mirror of
https://git.sr.ht/~eliasnaur/gio
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593c5fbf4a
This commit tries to ensure that trailing newlines do not introduce more vertical space below the text than is occupied by a typical text run within the text. Signed-off-by: Chris Waldon <christopher.waldon.dev@gmail.com>
617 lines
19 KiB
Go
617 lines
19 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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package text
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import (
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"bufio"
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"io"
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"strings"
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"unicode/utf8"
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giofont "gioui.org/font"
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"gioui.org/io/system"
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"gioui.org/op"
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"gioui.org/op/clip"
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"github.com/go-text/typesetting/font"
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"golang.org/x/image/math/fixed"
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)
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// WrapPolicy configures strategies for choosing where to break lines of text for line
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// wrapping.
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type WrapPolicy uint8
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const (
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// WrapHeuristically tries to minimize breaking within words (UAX#14 text segments)
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// while also ensuring that text fits within the given MaxWidth. It will only break
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// a line within a word (on a UAX#29 grapheme cluster boundary) when that word cannot
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// fit on a line by itself. Additionally, when the final word of a line is being
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// truncated, this policy will preserve as many symbols of that word as
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// possible before the truncator.
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WrapHeuristically WrapPolicy = iota
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// WrapWords does not permit words (UAX#14 text segments) to be broken across lines.
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// This means that sometimes long words will exceed the MaxWidth they are wrapped with.
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WrapWords
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// WrapGraphemes will maximize the amount of text on each line at the expense of readability,
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// breaking any word across lines on UAX#29 grapheme cluster boundaries to maximize the number of
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// grapheme clusters on each line.
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WrapGraphemes
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)
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// Parameters are static text shaping attributes applied to the entire shaped text.
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type Parameters struct {
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// Font describes the preferred typeface.
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Font giofont.Font
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// Alignment characterizes the positioning of text within the line. It does not directly
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// impact shaping, but is provided in order to allow efficient offset computation.
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Alignment Alignment
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// PxPerEm is the pixels-per-em to shape the text with.
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PxPerEm fixed.Int26_6
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// MaxLines limits the quantity of shaped lines. Zero means no limit.
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MaxLines int
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// Truncator is a string of text to insert where the shaped text was truncated, which
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// can currently ohly happen if MaxLines is nonzero and the text on the final line is
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// truncated.
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Truncator string
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// WrapPolicy configures how line breaks will be chosen when wrapping text across lines.
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WrapPolicy WrapPolicy
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// MinWidth and MaxWidth provide the minimum and maximum horizontal space constraints
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// for the shaped text.
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MinWidth, MaxWidth int
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// Locale provides primary direction and language information for the shaped text.
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Locale system.Locale
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// LineHeightScale is a scaling factor applied to the LineHeight of a paragraph. If zero, a default
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// value of 1.2 will be used.
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LineHeightScale float32
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// LineHeight is the distance between the baselines of two lines of text. If zero, the PxPerEm
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// of the any given paragraph will set the LineHeight of that paragraph. This value will be
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// scaled by LineHeightScale, so applications desiring a specific fixed value
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// should set LineHeightScale to 1.
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LineHeight fixed.Int26_6
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// forceTruncate controls whether the truncator string is inserted on the final line of
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// text with a MaxLines. It is unexported because this behavior only makes sense for the
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// shaper to control when it iterates paragraphs of text.
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forceTruncate bool
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// DisableSpaceTrim prevents the width of the final whitespace glyph on a line from being zeroed.
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// This is desirable for text editors (so that the whitespace can be selected), but is undesirable
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// for ordinary display text.
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DisableSpaceTrim bool
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}
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type FontFace = giofont.FontFace
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// Glyph describes a shaped font glyph. Many fields are distances relative
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// to the "dot", which is a point on the baseline (the line upon which glyphs
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// visually rest) for the line of text containing the glyph.
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//
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// Glyphs are organized into "glyph clusters," which are sequences that
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// may represent an arbitrary number of runes.
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//
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// Sequences of glyph clusters that share style parameters are grouped into "runs."
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//
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// "Document coordinates" are pixel values relative to the text's origin at (0,0)
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// in the upper-left corner" Displaying each shaped glyph at the document
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// coordinates of its dot will correctly visualize the text.
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type Glyph struct {
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// ID is a unique, per-shaper identifier for the shape of the glyph.
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// Glyphs from the same shaper will share an ID when they are from
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// the same face and represent the same glyph at the same size.
