Files
gio/op/op.go
T
Elias Naur ef5cf5b724 op/paint: return ClipOp from Path.End
Instead of adding an implicit ClipOp, return a ClipOp ready to use, freeing the
caller from recording a macro.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-10-12 14:01:46 +02:00

331 lines
7.0 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
/*
Package op implements operations for updating a user interface.
Gio programs use operations, or ops, for describing their user
interfaces. There are operations for drawing, defining input
handlers, changing window properties as well as operations for
controlling the execution of other operations.
Ops represents a list of operations. The most important use
for an Ops list is to describe a complete user interface update
to a ui/app.Window's Update method.
Drawing a colored square:
import "gioui.org/unit"
import "gioui.org/app"
import "gioui.org/op/paint"
var w app.Window
ops := new(op.Ops)
...
ops.Reset()
paint.ColorOp{Color: ...}.Add(ops)
paint.PaintOp{Rect: ...}.Add(ops)
w.Update(ops)
State
An Ops list can be viewed as a very simple virtual machine: it has an implicit
mutable state stack and execution flow can be controlled with macros.
The StackOp saves the current state to the state stack and restores it later:
ops := new(op.Ops)
var stack op.StackOp
// Save the current state, in particular the transform.
stack.Push(ops)
// Apply a transform to subsequent operations.
op.TransformOp{}.Offset(...).Add(ops)
...
// Restore the previous transform.
stack.Pop()
The MacroOp records a list of operations to be executed later:
ops := new(op.Ops)
var macro op.MacroOp
macro.Record()
// Record operations by adding them.
op.InvalidateOp{}.Add(ops)
...
*/
package op
import (
"encoding/binary"
"math"
"time"
"gioui.org/f32"
"gioui.org/internal/opconst"
)
// Ops holds a list of operations. Operations are stored in
// serialized form to avoid garbage during construction of
// the ops list.
type Ops struct {
// version is incremented at each Reset.
version int
// data contains the serialized operations.
data []byte
// External references for operations.
refs []interface{}
stackDepth int
macroDepth int
inAux bool
auxOff int
auxLen int
}
// StackOp can save and restore the operation state
// in a stack-like manner.
type StackOp struct {
stackDepth int
macroDepth int
active bool
ops *Ops
}
// MacroOp can record a list of operations for later
// use.
type MacroOp struct {
recording bool
ops *Ops
version int
pc pc
}
// InvalidateOp requests a redraw at the given time. Use
// the zero value to request an immediate redraw.
type InvalidateOp struct {
At time.Time
}
// TransformOp applies a transform to the current transform.
type TransformOp struct {
// TODO: general transformations.
offset f32.Point
}
type pc struct {
data int
refs int
}
// Push (save) the current operations state.
func (s *StackOp) Push(o *Ops) {
if s.active {
panic("unbalanced push")
}
s.active = true
s.ops = o
o.stackDepth++
s.stackDepth = o.stackDepth
s.macroDepth = o.macroDepth
o.Write([]byte{byte(opconst.TypePush)})
}
// Pop (restore) a previously Pushed operations state.
func (s *StackOp) Pop() {
if !s.active {
panic("unbalanced pop")
}
if s.ops.stackDepth != s.stackDepth {
panic("unbalanced pop")
}
if s.ops.macroDepth != s.macroDepth {
panic("pop in a different macro than push")
}
s.active = false
s.ops.stackDepth--
s.ops.Write([]byte{byte(opconst.TypePop)})
}
// Reset the Ops, preparing it for re-use.
func (o *Ops) Reset() {
o.inAux = false
o.stackDepth = 0
// Leave references to the GC.
for i := range o.refs {
o.refs[i] = nil
}
o.data = o.data[:0]
o.refs = o.refs[:0]
o.version++
}
// Internal use only.
func (o *Ops) Data() []byte {
return o.data
}
// Internal use only.
func (o *Ops) Refs() []interface{} {
return o.refs
}
// Internal use only.
func (o *Ops) Version() int {
return o.version
}
// Internal use only.
func (o *Ops) Aux() []byte {
if !o.inAux {
return nil
}
aux := o.data[o.auxOff+opconst.TypeAuxLen:]
return aux[:o.auxLen]
}
func (d *Ops) write(op []byte, refs ...interface{}) {
d.data = append(d.data, op...)
d.refs = append(d.refs, refs...)
