Files
gio/font/opentype/opentype.go
T
Elias Naur 7bbe0da0c7 text,font/opentype: make text layout and shaping safe for concurrent use
Implementations of text.Face are reused across multiple windows for efficiency.
Make the opentype implementation safe for concurrent use and document it.

Updates gio#104

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-07-04 17:55:25 +02:00

323 lines
7.5 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
// Package opentype implements text layout and shaping for OpenType
// files.
package opentype
import (
"io"
"unicode"
"unicode/utf8"
"gioui.org/f32"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/text"
"golang.org/x/image/font"
"golang.org/x/image/font/sfnt"
"golang.org/x/image/math/fixed"
)
// Font implements text.Face. It's methods are safe to use
// concurrently.
type Font struct {
font *sfnt.Font
}
// Collection is a collection of one or more fonts.
type Collection struct {
coll *sfnt.Collection
}
type opentype struct {
Font *sfnt.Font
Hinting font.Hinting
}
// NewFont parses an SFNT font, such as TTF or OTF data, from a []byte
// data source.
func Parse(src []byte) (*Font, error) {
fnt, err := sfnt.Parse(src)
if err != nil {
return nil, err
}
return &Font{font: fnt}, nil
}
// ParseCollection parses an SFNT font collection, such as TTC or OTC data,
// from a []byte data source.
//
// If passed data for a single font, a TTF or OTF instead of a TTC or OTC,
// it will return a collection containing 1 font.
func ParseCollection(src []byte) (*Collection, error) {
c, err := sfnt.ParseCollection(src)
if err != nil {
return nil, err
}
return &Collection{c}, nil
}
// ParseCollectionReaderAt parses an SFNT collection, such as TTC or OTC data,
// from an io.ReaderAt data source.
//
// If passed data for a single font, a TTF or OTF instead of a TTC or OTC, it
// will return a collection containing 1 font.
func ParseCollectionReaderAt(src io.ReaderAt) (*Collection, error) {
c, err := sfnt.ParseCollectionReaderAt(src)
if err != nil {
return nil, err
}
return &Collection{c}, nil
}
// NumFonts returns the number of fonts in the collection.
func (c *Collection) NumFonts() int {
return c.coll.NumFonts()
}
// Font returns the i'th font in the collection.
func (c *Collection) Font(i int) (*Font, error) {
fnt, err := c.coll.Font(i)
if err != nil {
return nil, err
}
return &Font{font: fnt}, nil
}
func (f *Font) Layout(ppem fixed.Int26_6, maxWidth int, txt io.Reader) ([]text.Line, error) {
glyphs, err := readGlyphs(txt)
if err != nil {
return nil, err
}
var buf sfnt.Buffer
return layoutText(&buf, ppem, maxWidth, &opentype{Font: f.font, Hinting: font.HintingFull}, glyphs)
}
func (f *Font) Shape(ppem fixed.Int26_6, str []text.Glyph) op.CallOp {
var buf sfnt.Buffer
return textPath(&buf, ppem, &opentype{Font: f.font, Hinting: font.HintingFull}, str)
}
func (f *Font) Metrics(ppem fixed.Int26_6) font.Metrics {
o := &opentype{Font: f.font, Hinting: font.HintingFull}
var buf sfnt.Buffer
return o.Metrics(&buf, ppem)
}
func layoutText(sbuf *sfnt.Buffer, ppem fixed.Int26_6, maxWidth int, f *opentype, glyphs []text.Glyph) ([]text.Line, error) {
m := f.Metrics(sbuf, ppem)
lineTmpl := text.Line{
Ascent: m.Ascent,
// m.Height is equal to m.Ascent + m.Descent + linegap.
// Compute the descent including the linegap.
Descent: m.Height - m.Ascent,
Bounds: f.Bounds(sbuf, ppem),
}
var lines []text.Line
maxDotX := fixed.I(maxWidth)
type state struct {
r rune
adv fixed.Int26_6
x fixed.Int26_6
idx int
len int
valid bool
}
var prev, word state
endLine := func() {
line := lineTmpl
line.Layout = glyphs[:prev.idx:prev.idx]
line.Len = prev.len
line.Width = prev.x + prev.adv
line.Bounds.Max.X += prev.x
lines = append(lines, line)
glyphs = glyphs[prev.idx:]
prev = state{}
word = state{}
}