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ID GlyphID
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// X is the x coordinate of the dot for this glyph in document coordinates.
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X fixed.Int26_6
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// Y is the y coordinate of the dot for this glyph in document coordinates.
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Y int32
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// Advance is the logical width of the glyph. The glyph may be visually
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// wider than this.
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Advance fixed.Int26_6
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// Ascent is the distance from the dot to the logical top of glyphs in
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// this glyph's face. The specific glyph may be shorter than this.
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Ascent fixed.Int26_6
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// Descent is the distance from the dot to the logical bottom of glyphs
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// in this glyph's face. The specific glyph may descend less than this.
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Descent fixed.Int26_6
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// Offset encodes the origin of the drawing coordinate space for this glyph
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// relative to the dot. This value is used when converting glyphs to paths.
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Offset fixed.Point26_6
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// Bounds encodes the visual dimensions of the glyph relative to the dot.
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Bounds fixed.Rectangle26_6
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// Runes is the number of runes represented by the glyph cluster this glyph
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// belongs to. If Flags does not contain FlagClusterBreak, this value will
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// always be zero. The final glyph in the cluster contains the runes count
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// for the entire cluster.
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Runes uint16
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// Flags encode special properties of this glyph.
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Flags Flags
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}
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type Flags uint16
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const (
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// FlagTowardOrigin is set for glyphs in runs that flow
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// towards the origin (RTL).
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FlagTowardOrigin Flags = 1 << iota
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// FlagLineBreak is set for the last glyph in a line.
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FlagLineBreak
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// FlagRunBreak is set for the last glyph in a run. A run is a sequence of
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// glyphs sharing constant style properties (same size, same face, same
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// direction, etc...).
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FlagRunBreak
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// FlagClusterBreak is set for the last glyph in a glyph cluster. A glyph cluster is a
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// sequence of glyphs which are logically a single unit, but require multiple
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// symbols from a font to display.
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FlagClusterBreak
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// FlagParagraphBreak indicates that the glyph cluster does not represent actual
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// font glyphs, but was inserted by the shaper to represent line-breaking
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// whitespace characters. After a glyph with FlagParagraphBreak set, the shaper
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// will always return a glyph with FlagParagraphStart providing the X and Y
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// coordinates of the start of the next line, even if that line has no contents.
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FlagParagraphBreak
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// FlagParagraphStart indicates that the glyph starts a new paragraph.
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FlagParagraphStart
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// FlagTruncator indicates that the glyph is part of a special truncator run that
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// represents the portion of text removed due to truncation. A glyph with both
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// FlagTruncator and FlagClusterBreak will have a Runes field accounting for all
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// runes truncated.
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FlagTruncator
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)
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func (f Flags) String() string {
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var b strings.Builder
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if f&FlagParagraphStart != 0 {
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b.WriteString("S")
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} else {
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b.WriteString("_")
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}
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if f&FlagParagraphBreak != 0 {
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b.WriteString("P")
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} else {
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b.WriteString("_")
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}
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if f&FlagTowardOrigin != 0 {
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b.WriteString("T")
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} else {
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b.WriteString("_")
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}
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if f&FlagLineBreak != 0 {
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b.WriteString("L")
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} else {
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b.WriteString("_")
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}
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if f&FlagRunBreak != 0 {
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b.WriteString("R")
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} else {
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b.WriteString("_")
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}
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if f&FlagClusterBreak != 0 {
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b.WriteString("C")
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} else {
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b.WriteString("_")
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}
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if f&FlagTruncator != 0 {
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b.WriteString("…")
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} else {
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b.WriteString("_")
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}
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return b.String()
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}
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type GlyphID uint64
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// Shaper converts strings of text into glyphs that can be displayed. The same
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// Shaper should not be used in different goroutines.
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//
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// The Shaper controls text layout and has a cache, implemented as a map, and
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// so laying out text in two different goroutines can easily result in
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// concurrent access to said map, resulting in a panic.
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//
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// Practically speaking, this means you should use different Shapers for
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// different top-level windows.
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type Shaper struct {
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config struct {
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disableSystemFonts bool
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collection []FontFace
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}
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initialized bool
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shaper shaperImpl
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pathCache pathCache
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bitmapShapeCache bitmapShapeCache
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layoutCache layoutCache
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reader *bufio.Reader
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paragraph []byte
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// Iterator state.
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brokeParagraph bool
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pararagraphStart Glyph
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txt document
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line int
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run int
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glyph int
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// advance is the width of glyphs from the current run that have already been displayed.
