mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
646a767665
Emulate them for the OpenGL ES backend because 2.0 doesn't support uniform buffers. The future d3d backend only supports uniform (constant) buffers. Signed-off-by: Elias Naur <mail@eliasnaur.com>