// SPDX-License-Identifier: Unlicense OR MIT package window /* #include */ import "C" import "gioui.org/app/internal/gl" func (w *window) eglDestroy() { } func (w *window) eglDisplay() _EGLNativeDisplayType { return nil } func (w *window) eglWindow(visID int) (_EGLNativeWindowType, int, int, error) { win, width, height := w.nativeWindow(visID) return _EGLNativeWindowType(win), width, height, nil } func (w *window) NewContext() (gl.Context, error) { return newContext(w) } func (w *window) needVSync() bool { return false }