// SPDX-License-Identifier: Unlicense OR MIT package main // A simple Gio program. See https://gioui.org for more information. import ( "image" "image/color" "log" "gioui.org/ui" "gioui.org/ui/app" "gioui.org/ui/layout" "gioui.org/ui/measure" "gioui.org/ui/text" "golang.org/x/image/font/gofont/goregular" "golang.org/x/image/font/sfnt" ) func main() { // Never called on mobile, blocks forever on // desktop. app.Main() } // On iOS and Android main will never be called, so // setting up the window must run in an init function. func init() { regular, err := sfnt.Parse(goregular.TTF) if err != nil { panic("failed to load font") } var faces measure.Faces black := &image.Uniform{color.Black} face := faces.For(regular, ui.Dp(50)) // On iOS and Android app.NewWindow blocks, waiting // for the platform to create a window. go func() { w, err := app.NewWindow(nil) if err != nil { log.Fatal(err) } for w.IsAlive() { e := <-w.Events() switch e := e.(type) { case app.Draw: faces.Cfg = e.Config cs := layout.ExactConstraints(w.Size()) root, _ := (text.Label{Src: black, Face: face, Text: "Hello, World!"}).Layout(cs) w.Draw(root) faces.Frame() } w.Ack() } if w.Err() != nil { log.Fatal(err) } }() }