Files
gio/widget/enum.go
T
Elias Naur 7eff3f561f widget: report Enum.Changed only when actually changed
Fixes gio#159

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-08-24 18:49:54 +02:00

64 lines
1.2 KiB
Go

package widget
import (
"image"
"gioui.org/gesture"
"gioui.org/io/pointer"
"gioui.org/layout"
"gioui.org/op"
)
type Enum struct {
Value string
changed bool
clicks []gesture.Click
values []string
}
func index(vs []string, t string) int {
for i, v := range vs {
if v == t {
return i
}
}
return -1
}
// Changed reports whether Value has changed by user interactino since the last
// call to Changed.
func (e *Enum) Changed() bool {
changed := e.changed
e.changed = false
return changed
}
// Layout adds the event handler for key.
func (e *Enum) Layout(gtx layout.Context, key string) layout.Dimensions {
defer op.Push(gtx.Ops).Pop()
pointer.Rect(image.Rectangle{Max: gtx.Constraints.Min}).Add(gtx.Ops)
if index(e.values, key) == -1 {
e.values = append(e.values, key)
e.clicks = append(e.clicks, gesture.Click{})
e.clicks[len(e.clicks)-1].Add(gtx.Ops)
} else {
idx := index(e.values, key)
clk := &e.clicks[idx]
for _, ev := range clk.Events(gtx) {
switch ev.Type {
case gesture.TypeClick:
if new := e.values[idx]; new != e.Value {
e.Value = new
e.changed = true
}
}
}
clk.Add(gtx.Ops)
}
return layout.Dimensions{Size: gtx.Constraints.Min}
}