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advance fixed.Int26_6
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// done tracks whether iteration is over.
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done bool
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err error
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}
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// ShaperOptions configure text shapers.
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type ShaperOption func(*Shaper)
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// NoSystemFonts can be used to disable system font loading.
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func NoSystemFonts() ShaperOption {
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return func(s *Shaper) {
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s.config.disableSystemFonts = true
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}
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}
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// WithCollection can be used to provide a collection of pre-loaded fonts to the shaper.
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func WithCollection(collection []FontFace) ShaperOption {
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return func(s *Shaper) {
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s.config.collection = collection
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}
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}
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// NewShaper constructs a shaper with the provided options.
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//
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// NewShaper must be called after [app.NewWindow], unless the [NoSystemFonts]
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// option is specified. This is an unfortunate restriction caused by some platforms
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// such as Android.
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func NewShaper(options ...ShaperOption) *Shaper {
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l := &Shaper{}
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for _, opt := range options {
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opt(l)
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}
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l.init()
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return l
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}
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func (l *Shaper) init() {
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if l.initialized {
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return
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}
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l.initialized = true
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l.reader = bufio.NewReader(nil)
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l.shaper = *newShaperImpl(!l.config.disableSystemFonts, l.config.collection)
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}
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// Layout text from an io.Reader according to a set of options. Results can be retrieved by
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// iteratively calling NextGlyph.
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func (l *Shaper) Layout(params Parameters, txt io.Reader) {
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l.init()
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l.layoutText(params, txt, "")
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}
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// LayoutString is Layout for strings.
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func (l *Shaper) LayoutString(params Parameters, str string) {
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l.init()
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l.layoutText(params, nil, str)
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}
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func (l *Shaper) reset(align Alignment) {
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l.line, l.run, l.glyph, l.advance = 0, 0, 0, 0
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l.done = false
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l.txt.reset()
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l.txt.alignment = align
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}
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// layoutText lays out a large text document by breaking it into paragraphs and laying
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// out each of them separately. This allows the shaping results to be cached independently
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// by paragraph. Only one of txt and str should be provided.
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func (l *Shaper) layoutText(params Parameters, txt io.Reader, str string) {
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l.reset(params.Alignment)
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if txt == nil && len(str) == 0 {
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l.txt.append(l.layoutParagraph(params, "", nil))
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return
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}
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l.reader.Reset(txt)
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truncating := params.MaxLines > 0
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var done bool
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var endByte int
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for !done {
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l.paragraph = l.paragraph[:0]
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if txt != nil {
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for {
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b, err := l.reader.ReadByte()
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if err != nil {
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// EOF or any other error ends processing here.
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done = true
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break
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}
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l.paragraph = append(l.paragraph, b)
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if b == '\n' {
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break
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}
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}
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if !done {
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_, re := l.reader.ReadByte()
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done = re != nil
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if !done {
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_ = l.reader.UnreadByte()
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}
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}
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} else {
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idx := strings.IndexByte(str, '\n')
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if idx == -1 {
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done = true
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endByte = len(str)
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} else {
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endByte = idx + 1
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done = endByte == len(str)
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}
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}
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if len(str[:endByte]) > 0 || (len(l.paragraph) > 0 || len(l.txt.lines) == 0) {
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params.forceTruncate = truncating && !done
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lines := l.layoutParagraph(params, str[:endByte], l.paragraph)
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if truncating {
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params.MaxLines -= len(lines.lines)
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if params.MaxLines == 0 {
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done = true
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// We've truncated the text, but we need to account for all of the runes we never
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// decoded in the truncator.
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var unreadRunes int
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if txt == nil {
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unreadRunes = utf8.RuneCountInString(str[endByte:])
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} else {
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for {
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_, _, e := l.reader.ReadRune()
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if e != nil {
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break
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}
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unreadRunes++
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}
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}
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l.txt.unreadRuneCount = unreadRunes
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}
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}
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l.txt.append(lines)
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}
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if done {
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return
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}
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str = str[endByte:]
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}
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}
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// layoutParagraph shapes and wraps a paragraph using the provided parameters.
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// It accepts the paragraph data in either string or rune format, preferring the
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// string in order to hit the shaper cache more quickly.
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func (l *Shaper) layoutParagraph(params Parameters, asStr string, asBytes []byte) document {
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if l == nil {
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return document{}
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}
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if len(asStr) == 0 && len(asBytes) > 0 {
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asStr = string(asBytes)
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}
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// Alignment is not part of the cache key because changing it does not impact shaping.
