Files
gio/font/opentype/opentype.go
T
Elias Naur 16d2a3ac0a text: remove String, Layout and add Glyph
In preparation for using Shaper with an io.Reader, rework the API to not refer
to strings. In particular, introduce Glyph for holding the rune in addition to
the advance. For fast traversing of the underlying text, add Len to Line with
the UTF8 length.

Layout is a useless wrapper around []Line; remove it while we're
here.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-01-13 19:54:11 +01:00

286 lines
6.9 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
// Package opentype implements text layout and shaping for OpenType
// files.
package opentype
import (
"io"
"unicode"
"unicode/utf8"
"gioui.org/f32"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/text"
"golang.org/x/image/font"
"golang.org/x/image/font/sfnt"
"golang.org/x/image/math/fixed"
)
// Font implements text.Face.
type Font struct {
font *sfnt.Font
buf sfnt.Buffer
}
// Collection is a collection of one or more fonts.
type Collection struct {
coll *sfnt.Collection
}
type opentype struct {
Font *sfnt.Font
Hinting font.Hinting
}
// NewFont parses an SFNT font, such as TTF or OTF data, from a []byte
// data source.
func Parse(src []byte) (*Font, error) {
fnt, err := sfnt.Parse(src)
if err != nil {
return nil, err
}
return &Font{font: fnt}, nil
}
// ParseCollection parses an SFNT font collection, such as TTC or OTC data,
// from a []byte data source.
//
// If passed data for a single font, a TTF or OTF instead of a TTC or OTC,
// it will return a collection containing 1 font.
func ParseCollection(src []byte) (*Collection, error) {
c, err := sfnt.ParseCollection(src)
if err != nil {
return nil, err
}
return &Collection{c}, nil
}
// ParseCollectionReaderAt parses an SFNT collection, such as TTC or OTC data,
// from an io.ReaderAt data source.
//
// If passed data for a single font, a TTF or OTF instead of a TTC or OTC, it
// will return a collection containing 1 font.
func ParseCollectionReaderAt(src io.ReaderAt) (*Collection, error) {
c, err := sfnt.ParseCollectionReaderAt(src)
if err != nil {
return nil, err
}
return &Collection{c}, nil
}
// NumFonts returns the number of fonts in the collection.
func (c *Collection) NumFonts() int {
return c.coll.NumFonts()
}
// Font returns the i'th font in the collection.
func (c *Collection) Font(i int) (*Font, error) {
fnt, err := c.coll.Font(i)
if err != nil {
return nil, err
}
return &Font{font: fnt}, nil
}
func (f *Font) Layout(ppem fixed.Int26_6, str string, opts text.LayoutOptions) []text.Line {
return layoutText(&f.buf, ppem, str, &opentype{Font: f.font, Hinting: font.HintingFull}, opts)
}
func (f *Font) Shape(ppem fixed.Int26_6, str []text.Glyph) op.CallOp {
return textPath(&f.buf, ppem, &opentype{Font: f.font, Hinting: font.HintingFull}, str)
}
func (f *Font) Metrics(ppem fixed.Int26_6) font.Metrics {
o := &opentype{Font: f.font, Hinting: font.HintingFull}
return o.Metrics(&f.buf, ppem)
}
func layoutText(buf *sfnt.Buffer, ppem fixed.Int26_6, str string, f *opentype, opts text.LayoutOptions) []text.Line {
m := f.Metrics(buf, ppem)
lineTmpl := text.Line{
Ascent: m.Ascent,
// m.Height is equal to m.Ascent + m.Descent + linegap.
// Compute the descent including the linegap.
Descent: m.Height - m.Ascent,
Bounds: f.Bounds(buf, ppem),
}
var lines []text.Line
maxDotX := fixed.I(opts.MaxWidth)
type state struct {
r rune
layout []text.Glyph
adv fixed.Int26_6
x fixed.Int26_6
idx int
valid bool
}
var prev, word state
endLine := func() {
line := lineTmpl
line.Layout = prev.layout
line.Len = prev.idx
line.Width = prev.x + prev.adv
line.Bounds.Max.X += prev.x
lines = append(lines, line)
str = str[prev.idx:]
prev = state{}
word = state{}
}
for prev.idx < len(str) {
c, s := utf8.DecodeRuneInString(str[prev.idx:])
a, valid := f.GlyphAdvance(buf, ppem, c)
next := state{
r: c,
layout: prev.layout,
idx: prev.idx + s,
x: prev.x + prev.adv,
adv: a,
valid: valid,
}
if c == '\n' {
// The newline is zero width; use the previous
// character for line measurements.
