// SPDX-License-Identifier: Unlicense OR MIT // +build darwin,!ios @import AppKit; #include "_cgo_export.h" __attribute__ ((visibility ("hidden"))) CALayer *gio_layerFactory(void); @interface GioAppDelegate : NSObject @end @interface GioWindowDelegate : NSObject @end @implementation GioWindowDelegate - (void)windowWillMiniaturize:(NSNotification *)notification { NSWindow *window = (NSWindow *)[notification object]; gio_onHide((__bridge CFTypeRef)window.contentView); } - (void)windowDidDeminiaturize:(NSNotification *)notification { NSWindow *window = (NSWindow *)[notification object]; gio_onShow((__bridge CFTypeRef)window.contentView); } - (void)windowDidChangeScreen:(NSNotification *)notification { NSWindow *window = (NSWindow *)[notification object]; CGDirectDisplayID dispID = [[[window screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue]; CFTypeRef view = (__bridge CFTypeRef)window.contentView; gio_onChangeScreen(view, dispID); } - (void)windowDidBecomeKey:(NSNotification *)notification { NSWindow *window = (NSWindow *)[notification object]; gio_onFocus((__bridge CFTypeRef)window.contentView, 1); } - (void)windowDidResignKey:(NSNotification *)notification { NSWindow *window = (NSWindow *)[notification object]; gio_onFocus((__bridge CFTypeRef)window.contentView, 0); } - (void)windowWillClose:(NSNotification *)notification { NSWindow *window = (NSWindow *)[notification object]; window.delegate = nil; gio_onClose((__bridge CFTypeRef)window.contentView); } @end static void handleMouse(NSView *view, NSEvent *event, int typ, CGFloat dx, CGFloat dy) { NSPoint p = [view convertPoint:[event locationInWindow] fromView:nil]; if (!event.hasPreciseScrollingDeltas) { // dx and dy are in rows and columns. dx *= 10; dy *= 10; } // Origin is in the lower left corner. Convert to upper left. CGFloat height = view.bounds.size.height; gio_onMouse((__bridge CFTypeRef)view, typ, [NSEvent pressedMouseButtons], p.x, height - p.y, dx, dy, [event timestamp], [event modifierFlags]); } @interface GioView : NSView @end @implementation GioView - (void)setFrameSize:(NSSize)newSize { [super setFrameSize:newSize]; [self setNeedsDisplay:YES]; } // drawRect is called when OpenGL is used, displayLayer otherwise. // Don't know why. - (void)drawRect:(NSRect)r { gio_onDraw((__bridge CFTypeRef)self); } - (void)displayLayer:(CALayer *)layer { layer.contentsScale = self.window.backingScaleFactor; gio_onDraw((__bridge CFTypeRef)self); } - (CALayer *)makeBackingLayer { CALayer *layer = gio_layerFactory(); layer.delegate = self; return layer; } - (void)mouseDown:(NSEvent *)event { handleMouse(self, event, MOUSE_DOWN, 0, 0); } - (void)mouseUp:(NSEvent *)event { handleMouse(self, event, MOUSE_UP, 0, 0); } - (void)middleMouseDown:(NSEvent *)event { handleMouse(self, event, MOUSE_DOWN, 0, 0); } - (void)middletMouseUp:(NSEvent *)event { handleMouse(self, event, MOUSE_UP, 0, 0); } - (void)rightMouseDown:(NSEvent *)event { handleMouse(self, event, MOUSE_DOWN, 0, 0); } - (void)rightMouseUp:(NSEvent *)event { handleMouse(self, event, MOUSE_UP, 0, 0); } - (void)mouseMoved:(NSEvent *)event { handleMouse(self, event, MOUSE_MOVE, 0, 0); } - (void)mouseDragged:(NSEvent *)event { handleMouse(self, event, MOUSE_MOVE, 0, 0); } - (void)scrollWheel:(NSEvent *)event { CGFloat dx = -event.scrollingDeltaX; CGFloat dy = -event.scrollingDeltaY; handleMouse(self, event, MOUSE_SCROLL, dx, dy); } - (void)keyDown:(NSEvent *)event { NSString *keys = [event charactersIgnoringModifiers]; gio_onKeys((__bridge CFTypeRef)self, (char *)[keys UTF8String], [event timestamp], [event modifierFlags], true); [self interpretKeyEvents:[NSArray arrayWithObject:event]]; } - (void)keyUp:(NSEvent *)event { NSString *keys = [event charactersIgnoringModifiers]; gio_onKeys((__bridge CFTypeRef)self, (char *)[keys UTF8String], [event timestamp], [event modifierFlags], false); } - (void)insertText:(id)string { const char *utf8 = [string UTF8String]; gio_onText((__bridge CFTypeRef)self, (char *)utf8); } - (void)doCommandBySelector:(SEL)sel { // Don't pass commands up the responder chain. // They will end up in a beep. } @end // Delegates are weakly referenced from their peers. Nothing // else holds a strong reference to our window delegate, so // keep a single global reference instead. static GioWindowDelegate *globalWindowDel; static CVReturn displayLinkCallback(CVDisplayLinkRef dl, const CVTimeStamp *inNow, const CVTimeStamp *inOutputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) { gio_onFrameCallback(dl); return kCVReturnSuccess; } CFTypeRef gio_createDisplayLink(void) { CVDisplayLinkRef dl; CVDisplayLinkCreateWithActiveCGDisplays(&dl); CVDisplayLinkSetOutputCallback(dl, displayLinkCallback, nil); return dl; } int gio_startDisplayLink(CFTypeRef dl) { return CVDisplayLinkStart((CVDisplayLinkRef)dl); } int gio_stopDisplayLink(CFTypeRef dl) { return CVDisplayLinkStop((CVDisplayLinkRef)dl); } void gio_releaseDisplayLink(CFTypeRef dl) { CVDisplayLinkRelease((CVDisplayLinkRef)dl); } void gio_setDisplayLinkDisplay(CFTypeRef dl, uint64_t did) { CVDisplayLinkSetCurrentCGDisplay((CVDisplayLinkRef)dl, (CGDirectDisplayID)did); } void gio_hideCursor() { @autoreleasepool { [NSCursor hide]; } } void gio_showCursor() { @autoreleasepool { [NSCursor unhide]; } } void gio_setCursor(NSUInteger curID) { @autoreleasepool { switch (curID) { case 1: [NSCursor.arrowCursor set]; break; case 2: [NSCursor.IBeamCursor set]; break; case 3: [NSCursor.pointingHandCursor set]; break; case 4: [NSCursor.crosshairCursor set]; break; case 5: [NSCursor.resizeLeftRightCursor set]; break; case 6: [NSCursor.resizeUpDownCursor set]; break; case 7: [NSCursor.openHandCursor set]; break; default: [NSCursor.arrowCursor set]; break; } } } CFTypeRef gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height, CGFloat minWidth, CGFloat minHeight, CGFloat maxWidth, CGFloat maxHeight) { @autoreleasepool { NSRect rect = NSMakeRect(0, 0, width, height); NSUInteger styleMask = NSTitledWindowMask | NSResizableWindowMask | NSMiniaturizableWindowMask | NSClosableWindowMask; NSWindow* window = [[NSWindow alloc] initWithContentRect:rect styleMask:styleMask backing:NSBackingStoreBuffered defer:NO]; if (minWidth > 0 || minHeight > 0) { window.contentMinSize = NSMakeSize(minWidth, minHeight); } if (maxWidth > 0 || maxHeight > 0) { window.contentMaxSize = NSMakeSize(maxWidth, maxHeight); } [window setAcceptsMouseMovedEvents:YES]; if (title != nil) { window.title = [NSString stringWithUTF8String: title]; } NSView *view = (__bridge NSView *)viewRef; [window setContentView:view]; [window makeFirstResponder:view]; window.releasedWhenClosed = NO; window.delegate = globalWindowDel; return (__bridge_retained CFTypeRef)window; } } CFTypeRef gio_createView(void) { @autoreleasepool { NSRect frame = NSMakeRect(0, 0, 0, 0); GioView* view = [[GioView alloc] initWithFrame:frame]; view.wantsLayer = YES; view.layerContentsRedrawPolicy = NSViewLayerContentsRedrawDuringViewResize; return CFBridgingRetain(view); } } @implementation GioAppDelegate - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; [NSApp activateIgnoringOtherApps:YES]; gio_onFinishLaunching(); } - (void)applicationDidHide:(NSNotification *)aNotification { gio_onAppHide(); } - (void)applicationWillUnhide:(NSNotification *)notification { gio_onAppShow(); } @end void gio_main() { @autoreleasepool { [NSApplication sharedApplication]; GioAppDelegate *del = [[GioAppDelegate alloc] init]; [NSApp setDelegate:del]; NSMenuItem *mainMenu = [NSMenuItem new]; NSMenu *menu = [NSMenu new]; NSMenuItem *hideMenuItem = [[NSMenuItem alloc] initWithTitle:@"Hide" action:@selector(hide:) keyEquivalent:@"h"]; [menu addItem:hideMenuItem]; NSMenuItem *quitMenuItem = [[NSMenuItem alloc] initWithTitle:@"Quit" action:@selector(terminate:) keyEquivalent:@"q"]; [menu addItem:quitMenuItem]; [mainMenu setSubmenu:menu]; NSMenu *menuBar = [NSMenu new]; [menuBar addItem:mainMenu]; [NSApp setMainMenu:menuBar]; globalWindowDel = [[GioWindowDelegate alloc] init]; [NSApp run]; } }