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lk := layoutKey{
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ppem: params.PxPerEm,
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maxWidth: params.MaxWidth,
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minWidth: params.MinWidth,
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maxLines: params.MaxLines,
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truncator: params.Truncator,
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locale: params.Locale,
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font: params.Font,
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forceTruncate: params.forceTruncate,
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wrapPolicy: params.WrapPolicy,
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str: asStr,
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lineHeight: params.LineHeight,
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lineHeightScale: params.LineHeightScale,
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}
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if l, ok := l.layoutCache.Get(lk); ok {
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return l
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}
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lines := l.shaper.LayoutRunes(params, []rune(asStr))
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l.layoutCache.Put(lk, lines)
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return lines
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}
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// NextGlyph returns the next glyph from the most recent shaping operation, if
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// any. If there are no more glyphs, ok will be false.
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func (l *Shaper) NextGlyph() (_ Glyph, ok bool) {
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l.init()
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if l.done {
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return Glyph{}, false
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}
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for {
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if l.line == len(l.txt.lines) {
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if l.brokeParagraph {
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l.brokeParagraph = false
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return l.pararagraphStart, true
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}
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if l.err == nil {
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l.err = io.EOF
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}
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return Glyph{}, false
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}
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line := l.txt.lines[l.line]
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if l.run == len(line.runs) {
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l.line++
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l.run = 0
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continue
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}
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run := line.runs[l.run]
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align := l.txt.alignment.Align(line.direction, line.width, l.txt.alignWidth)
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if l.line == 0 && l.run == 0 && len(run.Glyphs) == 0 {
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// The very first run is empty, which will only happen when the
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// entire text is a shaped empty string. Return a single synthetic
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// glyph to provide ascent/descent information to the caller.
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l.done = true
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return Glyph{
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X: align,
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Y: int32(line.yOffset),
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Runes: 0,
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Flags: FlagLineBreak | FlagClusterBreak | FlagRunBreak,
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Ascent: line.ascent,
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Descent: line.descent,
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}, true
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}
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if l.glyph == len(run.Glyphs) {
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l.run++
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l.glyph = 0
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l.advance = 0
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continue
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}
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glyphIdx := l.glyph
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rtl := run.Direction.Progression() == system.TowardOrigin
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if rtl {
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// If RTL, traverse glyphs backwards to ensure rune order.
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glyphIdx = len(run.Glyphs) - 1 - glyphIdx
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}
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g := run.Glyphs[glyphIdx]
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if rtl {
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// Modify the advance prior to computing runOffset to ensure that the
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// current glyph's width is subtracted in RTL.
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l.advance += g.xAdvance
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}
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// runOffset computes how far into the run the dot should be positioned.
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runOffset := l.advance
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if rtl {
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runOffset = run.Advance - l.advance
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}
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glyph := Glyph{
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ID: g.id,
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X: align + run.X + runOffset,
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Y: int32(line.yOffset),
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Ascent: line.ascent,
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Descent: line.descent,
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Advance: g.xAdvance,
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Runes: uint16(g.runeCount),
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Offset: fixed.Point26_6{
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X: g.xOffset,
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Y: g.yOffset,
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},
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Bounds: g.bounds,
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}
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if run.truncator {
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glyph.Flags |= FlagTruncator
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}
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l.glyph++
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if !rtl {
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l.advance += g.xAdvance
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}
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endOfRun := l.glyph == len(run.Glyphs)
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if endOfRun {
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glyph.Flags |= FlagRunBreak
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}
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endOfLine := endOfRun && l.run == len(line.runs)-1
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if endOfLine {
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glyph.Flags |= FlagLineBreak
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}
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endOfText := endOfLine && l.line == len(l.txt.lines)-1
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nextGlyph := l.glyph
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if rtl {
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nextGlyph = len(run.Glyphs) - 1 - nextGlyph
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}
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endOfCluster := endOfRun || run.Glyphs[nextGlyph].clusterIndex != g.clusterIndex
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if run.truncator {
|
|
// Only emit a single cluster for the entire truncator sequence.
