Files
gio/app/app.go
T
inkeliz 7bcb315ee1 app: add custom scheme support
Now, it's possible to launch one Gio app using a custom URI scheme, such as `gio://some/data`.

This feature is supported on Android, iOS, macOS and Windows, issuing a new transfer.URLEvent,
containing the URL launched. If the program is already open, one transfer.URLEvent will be
sent to the current  app.

Limitations:
On Windows, if the program listen to schemes (compiled with `-schemes`), then just a single
instance of the app can be open. In other words, just a single `myprogram.exe` can
be active.

Security:
Deeplinking have the same level of security of clipboard. Any other software can send such
information and read the content, without any restriction. That should not be used to transfer
sensible data, and can't be fully trusted.

Setup/Compiling:
In order to set the custom scheme, you need to use the new `-schemes` flag in `gogio`, using
as `-schemes gio` will listen to `gio://`.

If you are not using gogio you need to defined some values, which varies for each OS:

macOS/iOS - You need to define the following Properly List:
```
<key>CFBundleURLTypes</key>
<array>
  <dict>
        <key>CFBundleURLSchemes</key>
        <array>
          <string>yourCustomScheme</string>
        </array>
  </dict>
</array>
```

Windows - You need to compiling using -X argument:
```
-ldflags="-X "gioui.org/app.schemesURI=yourCustomScheme" -H=windowsgui"
```

Android - You need to add IntentFilter in GioActivity:
```
<intent-filter>
        <action android:name="android.intent.action.VIEW"></action>
        <category android:name="android.intent.category.DEFAULT"></category>
        <category android:name="android.intent.category.BROWSABLE"></category>
        <data android:scheme="yourCustomScheme"></data>
</intent-filter>
```

That assumes that you still using GioActivity and GioAppDelegate, otherwise more
changes are required.

Events are routed to a new app.Events, which are not linked to a specific window.

Signed-off-by: inkeliz <inkeliz@inkeliz.com>
Signed-off-by: Elias Naur <mail@eliasnaur.com>
2025-12-15 22:20:54 +01:00

201 lines
5.3 KiB
Go

// SPDX-License-Identifier: Unlicense OR MIT
package app
import (
"gioui.org/io/event"
"golang.org/x/net/idna"
"image"
"net/url"
"os"
"path/filepath"
"strings"
"time"
"gioui.org/io/input"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/unit"
)
// extraArgs contains extra arguments to append to
// os.Args. The arguments are separated with |.
// Useful for running programs on mobiles where the
// command line is not available.
// Set with the go linker flag -X.
var extraArgs string
// ID is the app id exposed to the platform.
//
// On Android ID is the package property of AndroidManifest.xml,
// on iOS ID is the CFBundleIdentifier of the app Info.plist,
// on Wayland it is the toplevel app_id,
// on X11 it is the X11 XClassHint.
//
// ID is set by the [gioui.org/cmd/gogio] tool or manually with the -X linker flag. For example,
//
// go build -ldflags="-X 'gioui.org/app.ID=org.gioui.example.Kitchen'" .
//
// Note that ID is treated as a constant, and that changing it at runtime
// is not supported. The default value of ID is filepath.Base(os.Args[0]).
var ID = ""
// A FrameEvent requests a new frame in the form of a list of
// operations that describes the window content.
type FrameEvent struct {
// Now is the current animation. Use Now instead of time.Now to
// synchronize animation and to avoid the time.Now call overhead.
Now time.Time
// Metric converts device independent dp and sp to device pixels.
Metric unit.Metric
// Size is the dimensions of the window.
Size image.Point
// Insets represent the space occupied by system decorations and controls.
Insets Insets
// Frame completes the FrameEvent by drawing the graphical operations
// from ops into the window.
Frame func(frame *op.Ops)
// Source is the interface between the window and widgets.
Source input.Source
}
// URLEvent is generated for external requests to open a URL. Unlike window specific events,
// it is delivered through the [Events] iterator.
//
// In order to receive URLEvents the program must register one or more URL schemes. A scheme can
// be registered using gogio, with the `-schemes` flag.
type URLEvent struct {
URL *url.URL
}
// ViewEvent provides handles to the underlying window objects for the
// current display protocol.
type ViewEvent interface {
implementsViewEvent()
ImplementsEvent()
// Valid will return true when the ViewEvent does contains valid handles.
// If a window receives an invalid ViewEvent, it should deinitialize any
// state referring to handles from a previous ViewEvent.
Valid() bool
}
// Insets is the space taken up by
// system decoration such as translucent
// system bars and software keyboards.
type Insets struct {
// Values are in pixels.
Top, Bottom, Left, Right unit.Dp
}
// NewContext is shorthand for
//
// layout.Context{
// Ops: ops,
// Now: e.Now,
// Source: e.Source,
// Metric: e.Metric,
// Constraints: layout.Exact(e.Size),
// }
//
// NewContext calls ops.Reset and adjusts ops for e.Insets.
func NewContext(ops *op.Ops, e FrameEvent) layout.Context {
ops.Reset()
size := e.Size
if e.Insets != (Insets{}) {
left := e.Metric.Dp(e.Insets.Left)
top := e.Metric.Dp(e.Insets.Top)
op.Offset(image.Point{
X: left,
Y: top,
}).Add(ops)
size.X -= left + e.Metric.Dp(e.Insets.Right)
size.Y -= top + e.Metric.Dp(e.Insets.Bottom)
}
return layout.Context{
Ops: ops,
Now: e.Now,
Source: e.Source,
Metric: e.Metric,
Constraints: layout.Exact(size),
}
}
// DataDir returns a path to use for application-specific
// configuration data.
// On desktop systems, DataDir use os.UserConfigDir.
// On iOS NSDocumentDirectory is queried.
// For Android Context.getFilesDir is used.
//
// BUG: DataDir blocks on Android until init functions
// have completed.
func DataDir() (string, error) {
return dataDir()
}
// Main must be called last from the program main function.
// On most platforms Main blocks forever, for Android and
// iOS it returns immediately to give control of the main
// thread back to the system.
//
// Calling Main is necessary because some operating systems
// require control of the main thread of the program for
// running windows.
func Main() {
osMain()
}
// Events is an iterator that yields events that are not specific to any window,
// such as [URLEvent]. It never returns.
//
// Events must be called by the main goroutine, and replaces the
// call to [Main].
func Events(yield func(event.Event) bool) {
yieldGlobalEvent = yield
osMain()
}
var yieldGlobalEvent func(evt event.Event) bool
func processGlobalEvent(evt event.Event) {
if yieldGlobalEvent == nil {
return
}
if !yieldGlobalEvent(evt) {
yieldGlobalEvent = nil
}
}
func (FrameEvent) ImplementsEvent() {}
func (URLEvent) ImplementsEvent() {}
func init() {
if extraArgs != "" {
args := strings.Split(extraArgs, "|")
os.Args = append(os.Args, args...)
}
if ID == "" {
ID = filepath.Base(os.Args[0])
}
}
// newURLEvent creates a URLEvent from a raw URL string, handling Punycode decoding.
func newURLEvent(rawurl string) (URLEvent, error) {
u, err := url.Parse(rawurl)
if err != nil {
return URLEvent{}, err
}
u.Host, err = idna.Punycode.ToUnicode(u.Hostname())
if err != nil {
return URLEvent{}, err
}
u, err = url.Parse(u.String())
if err != nil {
return URLEvent{}, err
}
return URLEvent{URL: u}, nil
}