mirror of
https://git.sr.ht/~eliasnaur/gio
synced 2026-07-01 07:35:40 +00:00
7a13c2c905
color.RGBA values are pre-multiplied, so transparency must be applied to all components. Fixes gio#117 Signed-off-by: Elias Naur <mail@eliasnaur.com>
79 lines
1.7 KiB
Go
79 lines
1.7 KiB
Go
// SPDX-License-Identifier: Unlicense OR MIT
|
|
|
|
package material
|
|
|
|
import (
|
|
"image"
|
|
"image/color"
|
|
|
|
"gioui.org/f32"
|
|
"gioui.org/layout"
|
|
"gioui.org/op/clip"
|
|
"gioui.org/op/paint"
|
|
"gioui.org/unit"
|
|
)
|
|
|
|
type ProgressBarStyle struct {
|
|
Color color.RGBA
|
|
}
|
|
|
|
func ProgressBar(th *Theme) ProgressBarStyle {
|
|
return ProgressBarStyle{
|
|
Color: th.Color.Primary,
|
|
}
|
|
}
|
|
|
|
func (b ProgressBarStyle) Layout(gtx *layout.Context, progress int) {
|
|
shader := func(width float32, color color.RGBA) {
|
|
maxHeight := unit.Dp(4)
|
|
rr := float32(gtx.Px(unit.Dp(2)))
|
|
|
|
d := image.Point{X: int(width), Y: gtx.Px(maxHeight)}
|
|
dr := f32.Rectangle{
|
|
Max: f32.Point{X: float32(d.X), Y: float32(d.Y)},
|
|
}
|
|
|
|
clip.Rect{
|
|
Rect: f32.Rectangle{Max: f32.Point{X: width, Y: float32(gtx.Px(maxHeight))}},
|
|
NE: rr, NW: rr, SE: rr, SW: rr,
|
|
}.Op(gtx.Ops).Add(gtx.Ops)
|
|
|
|
paint.ColorOp{Color: color}.Add(gtx.Ops)
|
|
paint.PaintOp{Rect: dr}.Add(gtx.Ops)
|
|
|
|
gtx.Dimensions = layout.Dimensions{Size: d}
|
|
}
|
|
|
|
if progress > 100 {
|
|
progress = 100
|
|
} else if progress < 0 {
|
|
progress = 0
|
|
}
|
|
|
|
progressBarWidth := float32(gtx.Constraints.Max.X)
|
|
|
|
layout.Stack{Alignment: layout.W}.Layout(gtx,
|
|
layout.Stacked(func() {
|
|
// Use a transparent equivalent of progress color.
|
|
bgCol := mulAlpha(b.Color, 150)
|
|
|
|
shader(progressBarWidth, bgCol)
|
|
}),
|
|
layout.Stacked(func() {
|
|
fillWidth := (progressBarWidth / 100) * float32(progress)
|
|
shader(fillWidth, b.Color)
|
|
}),
|
|
)
|
|
}
|
|
|
|
// mulAlpha scales all color components by alpha/255.
|
|
func mulAlpha(c color.RGBA, alpha uint8) color.RGBA {
|
|
a := uint16(alpha)
|
|
return color.RGBA{
|
|
A: uint8(uint16(c.A) * a / 255),
|
|
R: uint8(uint16(c.R) * a / 255),
|
|
G: uint8(uint16(c.G) * a / 255),
|
|
B: uint8(uint16(c.B) * a / 255),
|
|
}
|
|
}
|