for prev.idx < len(glyphs) {
g := &glyphs[prev.idx]
a, valid := f.GlyphAdvance(sbuf, ppem, g.Rune)
next := state{
r: g.Rune,
idx: prev.idx + 1,
len: prev.len + utf8.RuneLen(g.Rune),
x: prev.x + prev.adv,
adv: a,
valid: valid,
}
if g.Rune == '\n' {
// The newline is zero width; use the previous
// character for line measurements.
prev.idx = next.idx
prev.len = next.len
endLine()
continue
}
var k fixed.Int26_6
if prev.valid {
k = f.Kern(sbuf, ppem, prev.r, next.r)
}
// Break the line if we're out of space.
if prev.idx > 0 && next.x+next.adv+k > maxDotX {
// If the line contains no word breaks, break off the last rune.
if word.idx == 0 {
word = prev
}
next.x -= word.x + word.adv
next.idx -= word.idx
next.len -= word.len
prev = word
endLine()
} else if k != 0 {
glyphs[prev.idx-1].Advance += k
next.x += k
}
g.Advance = next.adv
if unicode.IsSpace(g.Rune) {
word = next
}
prev = next
}
endLine()
return lines, nil
}
func textPath(buf *sfnt.Buffer, ppem fixed.Int26_6, f *opentype, str []text.Glyph) op.CallOp {
var lastPos f32.Point
var builder clip.Path
ops := new(op.Ops)
m := op.Record(ops)
var x fixed.Int26_6
builder.Begin(ops)
for _, g := range str {
if !unicode.IsSpace(g.Rune) {
segs, ok := f.LoadGlyph(buf, ppem, g.Rune)
if !ok {
continue
}
// Move to glyph position.
pos := f32.Point{
X: float32(x) / 64,
}
builder.Move(pos.Sub(lastPos))
lastPos = pos
var lastArg f32.Point
// Convert sfnt.Segments to relative segments.
for _, fseg := range segs {
nargs := 1
switch fseg.Op {
case sfnt.SegmentOpQuadTo:
nargs = 2
case sfnt.SegmentOpCubeTo:
nargs = 3
}
var args [3]f32.Point
for i := 0; i < nargs; i++ {
a := f32.Point{
X: float32(fseg.Args[i].X) / 64,
Y: float32(fseg.Args[i].Y) / 64,
}
args[i] = a.Sub(lastArg)
if i == nargs-1 {
lastArg = a
}
}
switch fseg.Op {
case sfnt.SegmentOpMoveTo:
builder.Move(args[0])
case sfnt.SegmentOpLineTo:
builder.Line(args[0])
case sfnt.SegmentOpQuadTo:
builder.Quad(args[0], args[1])
case sfnt.SegmentOpCubeTo:
builder.Cube(args[0], args[1], args[2])
default:
panic("unsupported segment op")
}
}
lastPos = lastPos.Add(lastArg)
}
x += g.Advance
}
builder.End().Add(ops)
return m.Stop()
}
func readGlyphs(r io.Reader) ([]text.Glyph, error) {
var glyphs []text.Glyph
buf := make([]byte, 0, 1024)
for {
n, err := r.Read(buf[len(buf):cap(buf)])
buf = buf[:len(buf)+n]
lim := len(buf)
// Read full runes if possible.
if err != io.EOF {
lim -= utf8.UTFMax - 1
}
i := 0
for i < lim {
c, s := utf8.DecodeRune(buf[i:])
i += s
glyphs = append(glyphs, text.Glyph{Rune: c})
}
n = copy(buf, buf[i:])
buf = buf[:n]
if err != nil {
if err == io.EOF {
break
}
return nil, err
}
}
return glyphs, nil
}
func (f *opentype) GlyphAdvance(buf *sfnt.Buffer, ppem fixed.Int26_6, r rune) (advance fixed.Int26_6, ok bool) {
g, err := f.Font.GlyphIndex(buf, r)
if err != nil {
return 0, false
}
adv, err := f.Font.GlyphAdvance(buf, g, ppem, f.Hinting)
return adv, err == nil
}
func (f *opentype) Kern(buf *sfnt.Buffer, ppem fixed.Int26_6, r0, r1 rune) fixed.Int26_6 {
g0, err := f.Font.GlyphIndex(buf, r0)
if err != nil {
return 0
}
g1, err := f.Font.GlyphIndex(buf, r1)
if err != nil {
return 0
}
adv, err := f.Font.Kern(buf, g0, g1, ppem, f.Hinting)
if err != nil {
return 0
}
return adv
}
func (f *opentype) Metrics(buf *sfnt.Buffer, ppem fixed.Int26_6) font.Metrics {
m, _ := f.Font.Metrics(buf, ppem, f.Hinting)
return m
}
func (f *opentype) Bounds(buf *sfnt.Buffer, ppem fixed.Int26_6) fixed.Rectangle26_6 {
r, _ := f.Font.Bounds(buf, ppem, f.Hinting)
return r
}
func (f *opentype) LoadGlyph(buf *sfnt.Buffer, ppem fixed.Int26_6, r rune) ([]sfnt.Segment, bool) {
g, err := f.Font.GlyphIndex(buf, r)
if err != nil {
return nil, false
}
segs, err := f.Font.LoadGlyph(buf, g, ppem, nil)
if err != nil {
return nil, false
}
return segs, true
}