|
|
endOfCluster = endOfRun
|
|
}
|
|
if endOfCluster {
|
|
glyph.Flags |= FlagClusterBreak
|
|
if run.truncator {
|
|
glyph.Runes += uint16(l.txt.unreadRuneCount)
|
|
}
|
|
} else {
|
|
glyph.Runes = 0
|
|
}
|
|
if run.Direction.Progression() == system.TowardOrigin {
|
|
glyph.Flags |= FlagTowardOrigin
|
|
}
|
|
if l.brokeParagraph {
|
|
glyph.Flags |= FlagParagraphStart
|
|
l.brokeParagraph = false
|
|
}
|
|
if g.glyphCount == 0 {
|
|
glyph.Flags |= FlagParagraphBreak
|
|
l.brokeParagraph = true
|
|
if endOfText {
|
|
l.pararagraphStart = Glyph{
|
|
Ascent: glyph.Ascent,
|
|
Descent: glyph.Descent,
|
|
Flags: FlagParagraphStart | FlagLineBreak | FlagRunBreak | FlagClusterBreak,
|
|
}
|
|
// If a glyph is both a paragraph break and the final glyph, it's a newline
|
|
// at the end of the text. We must inform widgets like the text editor
|
|
// of a valid cursor position they can use for "after" such a newline,
|
|
// taking text alignment into account.
|
|
l.pararagraphStart.X = l.txt.alignment.Align(line.direction, 0, l.txt.alignWidth)
|
|
l.pararagraphStart.Y = glyph.Y + int32(line.lineHeight.Round())
|
|
}
|
|
}
|
|
return glyph, true
|
|
}
|
|
}
|
|
|
|
const (
|
|
facebits = 16
|
|
sizebits = 16
|
|
gidbits = 64 - facebits - sizebits
|
|
)
|
|
|
|
// newGlyphID encodes a face and a glyph id into a GlyphID.
|
|
func newGlyphID(ppem fixed.Int26_6, faceIdx int, gid font.GID) GlyphID {
|
|
if gid&^((1<<gidbits)-1) != 0 {
|
|
panic("glyph id out of bounds")
|
|
}
|
|
if faceIdx&^((1<<facebits)-1) != 0 {
|
|
panic("face index out of bounds")
|
|
}
|
|
if ppem&^((1<<sizebits)-1) != 0 {
|
|
panic("ppem out of bounds")
|
|
}
|
|
// Mask off the upper 16 bits of ppem. This still allows values up to
|
|
// 1023.
|
|
ppem &= ((1 << sizebits) - 1)
|
|
return GlyphID(faceIdx)<<(gidbits+sizebits) | GlyphID(ppem)<<(gidbits) | GlyphID(gid)
|
|
}
|
|
|
|
// splitGlyphID is the opposite of newGlyphID.
|
|
func splitGlyphID(g GlyphID) (fixed.Int26_6, int, font.GID) {
|
|
faceIdx := int(uint64(g) >> (gidbits + sizebits))
|
|
ppem := fixed.Int26_6((g & ((1<<sizebits - 1) << gidbits)) >> gidbits)
|
|
gid := font.GID(g) & (1<<gidbits - 1)
|
|
return ppem, faceIdx, gid
|
|
}
|
|
|
|
// Shape converts the provided glyphs into a path. The path will enclose the forms
|
|
// of all vector glyphs.
|
|
// All glyphs are expected to be from a single line of text (their Y offsets are ignored).
|
|
func (l *Shaper) Shape(gs []Glyph) clip.PathSpec {
|
|
l.init()
|
|
key := l.pathCache.hashGlyphs(gs)
|
|
shape, ok := l.pathCache.Get(key, gs)
|
|
if ok {
|
|
return shape
|
|
}
|
|
pathOps := new(op.Ops)
|
|
shape = l.shaper.Shape(pathOps, gs)
|
|
l.pathCache.Put(key, gs, shape)
|
|
return shape
|
|
}
|
|
|
|
// Bitmaps extracts bitmap glyphs from the provided slice and creates an op.CallOp to present
|
|
// them. The returned op.CallOp will align correctly with the return value of Shape() for the
|
|
// same gs slice.
|
|
// All glyphs are expected to be from a single line of text (their Y offsets are ignored).
|
|
func (l *Shaper) Bitmaps(gs []Glyph) op.CallOp {
|
|
l.init()
|
|
key := l.bitmapShapeCache.hashGlyphs(gs)
|
|
call, ok := l.bitmapShapeCache.Get(key, gs)
|
|
if ok {
|
|
return call
|
|
}
|
|
callOps := new(op.Ops)
|
|
call = l.shaper.Bitmaps(callOps, gs)
|
|
l.bitmapShapeCache.Put(key, gs, call)
|
|
return call
|
|
}
|