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mirror of https://git.sr.ht/~eliasnaur/gio synced 2026-07-01 07:35:40 +00:00
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050f43d60a1d5902cd1de04e81a07d83ab288a29
gio/app
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Elias Naur b194a0ce58 internal/cmd/convertshaders: target 9.1 compatibility shader model
Direct3D 11 supports Direct3D 9.1 level hardware, but only if the shaders are
compiled for target 4_0_level_9_1.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-02-28 15:22:58 +01:00
..
headless
internal/cmd/convertshaders: target 9.1 compatibility shader model
2020-02-28 15:22:58 +01:00
internal
internal/cmd/convertshaders: replace fxc.exe with D3DCompile
2020-02-28 15:14:54 +01:00
permission
app/permission: add documentation and storage permissions
2019-11-26 12:29:00 +01:00
app_android.go
app: add RegisterFragment method on *Window for Android
2019-11-26 18:52:43 +01:00
app.go
app: add RegisterFragment method on *Window for Android
2019-11-26 18:52:43 +01:00
datadir_android.go
app,internal/window: extract native window code to separate package
2019-10-14 16:39:32 +02:00
datadir_go112.go
all: rename the gioui.org/ui module to gioui.org
2019-09-30 12:37:06 +02:00
datadir.go
all: rename the gioui.org/ui module to gioui.org
2019-09-30 12:37:06 +02:00
doc.go
app: clarify documentation of app.Main()
2019-12-16 19:06:05 +01:00
loop.go
app,app/headless: expose Backends from window and headless contexts
2020-02-27 20:34:21 +01:00
sigpipe_darwin.go
app: disable darwin SIGPIPE workaround from Go 1.14
2019-10-14 14:21:02 +02:00
window.go
app: recover from transient Present errors
2020-02-27 21:22:59 +01:00
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