Files
gio/internal
Egon Elbre f6fba73885 internal/cmd/convertshaders: add Windows comp shader compilation
Use dxc (DirectXShaderCompiler) for compiling, which is newer than fxc
and doesn't not fail compilation with dynamically uniform flows with
barriers.

Currently requires -directcompute to enable generating the shaders.

Signed-off-by: Egon Elbre <egonelbre@gmail.com>
2021-02-25 13:01:18 +01:00
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