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3944ef4b2e
Event handling is as fundamental as operations, so move the input package declarations to package ui. Signed-off-by: Elias Naur <mail@eliasnaur.com>
106 lines
2.3 KiB
Go
106 lines
2.3 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
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/*
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Package key implements key and text events and operations.
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The InputOp operations is used for declaring key input handlers. Use
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an implementation of the Queue interface from package ui to receive
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events.
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*/
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package key
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import (
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"gioui.org/ui"
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"gioui.org/ui/internal/opconst"
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)
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// InputOp declares a handler ready for key events.
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// Key events are in general only delivered to the
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// focused key handler. Set the Focus flag to request
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// the focus.
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type InputOp struct {
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Key ui.Key
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Focus bool
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}
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// HideInputOp request that any on screen text input
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// be hidden.
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type HideInputOp struct{}
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// A FocusEvent is generated when a handler gains or loses
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// focus.
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type FocusEvent struct {
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Focus bool
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}
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// An Event is generated when a key is pressed. For text input
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// use EditEvent.
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type Event struct {
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// Name is the rune character that most closely
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// match the key. For letters, the upper case form
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// is used.
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Name rune
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// Modifiers is the set of active modifiers when
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// the key was pressed.
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Modifiers Modifiers
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}
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// An EditEvent is generated when text is input.
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type EditEvent struct {
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Text string
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}
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// Modifiers
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type Modifiers uint32
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const (
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// ModCommand is the command modifier. On macOS
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// it is the Cmd key, on other platforms the Ctrl
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// key.
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ModCommand Modifiers = 1 << iota
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// THe shift key.
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ModShift
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)
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const (
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// Runes for special keys.
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NameLeftArrow = '←'
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NameRightArrow = '→'
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NameUpArrow = '↑'
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NameDownArrow = '↓'
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NameReturn = '⏎'
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NameEnter = '⌤'
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NameEscape = '⎋'
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NameHome = '⇱'
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NameEnd = '⇲'
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NameDeleteBackward = '⌫'
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NameDeleteForward = '⌦'
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NamePageUp = '⇞'
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NamePageDown = '⇟'
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)
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// Contain reports whether m contains all modifiers
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// in m2.
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func (m Modifiers) Contain(m2 Modifiers) bool {
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return m&m2 == m2
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}
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func (h InputOp) Add(o *ui.Ops) {
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data := make([]byte, opconst.TypeKeyInputLen)
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data[0] = byte(opconst.TypeKeyInput)
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if h.Focus {
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data[1] = 1
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}
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o.Write(data, h.Key)
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}
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func (h HideInputOp) Add(o *ui.Ops) {
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data := make([]byte, opconst.TypeHideInputLen)
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data[0] = byte(opconst.TypeHideInput)
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o.Write(data)
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}
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func (EditEvent) ImplementsEvent() {}
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func (Event) ImplementsEvent() {}
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func (FocusEvent) ImplementsEvent() {}
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