Files
gio/app/internal/window/os_js.go
T
Elias Naur 5f6fa25209 app/internal/window: [wasm] have at most one animation callback in flight
Track whether requestAnimationCallback has been called when SetAnimating
changes the animated state of the window. Multiple callbacks result in wasteful
redraws.

Without this change, my browser becomes unresponsive when Window.Invalidate
is called every frame. Calling Invalidate every frame is a misuse (InvalidateOp
should be used for animation), but it's nice to have reasonable behaviour.

This change might also fix the issues described in
https://github.com/gioui/gio/pull/7.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-01-08 10:41:07 +01:00

586 lines
14 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package window
import (
"image"
"strings"
"sync"
"syscall/js"
"time"
"unicode"
"unicode/utf8"
"gioui.org/f32"
"gioui.org/io/clipboard"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/system"
"gioui.org/unit"
)
type window struct {
window js.Value
document js.Value
clipboard js.Value
cnv js.Value
tarea js.Value
w Callbacks
redraw js.Func
clipboardCallback js.Func
requestAnimationFrame js.Value
browserHistory js.Value
visualViewport js.Value
cleanfuncs []func()
touches []js.Value
composing bool
requestFocus bool
mu sync.Mutex
size f32.Point
inset f32.Point
scale float32
animating bool
// animRequested tracks whether a requestAnimationFrame callback
// is pending.
animRequested bool
}
func NewWindow(win Callbacks, opts *Options) error {
doc := js.Global().Get("document")
cont := getContainer(doc)
cnv := createCanvas(doc)
cont.Call("appendChild", cnv)
tarea := createTextArea(doc)
cont.Call("appendChild", tarea)
w := &window{
cnv: cnv,
document: doc,
tarea: tarea,
window: js.Global().Get("window"),
clipboard: js.Global().Get("navigator").Get("clipboard"),
}
w.requestAnimationFrame = w.window.Get("requestAnimationFrame")
w.browserHistory = w.window.Get("history")
w.visualViewport = w.window.Get("visualViewport")
if w.visualViewport.IsUndefined() {
w.visualViewport = w.window
}
w.redraw = w.funcOf(func(this js.Value, args []js.Value) interface{} {
w.animCallback()
return nil
})
w.clipboardCallback = w.funcOf(func(this js.Value, args []js.Value) interface{} {
content := args[0].String()
win.Event(clipboard.Event{Text: content})
return nil
})
w.addEventListeners()
w.addHistory()
w.w = win
go func() {
defer w.cleanup()
w.w.SetDriver(w)
w.blur()
w.w.Event(system.StageEvent{Stage: system.StageRunning})
w.resize()
w.draw(true)
select {}
}()
return nil
}
func getContainer(doc js.Value) js.Value {
cont := doc.Call("getElementById", "giowindow")
if !cont.IsNull() {
return cont
}
cont = doc.Call("createElement", "DIV")
doc.Get("body").Call("appendChild", cont)
return cont
}
func createTextArea(doc js.Value) js.Value {
tarea := doc.Call("createElement", "input")
style := tarea.Get("style")
style.Set("width", "1px")
style.Set("height", "1px")
style.Set("opacity", "0")
style.Set("border", "0")
style.Set("padding", "0")
tarea.Set("autocomplete", "off")
tarea.Set("autocorrect", "off")
tarea.Set("autocapitalize", "off")
tarea.Set("spellcheck", false)
return tarea
}
func createCanvas(doc js.Value) js.Value {
cnv := doc.Call("createElement", "canvas")
style := cnv.Get("style")
style.Set("position", "fixed")
style.Set("width", "100%")
style.Set("height", "100%")
return cnv
}
func (w *window) cleanup() {
// Cleanup in the opposite order of
// construction.
