Files
gio/font/opentype/opentype.go
T
Elias Naur 4c220f4554 text: simplify text layout and shaping API
First, replace LayoutOptions with an explicit maximum width parameter.  The
single-field option struct doesn't carry its weight, and I don't think we'll
see more global layout options in the future. Rather, I expect options to cover
spans of text or be part of a Font.

Second, replace the unit.Converter with an scaled text size. It's simpler and
allow the Editor and similar widgets to easily detect whether their cached
layouts are stale. Package text no longer depends on package unit, which is
now dealt with at the widget-level only.

Finally, remove the Size field from Font. It was a design mistake: a Font is
assumed to cover all sizes, as evidenced by the FontRegistry disregarding
Size when looking up fonts.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-02-03 23:32:55 +01:00

319 lines
7.4 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
// Package opentype implements text layout and shaping for OpenType
// files.
package opentype
import (
"io"
"unicode"
"unicode/utf8"
"gioui.org/f32"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/text"
"golang.org/x/image/font"
"golang.org/x/image/font/sfnt"
"golang.org/x/image/math/fixed"
)
// Font implements text.Face.
type Font struct {
font *sfnt.Font
buf sfnt.Buffer
}
// Collection is a collection of one or more fonts.
type Collection struct {
coll *sfnt.Collection
}
type opentype struct {
Font *sfnt.Font
Hinting font.Hinting
}
// NewFont parses an SFNT font, such as TTF or OTF data, from a []byte
// data source.
func Parse(src []byte) (*Font, error) {
fnt, err := sfnt.Parse(src)
if err != nil {
return nil, err
}
return &Font{font: fnt}, nil
}
// ParseCollection parses an SFNT font collection, such as TTC or OTC data,
// from a []byte data source.
//
// If passed data for a single font, a TTF or OTF instead of a TTC or OTC,
// it will return a collection containing 1 font.
func ParseCollection(src []byte) (*Collection, error) {
c, err := sfnt.ParseCollection(src)
if err != nil {
return nil, err
}
return &Collection{c}, nil
}
// ParseCollectionReaderAt parses an SFNT collection, such as TTC or OTC data,
// from an io.ReaderAt data source.
//
// If passed data for a single font, a TTF or OTF instead of a TTC or OTC, it
// will return a collection containing 1 font.
func ParseCollectionReaderAt(src io.ReaderAt) (*Collection, error) {
c, err := sfnt.ParseCollectionReaderAt(src)
if err != nil {
return nil, err
}
return &Collection{c}, nil
}
// NumFonts returns the number of fonts in the collection.
func (c *Collection) NumFonts() int {
return c.coll.NumFonts()
}
// Font returns the i'th font in the collection.
func (c *Collection) Font(i int) (*Font, error) {
fnt, err := c.coll.Font(i)
if err != nil {
return nil, err
}
return &Font{font: fnt}, nil
}
func (f *Font) Layout(ppem fixed.Int26_6, maxWidth int, txt io.Reader) ([]text.Line, error) {
glyphs, err := readGlyphs(txt)
if err != nil {
return nil, err
}
return layoutText(&f.buf, ppem, maxWidth, &opentype{Font: f.font, Hinting: font.HintingFull}, glyphs)
}
func (f *Font) Shape(ppem fixed.Int26_6, str []text.Glyph) op.CallOp {
return textPath(&f.buf, ppem, &opentype{Font: f.font, Hinting: font.HintingFull}, str)
}
func (f *Font) Metrics(ppem fixed.Int26_6) font.Metrics {
o := &opentype{Font: f.font, Hinting: font.HintingFull}
return o.Metrics(&f.buf, ppem)
}
func layoutText(sbuf *sfnt.Buffer, ppem fixed.Int26_6, maxWidth int, f *opentype, glyphs []text.Glyph) ([]text.Line, error) {
m := f.Metrics(sbuf, ppem)
lineTmpl := text.Line{
Ascent: m.Ascent,
// m.Height is equal to m.Ascent + m.Descent + linegap.
// Compute the descent including the linegap.
Descent: m.Height - m.Ascent,
Bounds: f.Bounds(sbuf, ppem),
}
var lines []text.Line
maxDotX := fixed.I(maxWidth)
type state struct {
r rune
adv fixed.Int26_6
x fixed.Int26_6
idx int
len int
valid bool
}
var prev, word state
endLine := func() {
line := lineTmpl
