Files
gio/internal/rendertest/util_test.go
T
Elias Naur b664d68a7c internal/rendertest: tolerate lack of headless suppport
Fixes the builders.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-06-22 17:28:12 +02:00

202 lines
4.5 KiB
Go

package rendertest
import (
"bytes"
"flag"
"image"
"image/color"
"image/draw"
"image/png"
"io/ioutil"
"path/filepath"
"strconv"
"testing"
"gioui.org/app/headless"
"gioui.org/op"
"gioui.org/op/paint"
"golang.org/x/image/colornames"
)
var (
dumpImages = flag.Bool("saveimages", false, "save test images")
squares paint.ImageOp
)
func init() {
// build the texture we use for testing
size := 512
sub := size / 4
im := image.NewNRGBA(image.Rect(0, 0, size, size))
c1, c2 := image.NewUniform(colornames.Green), image.NewUniform(colornames.Blue)
for r := 0; r < 4; r++ {
for c := 0; c < 4; c++ {
c1, c2 = c2, c1
draw.Draw(im, image.Rect(r*sub, c*sub, r*sub+sub, c*sub+sub), c1, image.Point{}, draw.Over)
}
c1, c2 = c2, c1
}
squares = paint.NewImageOp(im)
}
func drawImage(t *testing.T, size int, ops *op.Ops, draw func(o *op.Ops)) (im *image.RGBA, err error) {
sz := image.Point{X: size, Y: size}
w := newWindow(t, sz.X, sz.Y)
draw(ops)
w.Frame(ops)
return w.Screenshot()
}
func run(t *testing.T, f func(o *op.Ops), c func(r result)) {
// draw a few times and check that it is correct each time, to
// ensure any caching effects still generate the correct images.
ok := true
var img *image.RGBA
var err error
ops := new(op.Ops)
for i := 0; i < 3; i++ {
ops.Reset()
img, err = drawImage(t, 128, ops, f)
if err != nil {
t.Error("error rendering:", err)
return
}
// check for a reference image and make sure we are identical.
ok = ok && verifyRef(t, img, 0)
c(result{t: t, img: img})
}
if *dumpImages || !ok {
if err := saveImage(t.Name()+".png", img); err != nil {
t.Error(err)
}
}
}
func frame(f func(o *op.Ops), c func(r result)) frameT {
return frameT{f: f, c: c}
}
type frameT struct {
f func(o *op.Ops)
c func(r result)
}
// multiRun is used to run test cases over multiple frames, typically
// to test caching interactions.
func multiRun(t *testing.T, frames ...frameT) {
// draw a few times and check that it is correct each time, to
// ensure any caching effects still generate the correct images.
var img *image.RGBA
var err error
sz := image.Point{X: 128, Y: 128}
w := newWindow(t, sz.X, sz.Y)
ops := new(op.Ops)
for i := range frames {
ops.Reset()
frames[i].f(ops)
w.Frame(ops)
img, err = w.Screenshot()
if err != nil {
t.Error("error rendering:", err)
return
}
// check for a reference image and make sure we are identical.
ok := verifyRef(t, img, i)
if frames[i].c != nil {
frames[i].c(result{t: t, img: img})
}
if *dumpImages || !ok {
name := t.Name() + ".png"
if i != 0 {
name = t.Name() + "_" + strconv.Itoa(i) + ".png"
}
if err := saveImage(name, img); err != nil {
t.Error(err)
}
}
}
}
func verifyRef(t *testing.T, img *image.RGBA, frame int) (ok bool) {
// ensure identical to ref data
path := filepath.Join("refs", t.Name()+".png")
if frame != 0 {
path = filepath.Join("refs", t.Name()+"_"+strconv.Itoa(frame)+".png")
}
b, err := ioutil.ReadFile(path)
if err != nil {
t.Error("could not open ref:", err)
return
}
r, err := png.Decode(bytes.NewReader(b))
if err != nil {
t.Error("could not decode ref:", err)
return
}
ref, ok := r.(*image.RGBA)
if !ok {
t.Error("ref image note RGBA")
return
}
if len(ref.Pix) != len(img.Pix) {
t.Error("not equal to ref (len)")
return false
}
bnd := img.Bounds()
for x := bnd.Min.X; x < bnd.Max.X; x++ {
for y := bnd.Min.Y; y < bnd.Max.Y; y++ {
c1, c2 := ref.RGBAAt(x, y), img.RGBAAt(x, y)
if !colorsClose(c1, c2) {
t.Error("not equal to ref at", x, y, " ", c1, c2)
return false
}
}
}
return true
}
func colorsClose(c1, c2 color.RGBA) bool {
return close(c1.A, c2.A) && close(c1.R, c2.R) && close(c1.G, c2.G) && close(c1.B, c2.B)
}
func close(b1, b2 uint8) bool {
if b1 > b2 {
b1, b2 = b2, b1
}
diff := b2 - b1
return diff < 20
}
func (r result) expect(x, y int, col color.RGBA) {
if r.img == nil {
return
}
c := r.img.RGBAAt(x, y)
if !colorsClose(c, col) {
r.t.Error("expected ", col, " at ", "(", x, ",", y, ") but got ", c)
}
}
type result struct {
t *testing.T
img *image.RGBA
}
func saveImage(file string, img image.Image) error {
var buf bytes.Buffer
if err := png.Encode(&buf, img); err != nil {
return err
}
return ioutil.WriteFile(file, buf.Bytes(), 0666)
}
func newWindow(t testing.TB, width, height int) *headless.Window {
w, err := headless.NewWindow(width, height)
if err != nil {
t.Skipf("failed to create headless window, skipping: %v", err)
}
return w
}