUp = "⇞"
|
||||
NamePageDown = "⇟"
|
||||
NameTab = "Tab"
|
||||
NameSpace = "Space"
|
||||
NameCtrl = "Ctrl"
|
||||
NameShift = "Shift"
|
||||
NameAlt = "Alt"
|
||||
NameSuper = "Super"
|
||||
NameCommand = "⌘"
|
||||
NameF1 = "F1"
|
||||
NameF2 = "F2"
|
||||
NameF3 = "F3"
|
||||
NameF4 = "F4"
|
||||
NameF5 = "F5"
|
||||
NameF6 = "F6"
|
||||
NameF7 = "F7"
|
||||
NameF8 = "F8"
|
||||
NameF9 = "F9"
|
||||
NameF10 = "F10"
|
||||
NameF11 = "F11"
|
||||
NameF12 = "F12"
|
||||
NameBack = "Back"
|
||||
)
|
||||
|
||||
// Contain reports whether m contains all modifiers
|
||||
@@ -227,52 +232,161 @@ func (m Modifiers) Contain(m2 Modifiers) bool {
|
||||
return m&m2 == m2
|
||||
}
|
||||
|
||||
// FocusCmd requests to set or clear the keyboard focus.
|
||||
type FocusCmd struct {
|
||||
// Tag is the new focus. The focus is cleared if Tag is nil, or if Tag
|
||||
// has no [event.Op] references.
|
||||
Tag event.Tag
|
||||
func (k Set) Contains(name string, mods Modifiers) bool {
|
||||
ks := string(k)
|
||||
for len(ks) > 0 {
|
||||
// Cut next key expression.
|
||||
chord, rest, _ := cut(ks, "|")
|
||||
ks = rest
|
||||
// Separate key set and modifier set.
|
||||
var modSet, keySet string
|
||||
sep := strings.LastIndex(chord, "-")
|
||||
if sep != -1 {
|
||||
modSet, keySet = chord[:sep], chord[sep+1:]
|
||||
} else {
|
||||
modSet, keySet = "", chord
|
||||
}
|
||||
if !keySetContains(keySet, name) {
|
||||
continue
|
||||
}
|
||||
if modSetContains(modSet, mods) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (h InputHintOp) Add(o *op.Ops) {
|
||||
func keySetContains(keySet, name string) bool {
|
||||
// Check for single key match.
|
||||
if keySet == name {
|
||||
return true
|
||||
}
|
||||
// Check for set match.
|
||||
if len(keySet) < 2 || keySet[0] != '[' || keySet[len(keySet)-1] != ']' {
|
||||
return false
|
||||
}
|
||||
keySet = keySet[1 : len(keySet)-1]
|
||||
for len(keySet) > 0 {
|
||||
key, rest, _ := cut(keySet, ",")
|
||||
keySet = rest
|
||||
if key == name {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func modSetContains(modSet string, mods Modifiers) bool {
|
||||
var smods Modifiers
|
||||
for len(modSet) > 0 {
|
||||
mod, rest, _ := cut(modSet, "-")
|
||||
modSet = rest
|
||||
if len(mod) >= 2 && mod[0] == '(' && mod[len(mod)-1] == ')' {
|
||||
mods &^= modFor(mod[1 : len(mod)-1])
|
||||
} else {
|
||||
smods |= modFor(mod)
|
||||
}
|
||||
}
|
||||
return mods == smods
|
||||
}
|
||||
|
||||
// cut is a copy of the standard library strings.Cut.
|
||||
// TODO: remove when Go 1.18 is our minimum.
