// SPDX-License-Identifier: Unlicense OR MIT package widget import ( "image" "gioui.org/ui" "gioui.org/ui/draw" "gioui.org/ui/f32" "gioui.org/ui/layout" ) type Image struct { Src image.Image Rect image.Rectangle } func (im Image) Layout(ops *ui.Ops, cs layout.Constraints) layout.Dimens { size := im.Src.Bounds() w, h := size.Dx(), size.Dy() if w == 0 || h == 0 { return layout.Dimens{} } d := image.Point{X: cs.Width.Max, Y: cs.Height.Max} if d.X == ui.Inf { d.X = cs.Width.Min } if d.Y == ui.Inf { d.Y = cs.Height.Min } aspect := float32(w) / float32(h) dw, dh := float32(d.X), float32(d.Y) dAspect := dw / dh if aspect < dAspect { d.X = int(dh*aspect + 0.5) } else { d.Y = int(dw/aspect + 0.5) } dr := f32.Rectangle{ Max: f32.Point{X: float32(d.X), Y: float32(d.Y)}, } draw.ImageOp{Img: im.Src, Rect: im.Rect}.Add(ops) draw.DrawOp{Rect: dr}.Add(ops) return layout.Dimens{Size: d, Baseline: d.Y} }