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6b1ca4ca7e
Some semantic information is automatically extracted, but some must be provided by UI components. This change enriches the generic and material widgets with such information. Signed-off-by: Elias Naur <mail@eliasnaur.com>
52 lines
1005 B
Go
52 lines
1005 B
Go
// SPDX-License-Identifier: Unlicense OR MIT
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package widget
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import (
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"gioui.org/io/semantic"
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"gioui.org/layout"
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)
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type Bool struct {
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Value bool
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clk Clickable
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changed bool
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}
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// Changed reports whether Value has changed since the last
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// call to Changed.
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func (b *Bool) Changed() bool {
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changed := b.changed
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b.changed = false
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return changed
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}
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// Hovered returns whether pointer is over the element.
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func (b *Bool) Hovered() bool {
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return b.clk.Hovered()
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}
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// Pressed returns whether pointer is pressing the element.
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func (b *Bool) Pressed() bool {
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return b.clk.Pressed()
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}
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func (b *Bool) History() []Press {
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return b.clk.History()
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}
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func (b *Bool) Layout(gtx layout.Context, w layout.Widget) layout.Dimensions {
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dims := b.clk.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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for b.clk.Clicked() {
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b.Value = !b.Value
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b.changed = true
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}
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semantic.SelectedOp(b.Value).Add(gtx.Ops)
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semantic.DisabledOp(gtx.Queue == nil).Add(gtx.Ops)
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return w(gtx)
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})
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return dims
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}
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