// SPDX-License-Identifier: Unlicense OR MIT package material import ( "image/color" "gioui.org/layout" "gioui.org/op/paint" "gioui.org/text" "gioui.org/unit" "gioui.org/widget" ) type LabelStyle struct { // Face defines the text style. Font text.Font // Color is the text color. Color color.RGBA // Alignment specify the text alignment. Alignment text.Alignment // MaxLines limits the number of lines. Zero means no limit. MaxLines int Text string TextSize unit.Value shaper text.Shaper } func H1(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(96.0/16.0), txt) } func H2(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(60.0/16.0), txt) } func H3(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(48.0/16.0), txt) } func H4(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(34.0/16.0), txt) } func H5(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(24.0/16.0), txt) } func H6(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(20.0/16.0), txt) } func Body1(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize, txt) } func Body2(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(14.0/16.0), txt) } func Caption(th *Theme, txt string) LabelStyle { return Label(th, th.TextSize.Scale(12.0/16.0), txt) } func Label(th *Theme, size unit.Value, txt string) LabelStyle { return LabelStyle{ Text: txt, Color: th.Color.Text, TextSize: size, shaper: th.Shaper, } } func (l LabelStyle) Layout(gtx layout.Context) layout.Dimensions { paint.ColorOp{Color: l.Color}.Add(gtx.Ops) tl := widget.Label{Alignment: l.Alignment, MaxLines: l.MaxLines} return tl.Layout(gtx, l.shaper, l.Font, l.TextSize, l.Text) }