}
// Internal use only.
func (o *Ops) Write(op []byte, refs ...interface{}) {
t := opconst.OpType(op[0])
if len(refs) != t.NumRefs() {
panic("invalid ref count")
}
switch t {
case opconst.TypeAux:
// Write only the data.
op = op[1:]
if !o.inAux {
o.inAux = true
o.auxOff = o.pc().data
o.auxLen = 0
header := make([]byte, opconst.TypeAuxLen)
header[0] = byte(opconst.TypeAux)
o.write(header)
}
o.auxLen += len(op)
default:
o.endAux()
}
o.write(op, refs...)
}
func (o *Ops) endAux() {
if !o.inAux {
return
}
o.inAux = false
bo := binary.LittleEndian
bo.PutUint32(o.data[o.auxOff+1:], uint32(o.auxLen))
}
func (o *Ops) pc() pc {
return pc{data: len(o.data), refs: len(o.refs)}
}
// Record a macro of operations.
func (m *MacroOp) Record(o *Ops) {
if m.recording {
panic("already recording")
}
m.recording = true
m.ops = o
m.ops.macroDepth++
m.pc = o.pc()
// Reserve room for a macro definition. Updated in Stop.
m.ops.Write(make([]byte, opconst.TypeMacroDefLen))
m.fill()
}
// Stop ends a previously started recording.
func (m *MacroOp) Stop() {
if !m.recording {
panic("not recording")
}
m.ops.endAux()
m.ops.macroDepth--
m.recording = false
m.fill()
}
func (m *MacroOp) fill() {
pc := m.ops.pc()
// Fill out the macro definition reserved in Record.
data := m.ops.data[m.pc.data:]
data = data[:opconst.TypeMacroDefLen]
data[0] = byte(opconst.TypeMacroDef)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(pc.data))
bo.PutUint32(data[5:], uint32(pc.refs))
m.version = m.ops.version
}
// Add the recorded list of operations. The Ops
// argument may be different than the Ops argument
// passed to Record.
func (m MacroOp) Add(o *Ops) {
if m.recording {
panic("a recording is in progress")
}
if m.ops == nil {
return
}
data := make([]byte, opconst.TypeMacroLen)
data[0] = byte(opconst.TypeMacro)
bo := binary.LittleEndian
bo.PutUint32(data[1:], uint32(m.pc.data))
bo.PutUint32(data[5:], uint32(m.pc.refs))
bo.PutUint32(data[9:], uint32(m.version))
o.Write(data, m.ops)
}
func (r InvalidateOp) Add(o *Ops) {
data := make([]byte, opconst.TypeRedrawLen)
data[0] = byte(opconst.TypeInvalidate)
bo := binary.LittleEndian
// UnixNano cannot represent the zero time.
if t := r.At; !t.IsZero() {
nanos := t.UnixNano()
if nanos > 0 {
bo.PutUint64(data[1:], uint64(nanos))
}
}
o.Write(data)
}
// Offset the transformation.
func (t TransformOp) Offset(o f32.Point) TransformOp {
return t.Multiply(TransformOp{o})
}
// Invert the transformation.
func (t TransformOp) Invert() TransformOp {
return TransformOp{offset: t.offset.Mul(-1)}
}
// Transform a point.
func (t TransformOp) Transform(p f32.Point) f32.Point {
return p.Add(t.offset)
}
// Multiply by a transformation.
func (t TransformOp) Multiply(t2 TransformOp) TransformOp {
return TransformOp{
offset: t.offset.Add(t2.offset),
}
}
func (t TransformOp) Add(o *Ops) {
data := make([]byte, opconst.TypeTransformLen)
data[0] = byte(opconst.TypeTransform)
bo := binary.LittleEndian
bo.PutUint32(data[1:], math.Float32bits(t.offset.X))
bo.PutUint32(data[5:], math.Float32bits(t.offset.Y))
o.Write(data)
}