// SPDX-License-Identifier: Unlicense OR MIT package main // A simple Gio program. See https://gioui.org for more information. import ( "image/color" "log" "gioui.org/ui" "gioui.org/ui/app" "gioui.org/ui/draw" "gioui.org/ui/layout" "gioui.org/ui/measure" "gioui.org/ui/text" "golang.org/x/image/font/gofont/goregular" "golang.org/x/image/font/sfnt" ) func main() { wopt := app.WindowOptions{Width: ui.Px(612), Height: ui.Px(792), Title: "Hello"} if err := app.CreateWindow(&wopt); err != nil { log.Fatal(err) } app.Main() } // On iOS and Android main will never be called, so // setting up the window must run in an init function. func init() { go func() { for w := range app.Windows() { go func() { if err := loop(w); err != nil { log.Fatal(err) } }() } }() } func loop(w *app.Window) error { regular, err := sfnt.Parse(goregular.TTF) if err != nil { panic("failed to load font") } var cfg ui.Config faces := &measure.Faces{Config: &cfg} maroon := color.RGBA{127, 0, 0, 255} face := faces.For(regular, ui.Sp(72)) message := "Hello, Gio" ops := new(ui.Ops) for { e := <-w.Events() switch e := e.(type) { case app.StageEvent: if e.Stage == app.StageDead { return w.Err() } case app.DrawEvent: cfg = e.Config cs := layout.ExactConstraints(w.Size()) ops.Reset() ops.Begin() draw.ColorOp{Color: maroon}.Add(ops) material := ops.End() text.Label{Material: material, Face: face, Alignment: text.Center, Text: message}.Layout(ops, cs) w.Draw(ops) faces.Frame() } } }