|
||||
func cut(s, sep string) (before, after string, found bool) {
|
||||
if i := strings.Index(s, sep); i >= 0 {
|
||||
return s[:i], s[i+len(sep):], true
|
||||
}
|
||||
return s, "", false
|
||||
}
|
||||
|
||||
func modFor(name string) Modifiers {
|
||||
switch name {
|
||||
case NameCtrl:
|
||||
return ModCtrl
|
||||
case NameShift:
|
||||
return ModShift
|
||||
case NameAlt:
|
||||
return ModAlt
|
||||
case NameSuper:
|
||||
return ModSuper
|
||||
case NameCommand:
|
||||
return ModCommand
|
||||
case "Short":
|
||||
return ModShortcut
|
||||
case "ShortAlt":
|
||||
return ModShortcutAlt
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (h InputOp) Add(o *op.Ops) {
|
||||
if h.Tag == nil {
|
||||
panic("Tag must be non-nil")
|
||||
}
|
||||
data := ops.Write1(&o.Internal, ops.TypeKeyInputHintLen, h.Tag)
|
||||
data[0] = byte(ops.TypeKeyInputHint)
|
||||
data := ops.Write2String(&o.Internal, ops.TypeKeyInputLen, h.Tag, string(h.Keys))
|
||||
data[0] = byte(ops.TypeKeyInput)
|
||||
data[1] = byte(h.Hint)
|
||||
}
|
||||
|
||||
func (h SoftKeyboardOp) Add(o *op.Ops) {
|
||||
data := ops.Write(&o.Internal, ops.TypeKeySoftKeyboardLen)
|
||||
data[0] = byte(ops.TypeKeySoftKeyboard)
|
||||
if h.Show {
|
||||
data[1] = 1
|
||||
}
|
||||
}
|
||||
|
||||
func (h FocusOp) Add(o *op.Ops) {
|
||||
data := ops.Write1(&o.Internal, ops.TypeKeyFocusLen, h.Tag)
|
||||
data[0] = byte(ops.TypeKeyFocus)
|
||||
}
|
||||
|
||||
func (s SnippetOp) Add(o *op.Ops) {
|
||||
data := ops.Write2String(&o.Internal, ops.TypeSnippetLen, s.Tag, s.Text)
|
||||
data[0] = byte(ops.TypeSnippet)
|
||||
bo := binary.LittleEndian
|
||||
bo.PutUint32(data[1:], uint32(s.Range.Start))
|
||||
bo.PutUint32(data[5:], uint32(s.Range.End))
|
||||
}
|
||||
|
||||
func (s SelectionOp) Add(o *op.Ops) {
|
||||
data := ops.Write1(&o.Internal, ops.TypeSelectionLen, s.Tag)
|
||||
data[0] = byte(ops.TypeSelection)
|
||||
bo := binary.LittleEndian
|
||||
bo.PutUint32(data[1:], uint32(s.Start))
|
||||
bo.PutUint32(data[5:], uint32(s.End))
|
||||
bo.PutUint32(data[9:], math.Float32bits(s.Pos.X))
|
||||
bo.PutUint32(data[13:], math.Float32bits(s.Pos.Y))
|
||||
bo.PutUint32(data[17:], math.Float32bits(s.Ascent))
|
||||
bo.PutUint32(data[21:], math.Float32bits(s.Descent))
|
||||
}
|
||||
|
||||
func (EditEvent) ImplementsEvent() {}
|
||||
func (Event) ImplementsEvent() {}
|
||||
func (FocusEvent) ImplementsEvent() {}
|
||||
func (SnippetEvent) ImplementsEvent() {}
|
||||
func (SelectionEvent) ImplementsEvent() {}
|
||||
|
||||
func (FocusCmd) ImplementsCommand() {}
|
||||
func (SoftKeyboardCmd) ImplementsCommand() {}
|
||||
func (SelectionCmd) ImplementsCommand() {}
|
||||
func (SnippetCmd) ImplementsCommand() {}
|
||||
|
||||
func (Filter) ImplementsFilter() {}
|
||||
func (FocusFilter) ImplementsFilter() {}
|
||||
func (e Event) String() string {
|
||||
return fmt.Sprintf("%v %v %v}", e.Name, e.Modifiers, e.State)
|
||||
}
|
||||
|
||||
func (m Modifiers) String() string {
|
||||
var strs []string
|
||||
if m.Contain(ModCtrl) {
|
||||
strs = append(strs, string(NameCtrl))
|
||||
strs = append(strs, NameCtrl)
|
||||
}
|
||||
if m.Contain(ModCommand) {
|
||||
strs = append(strs, string(NameCommand))
|
||||
strs = append(strs, NameCommand)
|
||||
}
|
||||
if m.Contain(ModShift) {
|
||||
strs = append(strs, string(NameShift))
|
||||
strs = append(strs, NameShift)
|
||||
}
|
||||
if m.Contain(ModAlt) {
|
||||
strs = append(strs, string(NameAlt))
|
||||
strs = append(strs, NameAlt)
|
||||
}
|
||||
if m.Contain(ModSuper) {
|
||||
strs = append(strs, string(NameSuper))
|
||||
strs = append(strs, NameSuper)
|
||||
}
|
||||
return strings.Join(strs, "-")
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user