Files
gio/app/internal/wm/os_macos.m
T
pierre 238dd1aa86 app: added support for fullscreen mode
The option field WindowMode allows changing the window mode of an application in either Windowed or Fullscreen.
Only macOS, Windows and X11 platforms are currently supported.

Updates gio#89.

Signed-off-by: pierre <pierre.curto@gmail.com>
2021-03-23 23:26:46 +01:00

250 lines
7.2 KiB
Objective-C

// SPDX-License-Identifier: Unlicense OR MIT
// +build darwin,!ios
@import AppKit;
#include "_cgo_export.h"
@interface GioAppDelegate : NSObject<NSApplicationDelegate>
@end
@interface GioWindowDelegate : NSObject<NSWindowDelegate>
@end
@implementation GioWindowDelegate
- (void)windowWillMiniaturize:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onHide((__bridge CFTypeRef)window.contentView);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onShow((__bridge CFTypeRef)window.contentView);
}
- (void)windowDidChangeScreen:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
CGDirectDisplayID dispID = [[[window screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
CFTypeRef view = (__bridge CFTypeRef)window.contentView;
gio_onChangeScreen(view, dispID);
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onFocus((__bridge CFTypeRef)window.contentView, 1);
}
- (void)windowDidResignKey:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
gio_onFocus((__bridge CFTypeRef)window.contentView, 0);
}
- (void)windowWillClose:(NSNotification *)notification {
NSWindow *window = (NSWindow *)[notification object];
window.delegate = nil;
gio_onClose((__bridge CFTypeRef)window.contentView);
}
@end
// Delegates are weakly referenced from their peers. Nothing
// else holds a strong reference to our window delegate, so
// keep a single global reference instead.
static GioWindowDelegate *globalWindowDel;
void gio_writeClipboard(unichar *chars, NSUInteger length) {
@autoreleasepool {
NSString *s = [NSString string];
if (length > 0) {
s = [NSString stringWithCharacters:chars length:length];
}
NSPasteboard *p = NSPasteboard.generalPasteboard;
[p declareTypes:@[NSPasteboardTypeString] owner:nil];
[p setString:s forType:NSPasteboardTypeString];
}
}
CFTypeRef gio_readClipboard(void) {
@autoreleasepool {
NSPasteboard *p = NSPasteboard.generalPasteboard;
NSString *content = [p stringForType:NSPasteboardTypeString];
return (__bridge_retained CFTypeRef)content;
}
}
CGFloat gio_viewHeight(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return [view bounds].size.height;
}
CGFloat gio_viewWidth(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return [view bounds].size.width;
}
CGFloat gio_getScreenBackingScale(void) {
return [NSScreen.mainScreen backingScaleFactor];
}
CGFloat gio_getViewBackingScale(CFTypeRef viewRef) {
NSView *view = (__bridge NSView *)viewRef;
return [view.window backingScaleFactor];
}
void gio_hideCursor() {
@autoreleasepool {
[NSCursor hide];
}
}
void gio_showCursor() {
@autoreleasepool {
[NSCursor unhide];
}
}
void gio_setCursor(NSUInteger curID) {
@autoreleasepool {
switch (curID) {
case 1:
[NSCursor.arrowCursor set];
break;
case 2:
[NSCursor.IBeamCursor set];
break;
case 3:
[NSCursor.pointingHandCursor set];
break;
case 4:
[NSCursor.crosshairCursor set];
break;
case 5:
[NSCursor.resizeLeftRightCursor set];
break;
case 6:
[NSCursor.resizeUpDownCursor set];
break;
case 7:
[NSCursor.openHandCursor set];
break;
default:
[NSCursor.arrowCursor set];
break;
}
}
}