for i := len(w.cleanfuncs) - 1; i >= 0; i-- {
w.cleanfuncs[i]()
}
w.cleanfuncs = nil
}
func (w *window) addEventListeners() {
w.addEventListener(w.visualViewport, "resize", func(this js.Value, args []js.Value) interface{} {
w.resize()
w.draw(true)
return nil
})
w.addEventListener(w.window, "contextmenu", func(this js.Value, args []js.Value) interface{} {
args[0].Call("preventDefault")
return nil
})
w.addEventListener(w.window, "popstate", func(this js.Value, args []js.Value) interface{} {
ev := &system.CommandEvent{Type: system.CommandBack}
w.w.Event(ev)
if ev.Cancel {
return w.browserHistory.Call("forward")
}
return w.browserHistory.Call("back")
})
w.addEventListener(w.document, "visibilitychange", func(this js.Value, args []js.Value) interface{} {
ev := system.StageEvent{}
switch w.document.Get("visibilityState").String() {
case "hidden", "prerender", "unloaded":
ev.Stage = system.StagePaused
default:
ev.Stage = system.StageRunning
}
w.w.Event(ev)
return nil
})
w.addEventListener(w.cnv, "mousemove", func(this js.Value, args []js.Value) interface{} {
w.pointerEvent(pointer.Move, 0, 0, args[0])
return nil
})
w.addEventListener(w.cnv, "mousedown", func(this js.Value, args []js.Value) interface{} {
w.pointerEvent(pointer.Press, 0, 0, args[0])
if w.requestFocus {
w.focus()
w.requestFocus = false
}
return nil
})
w.addEventListener(w.cnv, "mouseup", func(this js.Value, args []js.Value) interface{} {
w.pointerEvent(pointer.Release, 0, 0, args[0])
return nil
})
w.addEventListener(w.cnv, "wheel", func(this js.Value, args []js.Value) interface{} {
e := args[0]
dx, dy := e.Get("deltaX").Float(), e.Get("deltaY").Float()
mode := e.Get("deltaMode").Int()
switch mode {
case 0x01: // DOM_DELTA_LINE
dx *= 10
dy *= 10
case 0x02: // DOM_DELTA_PAGE
dx *= 120
dy *= 120
}
w.pointerEvent(pointer.Scroll, float32(dx), float32(dy), e)
return nil
})
w.addEventListener(w.cnv, "touchstart", func(this js.Value, args []js.Value) interface{} {
w.touchEvent(pointer.Press, args[0])
if w.requestFocus {
w.focus() // iOS can only focus inside a Touch event.
w.requestFocus = false
}
return nil
})
w.addEventListener(w.cnv, "touchend", func(this js.Value, args []js.Value) interface{} {
w.touchEvent(pointer.Release, args[0])
return nil
})
w.addEventListener(w.cnv, "touchmove", func(this js.Value, args []js.Value) interface{} {
w.touchEvent(pointer.Move, args[0])
return nil
})
w.addEventListener(w.cnv, "touchcancel", func(this js.Value, args []js.Value) interface{} {
// Cancel all touches even if only one touch was cancelled.
for i := range w.touches {
w.touches[i] = js.Null()
}
w.touches = w.touches[:0]
w.w.Event(pointer.Event{
Type: pointer.Cancel,
Source: pointer.Touch,
})
return nil
})
w.addEventListener(w.tarea, "focus", func(this js.Value, args []js.Value) interface{} {
w.w.Event(key.FocusEvent{Focus: true})
return nil
})
w.addEventListener(w.tarea, "blur", func(this js.Value, args []js.Value) interface{} {
w.w.Event(key.FocusEvent{Focus: false})
w.blur()
return nil
})
w.addEventListener(w.tarea, "keydown", func(this js.Value, args []js.Value) interface{} {
w.keyEvent(args[0], key.Press)
return nil
})
w.addEventListener(w.tarea, "keyup", func(this js.Value, args []js.Value) interface{} {
w.keyEvent(args[0], key.Release)
return nil
})
w.addEventListener(w.tarea, "compositionstart", func(this js.Value, args []js.Value) interface{} {
w.composing = true
return nil
})
w.addEventListener(w.tarea, "compositionend", func(this js.Value, args []js.Value) interface{} {
w.composing = false
w.flushInput()
return nil
})
w.addEventListener(w.tarea, "input", func(this js.Value, args []js.Value) interface{} {
if w.composing {
return nil
}
w.flushInput()
return nil
})
}
func (w *window) addHistory() {
w.browserHistory.Call("pushState", nil, nil, w.window.Get("location").Get("href"))
}
func (w *window) flushInput() {
val := w.tarea.Get("value").String()
w.tarea.Set("value", "")
w.w.Event(key.EditEvent{Text: string(val)})
}
func (w *window) blur() {
w.tarea.Call("blur")
w.requestFocus = false
}
func (w *window) focus() {
w.tarea.Call("focus")
w.requestFocus = true
}
func (w *window) keyEvent(e js.Value, ks key.State) {
k := e.Get("key").String()
if n, ok := translateKey(k); ok {
cmd := key.Event{
Name: n,
Modifiers: modifiersFor(e),
State: ks,
}
w.w.Event(cmd)
}
}
// modifiersFor returns the modifier set for a DOM MouseEvent or
// KeyEvent.