line.Layout = glyphs[:prev.idx:prev.idx]
line.Len = prev.len
line.Width = prev.x + prev.adv
line.Bounds.Max.X += prev.x
lines = append(lines, line)
glyphs = glyphs[prev.idx:]
prev = state{}
word = state{}
}
for prev.idx < len(glyphs) {
g := &glyphs[prev.idx]
a, valid := f.GlyphAdvance(sbuf, ppem, g.Rune)
next := state{
r: g.Rune,
idx: prev.idx + 1,
len: prev.len + utf8.RuneLen(g.Rune),
x: prev.x + prev.adv,
adv: a,
valid: valid,
}
if g.Rune == '\n' {
// The newline is zero width; use the previous
// character for line measurements.
prev.idx = next.idx
prev.len = next.len
endLine()
continue
}
var k fixed.Int26_6
if prev.valid {
k = f.Kern(sbuf, ppem, prev.r, next.r)
}
// Break the line if we're out of space.
if prev.idx > 0 && next.x+next.adv+k > maxDotX {
// If the line contains no word breaks, break off the last rune.
if word.idx == 0 {
word = prev
}
next.x -= word.x + word.adv
next.idx -= word.idx
next.len -= word.len
prev = word
endLine()
} else if k != 0 {
glyphs[prev.idx-1].Advance += k
next.x += k
}
g.Advance = next.adv
if unicode.IsSpace(g.Rune) {
word = next
}
prev = next
}
endLine()
return lines, nil
}
func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, f *opentype, str []text.Glyph) op.CallOp {
var lastPos f32.Point
var builder clip.Path
ops := new(op.Ops)
var x fixed.Int26_6
builder.Begin(ops)
for _, g := range str {
if !unicode.IsSpace(g.Rune) {
segs, ok := f.LoadGlyph(buf, ppem, g.Rune)
if !ok {
continue
}
// Move to glyph position.
pos := f32.Point{
X: float32(x) / 64,
}
builder.Move(pos.Sub(lastPos))
lastPos = pos
var lastArg f32.Point
// Convert sfnt.Segments to relative segments.
for _, fseg := range segs {
nargs := 1
switch fseg.Op {
case sfnt.SegmentOpQuadTo:
nargs = 2
case sfnt.SegmentOpCubeTo:
nargs = 3
}
var args [3]f32.Point
for i := 0; i < nargs; i++ {
a := f32.Point{
X: float32(fseg.Args[i].X) / 64,
Y: float32(fseg.Args[i].Y) / 64,
}
args[i] = a.Sub(lastArg)
if i == nargs-1 {
lastArg = a
}
}
switch fseg.Op {
case sfnt.SegmentOpMoveTo:
builder.Move(args[0])
case sfnt.SegmentOpLineTo:
builder.Line(args[0])
case sfnt.SegmentOpQuadTo:
builder.Quad(args[0], args[1])
case sfnt.SegmentOpCubeTo:
builder.Cube(args[0], args[1], args[2])
default:
panic("unsupported segment op")
}
}
lastPos = lastPos.Add(lastArg)
}
x += g.Advance
}
builder.End().Add(ops)
return op.CallOp{Ops: ops}
}
func readGlyphs(r io.Reader) ([]text.Glyph, error) {
var glyphs []text.Glyph
buf := make([]byte, 0, 1024)
for {
n, err := r.Read(buf[len(buf):cap(buf)])
buf = buf[:len(buf)+n]
lim := len(buf)
// Read full runes if possible.
if err != io.EOF {
lim -= utf8.UTFMax - 1
}
i := 0
for i < lim {
c, s := utf8.DecodeRune(buf[i:])
i += s
glyphs = append(glyphs, text.Glyph{Rune: c})
}
n = copy(buf, buf[i:])
buf = buf[:n]
if err != nil {
if err == io.EOF {
break
}
return nil, err
}
}
return glyphs, nil
}
func (f *opentype) GlyphAdvance(buf *sfnt.Buffer, ppem fixed.Int26_6, r rune) (advance fixed.Int26_6, ok bool) {
g, err := f.Font.GlyphIndex(buf, r)
if err != nil {
return 0, false
}
adv, err := f.Font.GlyphAdvance(buf, g, ppem, f.Hinting)
return adv, err == nil
}
func (f *opentype) Kern(buf *sfnt.Buffer, ppem fixed.Int26_6, r0, r1 rune) fixed.Int26_6 {
g0, err := f.Font.GlyphIndex(buf, r0)
if err != nil {
return 0
}
g1, err := f.Font.GlyphIndex(buf, r1)
if err != nil {
return 0
}
adv, err := f.Font.Kern(buf, g0, g1, ppem, f.Hinting)
if err != nil {
return 0
}
return adv
}
func (f *opentype) Metrics(buf *sfnt.Buffer, ppem fixed.Int26_6) font.Metrics {
m, _ := f.Font.Metrics(buf, ppem, f.Hinting)
return m
}
func (f *opentype) Bounds(buf *sfnt.Buffer, ppem fixed.Int26_6) fixed.Rectangle26_6 {
r, _ := f.Font.Bounds(buf, ppem, f.Hinting)
return r
}
func (f *opentype) LoadGlyph(buf *sfnt.Buffer, ppem fixed.Int26_6, r rune) ([]sfnt.Segment, bool) {
g, err := f.Font.GlyphIndex(buf, r)
if err != nil {
return nil, false
}
segs, err := f.Font.LoadGlyph(buf, g, ppem, nil)
if err != nil {
return nil, false
}
return segs, true
}