Files
gio/ui/app/gl_macos.h
T
Elias Naur a1c0693eeb ui/app: add Lock/Unlock to Context for macOS
Without locking, asynchronous OpenGL rendering crashes on macOS.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-05-24 14:01:26 +02:00

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607 B
C

// SPDX-License-Identifier: Unlicense OR MIT
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_createGLView();
__attribute__ ((visibility ("hidden"))) CFTypeRef gio_contextForView(CFTypeRef viewRef);
__attribute__ ((visibility ("hidden"))) void gio_makeCurrentContext(CFTypeRef ctx);
__attribute__ ((visibility ("hidden"))) void gio_flushContextBuffer(CFTypeRef ctx);
__attribute__ ((visibility ("hidden"))) void gio_clearCurrentContext();
__attribute__ ((visibility ("hidden"))) void gio_lockContext(CFTypeRef ctxRef);
__attribute__ ((visibility ("hidden"))) void gio_unlockContext(CFTypeRef ctxRef);