func modifiersFor(e js.Value) key.Modifiers {
var mods key.Modifiers
if e.Get("getModifierState").IsUndefined() {
// Some browsers doesn't support getModifierState.
return mods
}
if e.Call("getModifierState", "Alt").Bool() {
mods |= key.ModAlt
}
if e.Call("getModifierState", "Control").Bool() {
mods |= key.ModCtrl
}
if e.Call("getModifierState", "Shift").Bool() {
mods |= key.ModShift
}
return mods
}
func (w *window) touchEvent(typ pointer.Type, e js.Value) {
e.Call("preventDefault")
t := time.Duration(e.Get("timeStamp").Int()) * time.Millisecond
changedTouches := e.Get("changedTouches")
n := changedTouches.Length()
rect := w.cnv.Call("getBoundingClientRect")
w.mu.Lock()
scale := w.scale
w.mu.Unlock()
var mods key.Modifiers
if e.Get("shiftKey").Bool() {
mods |= key.ModShift
}
if e.Get("altKey").Bool() {
mods |= key.ModAlt
}
if e.Get("ctrlKey").Bool() {
mods |= key.ModCtrl
}
for i := 0; i < n; i++ {
touch := changedTouches.Index(i)
pid := w.touchIDFor(touch)
x, y := touch.Get("clientX").Float(), touch.Get("clientY").Float()
x -= rect.Get("left").Float()
y -= rect.Get("top").Float()
pos := f32.Point{
X: float32(x) * scale,
Y: float32(y) * scale,
}
w.w.Event(pointer.Event{
Type: typ,
Source: pointer.Touch,
Position: pos,
PointerID: pid,
Time: t,
Modifiers: mods,
})
}
}
func (w *window) touchIDFor(touch js.Value) pointer.ID {
id := touch.Get("identifier")
for i, id2 := range w.touches {
if id2.Equal(id) {
return pointer.ID(i)
}
}
pid := pointer.ID(len(w.touches))
w.touches = append(w.touches, id)
return pid
}
func (w *window) pointerEvent(typ pointer.Type, dx, dy float32, e js.Value) {
e.Call("preventDefault")
x, y := e.Get("clientX").Float(), e.Get("clientY").Float()
rect := w.cnv.Call("getBoundingClientRect")
x -= rect.Get("left").Float()
y -= rect.Get("top").Float()
w.mu.Lock()
scale := w.scale
w.mu.Unlock()
pos := f32.Point{
X: float32(x) * scale,
Y: float32(y) * scale,
}
scroll := f32.Point{
X: dx * scale,
Y: dy * scale,
}
t := time.Duration(e.Get("timeStamp").Int()) * time.Millisecond
jbtns := e.Get("buttons").Int()
var btns pointer.Buttons
if jbtns&1 != 0 {
btns |= pointer.ButtonLeft
}
if jbtns&2 != 0 {
btns |= pointer.ButtonRight
}
if jbtns&4 != 0 {
btns |= pointer.ButtonMiddle
}
w.w.Event(pointer.Event{
Type: typ,
Source: pointer.Mouse,
Buttons: btns,
Position: pos,
Scroll: scroll,
Time: t,
Modifiers: modifiersFor(e),
})
}
func (w *window) addEventListener(this js.Value, event string, f func(this js.Value, args []js.Value) interface{}) {
jsf := w.funcOf(f)
this.Call("addEventListener", event, jsf)
w.cleanfuncs = append(w.cleanfuncs, func() {
this.Call("removeEventListener", event, jsf)
})
}
// funcOf is like js.FuncOf but adds the js.Func to a list of
// functions to be released during cleanup.
