// SPDX-License-Identifier: Unlicense OR MIT package material import ( "image" "gioui.org/f32" "gioui.org/layout" "gioui.org/op" "gioui.org/op/paint" "gioui.org/unit" ) // Image is a widget that displays an image. type Image struct { // Src is the image to display. Src paint.ImageOp // Scale is the ratio of image pixels to // dps. Scale float32 } func (t *Theme) Image(img paint.ImageOp) Image { return Image{ Src: img, Scale: 160 / 72, // About 72 DPI. } } func (im Image) Layout(gtx *layout.Context) { size := im.Src.Size() wf, hf := float32(size.X), float32(size.Y) w, h := gtx.Px(unit.Dp(wf*im.Scale)), gtx.Px(unit.Dp(hf*im.Scale)) cs := gtx.Constraints d := image.Point{X: cs.Width.Constrain(w), Y: cs.Height.Constrain(h)} var s op.StackOp s.Push(gtx.Ops) paint.RectClip(image.Rectangle{Max: d}).Add(gtx.Ops) im.Src.Add(gtx.Ops) paint.PaintOp{Rect: f32.Rectangle{Max: f32.Point{X: float32(w), Y: float32(h)}}}.Add(gtx.Ops) s.Pop() gtx.Dimensions = layout.Dimensions{Size: d} }