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A `flake.lock` file pins the versions of packages Gio requires to build. However, pinning the `libGL` package may result in a runtime incompatibility between the user space GPU driver and the system GPU driver. The result is an error such as glGetDisplay failed: 0x300 I don't know a way to keep the convenience of pinned flake.lock versions combined with a system-defined `libGL` package version. This change implements a workaround: exclude `flake.lock` from version control and let the first use of `flake.nix` auto-create a lock file that (hopefully) is compatible with the system. References: https://todo.sr.ht/~eliasnaur/gio/417 Signed-off-by: Elias Naur <mail@eliasnaur.com>
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11 B
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2 lines
11 B
Plaintext
flake.lock
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