func (w *window) funcOf(f func(this js.Value, args []js.Value) interface{}) js.Func {
jsf := js.FuncOf(f)
w.cleanfuncs = append(w.cleanfuncs, jsf.Release)
return jsf
}
func (w *window) animCallback() {
w.mu.Lock()
anim := w.animating
w.animRequested = anim
if anim {
w.requestAnimationFrame.Invoke(w.redraw)
}
w.mu.Unlock()
if anim {
w.draw(false)
}
}
func (w *window) SetAnimating(anim bool) {
w.mu.Lock()
defer w.mu.Unlock()
w.animating = anim
if anim && !w.animRequested {
w.animRequested = true
w.requestAnimationFrame.Invoke(w.redraw)
}
}
func (w *window) ReadClipboard() {
if w.clipboard.IsUndefined() {
return
}
if w.clipboard.Get("readText").IsUndefined() {
return
}
w.clipboard.Call("readText", w.clipboard).Call("then", w.clipboardCallback)
}
func (w *window) WriteClipboard(s string) {
if w.clipboard.IsUndefined() {
return
}
if w.clipboard.Get("writeText").IsUndefined() {
return
}
w.clipboard.Call("writeText", s)
}
func (w *window) SetCursor(name pointer.CursorName) {
style := w.cnv.Get("style")
style.Set("cursor", string(name))
}
func (w *window) ShowTextInput(show bool) {
// Run in a goroutine to avoid a deadlock if the
// focus change result in an event.
go func() {
if show {
w.focus()
} else {
w.blur()
}
}()
}
// Close the window. Not implemented for js.
func (w *window) Close() {}
func (w *window) resize() {
w.mu.Lock()
defer w.mu.Unlock()
w.scale = float32(w.window.Get("devicePixelRatio").Float())
rect := w.cnv.Call("getBoundingClientRect")
w.size.X = float32(rect.Get("width").Float()) * w.scale
w.size.Y = float32(rect.Get("height").Float()) * w.scale
if vx, vy := w.visualViewport.Get("width"), w.visualViewport.Get("height"); !vx.IsUndefined() && !vy.IsUndefined() {
w.inset.X = w.size.X - float32(vx.Float())*w.scale
w.inset.Y = w.size.Y - float32(vy.Float())*w.scale
}
if w.size.X == 0 || w.size.Y == 0 {
return
}
w.cnv.Set("width", int(w.size.X+.5))
w.cnv.Set("height", int(w.size.Y+.5))
}
func (w *window) draw(sync bool) {
width, height, insets, metric := w.config()
if metric == (unit.Metric{}) || width == 0 || height == 0 {
return
}
w.w.Event(FrameEvent{
FrameEvent: system.FrameEvent{
Now: time.Now(),
Size: image.Point{
X: width,
Y: height,
},
Insets: insets,
Metric: metric,
},
Sync: sync,
})
}
func (w *window) config() (int, int, system.Insets, unit.Metric) {
w.mu.Lock()
defer w.mu.Unlock()
return int(w.size.X + .5), int(w.size.Y + .5), system.Insets{
Bottom: unit.Px(w.inset.Y),
Right: unit.Px(w.inset.X),
}, unit.Metric{
PxPerDp: w.scale,
PxPerSp: w.scale,
}
}
func Main() {
select {}
}
func translateKey(k string) (string, bool) {
var n string
switch k {
case "ArrowUp":
n = key.NameUpArrow
case "ArrowDown":
n = key.NameDownArrow
case "ArrowLeft":
n = key.NameLeftArrow
case "ArrowRight":
n = key.NameRightArrow
case "Escape":
n = key.NameEscape
case "Enter":
n = key.NameReturn
case "Backspace":
n = key.NameDeleteBackward
case "Delete":
n = key.NameDeleteForward
case "Home":
n = key.NameHome
case "End":
n = key.NameEnd
case "PageUp":
n = key.NamePageUp
case "PageDown":
n = key.NamePageDown
case "Tab":
n = key.NameTab
case " ":
n = "Space"
case "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12":
n = k
default:
r, s := utf8.DecodeRuneInString(k)
// If there is exactly one printable character, return that.
if s == len(k) && unicode.IsPrint(r) {
return strings.ToUpper(k), true
}
return "", false
}
return n, true
}