static CVReturn displayLinkCallback(CVDisplayLinkRef dl, const CVTimeStamp *inNow, const CVTimeStamp *inOutputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) {
gio_onFrameCallback(dl);
return kCVReturnSuccess;
}
CFTypeRef gio_createDisplayLink(void) {
CVDisplayLinkRef dl;
CVDisplayLinkCreateWithActiveCGDisplays(&dl);
CVDisplayLinkSetOutputCallback(dl, displayLinkCallback, nil);
return dl;
}
int gio_startDisplayLink(CFTypeRef dl) {
return CVDisplayLinkStart((CVDisplayLinkRef)dl);
}
int gio_stopDisplayLink(CFTypeRef dl) {
return CVDisplayLinkStop((CVDisplayLinkRef)dl);
}
void gio_releaseDisplayLink(CFTypeRef dl) {
CVDisplayLinkRelease((CVDisplayLinkRef)dl);
}
void gio_setDisplayLinkDisplay(CFTypeRef dl, uint64_t did) {
CVDisplayLinkSetCurrentCGDisplay((CVDisplayLinkRef)dl, (CGDirectDisplayID)did);
}
NSPoint gio_cascadeTopLeftFromPoint(CFTypeRef windowRef, NSPoint topLeft) {
NSWindow *window = (__bridge NSWindow *)windowRef;
return [window cascadeTopLeftFromPoint:topLeft];
}
void gio_makeKeyAndOrderFront(CFTypeRef windowRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window makeKeyAndOrderFront:nil];
}
void gio_toggleFullScreen(CFTypeRef windowRef) {
NSWindow *window = (__bridge NSWindow *)windowRef;
[window toggleFullScreen:nil];
}
CFTypeRef gio_createWindow(CFTypeRef viewRef, const char *title, CGFloat width, CGFloat height, CGFloat minWidth, CGFloat minHeight, CGFloat maxWidth, CGFloat maxHeight) {
@autoreleasepool {
NSRect rect = NSMakeRect(0, 0, width, height);
NSUInteger styleMask = NSTitledWindowMask |
NSResizableWindowMask |
NSMiniaturizableWindowMask |
NSClosableWindowMask;
NSWindow* window = [[NSWindow alloc] initWithContentRect:rect
styleMask:styleMask
backing:NSBackingStoreBuffered
defer:NO];
if (minWidth > 0 || minHeight > 0) {
window.contentMinSize = NSMakeSize(minWidth, minHeight);
}
if (maxWidth > 0 || maxHeight > 0) {
window.contentMaxSize = NSMakeSize(maxWidth, maxHeight);
}
[window setAcceptsMouseMovedEvents:YES];
window.title = [NSString stringWithUTF8String: title];
NSView *view = (__bridge NSView *)viewRef;
[window setContentView:view];
[window makeFirstResponder:view];
window.releasedWhenClosed = NO;
window.delegate = globalWindowDel;
return (__bridge_retained CFTypeRef)window;
}
}
void gio_close(CFTypeRef windowRef) {
NSWindow* window = (__bridge NSWindow *)windowRef;
[window performClose:nil];
}
@implementation GioAppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
[[NSRunningApplication currentApplication] activateWithOptions:(NSApplicationActivateAllWindows | NSApplicationActivateIgnoringOtherApps)];
gio_onFinishLaunching();
}
- (void)applicationDidHide:(NSNotification *)aNotification {
gio_onAppHide();
}
- (void)applicationWillUnhide:(NSNotification *)notification {
gio_onAppShow();
}
@end
void gio_main() {
@autoreleasepool {
[NSApplication sharedApplication];
GioAppDelegate *del = [[GioAppDelegate alloc] init];
[NSApp setDelegate:del];
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
NSMenuItem *mainMenu = [NSMenuItem new];
NSMenu *menu = [NSMenu new];
NSMenuItem *hideMenuItem = [[NSMenuItem alloc] initWithTitle:@"Hide"
action:@selector(hide:)
keyEquivalent:@"h"];
[menu addItem:hideMenuItem];
NSMenuItem *quitMenuItem = [[NSMenuItem alloc] initWithTitle:@"Quit"
action:@selector(terminate:)
keyEquivalent:@"q"];
[menu addItem:quitMenuItem];
[mainMenu setSubmenu:menu];
NSMenu *menuBar = [NSMenu new];
[menuBar addItem:mainMenu];
[NSApp setMainMenu:menuBar];
globalWindowDel = [[GioWindowDelegate alloc] init];
[NSApp run];
}
}