Files
gio/app/internal/input/router.go
T
Elias Naur 7a259e68f7 io: give event packages a common prefix
Packages that provide support for external events such as pointer, key and
system are only the beginning. Future packages are expected for clipboard
access, drag and drop, gps positions and so on.

To keep the number of top-level packages under control, move such I/O packages
to the new `io` directory.

The `system` package name was the previous solution to keeping the number of
top-level packages under control: I named it `system` instead of the narrower
`profile` because I expected to put all the less common events into it, turning
`system` into a "package util" smell.

With `io`, package system can be renamed to `profile`.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2019-09-30 14:50:55 +02:00

173 lines
3.8 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package input
import (
"encoding/binary"
"time"
"gioui.org/internal/opconst"
"gioui.org/internal/ops"
"gioui.org/io/key"
"gioui.org/io/pointer"
"gioui.org/io/profile"
"gioui.org/ui"
)
// Router is a Queue implementation that routes events from
// all available input sources to registered handlers.
type Router struct {
pqueue pointerQueue
kqueue keyQueue
handlers handlerEvents
reader ops.Reader
// deliveredEvents tracks whether events has been returned to the
// user from Events. If so, another frame is scheduled to flush
// half-updated state. This is important when a an event changes
// UI state that has already been laid out. In the worst case, we
// waste a frame, increasing power usage.
// Gio is expected to grow the ability to construct frame-to-frame
// differences and only render to changed areas. In that case, the
// waste of a spurious frame should be minimal.
deliveredEvents bool
// InvalidateOp summary.
wakeup bool
wakeupTime time.Time
// ProfileOp summary.
profHandlers []ui.Key
}
type handlerEvents struct {
handlers map[ui.Key][]ui.Event
hadEvents bool
}
func (q *Router) Events(k ui.Key) []ui.Event {
events := q.handlers.Events(k)
q.deliveredEvents = q.deliveredEvents || len(events) > 0
return events
}
func (q *Router) Frame(ops *ui.Ops) {
q.handlers.Clear()
q.wakeup = false
q.profHandlers = q.profHandlers[:0]
q.reader.Reset(ops)
q.collect()
q.pqueue.Frame(ops, &q.handlers)
q.kqueue.Frame(ops, &q.handlers)
if q.deliveredEvents || q.handlers.HadEvents() {
q.deliveredEvents = false
q.wakeup = true
q.wakeupTime = time.Time{}
}
}
func (q *Router) Add(e ui.Event) bool {
switch e := e.(type) {
case pointer.Event:
q.pqueue.Push(e, &q.handlers)
case key.EditEvent, key.Event, key.FocusEvent:
q.kqueue.Push(e, &q.handlers)
}
return q.handlers.HadEvents()
}
func (q *Router) TextInputState() TextInputState {
return q.kqueue.InputState()
}
func (q *Router) collect() {
for encOp, ok := q.reader.Decode(); ok; encOp, ok = q.reader.Decode() {
switch opconst.OpType(encOp.Data[0]) {
case opconst.TypeInvalidate:
op := decodeInvalidateOp(encOp.Data)
if !q.wakeup || op.At.Before(q.wakeupTime) {
q.wakeup = true
q.wakeupTime = op.At
}
case opconst.TypeProfile:
op := decodeProfileOp(encOp.Data, encOp.Refs)
q.profHandlers = append(q.profHandlers, op.Key)
}
}
}
func (q *Router) AddProfile(e profile.Event) {
for _, h := range q.profHandlers {
q.handlers.Add(h, e)
}
}
func (q *Router) Profiling() bool {
return len(q.profHandlers) > 0
}
func (q *Router) WakeupTime() (time.Time, bool) {
return q.wakeupTime, q.wakeup
}
func (h *handlerEvents) init() {
if h.handlers == nil {
h.handlers = make(map[ui.Key][]ui.Event)
}
}
func (h *handlerEvents) Set(k ui.Key, evts []ui.Event) {
h.init()
h.handlers[k] = evts
h.hadEvents = true
}
func (h *handlerEvents) Add(k ui.Key, e ui.Event) {
h.init()
h.handlers[k] = append(h.handlers[k], e)
h.hadEvents = true
}
func (h *handlerEvents) HadEvents() bool {
u := h.hadEvents
h.hadEvents = false
return u
}
func (h *handlerEvents) Events(k ui.Key) []ui.Event {
if events, ok := h.handlers[k]; ok {
h.handlers[k] = h.handlers[k][:0]
return events
}
return nil
}
func (h *handlerEvents) Clear() {
for k := range h.handlers {
delete(h.handlers, k)
}
}
func decodeProfileOp(d []byte, refs []interface{}) profile.Op {
if opconst.OpType(d[0]) != opconst.TypeProfile {
panic("invalid op")
}
return profile.Op{
Key: refs[0].(ui.Key),
}
}
func decodeInvalidateOp(d []byte) ui.InvalidateOp {
bo := binary.LittleEndian
if opconst.OpType(d[0]) != opconst.TypeInvalidate {
panic("invalid op")
}
var o ui.InvalidateOp
if nanos := bo.Uint64(d[1:]); nanos > 0 {
o.At = time.Unix(0, int64(nanos))
}
return o
}