prev.layout = append(prev.layout, text.Glyph{Rune: c, Advance: 0})
prev.idx = next.idx
endLine()
continue
}
var k fixed.Int26_6
if prev.valid {
k = f.Kern(buf, ppem, prev.r, next.r)
}
// Break the line if we're out of space.
if prev.idx > 0 && next.x+next.adv+k > maxDotX {
// If the line contains no word breaks, break off the last rune.
if word.idx == 0 {
word = prev
}
next.x -= word.x + word.adv
next.idx -= word.idx
next.layout = next.layout[len(word.layout):]
prev = word
endLine()
} else if k != 0 {
next.layout[len(next.layout)-1].Advance += k
next.x += k
}
next.layout = append(next.layout, text.Glyph{Rune: c, Advance: next.adv})
if unicode.IsSpace(c) {
word = next
}
prev = next
}
endLine()
return lines
}
func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, f *opentype, str []text.Glyph) op.CallOp {
var lastPos f32.Point
var builder clip.Path
ops := new(op.Ops)
var x fixed.Int26_6
builder.Begin(ops)
for _, g := range str {
if !unicode.IsSpace(g.Rune) {
segs, ok := f.LoadGlyph(buf, ppem, g.Rune)
if !ok {
continue
}
// Move to glyph position.
pos := f32.Point{
X: float32(x) / 64,
}
builder.Move(pos.Sub(lastPos))
lastPos = pos
var lastArg f32.Point
// Convert sfnt.Segments to relative segments.
for _, fseg := range segs {
nargs := 1
switch fseg.Op {
case sfnt.SegmentOpQuadTo:
nargs = 2
case sfnt.SegmentOpCubeTo:
nargs = 3
}
var args [3]f32.Point
for i := 0; i < nargs; i++ {
a := f32.Point{
X: float32(fseg.Args[i].X) / 64,
Y: float32(fseg.Args[i].Y) / 64,
}
args[i] = a.Sub(lastArg)
if i == nargs-1 {
lastArg = a
}
}
switch fseg.Op {
case sfnt.SegmentOpMoveTo:
builder.Move(args[0])
case sfnt.SegmentOpLineTo:
builder.Line(args[0])
case sfnt.SegmentOpQuadTo:
builder.Quad(args[0], args[1])
case sfnt.SegmentOpCubeTo:
builder.Cube(args[0], args[1], args[2])
default:
panic("unsupported segment op")
}
}
lastPos = lastPos.Add(lastArg)
}
x += g.Advance
}
builder.End().Add(ops)
return op.CallOp{Ops: ops}
}
func (f *opentype) GlyphAdvance(buf *sfnt.Buffer, ppem fixed.Int26_6, r rune) (advance fixed.Int26_6, ok bool) {
g, err := f.Font.GlyphIndex(buf, r)
if err != nil {
return 0, false
}
adv, err := f.Font.GlyphAdvance(buf, g, ppem, f.Hinting)
return adv, err == nil
}
func (f *opentype) Kern(buf *sfnt.Buffer, ppem fixed.Int26_6, r0, r1 rune) fixed.Int26_6 {
g0, err := f.Font.GlyphIndex(buf, r0)
if err != nil {
return 0
}
g1, err := f.Font.GlyphIndex(buf, r1)
if err != nil {
return 0
}
adv, err := f.Font.Kern(buf, g0, g1, ppem, f.Hinting)
if err != nil {
return 0
}
return adv
}
func (f *opentype) Metrics(buf *sfnt.Buffer, ppem fixed.Int26_6) font.Metrics {
m, _ := f.Font.Metrics(buf, ppem, f.Hinting)
return m
}
func (f *opentype) Bounds(buf *sfnt.Buffer, ppem fixed.Int26_6) fixed.Rectangle26_6 {
r, _ := f.Font.Bounds(buf, ppem, f.Hinting)
return r
}
func (f *opentype) LoadGlyph(buf *sfnt.Buffer, ppem fixed.Int26_6, r rune) ([]sfnt.Segment, bool) {
g, err := f.Font.GlyphIndex(buf, r)
if err != nil {
return nil, false
}
segs, err := f.Font.LoadGlyph(buf, g, ppem, nil)
if err != nil {
return nil, false
}
return segs, true
}